Complaints Thread

Discussion in 'Safari' started by Wolf, May 6, 2016.

  1. Wolf

    Wolf Member Server Moderator Server Moderator

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    Im a long time safari player who has been active in the chat and game from beta. there are a couple of issues that are bothering me and i feel should be addressed. I feel i am presenting my side respectfully, so id appreciate if those with opposing views will act similiarly.

    1. My first issue is a source of irritation for many players. The safari auth find it amusing to troll shiny and legendary spawns. There is no reason to be doing this. Its only for your amusement. We do not appreciate this. The main and really only part of the game is catching stuff. Your need for attention/getting reactions from people shouldnt come before your players. i feel there is a lack of regard for us. Its not as though there is an occasional spawn. This happens every day and throughout the day. Im sure you'll argue its about fun, but whos fun is it? Only the auths who are laughing at our expense.

    Oak - I have not edited the above point, outside of a slight spelling error that bugged me :P

    2. This is not as big of a point as the first for me, but i figured id address it as well. We catch, sell, and do quests to collect money and mons. This is of our own doing. It isnt handed to us by safari auth. Why arent we able to do as we please with it? Also how is it decided when one is "gifting" vs quitting vs selling. Pride quit and gave his shinies away (after the rule). People have allegedly done trades to prove a point of selling legends for not much above bst price. people decide who they sell to, who they help, who they buy from. All of which can greatly benefit some while hurting others. Why cant we do what we want with our mons or cash?

    Oak - I'd reword this to the following:
    "Could we possibly review the current policy on giveaways and trades, especially with respect to rare Pokémon?"
    This is slightly less combatitive than the post currently may come across, but puts across the exact message the paragraph above aims to achieve.


    3. Because a few people disliked the leaderboard event we all get punished?

    Oak - This is addressed further on, so I will not edit this.
     
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  2. Wavy

    Wavy prince of the sea Server Moderator Server Moderator

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    Agreeing with Wolf. My response to her points are as follows:

    Oak - I have removed the majority of this post, as the first 3 words cover most of what the post itself tried to put across. Point 2 touches on something though, so I have left that in.

    2- Crack down on cheating, not people doing as they wish with what they earn. Let them quit or give gifts. Don't claim it's "unfair". No player's ability to get what they want is lowered by people exchanging what they have. If you disallow gifts, disallow trading too. Favoring your friends for large money trades is just as unfair as giving things away. Giveaways tend to be altruistic and possibly help newer players or allow richer players to help others out.
     
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  3. Fuzzysqurl

    Fuzzysqurl baa baa mareep I do what I want Server Owner Developer I do what I want Server Owner Developer

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    So... Add content so we can have people bitch at us? Don't add content and we have people bitch at us? Try to keep the playing field as fair as possible for new comers and people bitch at us? Host events that require actual effort and people bitch at us? Remove said events and people bitch at us?

    Literally going to rename "Safari Auth" into "Complaints Department" because then at least the title will match the job. A decent sized chunk of Safari feels they are entitled to the world with no effort.

    Remember the first introduction of costumes? "70k is too much. waah"
    So I removed them and it took weeks for me to decide if/how I should add them back

    Remember the first introduction of pyramid? "pyramid sucks. statues statues statues"
    So Rice removed it and it took weeks for it to be re-added and enabled.

    Remember contest rules? "these rules suck. why are you deciding what gets nerfed and buffed"
    So we ignored everyone because removing it would have been giving in to the pressure.

    Remember alchemist quest? "the cooldown is too long"
    So I added a fail chance to it now and increased the CD on a few of the more desirable ones.

    Remember when we'd host Events for Raffle tickets to win prizes? "this is unfair to people who are offline"
    So we've decreased the quality of prizes and made events less frequent (at least I did).

    Remember secret bases? "these decorations cost too much"
    So I rig a raffle to win a Decor Coupon (I mean, I know at least 4 people were thinking this)

    Remember when I added Rocket costume? "this takes too long to get" and "the rate is too low. it should be 100%!!!11!"
    So I took my time addressing it.

    Remember when Mono Balls were added? "these are too hard to get" and "these suck buff pls" [repeat every single day]
    So I'm watching TV right now.

    Remember when Rayquaza was added for 9999 Silver coins?
    It was literally only added because certain people kept badgering me (and maybe rice) to add new stuff to the shop every day. So I did. At the time you could only hold 999 coins. Now that I've increased the limit, people bitch that its a "free rayquaza" but for whatever reason aren't trying to get it themselves. (????)

    You obviously remember the monthly leaderboard event.
    We removed it because ungrateful and entitled players didn't want to put in the effort to win and somehow that was our fault.

    Oak - I feel like Fuzzy was trying to get points across above, but it can be summed up by the final line, so the above was added to spoiler tags

    It's rather annoying to put time and effort into coding new stuff and getting immediately chased out of town by an angry mob that assumes nothing can ever be adjusted at a later point.
     
