[secret]Start of turn 30 Hitmonchan woke up! Hitmonchan used Mind Reader! Hitmonchan took aim at the foe's Baltoy! The foe's Baltoy burrowed its way under the ground! Start of turn 31 Hitmonchan used Hi Jump Kick! The attack of Hitmonchan missed! Hitmonchan crashed on the ground! Hitmonchan lost 1 HP! (0% of its health) The foe's Baltoy used Dig! Hitmonchan lost 54 HP! (30% of its health) Hitmonchan fainted! [/secret] Mind Reader should have allowed me to hit Baltoy. If Mind Reader is used on an opposing Pokemon prior to the opposing Pokemon entering the semi-invulnerable turn of Fly, Dig, Bounce or Shadow Force, an attack on the semi-invulnerable Pokemon will always hit on the following turn. For example: (note: the following log is completely made up, but it is what should happen) [secret]Start of turn 69 Hitmonchan used Mind Reader! Hitmonchan took aim at the foe's Baltoy! The foe's Baltoy burrowed its way under the ground! Start of turn 70 Hitmonchan used Fire Punch! The foe's Baltoy lost 30% of its health! The foe's Baltoy fainted![/secret] Concerning Jump Kick and Hi Jump Kick - When they miss, half of the damage that would be dealt to the target is taken off of the user's HP, up to a maximum of 50% of the target's max HP. The same happens if the target uses Protect/Detect or if the moves are used on a Ghost type. Ugh... I annoy myself when I go into so much detail.
Ok. For High Jump kick, the mechanics worked correeclty when hitting a ghost type but when missing the stab was 0 (didn't set yet for the turn) so it did the min 1 hp damage. Fixed next update.