[HGSS] Will everyone stop complaining about "hax" already?

Discussion in 'Past Gens Discussion' started by Hodou Masaka, Jun 13, 2010.

Thread Status:
Not open for further replies.
  1. Hodou Masaka

    Hodou Masaka Member

    Joined:
    Apr 24, 2010
    Messages:
    105
    Likes Received:
    0
    As PO has gotten bigger, it seems like the anti-luck sentiment is even more outspoken than it was during my time in Smogon's servers. Seriously, people? "Hax" is part of the game. It has been since RBY and it will be forever. FOREVER. Though many of you seem to forget this, the purpose of the simulator is to do just that -- simulate. Just because it develops its own competitive scene does not give you the right to yell at anyone who gets lucky and freezes you.

    What annoys me about this:

    The very term "hax"
    Derived from "hacking," it's essentially a derogatory term that decries the credibility of a part of the game that's not only necessary, but oftentimes not even a direct result of the player's actions. Hell, even I say hax sometimes, since we're all so used to it by now. But to consider a win "cheap" because they scored a critical on you after your 8th unnecessary Softboiled is kind of a dick move, and it makes you sound like a complete noob. Get over it.

    "You only won because of hax"
    This happens in multiple forms. The opponent might say something to this extent when they get "fully paralyzed" (though it's one of the main reasons to use Paralysis in the first place,) or maybe when their Focus Blast misses on the last Pokemon (even though they knew what they were getting into when they signed up for a move with only 70 acc.) Usually this is just ridiculous, noobish whining over not getting your way. And sure, sometimes an entire match is decided by a lucky critical hit. So it wasn't your day. No need to cheapen the other person's victory by bitching about it.

    Apologizing
    Seriously? You're sorry? It's not like you hacked the game to make that last Thunderbolt a critical hit. I really don't mind losing here all that much, and the fact that you feel the need to apologize makes me think you would be absolutely livid if something similar happened to you. It wasn't you fault, and it's just part of the game.

    Jirachi/Togekiss is not a "f*in haxxor noob"
    Next is the people who complain that going for "flinchax" with Jirachi and Togekiss is a nooby tactic. First of all, even calling this hax is a little ridiculous. I mean you have to go through the fact that it's a predictable strategy to begin with, as Thunder Wave can be blocked by ground types and anything with a priority move or Inner Focus will ignore flinch altogether. Then, once it's all set up, if you add the flinch rate and paralysis rate, it'd be lucky for the opponent NOT to be immobilized until death. So not only is it counter-able, but it's also very, very viable (even more so than Will-o-Wisp, which is used frequently and immobilizes certain Pokemon just as much.)

    Anyway, aside from the fact that it honestly isn't so much "luck" as it is a legitimate strategy, there are plenty of other reasons to use both Pokemon. Jirachi is infamously versatile and has excellent typing, along with a movelist that counters a LOT of the OU metagame. Togekiss has a plethora of support options and a shocking amount of bulk, which can be used to stand up to even the likes of Salamence if you're willing to risk the chance that you might fail. They're actually excellent additions to offensive and stall teams respectively, and to say that trying to flinch your Salamence to death with my Togekiss is nooby when at any second my flinch could fail and you could rip her and maybe much of my team in half with a +2 LO Outrage is just plain retarded.

    Pokemon Online's RNG is not, as you put it, "stupid."

    This is a common misconception that takes place when the player moves from the relaxed pace of the battles in the DS games to the relatively rapid-fire pace of a simulator. Since you're getting into more battles over a short period of time, and every critical/paralysis/flinch/etc. is a lot more significant, they begin to stand out in your mind. Along comes the day when you happen to miss Stone Edge three times in a row and you've had it up to here -- you decide Pokemon Online's RNG must be screwy. Never mind that this kind of thing happens in-game all the time, and is statistically bound to happen quite frequently. It must be the simulator because it just never happened as much to you in-game as it does here! (when, in reality, it's happening with the same frequency, but you're playing maybe 12 high-octane battles an hour instead of the typical 4-or-5 "meh" fights you'd have in the real game.)

    Don't believe me? Go over to the Smogon forums, where people are always complaining about the same exact thing happening on their Shoddy Battle simulator. Better yet, hunt down the countless posts and threads scattered across every video game site claiming that in-game "competitive" zones, such as the Battle Frontier, are more prone to hax (and even some complaints about hax in Wi-Fi battles.) Yes, Pokemon Online does not have the exact same RNG as DPPtHGSS, but it projects extremely similar results and it's by no means as "broken" as you think.
     
