A simple script using pictures of Pokemons :o Use as you want. :cool: --------------------------- Updated ----------------------------- Less Script and 3th Gen Sprites Result: Code (javascript): if (command == "casino") { ciclo = ["Pikachu", "Mudkip", "Mew", "Magikarp", "Ditto", "Koffing", "Ekans", "Pidgey", "Caterpie", "Meowth"]; for (x=1; x<(ciclo.length - 1); x++) { for (y=1; y<(ciclo.length - 1); y++) { sys.eval('poke' + x + '' + y + ' = sys.pokeNum(ciclo[sys.rand(0, ciclo.length)]); corTable' + x + '' + y + ' = "red";'); } } ganhou = "<b><font color='#6890f0'>CONGRATULATIONS, YOU WON!</font></b>"; for (k=1; k<(ciclo.length - 1); k++) { sys.eval('if (poke' + k + '1 == poke' + k + '2 && poke' + k + '2 == poke' + k + '3) { corTable' + k + '1 = "green"; corTable' + k + '2 = "green"; corTable' + k + '3 = "green"; }'); sys.eval('if (poke1' + k + ' == poke2' + k + ' && poke2' + k + ' == poke3' + k + ') { corTable1' + k + ' = "green"; corTable2' + k + ' = "green"; corTable3' + k + ' = "green"; }'); } if (poke11 == poke22 && poke22 == poke33) { corTable11 = "green"; corTable22 = "green"; corTable33 = "green"; } if (poke13 == poke22 && poke22 == poke31) { corTable13 = "green"; corTable22 = "green"; corTable31 = "green"; } if (!((poke11 == poke12 && poke12 == poke13) || (poke21 == poke22 && poke22 == poke23) || (poke31 == poke32 && poke32 == poke33) || (poke11 == poke22 && poke22 == poke33) || (poke13 == poke22 && poke22 == poke31) || (poke11 == poke21 && poke21 == poke31) || (poke12 == poke22 && poke22 == poke32) || (poke13 == poke23 && poke23 == poke33))) ganhou = "<b><font color='#f08030'>Sorry, try again.</font></b>"; sys.sendHtmlMessage(src, "<table border=0><tr><td colspan='3' rowspan='1' style='width: 100%;'><center><b><font color='gold'>CASINO</font></b></center></td></tr><tr><td bgcolor='" + corTable11 + "'><img src='pokemon:" + poke11 + "&gen=3'/></br><center><b>" + sys.pokemon(poke11) + "</b></center></td><td bgcolor='" + corTable12 + "'><img src='pokemon:" + poke12 + "&gen=3'/></br><center><b>" + sys.pokemon(poke12) + "</b></center></td><td bgcolor='" + corTable13 + "'><img src='pokemon:" + poke13 + "&gen=3'/></br><center><b>" + sys.pokemon(poke13) + "</b></center></td></tr><tr><td bgcolor='" + corTable21 + "'><img src='pokemon:" + poke21 + "&gen=3'/></br><center><b>" + sys.pokemon(poke21) + "</b></center></td><td bgcolor='" + corTable22 + "'><img src='pokemon:" + poke22 + "&gen=3'/></br><center><b>" + sys.pokemon(poke22) + "</b></center></td><td bgcolor='" + corTable23 + "'><img src='pokemon:" + poke23 + "&gen=3'/></br><center><b>" + sys.pokemon(poke23) + "</b></center></td></tr><tr><td bgcolor='" + corTable31 + "'><img src='pokemon:" + poke31 + "&gen=3'/></br><center><b>" + sys.pokemon(poke31) + "</b></center></td><td bgcolor='" + corTable32 + "'><img src='pokemon:" + poke32 + "&gen=3'/></br><center><b>" + sys.pokemon(poke32) + "</b></center></td><td bgcolor='" + corTable33 + "'><img src='pokemon:" + poke33 + "&gen=3'/></br><center><b>" + sys.pokemon(poke33) + "</b></center></td></tr><tr><td colspan='3' rowspan='1' style='width: 100%; text-align: center;'><center>" + ganhou + "</center></td></tr></table>"); return; } ------------------------------- OLD ------------------------------- Result: Script: Code (javascript): if (command == "casino") { var ciclo = ["Pikachu", "Mudkip", "Mewtwo", "Magikarp", "Ditto"]; var poke11 = sys.pokeNum(ciclo[sys.rand(0, 5)]); var corTable11 = "red"; var poke12 = sys.pokeNum(ciclo[sys.rand(0, 5)]); var corTable12 = "red"; var poke13 = sys.pokeNum(ciclo[sys.rand(0, 5)]); var corTable13 = "red"; var poke21 = sys.pokeNum(ciclo[sys.rand(0, 5)]); var corTable21 = "red"; var poke22 = sys.pokeNum(ciclo[sys.rand(0, 5)]); var