I wanted to make a new team (I got bored of my sand team) and thought of a stall team. Blissey (F) @ Leftovers Trait: Natural Cure EVs: 4 HP / 252 Def / 252 SDef Calm Nature (+SDef, -Atk) - Aromatherapy - Toxic - Seismic Toss - Softboiled Now where I added Ttar to my team I needed to change Chansey for Blissey. They do basically the same job: Wall the majority of special sweeper... Aromatheraphy is for healing my team of status, while opponent is forced to switch his special sweepr out, Toxic is for non-poison/steel pokemon flying in the air (like rotom-w) or if T-Spikes arent set up yet, Seismic toss is for damaging and Softboiled obv for healing. Skarmory (F) @ Leftovers Trait: Sturdy EVs: 252 HP / 252 Def / 4 Spd Impish Nature (+Def, -SAtk) - Spikes - Whirlwind - Roost - Brave Bird With Blissey around Skarmory shoudnt be missing. He is a great physical wall, has a relyable recovery, can lay spikes, phaze around, and has Brave Bird what is surprisely strong and get some KOs (lol). I took him over ferrothorn because skarm can roost! Tentacruel (F) @ Leftovers Trait: Liquid Ooze EVs: 252 HP / 136 Def / 104 SDef / 16 Spd Calm Nature (+SDef, -Atk) - Toxic Spikes - Rapid Spin - Scald - Icy Wind/Magic Coat *The Trick of Wifi Clause isnt to counter the opponents lead, it is to counter the pokemon that would counter youre lead... And because Blissey is weak to fight Tentacruel normally does that so i can set up Tspikes from the start.* Next I needed someone who can setup T-spikes and rapid spin. Tentacruel sponged directly in my mind. I took her over Fortress, because Tentacruel has a fighting resist and fits better too bliss then fortress to skarm. Scald has stab and has a good chance too burn something and icy wind is for the dragons and helps to KO things that would survive Scald, thanks to the speed lowering effect. TESTING Magic Coat atm Jellicent (F) @ Leftovers Trait: Water Absorb EVs: 248 HP / 216 Def / 44 Spd Bold Nature (+Def, -Atk) - Taunt - Scald - Shadow Ball - Recover *Actually I like the male form more, but Im annoyed from that noobs using attract.* Next I needed a spin-blocker and Jellicent was the best I could find. It walls mixed sweepers good and has a good chance too beat reuniclus what can be a big threath to that team. Taunt to stop set-up, hazards and status. Scald has stab and a good secondary effect. Shadow Ball is the second stab and hurts starmie and reuniclus. Recover to stay healthy and come back if necessary. Tyranitar (F) @ Choice Band Trait: Sand Stream EVs: 164 HP / 252 Atk / 92 Spd Adamant Nature (+Atk, -SAtk) - Stealth Rock - Stone Edge - Crunch - Pursuit Yeah, my hard-hitter. There are just a few pokemon, who doesnt fear one of its attacks... Crunch and SE are for stab, pursuit, well to pursuit and while SR maybe looks kinda weird on a cber it does fakes the non choice like a pro and gives my team the much needed SR. Thanks to the sdef boost he is pretty bulk, so he can take some hits what really helps. His Crunch is btw able to OHKO Jellicent always and to OHKO mostly Reuniclus (max hp/max def, bold has a chance to survive it)... Quagsire (F) @ Leftovers Trait: Unaware EVs: 252 HP / 4 Def / 252 SDef Careful Nature (+SDef, -SAtk) - Curse - Recover - Waterfall - Earthquake Quagsire is back (this time with a new set): Well, that guy stops set up sweepr from raping me. Curse is to boost its medicore attack and defense, recover is for healing, and waterfall and eq are for stab. The evs are to maximize special bulk. (A better set or ev spread is approciated, maybe I even try my old set again). This thread is actually pretty outdated (the team not tho), but I updated it, because Thunderus