@Pokemonnerd Charizard doesn't want Life Orb. :P Otherwise it dies in 5 turns without counting any other damage. Lefties or Scarf are best for it. Base 100 Speed isn't so bad here, after all.
I'm amazed no one has used Toxic Boost Zangoose yet in LU. It's incredibly powerful, especially with STAB boosted Facade doubling in power to 210. A 4 HP / 252 Atk / 252 Spd Jolly will bring Zangoose's Attack to a very powerful 493. It also gets Swords Dance to boost that even further, and gets the awesome coverage of Shadow Claw + Close Combat. And even more, it gets STAB Quick Attack. I'm gonna make a discussion (non-suspect) on this guy when I get the chance.
Figety: I made an RMT on Smogon a year ago using that same combo. It peaked number 24 or something on the UU ladder, but I ran Sub over Wish. If you can pass a Swords Dance and a Sub to Rhyperior, it OHKOs everything with Stealth Rock and one layer of Spikes which aren't hard to keep up in LU because of the lack of good spinners. Then you just Rock Polish while behind the Sub or whatever and only extremely fast Pokémon or Aqua Jet/Vacuum Wave is stopping you
personally wish has the advantage of if you need to bring it in on a decent hit even with solid rock you have more to rebound with than just lefties, and cb azumarril doesn't even 1HKO with cb huge power STAB aqua jet thanks to solid rock doing a max of 61% so most bullet punch/mach punch/aqua jet pokes aren't going to 2hko the big guy. Edit: and i don't think we have many if any at all in the vacuum wave department.
Why would you use Stealth Rock over X-Scissor? Bug/Ground/Rock is excellent coverage, especially for LU.
I think this lead is supposed to get the Rocks down first, and sweep later. I could see using X-Scissor over Earthquake however.
Can someone try out a physically defensive Slaking set? I mean, it has 150/100 defences and Slack Off so it could possibly work.
I don't like my defensive Pokemon to be useless every 2 turns... Slaking is meh as a Sweeper and it sucks as a wall, Truant is a terrible ability.
Must... resist.... urge.. to... troll post.... Defensive Slaking just wouldn't work do to his ability. In order to heal you have to waste every other turn, and its easily set-up on anything with Substitute (Fury Swipes what?). Slaking has so much potential wasted by that ability.
The other pokemon with a terrible ability, Regigigas, actually isn't that bad with his 110/110/110 defenses. It only has Rest though. EDIT: Well that's stupid. And rubbish. ;_;
Except Regigigas doesn't get rest. EDIT: Dangit, pnerd ninja The most recovery you can hope for with him is Leftovers, which isn't all that bad considering you SHOULD be T-waving everything that moves when you use him. imo you're best off trying to use Slacking's and Regigigas's natural bulk to assist their sweeping capabilities. For slacking this means just switching into weak physical hits before you drop your Nuke of a CB boosted base 160 Att move, and for Gigas it means abusing his natural bulk + T-wave to survive until slow start wears off.
Choice band slaking can work..once the physical walls are once gone,band retaliate is something one must be careful of Tangela takes about 57-66%(which ofcourse it can easily heal off).This might sound funny but feint can be used on slaking to ohko swellow the only protect user in lu:P
Slaking will never be worth it, his only saving grace is being the destroyer of scrubs and nothing more. If you're facing a remotely offensive team you're essentially crippling yourself whenever you switch in his fat ass.
Giga impact doesn't let you switch:P,also I found evolite goldbat very effective..when paired with a good special wall...it is amazing(access to superfang+toxic)
Actually, Giga impact means you cant switch out on the trudant turn, while Return/retalite can. EDIT: Ninja'd
Aggron @ Focus Sash Trait: Rock Head 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) ~Stealth Rocks ~Head Smash ~Rock Polish ~Filler I've been using this over Crustle as a lead, it can come in later if it survives the first few turns setting SR. Or it can just sweep right away! Head Smash hits like a truck, and after Rock Polish, Aggron has reasonable speed to kill off some of the LU Sweepers. I was actualy using this at first to be indifferent and not use Crustle like everyone else, but hey when it works it works.
The reason people use Crustle is to set up both hazards, you're thinking of Gigalith/Golem/Aerodactyl.
personally CB aggron is easily the best set 225 BP head smash with no recoil, Ice punch for Gligar and other Ground types, EQ for Steels then just some form of filler or another.
