What's not done...

Discussion in 'Development General' started by coyotte508, Sep 17, 2011.

  1. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

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    If you don't know what to do... Here are some suggestions. Feel free to do whatever else you like, this isn't a todo list.

    Minor Stuff:
    - Fix importable format to include optional IV/Level
    - Make global messages not flash you

    Casual Stuff:
    - Add some scripts snippets in a scripts/ repository now that we have sys.import()
    - Remove widely used references in battle engine, use int values instead (for turn(b,s)["Failed"], "DamageInflicted", "AbilityNullified", ...)

    Important stuff:
    - Write a plugin such as Theme Downloader
    - Extend the plugin system
    - A way to not get disconnected at first wrong password, rather a popup warning that the pass attempt was unsuccessful
    - Make usage stats plugin interfere with challenge cup, in the way it would provide random pokemon from non-CC battles. Make a pool of 10000 pokemons, and erase random / pick random from it? Find a way for persistent storage, either by loading from usage stats file at the beginning or storing manually
    -Write doc about plugin-making in the wiki

    Big Stuff:
    - Change the statsextracters / UsageStatistic combination to allow auto monthly separation of the stats

    Major Stuff:
    - Implement a way to balance the load on between several servers with an inter-server protocol
     
    Last edited: Jul 9, 2012