got banned. Spoiler Blissey (F) @ Leftovers Trait: Natural Cure EVs: 4 HP / 252 Def / 252 SDef Calm Nature (+SDef, -Atk) - Aromatherapy - Toxic - Seismic Toss - Softboiled Skarmory (F) @ Leftovers Trait: Sturdy EVs: 252 HP / 252 Def / 4 Spd Impish Nature (+Def, -SAtk) - Spikes - Whirlwind - Roost - Brave Bird Quagsire (F) @ Leftovers Trait: Unaware EVs: 252 HP / 4 Def / 252 SDef Careful Nature (+SDef, -SAtk) - Curse - Recover - Waterfall - Earthquake Jellicent (F) @ Leftovers Trait: Water Absorb EVs: 248 HP / 216 Def / 44 Spd Bold Nature (+Def, -Atk) - Taunt - Scald - Shadow Ball - Recover Tyranitar (F) @ Choice Band Trait: Sand Stream EVs: 164 HP / 252 Atk / 92 Spd Adamant Nature (+Atk, -SAtk) - Stealth Rock - Stone Edge - Crunch - Pursuit Tentacruel (F) @ Leftovers Trait: Liquid Ooze EVs: 252 HP / 136 Def / 104 SDef / 16 Spd Calm Nature (+SDef, -Atk) - Toxic Spikes - Rapid Spin - Scald - Icy Wind[/HIDE]
Nice team dude! I'm definitly gonna try this team... it doesn't seem to have a lot of weaknesses and at least in my opinion, it's the definition of stall.. It would be a pain to defeat a team like this one! perhaps being extremely lucky with a hyper offense team and OHKO every member would be a way of winning against this team! lol!
Thx :D Its nice to see such a positive comment! Gl with the team but be aware, it attracts hax... If someone cares an example: Spoiler Skarm got critted, Tentacruel got critted, Jellicent got critted twice a row, Oh and gliscor got critted, All in one battle…( Wasnt a long battle lol)[/HIDE]
Hey there, Nice team, but like many stall teams, it is weak to Nasty Plot Thundurus. It can really wreak this team, because Thunder(bolt) allows it to get past Skarmory, Tentacruel and Jellicent quite easily, Hidden Power Ice will OHKO Mence and Gliscor, and Focus Blast 2HKOes Chansey (no joking). For that matter I think you should try Unaware Quagsire over Salamence. The thing is it is able to take anything Thundurus has to throw at it, because an unboosted Focus Blast won't hurt it much, and the two other moves do lol damage (no one runs Grass Knot). A Stockpile set would really fit in your team, as it is very stallish and works well with Toxic Spikes support and all the Entry Hazards you have. Here's the set that I think would help you the most : Spoiler Quagsire @ Leftovers Unaware Calm EVs : 252 HP / 128 Def / 128 SpD (random EV much) -Earthquake -Stockpile -Recover -Toxic [/HIDE]
Thx for the comment. And yeah youre right... I think I already said somewhere in my thread that thunderus and other set up sweper hurt me… Ill try the quagsire, though I will look for an better ev set (lol). And maybe scald over toxic. But its a good idea and you can be sure I test quagsire
I think the only problem with using quagsire would be the time the battle would last! no sweep at all! lol
Reuniclus redefined stall teams simply because of its ability which defeats the purpose of Stall Teams. You have no way around Reiunclus and therefore i suggest. Tyranitar @ Choice Band Adamant Nature 164 HP / 252 Atk / 84 Speed -Pursuit -Crunch -Superpower/Fire Punch -Stone Edge/Ice Punch This gives you a bit of power and one of the best answers to Reuniclus. More importantly, it lets you take control of the weather so Sun/Rain teams don't take full control of the match. I suggest this over Gliscor.
thats a nice idea, but I need my gliscor as status absorber. Otherwise I need to offer someone too loom. Or I take a heal beller in my team. But still, withouth gliscor I have chance of defeating breloom. (Quagsire grass attack, jellicent too, tentacruel too, bliss fight attack, ttar fight attack and skarm gets focus punched...)