corTable22 = "red"; var poke23 = sys.pokeNum(ciclo[sys.rand(0, 5)]); var corTable23 = "red"; var poke31 = sys.pokeNum(ciclo[sys.rand(0, 5)]); var corTable31 = "red"; var poke32 = sys.pokeNum(ciclo[sys.rand(0, 5)]); var corTable32 = "red"; var poke33 = sys.pokeNum(ciclo[sys.rand(0, 5)]); var corTable33 = "red"; ganhou = "CONGRATULATIONS, YOU WON!"; if (poke11 == poke12 && poke12 == poke13) { corTable11 = "green"; corTable12 = "green"; corTable13 = "green"; } if (poke21 == poke22 && poke22 == poke23) { corTable21 = "green"; corTable22 = "green"; corTable23 = "green"; } if (poke31 == poke32 && poke32 == poke33) { corTable31 = "green"; corTable32 = "green"; corTable33 = "green"; } if (poke11 == poke22 && poke22 == poke33) { corTable11 = "green"; corTable22 = "green"; corTable33 = "green"; } if (poke13 == poke22 && poke22 == poke31) { corTable13 = "green"; corTable22 = "green"; corTable31 = "green"; } if (poke11 == poke21 && poke21 == poke31) { corTable11 = "green"; corTable21 = "green"; corTable31 = "green"; } if (poke12 == poke22 && poke22 == poke32) { corTable12 = "green"; corTable22 = "green"; corTable32 = "green"; } if (poke13 == poke23 && poke23 == poke33) { corTable13 = "green"; corTable23 = "green"; corTable33 = "green"; } if (!((poke11 == poke12 && poke12 == poke13) || (poke21 == poke22 && poke22 == poke23) || (poke31 == poke32 && poke32 == poke33) || (poke11 == poke22 && poke22 == poke33) || (poke13 == poke22 && poke22 == poke31) || (poke11 == poke21 && poke21 == poke31) || (poke12 == poke22 && poke22 == poke32) || (poke13 == poke23 && poke23 == poke33))) ganhou = "Sorry, try again."; sys.sendHtmlMessage(src, "<table border=0><tr><td colspan='3' rowspan='1' style='width: 100%;'><center><b>CASINO</b></center></td></tr><tr><td bgcolor='" + corTable11 + "'><img src='pokemon:" + poke11 + "&gen=5'/></br><center><b>" + sys.pokemon(poke11) + "</b></center></td><td bgcolor='" + corTable12 + "'><img src='pokemon:" + poke12 + "&gen=5'/></br><center><b>" + sys.pokemon(poke12) + "</b></center></td><td bgcolor='" + corTable13 + "'><img src='pokemon:" + poke13 + "&gen=5'/></br><center><b>" + sys.pokemon(poke13) + "</b></center></td></tr><tr><td bgcolor='" + corTable21 + "'><img src='pokemon:" + poke21 + "&gen=5'/></br><center><b>" + sys.pokemon(poke21) + "</b></center></td><td bgcolor='" + corTable22 + "'><img src='pokemon:" + poke22 + "&gen=5'/></br><center><b>" + sys.pokemon(poke22) + "</b></center></td><td bgcolor='" + corTable23 + "'><img src='pokemon:" + poke23 + "&gen=5'/></br><center><b>" + sys.pokemon(poke23) + "</b></center></td></tr><tr><td bgcolor='" + corTable31 + "'><img src='pokemon:" + poke31 + "&gen=5'/></br><center><b>" + sys.pokemon(poke31) + "</b></center></td><td bgcolor='" + corTable32 + "'><img src='pokemon:" + poke32 + "&gen=5'/></br><center><b>" + sys.pokemon(poke32) + "</b></center></td><td bgcolor='" + corTable33 + "'><img src='pokemon:" + poke33 + "&gen=5'/></br><center><b>" + sys.pokemon(poke33) + "</b></center></td></tr><tr><td colspan='3' rowspan='1' style='width: 100%; text-align: center;'><center>" + ganhou + "</center></td></tr></table>"); return; }
[23:20] BlueCookies (23:20:17) +CoinBot: Use it like /casino [coinamount]! [23:20] BlueCookies (23:20:22) +CoinBot: Mininum bet 5 coins! [23:20] BlueCookies (23:20:25) +CoinBot: You don't have enough coins! how do I get coins!?
This script is not active on PO server, or included in PO scripts. There's another /casino command, which is not this cool.
Well then, apparently that server uses beta's scripts and server owner simply added this command without checking for conflicts. Because of command handling function structure if two commands have similiar names only the first one will be executed.