[HGSS OU] Shedinja in OU? Yes, we can

Discussion in 'Rate My Team' started by Luck>Skill, Jun 30, 2010.

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  1. Luck>Skill

    Luck>Skill Well-Known Member

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    Il ciucat (Yanmega) (F) @ Focus Sash
    Trait: Speed Boost
    EVs: 252 Spd / 252 SAtk
    Modest Nature (+SAtk, -Atk)
    - Bug Buzz
    - Air Slash
    - Hidden Power [Ground]
    - AncientPower

    L'ender (Lucario) (F) @ Focus Sash
    Trait: Inner Focus
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Swords Dance
    - ExtremeSpeed
    - Close Combat
    - Crunch

    El directo (Shedinja) @ Focus Sash
    Trait: Wonder Guard
    EVs: 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Swords Dance
    - X-Scissor
    - Will-O-Wisp
    - Shadow Sneak

    Il rabbino (Kingdra) (F) @ Leftovers
    Trait: Swift Swim
    EVs: 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Waterfall
    - Dragon Dance
    - Substitute
    - Outrage

    La gemma (Starmie) @ Expert Belt
    Trait: Natural Cure
    EVs: 252 Spd / 252 SAtk
    Timid Nature (+Spd, -Atk)
    - Surf
    - Thunderbolt
    - Rapid Spin
    - Rain Dance

    La puffetta (Weavile) (F) @ Focus Sash
    Trait: Pressure
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Ice Shard
    - Swords Dance
    - Night Slash
    - Low Kick

    Yanmega: pretty self explanatory, pure aggression, the set hits everything, and after an Ancient Power boost he becomes very strong with 543 of Special attack

    Lucario: a classic Swords Dance set for Lucario, but i find him useless, i would prefer something that can support better the team

    Shedinja: the star of the team, a set that can cripple switches and threaten everthing that doesn't have a move to kill him. The sash gives you 2 lives (watch out from Toxic, Will-o-Wisp, Sandstorm and Hail) and a guaranteed Swords Dance. Shadow Sneak is the priority you need, and allows you to kill ghosts that carry Shadow Ball (you will need 2 hits with Rotom forms) after a Swords Dance on a switch.

    Kingdra: covers greatly with x4 fire resistance the weakness of shedinja, and you can subs or ddance on the switch (who said Scarftran? O_O), after a Dragon Dance, he is very dangerous for many pokemons, with dual Stab Water + Dragon

    Weavile: the Focus Sash allows you to Swords Dance (i already said that?), and the 3 attacks given provides great coverage. After a Swords Dance and an Intimidate, Night Slash is 2HKO on Bulky Gyarados, and the increased hit ratio helps you. Ice Shard is for the Dragon and Gliscor, and revenge kills DDancers, especially if they are locked in Outrage

    Starmie: she rapid spin (saves the sashes and Shedinja) and Rain Dance to clean the weather after the death of Tyranitar, Hippowdon and Abomasnow, she is very fast and her surf in the rain hurts very much. She can also help in mid game setting the rain for Kingdra, making him faster than everything with Swift Swim. Her support is priceless

    EDIT: sorry for the nicknames i gave to pokemons, they are mostly in Italian, and i'm too lazy to cancel them xD
     
  2. Marche Radiuju

    Marche Radiuju crush it casually

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    Your Starmie uses Rain Dance and Kingdra doesn't? I must be missing something.

    I would strongly suggest getting a ground type, perhaps over Lucario. As you mentioned, Shedinja can 2HKO Rotom forms with SD boost, but what if I switch in my Spinblocking Rotom against Starmie? Nothing except Shedinja resists Thunderbolt, and Shadow Ball ruins it in one hit. A strong Ground type, like Flygon, Mamoswine or Gliscor could go in, or perhaps Claydol or Donphan over Starmie, as defensively stronger spinners.

    Otherwise, you seem to have all the bases covered. I fear that four Sashes is excessive, but if that works then I see nothing wrong there.
     
  3. Luck>Skill

    Luck>Skill Well-Known Member

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    I replaced Lucario with Donphan and Starmie with Spiritomb...well, it seems to work better now, thanks for the suggestions^^

    I would like to receive some other suggestions
     
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