So I was bored today and kinda felt like making a new team. I knew I was tired of the same old shit on the leaderboard. Chomp+Tar+Dory=Boring!!! So I set out with a master plan to revolutionize the meta-game. That didn't happen. Either way this came out and I lost one match with it getting to 1563 and 21st on the leaderboard before my immense patience ran out. It started off a little more offensively inclined with Nidoking occupying the spot Mew now holds and in a brief moment of stupidity Virizion was added to the team. Not only is Virizion one of the most annoying users on Smogon it is also one of the most overrated Pokemon IMO. Anyway this is the team, it isn't picture perfect or anything, but I was bored and felt like making a more work in progress RMT than my last one. @ Choice Band Trait: Huge Power EVs: 212 HP / 252 Atk / 44 Spd Adamant Nature (+Atk, -SAtk) - Waterfall - Aqua Jet - Superpower - Ice Punch This is Azumarill aka ITGONNAFUCKSHITUP!!! I generally send it in mid to late game and blow through teams with priority aqua jet or super stronf Waterfall. Superpower is a nice touch to mess with Ferrothorn and I guess Ice Punch might be useful at some point. IDK really I haven't used Ice Punch once yet. Aqua Jet/Waterfall is really all you need. Speed lets it outspeed Blissey which is always useful. Azumarill is also really nice along side Jirachi. Jirachi can para stuff and then Azumarill can sweep. Perfect combo if you ask me. @ Leftovers Trait: Serene Grace EVs: 252 HP / 224 SDef / 32 Spd Careful Nature (+SDef, -SAtk) - Iron Head - Body Slam - Wish - Rain Dance Now this is SpDef Jirachi. The most homo set in the world when you are playing it and the best set in the world when you are using it. The last move slot is really open to personally expression. You can go for a nice Fire Punch to damage Ferro and Scizor as well as Magnezone. Protect is also a perfectly good option for getting reliable recovery. Personally I like Rain Dance for this team. It is a bit situational, but it really shines once you take out the opponents weather starter who they will be more careless with since they see you don't have on of your own. @ Leftovers Trait: Prankster EVs: 208 HP / 48 Def / 252 Spd Timid Nature (+Spd, -Atk) - Substitute - Nasty Plot - Thunderbolt - Focus Blast Seriously I can't believe this is still in OU. Base 111 speed+OMGWTF special attack serve to create a monster. Now you make look at this Thunderus and find it a bit odd because, well frankly it is. The speed is self explanatory but the HP and defense are were it gets interesting. I'm sure you have heard of this Pokemon called Ferrothorn. Now Ferrothorn has this move called Power Whip that prevents Thunderus from setting subs up on it. Fortunately the spread makes it so Ferrothorn rarely ever breaks its subs with Power Whip. Pretty useful in my opinion. Nasty Plot so you can do something once the sub is up and Focus Blast to break through Ferro after a few boosts. @ Leftovers Trait: Synchronize EVs: 252 HP / 224 Def / 32 Spd Bold Nature (+Def, -Atk) - Will-O-Wisp - Taunt - Psychic - Softboiled First off, former Uber welcome to OU. Psychic types use to suck. They still suck, just not as much. With all the stupid fighters running around OU like Roobushin a Psychic type is kinda necessary. Seriously though, stop using Roobushin it isn't that good. Now back to Mew. Will-O-Wisp to burn shit and Taunt to mess with stall. Psychic to damage things and Softboiled so I don't die. @ Leftovers Trait: Sturdy EVs: 252 HP / 236 Def / 20 Spd Impish Nature (+Def, -SAtk) - Spikes - Roost - Whirlwind - Taunt This is Skarmory. It is a steel bird. How a bird made of steel can even fly is beyond me, but I'll leave that to you to decide. I mean it is Pokemon. Spikes so that this flying bird thing can actually contribute. Roost so it doesn't die and Whirlwind to mess with the opponent. I stuck Taunt on this for no real reason, except that I don't find Brave Bird that useful. I guess it could help against stall teams because the speed Ev's let me out speed them. @ Leftovers Trait: Flash Fire EVs: 248 HP / 240 SDef / 20 Spd Calm Nature (+SDef, -Atk) - Stealth Rock - Protect - Lava Plume - Roar Oh giant steel fire thingy, welcome back to OU. I never was able to find any use for Heatran when rain was still around, because Politoed was to big of a homo. Doesn't mean I don't want Politoed back, it was just very homo towards Heatran. This set turns Heatran into a massive pain in this ass to sun teams. Stealth Rock for damage on switch ins, Protect to scout choice items and stuff like that, Lava Plume for Burn hax and a reliable stab, and Roar to be a bitch. This set is seriously boss. Everyone should try it. Now that concludes this RMT. This team is far from perfect so suggest stuff. Beside that please bring Politoed back. This meta is boring. I WANT MY FROG. Importable so I don't have to lock my own thread: [secret]Azumarill (M) @ Choice Band Trait: Huge Power EVs: 252 HP / 252 Atk / 4 SDef Adamant Nature (+Atk, -SAtk) - Waterfall - Aqua Jet - Superpower - Ice Punch Jirachi @ Leftovers Trait: Serene Grace EVs: 252 HP / 224 SDef / 32 Spd Careful Nature (+SDef, -SAtk) - Iron Head - Body Slam - Wish - Rain Dance Thundurus (M) @ Leftovers Trait: Prankster EVs: 208 HP / 48 Def / 252 Spd Timid Nature (+Spd, -Atk) - Substitute - Nasty Plot - Thunderbolt - Focus Blast Mew @ Leftovers Trait: Synchronize EVs: 252 HP / 224 Def / 32 Spd Bold Nature (+Def, -Atk) - Will-O-Wisp - Taunt - Psychic - Softboiled Skarmory (M) @ Leftovers Trait: Sturdy EVs: 252 HP / 236 Def / 20 Spd Impish Nature (+Def, -SAtk) - Spikes - Roost - Whirlwind - Taunt Heatran (M) @ Leftovers Trait: Flash Fire EVs: 248 HP / 240 SDef / 20 Spd Calm Nature (+SDef, -Atk) - Stealth Rock - Protect - Lava Plume - Roar[/secret]
The importable with pictures won't work o.o Anyway, this team is great. I like the creativity of Rain Dance on Jirachi. I suggest moving Thundurus to the lead spot to bluff stuff, as the "lead" on team preview still has an impact on the opponent's choice of their lead. When you have Azumarill first it's easier for your opponent to think that you're gonna switch, and more likely result in a bad matchup. You could use Torment on your Heatran and maybe SR on something else, but that's up to you.