^^^This. the sand that comes with ttar will also aid the stalling nature of the team, so I would highly recommend it. If you don't like the idea of running ttar, consider choice band scizor, who also easily takes care of Reuniclus. Scizor @ Choice Band Adamant Nature 252 HP / 252 Atk / 4 Speed -Pursuit -U-turn -Superpower -Bullet Punch I also really like Steeli's idea of quagsire. as you've already mentioned, thundurus rips this team to shreds. Try this set: Quagsire @ Leftovers Trait: Unaware EVs: 252 HP / 88 Def / 168 SDef Careful Nature - Stockpile - Waterfall - Earthquake - Recover I probably wouldn't put it over salamence though, because a stall team needs more than one phaser. Just something for you to think about.
I do like ttar, i just dont know who to switch for ttar... though sandstorm hinders my chansey a bit (i dont want too change it for a bliss :( ) but if i know who to change ill try ttar and sczizor out. that prio would actually help though he lacks pursuit... mence hasnt done very well yet so i guess its ok if i change him to quagsire/ttar/scizor oh, and thx for the quagsire set EDIT: im just seeing he actually doesnt lack pursuit, though he misses the stab
please post a reply or update the team after you get to the final version with the recommended changes. Your team seems like the only stall team I would actually use, since I'd rather play offensively
Thunderus does not rip this team to shreds. Replace counter on chansey with twave or toxic and it's a fairly reliable check to most thunderus sets all except ones carrying lum berry and even then they still need focus blast to hit consistently to get past it. Having quagsire just for thunderus takes up a valuable teamslot. What I suggest in that last slot is probably specially defensive jirachi. It's a solid check to CM reuniclus as they don't do much damage with +1 focus blast and will have a very hard time getting past paraflinch hax. It's also a fairly decent check to virizion, gengar and provides you a second check to thunderus all of which can cause your current team problems. In addition, if you were to put stealth rocks on jirachi, you might even be able to free up that slot on chansey for heal bell to support your team but that's up to you. Either way, use something like twave/iron head/wish/protect or sr/twave/iron head/wish.
A few things Change tentacruel's ability to rain dish (due to high number of rain teams) and why would you keep tentacruel in on a OU dragon anyways so change icy wind to protect or ice beam if you must and change Chansey's HP evs in Special Defence which helps against thundurus also you are high susceptible to trick I also see a problem with faster jellicents with taunt as they destroy your team so maybe run toxic on tentacruel also running a taunt skarmory also may allow you to put up more spikes against a ferrothorn Overall this is a nice stall team and deals with most threats in the metagame sorry if this team rate is bad
@astrohawke. : jirachi is good. And it can support the team with wishes... I just dont like that once the opp has a para he cant get toxiced anymore But when I give jirachi SR and chansey aromatheraphy then i dont need a status absorber anymore and have another team slot free… So I could put a ttar or scizor in this team @annewintour : rain dish would help against rain teams, but the most rain abooser (or introducer) cant hurt tentacruel anywhay And tentacruel is always my switch in on leech seed. On the forced switch i can t-spike then (normally they even dont see the liquid ooze and set a sub up, allowing me to set-up two layer of toxic spikes as well as loosing even more life) and helps to counter robushins drain punch and all the giga drains around, what makes it btw a check to +1 virizion which gets hurt and downslowed by icy wind and can just attack back with a resisted stab or a 75 basepower move with 50% recoil. ( that was more for astrohawke.) i guess i could change icy wind, but I dont know what else to put in and it helps dealing with the likes of gengar… So far to tentacruel In the theory jellicent maybe rly hurt me, but once im taunted what can it do? Tentacruel is faster and can switch every time back to set up abother layer of t-spikes before getting taunted. Chansey takes nearly no damgage and my jellicent can hurt it with shadow ball if it taunts me or taunt if it shadow balls me... Skarm: taunt has some advantages but skarm isnt exactly fast and the hazards from the likes of fortress can be just spun away... Ferrothorn is a nice example: if he leech seed tentacruell he will regret it and power whip fails to 2hko so its enough to lay two layer of t-spikes and spin the hazards If you dont share my opinion feel free to point it out
First forretress doesn't learn leech seed so I'm going to assume ferrothorn and ferro 3hkoes 2ndly you need to fix your trick weakness I suggest scarftar as a linchpin over quagsire or CBtar over quagsire as it is kinda dead weight 3rdly if jelli outspeeds and taunts lets see what happens Chansey : WoW/Toxic + taunt gg Tenta : tspikes + spam icy wind? it can WoW Jelli: shadow ball does round 30% it toxics/WoW you and taunts not in that order and u die to toxic stall since it can recover Skarm: taunts and WoW and proceeds to surf Gliscor: eats a surf 2hko even if u protect u need excellent prediction and if you lose gliscor sword dancing fighting types eat you Quagsire : taunt and WoW I see a bulky DDdos weakness too only way you can beat is if scald burns for tenta or jelli icy wind pointless since even before +1 it outspeeds your team Trick will eat you and stockpile quagsire is blah toxic weak and often has to be pulled into action cause of Reuniclius Ttar eleviates these problems other than gyara but I guess you can surprise gyara with a counter but most good players will just taunt and dd your chan chan
I'd suggest replacing quagsire or quagsire's set because most of the time he'd have to keep switching out since a single toxic can ruin is potential set-up. I was thinking you could run SCIZOR as a general scout and he also takes care of Reuniclus who dead-stalls your team. Also, Thundurus with nasty plot can sweep almost all of your team bar Quaggy who is switch in bait.