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  4. Wavy

    Wavy prince of the sea Server Moderator Server Moderator

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    You're putting out a game that people are playing. People WILL complain, people WILL give feedback, and it's YOUR job to be mature enough to handle it. Most players are civil and reasonable and just want a better experience.

    Don't want to deal with people? Don't run a game like this.

    EDIT: Your attitude towards players is generally terrible. You take every request and every bit of feedback as some kind of attack. I'm sure not every player is nice about it, and some are complainy. But at least be fair to people and don't treat them like trash just for voicing their opinions.
     
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  5. Wolf

    Wolf Member Server Moderator Server Moderator

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    I hardly consider what i posted "bitching". I was respectful about everything i said. Also what i mentioned wasnt really addressed with that post.
     
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  6. sitrus berry

    sitrus berry New Member

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    Wolf, troll spawns are not that big of a deal. Usually auth makes sure no one wastes mbs and if someone does actually use a mb auth rewards a mb back. There is literally no harm nor foul. I for one enjoy troll spawns because it livens up chat.

    I have no opinion for or against giveaway rules.

    And finally if event leaderboard was causing more harm than good, then it kind of makes sense to close it down or possibly rework it.

    In all cases, we should be grateful for this FREE game that we are able to play. Is it perfect? No, but I have a hell of a lot of fun while I'm on. There's no need to get hostile towards the people who are responsible for the creation and the betterment of safari.
     
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  7. IceKirby

    IceKirby A.K.A. RiceKirby

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    The day any of you pay my bills I will let you say I'm not allowed to have fun. Until then, I'm still doing all of this for the fun.

    Trust me, I wish we didn't need the giveaway rule. As I wish I didn't need to close the Leaderboard event. But all the drama that (lots of) people love to create fall in our backs. If I need to deal with all that stress just to give people some fun, then I'd rather not.

    Oak - As I removed the quote that RiceKirby quoted here, you should know that RiceKirby is addressing Wavy alone with this final part of the post.

    Your thread was deleted because it was clearly flame bait. If you want to know why something happened, you ask in a civil manner, not by insinuating some kind of baseless accusation toward people.
     
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  8. Wolf

    Wolf Member Server Moderator Server Moderator

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    Sitrus, at what point was i "hostile"?
     
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  9. Fuzzysqurl

    Fuzzysqurl baa baa mareep I do what I want Server Owner Developer I do what I want Server Owner Developer

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    Wolf, I personally wasn't suggesting you were bitching or anything, but I'm sure we could probably pick a few names from the channel and at least some of those would be guilty of it.

    The main problem is when we add content, look for feedback, and people provide said feedback with completely negative remarks. I think only 1-2 people actually tried to help with figuring out how to implement costumes. I ended up taking the idea (I don't know if it was first suggested before or after implementation) but due to the response I got, I didn't have the motivation to do anything regarding it.
     
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  10. Joeypals!!

    Joeypals!! Don't you worry 'bout a thing~

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    OK, have a few people PMing me about this discussion on the server now so apparently I do have to chime in.

    Literally the only time fake spawns by server staff happens is right after an update. Like @sitrus berry said, if someone fucks up and actually thinks the Sunkern disguised as an Arceus with 723 BST is real, there will be reimbursement. It's not a punishment, it's just to liven the chat. As for other fake spawns, those tie into the abilities of Ditto, Zorua, and Zoroark (Imposter for the former, Illusion for the latter two). It's a nice touch. Do I think the mons should spawn as their true selves sometimes? Sure, because it can happen in battle. But it shouldn't go away as a mechanic completely.

    It's all a matter of the context that's around the matter as I've figured out. If people are just handing things out to vets for zero cost because #OMGBFFFFFFFLs, yeah there's going to be an issue. But if it's "I'm not playing this anymore", then yeah it's fine. Pay attention to the context and it's clear.

    Long story short, that was all Zoroark's doing.
    Oak - Joey's version of events are below. I have left them in for anyone that wishes to see Joey's take on the events. However, it ultimately has no bearing on the overall discuss, so it's in the spoiler tags.
    so get ready to sip some tea when reading this because I've been waiting to address this on the forums.

    Towards the middle of the monthly leaderboard for April, Zoroark was getting pissy and thinking Ikun was rigging the whole system, so much so that he was even rigging who placed below him (Takamura, according to his claims), which if you think about it doesn't make much sense. He started these complaints with me, then from my understanding took those complaints to both @IceKirby and @Fuzzysqurl, hammering at them harder than the formula for a One Direction song. Eventually they got tired of it and decided to shut down the monthly leaderboard events, to which Zoroark PM'd me in celebration saying "he finally got Rice to crack" and all this other crap.