  2. Bluff

    Bluff Member

    Joined:
    Jun 1, 2010
    Messages:
    109
    Likes Received:
    0
    Does anyone else notice how the search bar overlaps the title of the thread at the top of the screen? Probobly should be fixed.

    OT: I call it hax, but I don't hate it or anything. I sorta rely on it. As a joke, i often say "may teh hax be with you" instead of "good luck".
    And that thing about apologising? That's sort of a way of saying "good game, but I should'a lost lol". It doesn't mean the hackin party takes it seriously - its just to acknowledge how lucky they were.

    EDIT: 50th post? I need to get out more.
     
  3. Professor Oak

    Professor Oak same Forum Administrator Server Owner Social Media Rep Forum Administrator Server Owner Social Media Rep

    Joined:
    Apr 21, 2010
    Messages:
    3,580
    Likes Received:
    2,375
    PO Trainer Name:
    Professor Oak
    HAX HAX HAX HAX HAX HAX HAX HAX

    I agree with every you say, Hodou Masaka, but I'm still gonna complain or apologise every time. Force of habit.
     
  4. Ginku

    Ginku Member

    Joined:
    May 17, 2010
    Messages:
    818
    Likes Received:
    0
    I completely agree, complaining about hax is one of the stupid things you can do. "fuck you, that critical won you the match!" - so what? it´s not just that it is SUPPOSED to happen, it can happen to you too, so just stfu, you stupid hax-complaining noobs.

    This had to be said.
     
  5. eric the espeon

    eric the espeon is an espeon.

    Joined:
    Apr 21, 2010
    Messages:
    854
    Likes Received:
    1
    I tend to apologise for hax to avoid the other person complaining. It's slightly annoying when someone goes "hahah u loze" when they win through hax, but really it's never worth complaining about.

    If someone is being seriously stupid complaining about hax, report it to a mod with some log. Being upset is fine, shouting and swearing at players who are not doing anything wrong is not.
     
  6. Akusu

    Akusu Guest

    Personally I think it's funny when people who are stalling bitch about crits... the longer you stall, the more likely a crit will happen and ruin your day.
     
  7. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

    Joined:
    Apr 21, 2010
    Messages:
    6,363
    Likes Received:
    168
    With doubles, it's even worse. 4 pokémons attacking per turn instead of 2, multi target moves (Discharge=3 targets), more offensive way of playing, leading to 4 or more times hax/turn battle. Though anyway not many people play doubles, so there's less complaints.
     
  8. eric the espeon

    eric the espeon is an espeon.

    Joined:
    Apr 21, 2010
    Messages:
    854
    Likes Received:
    1
    To add the the above, with 4 Pokemon using "hit all others" moves, in one turn there is actually more chance of getting a crit than not. Roughly a 46% chance of getting no crits.
     
  9. Hodou Masaka

    Hodou Masaka Member

    Joined:
    Apr 24, 2010
    Messages:
    105
    Likes Received:
    0
    Yeah, I call it hax a lot too. :P It's too late to change the term really, I'm just annoyed that it got that name in the first place.
     
  10. sCam

    sCam Member

    Joined:
    Jun 9, 2010
    Messages:
    35
    Likes Received:
    0
    I've been trying to tell people the same thing since netbattle
     
  11. Kioku

    Kioku Member

    Joined:
    Apr 22, 2010
    Messages:
    200
    Likes Received:
    0
    The newer and less skilled a player is, the more likely they are to complain about critical hits, damage ranges, and extra effects.
     
  12. Erebos

    Erebos Banned

    Joined:
    May 6, 2010
    Messages:
    743
    Likes Received:
    0
    I disagree with your post completely. The reason? you have no arguments on what is hax and what is not.

    When something goes wrong in a match and someone complains (FU, my pokemon was fully paralysed after it attacked you for 10 consecutive turns for paralysis and that single turn won you the match) then that is, indeed, stupid, because the person haxing in that case was the person with the PARALYSED pokemon, since he should have been fully paralysed more than that. I myself am a known hax whiner. But if you see the matches I complain about, it is never a single crit or a single miss, because that was bound to happen at some point. Let me highlight something that ete said above: CHANCES OF THINGS HAPPENING.

    you know why Haxraxhi is hax (not paraflinch rachi, the simple scarf Iron head one)? because the compound chances say that at best, it should only stop you from attacking for 3 turns. On the second turn, the chance of flinch is 36% (I call it legitimate), on the third, 21.6% (oh, well, I guess). After that, you fall to the realms of Ice Beam freezes. So a haxrachi going just with Iron Head for 6-7 turns is hax, because the opponent has gotten 5-6 turns of flinches when his chances of doing that were below 50% for each turn. That is JUST luck.