@aw : yes sry i meant ferrothorn i switch them sometimes…. (whats the difference of fails to 2hko and 3hko? ) And like i said it never gave me any probs... I havent sawn any with taunt surf toxic and wow as it would lack recover then And with +1 virzion i meant +1 satk (astrohawke pointed out im cm virizion weak) not speed, but ill look for a good replacement And yes I will add a cb user, im just not quite sure which one to use yet. bulky garados wasnt a prob yet either jellicent could handle him… Thx for the rate I will look for a cb user who could act as second or even more relyable counter to the listed pokemon @hannah: yes, first I though quagsire is a good idea, but I guess I need a cber more. Btw why is quagsire switch in bait it can just switch in a thunder(bolt)?
Yeh taunt Jelly does indeed bring your team to a halt. The only way youll beat it is by getting t spikes down first or outspeeding with your own Jellicent. I tend to run 52 speed on my jelly always lol, and getting that burn in on scizors b4 they u turn is always great. Also, add more speed to your Skarmory. Its your only phazer and you dont want to get outstalled by an opposing skarmory becoz it outspeeds yours. Put more spec def into Chansey for em special uppers. I still don't get why people still use 252 HP on Blissey / Chansey. I mean have you seen that things HP stat???? Quagy is indeed dead weight to the team, and just attracts status/trick. A scarfer / revenge killer (or anything choiced really) is a good thing on stall teams as it helps you clean up end game after your hazards plus stalling have done their toll.
Arr… what exactly is a bit 60 evs, 100, 20 ? And remvoe it from what ? Ive actually no idea that why i use normally the most simple set… I put on chansey max hp to take physical hits even better, so if I counter a pursuit im not already in the read zone... And correct if im wrong but is max hp not the bulkiest and most useful u can get? It helps both def ad u recover more health when using softboiled, recover ect. Though it heels every leech seeder to full heal...