I was trying out a few pokemon to use as a spinblocker for a while and I came across this guy right here . Unburden is imo one of the most underrated abillities in the game and I thought I'd use it here in LU and it's brought me great success. Drifblim @ Ghost Jewel Trait: Unburden 252 SpA / 84 Spd / 172 Hp Modest nature (+SAtk, -Atk) ~Shadow Ball ~Thunderbolt ~Hidden Power (Fighting) ~Destiny Bond Switches in easily on Rapid Spin or any Fighting/Ground attack. Most people see Drifblim and immediately switch to a supposedly "faster" pokemon that can counter it (I.e Electivire) just in time to get drilled by a boosted Shadow Ball. Even if they survive, Drifblim is almost guaranteed to outspeed whatever counter they brought out and kill it with it's excellent coverage. With a massive HP stat it can survive non-Stab Super Effective moves. Once it is at low health, it can Destiny Bond, often amounting to a free kill. Being immune to most priority is also a huge plus for this guy.
Ninjask (M) @ Choice Band Trait: Speed Boost EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Dig - Aerial Ace - U-turn - Night Slash Yup,its a gimmick set.But,it work.With 305 attack,adamant,and a choice band,he can just hurt a lot of things.Dig is kinda bad,but there are nothing better,Aerial Ace do a pretty well damage,u-turn is the star,is gives u a lot of revenge kills,night slash is just a filler.Before say that the set suck and all these things,please try it out :3
Eh, maybe he has other SR weak Pokémon too lol. Even if none of your Pokémon are weak to SR, Rapid Spin / Magic Mirror are still useful things to have, especially for defensive teams which rely on residual damage to wear your team down. I try to include spinners on my teams and most of the time I am thankful I do include them =P
I just stick to a spinner, Magic Bounce pokemon usualy end up taking 1 slot just to bounce back hazards, ofcourse that's just MY opinion
Zweilous @ Choice Scarf Trait: Hustle EVs: 4 HP / 252 Atk / 252 Spe Jolly Nature (+ Spe, - SpA) ~ Outrage ~ Crunch ~ Fire Fang ~ Ice Fang While it may look weird to use one of those, with much stronger Dark-type Pokémon like Absol available, Zweilous is a force to be reckoned. Since there aren't too many effective Steel-type Pokémon in LU, an Hustle boosted Outrage will hit most things for neutral damage, scoring 2HKOs on stuff such as Rotom-C and Slowking, that have considerable bulk and would be expected to easily tank moves from NFE Pokémon. Crunch, while not having good coverage with Outrage, is a totally legit option, allowing the Dragon / Dark creature to revenge kill threats like Misdreavus, Gardevoir or Mesprit without getting confused. Due to Zweilous small movepool, it's forced to run two weak moves on the last slots, but that doesn't mean they're completely unusable. A Fire Fang from Zweilous does between 40% and 47% to offensive Cobalion, which is, a huge feat for a Pokémon like this one. Ice Fang is... well, it's a piece of shit. Maybe Draco Meteor over it for Tangela / Tangrowth? I don't know, it's Special Attack doesn't look cool enough for that. I have to say thanks to Stofil and Vuvuzela, since they reminded me this thing existed, and I'd just go for Absol if they didn't tell me. Feedback it, if you don't mind.
Choice Scarf Jolly Mold Breaker Haxorus' Outrage on random 300 Def, 400 HP Pokemon: 393 Atk vs 300 Def & 400 HP (120 Base Power): 169 - 201 (42.25% - 50.25%) Choice Scarf Jolly Hustle Zweilous' Outrage on random 300 Def, 400 HP Pokemon: 403 Atk vs 300 Def & 400 HP (120 Base Power): 174 - 205 (43.50% - 51.25%) Yeah, it hits harder than Haxorus. Just saying. (Yes, I know Haxorus isn't LU, it was an example...) Two problems with Zweilous: It can only hit 354 Speed, even with a Choice Scarf, and its maximum Speed without one is 236. 403 Atk vs 541 Def & 334 HP (120 Base Power): 97 - 115 (29.04% - 34.43%) - That's Zweilous' Outrage on Max/Max+ Eviolite Tangela (and Outrage is his strongest attack in ALL situations, barring a 4x weakness or a 2x resistance to Dragon coupled with a 2x weakness to something else, or a 2x resistance to Dragon and a neutrality to Dark). As for Draco Meteor from a Naive natured Zweilous on the above Tangela: 135 Atk vs 127 Def & 334 HP (140 Base Power): 160 - 190 (47.90% - 56.89%) It's not really worth it, due to the special attack drop and Tangela's Regenerator. Perhaps Hidden Power Fire or Ice would be more worth it because they don't lose power, but meh. As Fire Fang is your best option against the Steel types (except Aggron... Rock Smash, anyone? Or even a random Earth Power - it's legal with Fire Fang lol), perhaps using Toxic in the last slot would be a better option, as it can catch Tangela and other walls (but not Steel types) as they come in to stop you, and cause them to be crippled for the rest of the battle. Just going to note that Head Smash can be learned, but that does leave you completely walled by Steel types, as Head Smash isn't compatible with the Fangs. Just thought I'd add some thoughts to Zweilous - whilst it might seem all negative, trust me - it hits hard, and you won't like it.
