Alola

Discussion in 'Theme Development' started by Shadow X, Nov 30, 2016.

  1. Shadow X

    Shadow X ~Pro Pokemon Battler~

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    Alola Heroes
    Yungoos – Villager
    Tsareena – Pretty Lady
    Lycanroc – Samurai with Nightkill
    Tapu Koko – Daykiller with 25% reveal
    Bewear – Bodyguard; if lynched, gets 1 kill before dying
    Oranguru – Inspector; inspects; has a +2 vote
    Mudsdale – Can get hax on kills; has a +3 vote; evades daykills


    Naughty Pokemon
    Palossand – Daykiller; can’t be nightkilled
    Salandit – Poisons every other night
    Crabrawler - Nightkiller
    Lurantis – Pretty Lady
    Alolan Dugtrio - Can reveal during the day without being revealed (doesn't reveal person)
    Shiinotic - Can strip villagers or Ultra Beasts of powers and turn them into a Yungoos; has a -3 vote


    Ultra Beasts
    Buzzwole – Bodyguard
    Pheromosa – Pretty Lady
    Kartana – Nightkiller; evades daykills
    Nihilego – Poisons; can poison an extra person one night only

    Conspirator
    Mimikyu – Can win with any side; reveals as Yungoos when inspected
     
    Last edited: Nov 30, 2016
  2. Whereabouts Unknown

    Whereabouts Unknown Absolutely Stunning Forum Moderator Channel Leader Forum Moderator Channel Leader

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    PO Trainer Name:
    Miki Sayaka
    Interesting concepts, but your village is very strong, with a vengeful Bodyguard, mostly concealed samurai, VCLR Inspector, and a mayor that some Mafia can't kill. Which is fine, if you make the Mafia able to overpower them in other ways. Some of your Mafia can't even kill at all it seems though, and you should clarify if you want them to share nightkills. Creating a small spawn (7p or 9p) and figuring out how you want the game to progress is a good place to start when working out what you want the focus of your theme to be and how you want the elements to balance each other out. Once you have the core figured out, you can add extra roles on top of it.

    In terms of flavor, I tend to think themes based on environments (Caterpie, Flock) or concepts (EV, Rotom, Trainers) are more successful than regional iterations, which often end up as reskins of Hoenn. Alola is different of course, because it's an odd region. I think you could do a lot with a theme just based around Alolan forms.
     
  3. Shadow X

    Shadow X ~Pro Pokemon Battler~

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    Thank you for your feedback. I'll work out some ideas for a theme w/ Alolan Forms. :)