4 HP / 252 Def / 252 SDef Bold/Calm Chansey. Max HP only gives you about 9% more HP than normal whilst having max SDef lets you take boosted special hits around 20% better. You acknowledged the fact that you were weak to special orientated stat upping mons like Nasty Plot Thunderbro and having this spread lets it take its focus blasts much better, otherwise youll get easily swept. And you have an Impish Max Def, Max HP Skarmory to take em Physicals anyways. P.S. Never seen anyone Pursuit a Chansey / Blissey (unless already at low health)
Thx ill use that set! But actually i knew what chansey set u suggested i had no idea what set to use on skamr instead of max max and on jellicent. Thx for the rate P.S not? Ive seen tons of ttars and scizors who predicted i predict superpower and pursuited just to get confronted by a counter what ohkos
Um the chansey EVs me and ziah and astro and everyone suggested let it take hits better it's hp is already gargantuan and sorry lum berry thundurus will get rid of your chansey me and astro did a test of this it gets to +6 and rips a hole in chansey with thunder 60% TT (astro I admit it you're right) Scarf Tar is a good counter and also fixes your trick problem Also you might wanna put a speed negative nature on skarmory just so SD+superpower scizor doesn't surprise kill it and don't say you got jelli cause we both know you get greedy with spikes >< CM+roar Latias also give you problem as chansey doesn't carry Toxic... Scraggy can also be seen to give you problems if scraggy runs shed skin your gliscor can't touch it and it'll dd up crunch and drain punch everything else drain punch 2hkoes skarm after sr and you can't risk it carry ice punch or anything Nasty plot lucario also gives problems so you might wanna go scarftar CBtar or Scarftar would be my suggestion atm but you might wanna switch to blissey with Tar on team cause sandstorm ruins chansey
Jirachi is still the ideal pokemon for the 6th slot imo. Thunderus will have no way of beating both chansey AND jirachi. Jirachi handles CM latias. Skarmory can handle scrafty just fine. Stallbreaker jellicent can be beaten by paralyzing with jirachi and then killing it with your own jellicent. NP Lucario is somewhat uncommon but I think can be beaten by tentacruel. Jirachi can also take a +2 aura sphere pretty comfortably and paralyze it allowing it to be revenged by gliscor. The only thing I can think of that would really give the team trouble if you added the jirachi would be something like Sub CM jirachi but you are going to be weak to something regardless. Might as well be something that's not too common as most people still use haxrachi.
@astrohawke. Yes i will test/use jirachi once im back (i have Holidays) and i guess with ttar… Actually i wabnt a cb set, because of the higher power but I could need a fast hard hitter too so i will test all scarf ttar band ttar and band scizor. Oh and youre right cm jirachi is a nightmare with 101 hp subs. Darkdiglett uses this in the rain with thunder and water pulse… @aw ok i think you know some things i dont know… Yes, np thunderus does rip my team how i already said in my thread. Ill try the speed negative nature on skarm though i wont tie then anymore with other skarms and maybe the worst i think ill be sloer then machamp not letting me ohko it with brave bird :( but yeah that superpower doubles it power after my roost is annoying… And i never saw a cm roar latias. Dont ask me why but i never see the threats you list And i dont get how jellicent not counters scizor :( resists bullet bug bite and is immune to superpowrr while burning with scald Lol and i dont get greedy with spikes … :( lol I learned to be modest Oh and guys would it be very troll to use unnerve ttar so i dont need to use bliss? Is it already realised?
Lol it was my fault, I gave DD that set. Smogon people came up with the sett and i brought it to PO and now I even sometimes get beaten by people cause of it haha. Unnerve ttar is fine, its just that sandstorm Ttar gives it that sexy special def boost, allowing it to take hits from the Latis etc and revenge kill em. If you do decide to add choiced ttar to ur team then switch Chansey to Blissey and your team will be fine.
Dat rachi <3 anyway, i know counter on chansey is nice, but you may want to replace it with heal bell because other members being hit by toxic is never nice for a stall team, same goes if you replace quag with scizor and it gets burned.
ziah: hate darkdigglet: again hate and yes i will get heal bell/aromatheraphy on chansey/blissey, but i will change it for SR, because that move would be on jirachi then... thx for the rate and sry for the hate oh and is unnerve realeased yet? I cant check because I havent brought my comp where po is on with me...
CM...obvious Virizon Weakness,you have to rely on skarm using Brave Bird,but I think if the virizon user can expect that,and switchout and get skarm some time on the switch.Blissey can risk a focusblast and toxic it but if it ends up to be a Taunt CM+2 attacks you are screwed. Next is Nasty Plot Celebi.Celebi has some trouble getting through Blissey but it can sweep otherwise. Well you must have realised by now,I can't bring up anything new:x
thx for reply... well normally its fun to deal with him through tenta... Tenta resist its fighting stab, can burn him and laughs at giga drain (liquid ooze)... tenta dies often in this progress, but i dont need it anywhay if it has done its job... and yeah blissey can wall most sets pretty good... celebi just dies to blissey... at +6 its psych fails to 2hko so i can toxic and out stall... if it gets a drop i just switch to ttar and back... if it has no hp fire skarm is pretty nice as well (lol) with its 4 times resist to grass and resist to psych as well as a se stab!