    Hax is counted in chances, not your intuition. When it starts getting ridiculous for me, I whiff out a calculator and do the percentages. When I lose to something that had a 0.1% chance of occuring (and this has actually happened to me), then yes, I will whine. What I consider hax is "multiple consecutive low-percentage occurences for only one player" . One crit does not bother me, nor any other serious player. 3 crit KOs do. I know I seem like a whiny kid on the sim most of the time, but that belies the underlying consideration I have given to the matter "hax", something I do not see in your initial post.

    Edit: you have a problem with people APOLOGISING? If you want to be an as***le, be my guest. I prefer to be polite and not have people hate me. I know I'm not at fault, and I tend to say that when the opponent whines too much for unimportant stupid hax (critted my 1% health blissey, omg, it saved you from my CB Focus Punch), but being friendly and polite costs you nothing.
     
    Last edited: Jun 14, 2010
  13. bigmath

    bigmath New Member

    Joined:
    May 26, 2010
    Messages:
    29
    Likes Received:
    0
    Critical hits are part of Pokemon since 1st generation as added effects of moves it would be stupid if critical hits are removed or setting an option to always hit when paralyze now.
     
  14. Bluff

    Bluff Member

    Joined:
    Jun 1, 2010
    Messages:
    109
    Likes Received:
    0
    Actually, I sort of thought of this as well, but didn't want to sound contrary.
    I don't think anyone is going to deny that ha... sorry, "multiple consecutive low precentage occurences" are annoying as hell.
     
  15. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

    Joined:
    Apr 21, 2010
    Messages:
    6,363
    Likes Received:
    168
    Problem is, there are tons of things that have a low percentage that can happen.
     
  16. Bluff

    Bluff Member

    Joined:
    Jun 1, 2010
    Messages:
    109
    Likes Received:
    0
    Absolutely, wouldn't be the same game without them. But I believe it is pretty reasonable to be a little bit frustrated :)
    I still agree with Hoduo though... losing your head is dumb.
     
    Last edited: Jun 14, 2010
  17. Hodou Masaka

    Hodou Masaka Member

    Joined:
    Apr 24, 2010
    Messages:
    105
    Likes Received:
    0
    Might I point out that a good Serene Gracer is supposed to only need 2 flinches at most? It's designed to take down things that rely on power, not anything that relies on bulk and would take 5 turns to kill. You go in with two things in mind: you won't be able to kill something like Blissey, Skarmory, Heatran, etc. without incredible luck, and if you try to flinch something to death that could effortlessly kill you, you have a good chance of losing that Pokemon.

    Also that entire paragraph shows an iffy understanding of statistics at best.

    The reason it annoys me when people apologize is because they shouldn't have to feel like they've done something wrong just because we have a bunch of people who think luck is a crime against God/Arceus. Keep in mind that it's not like I jump down somebody's throat for commenting on a critical hit, either. It's the person who, near the end of the match when they're losing, will go back and try to pin the entire loss on that critical, or even start insulting you because you got lucky. It's also the people who, on main chat, complain about how they lost a whole match just because of hax and/or start whining that criticals/flinch/etc. should be removed from Shoddy/PO.

    As for the rest, it's not like I can argue with that. I would find a match where a lot of ridiculous things happened annoying, too. I just don't see the point in complaining about it and being a dick when it's bound to happen every now and then.
     
    Last edited: Jun 14, 2010
  18. destinybond

    destinybond Server Staff

    Joined:
    May 6, 2010
    Messages:
    648
    Likes Received:
    0
    i agree 100% with gold. I remember CCing one time, and i used thunder fang against his Ho-oh 3 consecutive turns. The first turn(he was faster) his fire blast missed, and he got paralyzed and flinched. the second turn, i hit and he got paralyzed. The third turn, i killed him. The chances of that happening are as below:

    .15(fire blast missing)X.1(paralyzing chance)X.1(flinching chance)X.25(being fully paralyzed)= .000375 or a .0375% chance

    If we consider just tournaments, which are, lets say 64 person and take 30 minutes a tournament. thats 32+16+8+4+2+1 battles which is 63 battles every half hour. If we consider an average battle 20 turns(which i bet is longer), then we have 1260 turns an hour. Multiply then divide this by 2(hax can occur on both sides, and this was a two turn event, not including the kill) and we have 1260 chances an hour for this to happen. Multiplying that by 24 and we get 30240 chances a day for this to happen. .999625 to the 30240 power(number of chances) is an astoundly small number of .0000126 or .00126% of this not happening in any battles. Giving this is ONLY tournament battles, and a situation which would be considered pretty unlucky, im sure you can see why the sheer number of battles leads to the claims that there is a lot of hax on PO.

