Post what you've been trying out in OU doubles, or think may work. Try to keep ideas well thought out and explained.
I'm wondering if Skill Swap is particularly viable. I could picture Dusknoir or Bronzong being able to pull it off multiple times, but I don't actually play Doubles or understand it, so...
Magikarp when paired with Kyogre doubles its speed with Swift Swim. Focus Sash guarantees you're able to set up with Splash first turn, while Bounce provides coverage against opposing Abomasnow.
Not to mention Magikarp is, too. I'd suggest you could run a similar set with Feebas and an Electrode or Crobat rain lead, though. Even if Focus Sash isn't a guarantee in doubles, Feebas' higher Sp.Def will allow it to survive Absorb from Breloom and Ember from Castform. :)
I just got into the OU doubles act thanks to eric the espeon, and I have to say its really fun. I just won a tournament with a Trick Room team I constructed, which I've been finding to work extremely well in double battles. Togekiss and Bronzong is really one of the best ways to set up Trick Room thanks to Follow Me from Togekiss allowing Bronzong a safe TR to begin sweeping.
I looked in the Doubles Metagame thread on Smogon to try to get some ideas to start with. Dual Water Absorbers (Lapras + Vappy) work awesome, its so mindless all you have to do is spam Surf. Also Vire + <Pokemon that knows Discarge> is awesome. Doubles is pretty fun and I'm glad it goes beyond the Explosion + <ghost-type/pkmn with protect> staple I thought it was. :S
One strategy I've been enjoying great success with is to use Swagger Regigigas and Psych Up Dusknoir in combination. The strategy begins when Noir sets up Trick Room, though preferably, this will already have been done by its teammates. Gigas will then use either Swagger or Substitute, preferably on a special attacker. Next turn, Noir will use Psych Up on the Swaggered opponent to gain the attack boost, and Gigas will proceed to do the same to the other opponent. On the third turn (and most of the time, there will be one), Gigas will Substitute, while Noir lashes out with souped up Shadow Punches or Earthquakes. After two more turns, Slow Start will relinquish, along with Trick Room, meaning that Noir and Gigas can wreake havoc freely (it is neccesary to note that Noir will normally set up Trick Room again, as Gigas has 0 speed IV's or EV's and a Brave nature, and so will be faster in Trick Room). This sounds incredibly risky, but is overwhelming powerful. Neither of these guys is going to die quickly, and so they have plenty of time to execute their strategy. Best used in a Trick Room team. Have fun trying it out!
Going back ages ago to what Hoduo said, Skill Swap is a wonderful and colourful move to see on any moveset. More than that; it is very viable in doubles. My most enjoyable and quite succesful strategy involving this move is to begin with Uxie and Azumarril. Uxie will change abilities with Azumarril, and because they are both very bulky, it will normally survive. Azumarril will set up Light Screen on this turn also. Next turn, Azumarril will switch to Slaking, and Uxie will give Slaking monstrous power with Huge Power. If this is pulled off, which it normally is, the game is normally won on my part, outside of crits or repeasted double attacks.
Regigigas + Worry Seed Regigigas + Gastro Acid Slaking + Worry Seed Slaking + Gastro Acid Friendly fire, of course.
Heh, course. It'd be good if both of them could actually learn those moves ( can they? Need to investigate...)
By that, I mean using a partner pokemon to attack your own Slaking or Regigigas using Worry Seed or Gastro Acid.
Ah, I see. Stupid me. Sorry, Kioku. Thing is, such set ups are really a bit gimmicky in doubles. And in my opinion, if a gimmick is going to be used, then it may as well be to give a Slaking a trait that doubles its already massive attack ^^. Was thinking about doing something similar with Speed boost and, I dunno, maybe Rhyperior. What do you wonderful people think? Perior covers the Rock and Electric weakness, and with Swords Dance, it fucking wrecks shit, especially with Speed Boost.
Here is a strategy which got me to finals in an OU doubles tourney (after which I lost to an all ludicolo team. No joke.) Smeargle (M) @ Focus Sash Trait: Own Tempo EVs: Hardy Nature - Fake Out - Follow Me - Endeavor - Spore with Bronzong @ Macho Brace Trait: Levitate EVs: 252 HP / 252 Atk / 4 Def Brave Nature (+Atk, -Spd) - Trick Room - Gyro Ball - Explosion - Earthquake Fill in rest of the team with TR abusers as necessary. Here's the idea: first turn, use fake out against the most threatening lead with smeargle (or someone you can ohko with bronzong's gyro ball), and trick room with zong. Second turn, smeargle uses spore and bronzong uses gyro ball. Hopefully, bronzong scored an OHKO and smeargle is still alive. Once one poke is incapacitated by sleep, use endeavor + gyro ball on the other poke, which basically guarantees an ohko.
I'm using that idea with the duo Yanmega + Jirachi. First turn jirachi use Calm Mind and Yanmega the most useful move depending from the situation, then jirachi use skill swap with yanmega, so now you have: A +1 speed Yanmega with Serene Grace and Air Slash (flinchax with Yanmega? Yes we can) A +1 sp attack and sp defense Jirachi with Speed Boost
Wow, sounds interesting. I've actually kind of dropped this idea for the moment though. Problem is, all the most experienced players in Doubles seem to run Trick Room teams, which would put Speed Boosters at a disadvantage. Now, if only Yanmega learnt Taunt...
I don't think it would matter too much if yanmega learned taunt. good trick room teams tend to have a partner who either uses fake out or follow me so that the trick roomer is not killed/taunted. However, if yanmega did learn taunt, he would most likely be the recipient of fake out, which means that you could try and go for the 60% flinchax with jirachi to stop the trick room from going up first turn, and just taunt the second turn.
ahh good times. but you did a good job of taking the beating like a man. and not whining like every1 else was. you also got me down to my last ludi i admire you coolguy and btw the best double strategy i have used (only strat i have evr used. and have won 4 ou doubles tournaments) is 6x ludicolo the leads are as follows ludicolo @ focus sash modest rain dance surf blizzard energy ball Ludicolo@ life orb modest fake out surf blizzard energy ball i also had two physical ludis to destroy any blisseys that try to wall me. i have had MUCH sucess with this team.