IFM weak... Long time without rating a team and OU is not my main tier, but wynaut?. You covered pretty much every thread with your team, but there are still some uncommon threads capable of giving you troubles, like: - Blaziken: Azumarril doesn't enjoy taking HJK and and if it is dead you lose (Unless you predict perfectly with Mew and Heatran). - Heatran: 4 perfectly save switch in for it and it can OHKO 5 of your 6 Pokemon. - Nasty Plot Celebi: NP + Giga Drain + Earth Power + HP Fire = GG. (You probably know how deadly NP Celebi can be) - Mix Mence: You can play around it, but it literally outspeed 5 of your 6 Pokemon, Thundurus can't OHKO and it OHKO/2HKOes your whole team. I know some of them are uncommon but that doesn't make them any less of a thread for your team; The only Pokemon i can think capable of beating Blaziken, Heatran and Celebi while checking Mix Mence is Latias, with a set like this: Latias (F) @ Leftovers Trait: Levitate EVs: 252 HP / 82 Def / 176 Spd Timid Nature (+Spd, -Atk) - Calm Mind - Roar - Dragon Pulse - Roost I suggest changing Mew with that Latias (or another similar set), Mew doesn't help your team a lot other than checking Fighting types and luring and crippling some physical sweeper you already have covered with Skarmory. Timid with 176 Spe allows Latias to outspeed Max Spe Salamence, it can switch into Fire Blast, Earthquake and the uncommon Brick Break, moves you can easily lure with Heatran and Jirachi. Blaziken fails to OHKO this Latias at +2 with every move but the rare Shadow Claw, making it an effective check for it. With CM it set ups on both Heatran and Celebi. With Roar it is capable of shuffling your opponent, which fit amazingly with your team thanks to the entry hazard you are capable of setting up. Another good thing about Latias is the amazing team synergy it has with all your team, specially with both Heatran and Jirachi (Latias loves wishes). You must be careful with both Pursuit TTar and Scizor but I'm sure you can play around them with smart switching and prediction. Well that is it, tell me if you like it. If you don't ¯\_(ツ)_/¯
Hey IFM, team looks amazing (as expected). If you use it in our tourney match, I promise I'll only counterteam a tiny bit (loljks). As Jenaez sort of pointed out, strong Fire types look problematic. Sun teams are most probably quite difficult to play around, especially with Dugtrio craze going on atm; it basically ruins your two best chances of beating Sun (Jirachi + Heatran). I agree with the suggestion of Latias, it covers that particular weakness well. There isn't much else I can see wrong with the team, it has almost all common threats covered. Well done :3
I really like the Latias idea. Like I said to BR in indigo t will leave me a little weak to fighters like Roobushin but beyond that issue it should work much better for team synergy. Anyone else feel like giving suggestions?
well if you are that worried about fighting types just use Psychic or Psyshock in place of DP. also i agree the meta needs more toed and less kingdra/thundurus + possibly ludicolo/kabutops i made that proposal over on the suspect thread for a reason (now i just hope luck, mibu, and ginku actually consider it).
I suggest running a more effective and efficient Thundurus set. Thundurus @ Life Orb Trait: Prankster EVs: 252 Spd / 58Att / 200SpAtt Naive Nature (+Spd, -SpDef) - Thunder Wave - Hidden Power [Ice] - Thunderbolt - Hammer Arm Thunder wave is to slow fast pokemon down, such as Dragonite and Scarf Jirachi. I recommend Thundurus as your lead, as it is really effective. HP ice for Gliscor, Salamance, and Dragonite. With your set, you get walled by Gliscor. This set rapes gliscor. Hammer Arm is more accurate, and hits T-tar for sure, very hard. Life Orb lets you hit your opponents harder..!
um you realize that ifm picked the bulky sub set knowing full well about that set (i've faced him with a similar one 5 times in the past) he actually states why he uses the one he does up there in the OP.
The problem with that set is that well extremely effective low ladder, once you get up into the 1400+ people will have a counter for it. My bulky NP set always throws people off a bit and grants sweeps more often than that set would. Also the concept of a lead is now completely and fully irrelevant. You mentioned it there and Groshi mentioned it earlier. I honestly don't treat any Pokemon as my lead and when people look at my team preview they shouldn't be thinking as one thing as the lead they should look for the best possible match up.
It can't really touch mew, since I can taunt it and as long as I play smart with those three I won't have a problem with it. Also if I switch over to Latias it wrecks it.