    SUMMARY: Large number of battles makes hax happen "more"
     
  19. Akusu

    Akusu Guest

  20. Professor Oak

    Professor Oak same Forum Administrator Server Owner Social Media Rep Forum Administrator Server Owner Social Media Rep

    Joined:
    Apr 21, 2010
    Messages:
    3,580
    Likes Received:
    2,375
    PO Trainer Name:
    Professor Oak
    This link pretty much ruined the nice long post I had prepared. Nice going Akusu =/

    This is more directed at Gold's Iron Head statement: It's still 60% chance to flinch every turn. The likelyhood of getting 3 flinches in a row may be that low percentage you said, but it's still 60% every time the move is used.
     
  21. destinybond

    destinybond Server Staff

    Joined:
    May 6, 2010
    Messages:
    648
    Likes Received:
    0
    I'm saying that people complain about stuff with a low percentage chance of happening, while in fact, there is a better chance of it happening then not
     
  22. Akusu

    Akusu Guest

    *deflates Scott's balloon* :P
     
  23. Heysup

    Heysup Active Member

    Joined:
    Jun 10, 2010
    Messages:
    49
    Likes Received:
    142
    I will complain if Stone Edge misses more than once in 5 attacks. I will complain if I'm fully paralyzed more than once in 4 attacks. These are the percentages converted into ratios of what should/shouldn't happen. If they are more or less than what the ratio dictates, the person who it negatively affects reserves the right to complain about it. Hax is the aspect of competitive Pokemon that isn't competitive, and that makes it absurdly frustrating. By definition, a competitive game is where the situation is not biased and the only thing that is being measured is skill. Hax doesn't fall into that definition if it isn't equal (and it never is, to be honest, due to "well-timed" hax separating the level of "hax" occuring), and makes the game less competitive. Don't play Pokemon if you can't handle hax, and similarly, don't play Pokemon if you can't handle people complaining about hax.
     
  24. Erebos

    Erebos Banned

    Joined:
    May 6, 2010
    Messages:
    743
    Likes Received:
    0
    well, I won't complain if Stone Edge misses twice in 5 turns, or if I'm fully paralysed two turns out of four. That is not a big enough number of trials. it's the last statement of yours that I liked:

    "Don't play Pokemon if you can't handle hax, and similarly, don't play Pokemon if you can't handle people complaining about hax."

    That pretty much sums it up. Asking for people to be banned because they complain about hax is absurd. If they spam the chat, a mod will mute them. If they start insulting, you can give someone the log and they will be kicked, and so on. But think: at some point, everyone has an outburst - just ignore them. When I post something hax related in the main chat, I do not expect an answer, and I prefer not to get one, because many times it just frustrates me more. It's more or less something of a "Public Outcry" thing to blow off steam. If you start shouting in the middle of a street, you don't expect to be taken seriously. And you will be detained if you don't stop immediately. But one cry is not going to get you in prison for life. See the similarity?
     
  25. alan

    alan Guest

    People will always complain about hax. If its gamechanging, and you lose because of a Snorlax Return crit (just an example), then I could see being angry. I tend to complain about hax a lot. But I have bad luck. Lots of stuff misses for me at crucial moments or I roll low end damage when I need to roll mid. It part of the game though. If you people haven't figured it out in the past 12 years that pokemon relies heavily on luck, then there is no hope for you. But people will never stop complaining about it, because it affects the outcome of games which is annoying.



    Also, if you think DPP luck is bad, go play RBY.

    EDIT: YEAH! 10th post! 1/100th of the way to 1k!
     
  26. B. Rizzo

    B. Rizzo A relic of the past, given new life.

    Joined:
    May 1, 2010
    Messages:
    229
    Likes Received:
    0
    PO Trainer Name:
    B. Rizzo
    Luck in Pokemon is inevitable, fuck what you heard this is fact. Yes, acknowledging that you did get lucky and won because of that "chance" critical hit is not grounds for complaint, and regardless complaining about any aspect of "hax" deems you as being ignorant.
     
