Well I'm developing a new script atm, it will support V2. I'll edit the main post when I've released it and I'll let you know if someone updates this older script for V2.
Oh I think it might just be because /pm is just an experiment atm, so you have to do like /pm owner*hi*Fenix and the owner must be in lower case. /echo is similar but I put in the if statements for that.
I've uploaded a tiny update which fixes the problem with /q and indicates what to replace for V2. Between where it says: /// REPLACE THIS IN V2 //// ////////////////////////// delete the original code and paste the following in its place: Code (javascript): var teamcount = sys.teamCount(src), index, srcteamtier, validteam = false; for (index=0; index < teamcount; index++){ srcteamtier = sys.tier(src, index); if (tour[channel].tourtier === srcteamtier){ validteam = true; break; } } if (!validteam){ sys.sendHtmlMessage(src, "<timestamp/><i>Sorry, you are currently not battling in the " + tour[channel].tourtier + " tier. Change the tier for one of your teams to " + tour[channel].tourtier + " to be able to join.</i>", channel); return; }
I have tested this. It works, but unfortunately, when the opponent forfeits or loses the match, it is not able to automatically disqualify them from tourney. Great work ! ^^ - Poof!
I am pleased to announce I will begin work on implementing a tournament supplement script. It will be based off the original tournament code, but adapted to POv2 and my newer script. The tournament will therefore now check that a player has one team that is viable for the tournament when attempting to join and the tournament message displays will incorporate colour gradients. Also, updated the OP slightly :)