Here's a few sets that haven't been posted that I use. Manectric @ Choice Specs Trait: Lightningrod EVs: 252 SpA / 252 Spe / 4 HP Timid Nature (+Spe / -Att) Volt Switch Overheat Hidden Power Grass Switcheroo Basically LU's Jolteon. Specs Volt Switch does A LOT as does Specs Overheat. HP Grass is for Gastrodon and Quagsire while Switcheroo shuts down walls or setup physical sweepers. Swellow @ Flame Orb Trait: Guts EVs: 252 Att / 252 Spe / 4 HP Adamant Nature (+Att / -SpA) Brave Bird Facade Quick Attack U Turn / Protect This thing is so beastly it's insane. It destroys anything that isn't Rock or Steel. Facade is your main attack, while BB is for Fighters and Bugs. Quick Attack is for priority (Swellow is pretty fast without it, but priority is always nice). The last slot is up to you. I run U Turn but Protect works if you like bringing Swellow in after a teammate has been KOed. Entei @ Choice Band Trait: Pressure EVs: 252 Att / 252 Spe / 4 HP Adamant Nature (+Att / -SpA) Extremespeed Flare Blitz Stone Edge Iron Head Banded Extremespeed is the main selling point here. Entei is also surprisingly bulky and can survive quite a lot. Flare Blitz is your STAB move while Stone Edge and Iron Head are for coverage. Gardevoir @ Choice Scarf Trait: Trace EVs: 252 SpA / 252 Spe / 4 HP Modest Nature (+SpA / -Att) Psychic Shadow Ball Thunderbolt Trick Gardevoir is surprisingly strong. Psychic annihilates a lot of Pokemon while Thunderbolt puts a sizable chunk into Slowking. Shadow Ball is for other Psychics and Trick cripples walls. Similar role to Manectric but more bulky. And now for the ultimate troll. Absol @ Scope Lens Trait: Superluck EVs: 252 Att / 252 Spe / 4 HP Adamant Nature (+Att / -SpA) Sucker Punch Night Slash Psycho Cut Stone Edge HAX HAX HAX MOAR HAX! So much hax. Psycho Cut 3HKOs Weezing with only one crit, and you will likely get several. Absol also has the strongest Sucker Punch in the game, which is a huge plus. I've seen every other Pokemon listed here except this one, which is a shame. Absol is extremely useful for dealing with many walls, especially Slowking.
(Lickitung) (M) @ Eviolite Trait: Own Tempo EVs: 252 HP / 168 Def / 88 SDef Careful Nature (+SDef, -SAtk) - Wish - Heal Bell - Protect - Dragon Tail its a better audino thought it misses regenerator Pinsir (M) @ Choice Scarf Trait: Mold Breaker EVs: 252 Atk / 4 SDef / 252 Spd Jolly Nature (+Spd, -SAtk) - Close Combat - Earthquake - X-Scissor - Stone Edge suggested by archer and it works pretty great it revenges a lot sweepers (Serperior) (M) @ Leftovers Trait: Overgrow EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Leech Seed - Substitute - Giga Drain - Hidden Power [Fire] hard to beat with toxic spikes around (Electabuzz) (M) @ Eviolite Trait: Static EVs: 120 HP / 252 SAtk / 136 Spd Timid Nature (+Spd, -Atk) - Charge Beam - Focus Blast - Hidden Power [Ice] - Substitute special bulky as hell and after a charge beam it has nice power breaks also stall pretty good Throh (M) @ Leftovers Trait: Guts EVs: 140 HP / 116 Atk / 252 SDef Careful Nature (+SDef, -SAtk) - Bulk Up - Circle Throw - Payback - Substitute probably the best special wall in the metagame a lot of things cant break the sub nd it has solid atk with this evs you reah 416 speed for lefties number and the others are bumped into SpA and atk
Nidoqueen @ Choice Scarf Trait: Sheer Force EVs: 4 Def / 252 SAtk / 252 Spd Modest Nature (+SAtk, -Atk) / Timid Nature (+Spd, -Atk) -Earth Power -Thunderbolt -Ice Beam -Flamethrower / Fire Blast Firstly, I'd like to point out that the credit for this set goes to Marmoteo, as he was the first person I saw on LU ladder using it. Secondly, the reason I'm posting this set is in hopes of not seeing the thoroughly outclassed Scarf Magmortar on ladder. This set is essentially the same thing, with better coverage and Ground STAB instead of Fire STAB. Encourage gives Nidoqueen 354 Special Attack, whilst Magmortar can have 383, however, Nidoqueen gets much better coverage moves, and lacks that repulsive SR weakness that hinders Mag so greatly, resisting them instead. The only real drawback is the fact that Nido needs Timid nature to outspeed Accelgor, whilst Mag does now, however that shouldn't be a big issue.