  27. Ginku

    Ginku Member

    Joined:
    May 17, 2010
    Messages:
    818
    Likes Received:
    0
    I was about to say this, but i wasnt sure if it´s rght. well, this.

    btw; Nintendo´s E3 conference was epic win.
     
  28. Hodou Masaka

    Hodou Masaka Member

    Joined:
    Apr 24, 2010
    Messages:
    105
    Likes Received:
    0
    When did I ever say people should be banned for it... I'm voicing my annoyance, not demanding ban privileges here.

    That's precisely WHY it bothers me. There's no point in complaining about it at all, it's something you should be used to, and ideally have a backup plan for (though not every team can do that, sure.)

    So if I get annoyed by people who clearly shouldn't be playing Pokemon, I clearly shouldn't be playing Pokemon? So apparently, nobody should play? -.-

    Yes. Yes it was.

    Honestly, nobody who's posted in this thread is the type I get annoyed by much anyway. Gold, you're defending this as if I get really, REALLY mad at anyone who so much as whimpers a little about critical hits. Whether I gave you that impression or not, that's not what I meant (even I comment sometimes when I get frozen.) I understand that sometimes you just get screwed and there's nothing you can do, and I'm not gonna all-out bitch at anyone unless they're being genuinely insulting. As much as your complaints about hax are a "public outcry thing," that's pretty much what this thread was supposed to be. I've been in matches with people who call me a noob for using Togekiss, and people who are stubbornly convinced that Pokemon-Online is super-haxxy and that's why they have such bad luck, and all of it just isn't true.
     
  29. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

    Joined:
    Apr 21, 2010
    Messages:
    6,363
    Likes Received:
    168
    Other points to add :)

    When you use a move that has 30% of inflicting its effect, such as body slam, the average move number where its effect applies is 2, not 3. Meaning that the average case of the pokémon getting paralysed is the second turn its used, so it's useless to whine if that happens on the second body slam.

    Likely, for freeze, you're frozen in average between the 6th and 7th turns, sometimes before and after. 6/7 ice beams is enough for people to try freeze an opposing gyarados that came on suicune and not be an "absurd" strategy but rather a strategy that can work pretty much. What people don't realize is that not getting frozen out of 16 ice beams (the PP) is not normal but "haxy" because it only has a chance out of 5 of happening, same as a stone edge miss.

    Other thing, in a battle that lasts a few turns (~30) it's pretty possible that something "haxy" happened - like two freezes out of 5 ice beams - but at the same time, other hax was reduced, like less crits, less misses. At those times people will only notice the freeze hax without noticing the counter balance. Of course it's also possible to have battles that are more haxy in general, and battles that are less haxy in general. What I mean is, it's perfectly normal to have an abnormal ratio for a specific hax in a battle, given the number of different kinds of hax that happen, and if you want to complain about that hax then in the next battles you should focus only on that hax and not on the others. That also explains why people can complain so easily about hax, if in a battle a little more crits happen, then in another battle it's a little more para hax, then in the next battle it's a bit of miss hax, they would tend to notice those specific hax in each battle without realizing the overall for all those haxes is normal :(
     
  30. Akusu

    Akusu Guest

    Coyotte... That explanation has enough Gambler's fallacy in it to make my head hurt.

    You could very easily get a crit for every turn for 100 turns. The way random numbers are implemented make that highly unlikely.... but in true random situations getting those 100 crits does not reduce the chance of getting another crit at all. What has happened never affects what will happen.

    Note also that 100 is not nearly enough points of data to expect it to be well-balanced data, although it could approach the desired percentage at that point.
     
  31. Lutra

    Lutra All Gen Battler/Scripter

    Joined:
    Apr 25, 2010
    Messages:
    509
    Likes Received:
    188
    PO Trainer Name:
    Lutra
    Where's the Gambler's fallacy? He may have omitted the precise language such as 'median' and explicitly stating 'likely' etc. - but I think we know what he means.
     
  32. Akusu

    Akusu Guest

    That, in and of itself, is enough to make me go.... wtf.
     
  33. Lutra

    Lutra All Gen Battler/Scripter

    Joined:
    Apr 25, 2010
    Messages:
    509
    Likes Received:
    188
    PO Trainer Name:
    Lutra
    Well notice he said "pretty possible" before that. I think he was trying to say, that in his eyes, a situation shouldn't be regarded as hax if you just cherry pick an unlikely happening within a range of turns - the whole sample of happenings in that set range of turns should be taken into account.
     
  34. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

    Joined:
    Apr 21, 2010
    Messages:
    6,363
    Likes Received:
    168
    Akusu you didn't understand.