To be honest, Lickitung is not exactly better than Audino but different. Audino is a good special sponge that has a form of recovery other than Wish - it is also good at setting up Screens due to the ability of carrying Light Clay. Lickitung might be more of an all around wall, but the omnipresence of Knock Off/Trick in LU threatens it a lot - it is a good Cleric slash pseudo Phazer though, with access to a consistent damage move in the form of Seismic Toss. Aw nah, thanks <3. I usually use Modest because Nidoqueen needs all the extra power it can get. Another advantage of Nidoqueen is that because of its typing, it also sports useful resistances, and the ability to clear up Toxic Spikes, if your team is weak to them.
Honestly I think Lickilicky is all around more useful then Lickitung, it still has the special bulk to take on the tier in addition to the standard set having both lefties and protect in conjunction. I would in fact say Audino is better then Lickitung thanks to the previously mentioned screen-support and regenerator (this is the big one). I mean at least Lickilicky has the distinction of hitting decently hard with Body Slam while Audino/Lickitung can't hit anything.
Lilligant (F) @ Leftovers Trait: Own Tempo EVs: 248 HP / 28 SAtk / 232 Spd Timid Nature (+Spd, -Atk) - Substitute - Quiver Dance - Giga Drain / Petal Dance - Hidden Power [Rock] / Hidden Power [Fire] / Sleep Powder Bulky Quiver Dance is just as deadly as the offensive set, but in a much less menacing way. You don't realize what's happening until it's too late some games, and by that time she's already sweeping you. I haven't been using too much original stuff lately, but this needed a bump and that's a set I have been using.
I don't think I'm the first to come up with this set, but I haven't ever played against, so here it is. Dusknoir @ Leftovers Trait: Pressure EVs: 252 HP/252 Atk/4 SDef Adamant Nature (+Atk, -SAtk) -Substitute -Focus Punch -Shadow Sneak -Will-o-Wisp This thing is deceptively strong behind a sub. Base 100 Attack doesn't look outstanding on paper, but when you're firing off Focus Punches backed by a STAB priority move that also happens to provide perfect two-move coverage, it gets the job done. WoW can be used to neuter physical attacks that would otherwise take out the sub (which is bulky in its own right) as well as inflict passive damage on troublesome walls. Seriously, use it. I've 6-0'd people with this set a few times.
This thread is good it needs a bump and some discussion since the metagame is different. I like using Scolipede in LU, makes a good spiker and donks Slowking and Tangrowth with Megahorn. Scolipede (F) @ Black Sludge Trait: Swarm EVs: 252 Atk / 4 Def / 252 Spd Jolly Nature (+Spd, -SAtk) - Spikes - Megahorn - Poison Jab - Earthquake Poison Jab could probably be replaced, but I mostly have no need for anything but Megahorn/EQ. I rarely fail to find 2 layers of spikes with this guy.
Definitely is better with Rock Slide for coverage mainly Moltres and Life Orb over Black Sludge like a 'Fast Offense Spiker', Scolipede is just a bit frail and weak to Stealth Rock. Also, has a decent attack only and with Life Orb can put more pressure and activate Swarm.
its a decent lead with sash. with its speed, you can easiely get tow layer of spikes or hit something quite hard. unfortunatly it only 2hkos entei and nidoqueen with eq (with or without LO).