    See, I don't deny the random aspect at all.

    I'm just saying that statistically, there will almost always be in a battle a certain hax that happens more often than it should, given the number of different hax. And same way, there will almost always be a hax that happens less than it should've, because random is random. And so the majority of battles will seem haxy to the players, because they will only focus each time on the most prominent hax of the battle, while it will be the same number of times haxy than less haxy if you look at all the battles. Of course i'm not saying that with previous shots you can predict the next ones. I'm just saying that in overall, for each hax, the number of times they will be more haxy or less haxy is roughly the same.
     
  35. Akusu

    Akusu Guest

    Ah alright. Sorry, sometimes it's difficult to have these conversations without falling into that trap.

    If all you're saying is that there's always gonna be statistical outliers, and that the goal is to have it be on average the percentage that's aimed for, that's good enough for me.
     
  36. Heysup

    Heysup Active Member

    Joined:
    Jun 10, 2010
    Messages:
    49
    Likes Received:
    142
    It was advice. If you can't handle people who - reasonably or unreasonably - complain about hax, then don't play. It works both ways, there's no reason to kill someone (figuratively) over an incident of hax (unless they're either a) denying it, or b) being annoying about it), but at the same time, you have to understand that people will be mad about bullshit that occurs. It's natural to complain about something that's frustrating and out of your control when it goes against you. You need to accept this.

    This doesn't especially pertain to you obviously, but if someone is relying on something that resembles a 50-50 coin flip and they get it, it's stupidly annoying. Their strategy has a 50% to work, and bad players can abuse this much better than good players (who's strategy works not based on a 50/50 coin flip), which frustrates good players when they lose to something like that (usually it's not a 50% to win, but a 50% to get a big advantage). For example, I use something like Registeel to counter Raikou, and some moron is using Life Orb CM Raikou with Thunder, and it hits twice and KOes me, it's kind of annoying because that has a very very high chance of not working.

    I think what people are failing to consider is the fact that timing is everything. Sure, it's likely that "hax" will even out throughout a battle because of the large number of samples that an entire battle considers rather than a particular situation. However, if one person crits the other persons Milotic with Moltres (a UU example here....) where the other person crits that persons Chansey with Leaf Storm from Sceptile (still does lol% damage)...you're still going to have someone reasonably pissed off about that. That is still unfair even if there was one crit a side.
     
  37. Kioku

    Kioku Member

    Joined:
    Apr 22, 2010
    Messages:
    200
    Likes Received:
    0
    tldr; version: A vast majority of players do not understand statistics. They will think 90% is 100% and 16% is 0%. They will also remember the times Fire Blast misses more often so than it hits. Getting worked up about it means you need your priorities straightened out.
     
  38. Bluff

    Bluff Member

    Joined:
    Jun 1, 2010
    Messages:
    109
    Likes Received:
    0
    I'm guilty of this too. I very often (in game) don't teach my Pokemon fire blast or stone edge, because I have this annoying feeling it's going to miss all the time.
     
  39. Sleuth

    Sleuth Member

    Joined:
    Jun 19, 2010
    Messages:
    161
    Likes Received:
    0
    While I agree completely with everything that has been mentioned, it has to be said that, in my meagre opinion at least (XD), critical hits should be removed from the game (either that or made more insignificant). The very best of players, and I do not include myself in this group, but nevertheless, can be beaten simply because they were placed in a situation whereby they could not counter an opponent's Pokemon because of a critical hit. To put it into context, a critical hit from Scizor's U-turn could destroy a weakened Rotom, leaving the Scizor free to sweep. I'm sure everybody has experienced this, but I am not sure that it is neccesary for gameplay. I have no problem with Jirachi or Togekiss, as these Pokemon are not 'hax abusers', but use carefully developed tools to sepreate themselves from other, similar Pokemon. However, I cannot abide by the number of times I have thrown my Tyranitar onto Scarf Rotom, only to have it critical hit with Leaf Storm or Thunderbolt. This can often break down my entire strategy.
    I know that most people won't like this very much, but I really do think that critical hits should be, if not removed, made to be less game changing.
    Thanks for reading.
     
  40. zeroality

    zeroality Artificial Insanity

    Joined:
    Apr 22, 2010
    Messages:
    1,378
    Likes Received:
    1
    It will be but in the future, you should post about stuff like that in the relevant forum/thread (sticky Silver thread in General Talk, in this case) so that suggestions or fixes don't get lost in the shuffle of daily forum posts.
     
Thread Status:
Not open for further replies.