    Why am I posting this now? Simply because I need to clear the air about what Zoroark posted on the server the other day. He didn't quit because he got bored as he wants all of you to believe. He quit because after the April leaderboard, Ikun picked Shiny Zorua as his reward, to which Zoroark went ballistic, viewed as a personal attack because Zorua is his favorite mon (but alt's Zoroark???), and quit shortly after that. He and I may have been friends, but I'm more than willing to clear the air on any bullshit. So like I said in Post #17, if you wanna blame anyone, blame him throwing a hissy fit. Fuzzy hit the nail right on the head with saying "We removed it because ungrateful and entitled players didn't want to put in the effort to win and somehow that was our fault."

    Oak - I've deleted this quote from Wavy, but Joey's response means it has relevance.

    As someone who's been here since beta, where there was literally only contests, lemme just say there's been PLENTY of content added. Lemme just run through it, shall I?

    -Multiple alternative balls, with only one being taken out after beta (Moon ultimately became Myth, rip Nest tho)
    -Event spawns
    -Ditto, Zorua, and Zoroark mechanic
    -Costumes
    -Multiple parties
    -Easier commands for parties
    -Costumes
    -Quests
    -Gachapon Jackpots
    -Boosts/Nerfs in contests
    -Boost-of-The-Day
    -Outside events (Battle Factory, Faction War, Quiz, Race)
    -Secret Bases
    -Voting on contests every 5th(?) contest

    So please, don't say Ice and Fuzzy have added nothing to Safari when they added PLENTY. Rest of that quote I did with Wolf already.

    Oak - Joey basically echos Fuzzy's sentiments earlier in the thread here, I've trimmed it a little.

    @Fuzzysqurl's entire Post #13: Basically, the basis of this post for those who don't get it (as he later clarified in Post #22) is if you're gonna critique something, basically don't only go "This shit fucking sucks, blah blah blah". If you don't give the creators an idea of things that are right, how do you expect them to fix anything that's wrong? Feedback only works if you give the full issue.

    tl;dr: Give some constructive criticism if you're going to make a review of something.
     
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  11. Wavy

    Wavy prince of the sea Server Moderator Server Moderator

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    Oak - I deleted the first part of this post as it adds nothing to the discussion. The majority of this posts only remains because I replied to it later.

    Grow some thicker skin. You didn't need to do any of it.

    You can have fun. Don't be cruel to people and treat them like they're beneath you for "fun". People spend a lot of time playing this, and people do care about it. Acting like they should just be eternally grateful is wrong. YOU should be grateful that they decide to spend their free time playing your game.

    Ever heard the term "thanks for playing"? That should be your philosophy. Your attitude is horrible. Sure, its nice if players are grateful and courteous, but expecting them all to praise and thank you is absurd.

    Why is there an issue there? You didn't address my point at all. You earned it, you do what you want with it. Period. Also, thats not how the rules work so don't pretend its the case.

    Nobody said they dont add content. I just said that their fun shouldnt be derived from basically teasing players. Derive your fun from new, exciting content, not stupid tricks.

    Being "badgered" isnt going to hurt anyone. Just be glad people are playing your game and be happy to have the opportunity to entertain people. You'll feel better and get a better reaction.
     
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  12. Jethalal

    Jethalal (~o.o)~ So Spooky ~(o.o~)

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    Ok the discussion is heat atm Joey said many points but i'll just add some of my views

    Oak - I removed the portion of post quoted here, so I removed it here also.

    Troll legend and shiny spawns are literally just for fun i don't think anyone would have problem w/ that instead im sure most of the players find it amusing and it also revive the chat.
    Ditto/Zorua mechanism is also one of the better additions of safari and u dont have to memorize the BSTs like they are very obvious when its fake
    About content i think its rude of u to even say that because rice and fuzzy have added lots of stuff to make it "fun" its not their fault if u can't have "fun"
    Oak - I just wanted to highlight that Wavy didn't mean to imply that they added nothing, but this post does highlight that the wording chosen did give this implication off.
    Do you really think if "one rich guy" is quitting he will actually "help" the newer players out rather than giving it to his friends. Atleast they have to pay rather than a free trade now b/c of the giveaway rule.


    I have been playing Safari since beta and I havent seen any of the safari staff to be "cruel to people" like really cruel??. They made such a good game just play peacefully if not then dont easy as that.
    These arguements are just waste idk why is this even happening why it was started but its just POINTLESS
     
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  13. Wavy

    Wavy prince of the sea Server Moderator Server Moderator

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    lol. Ditto/Zorua is a "better" mechanic. And no, it's not obvious when there's a fake shiny. I saw a fake shiny Vanillish spawn that was a Zorua and it was not obvious at all. You WOULD have to memorize BSTs in that case. That's cruel. Imagine "catching" a shiny of your favorite Pokemon and it's a Zorua. I can't describe that as anything but cruel. Just utterly thoughtless and callous and NOT fun.

    Oak - the latter paragraphs simply echoed the earlier comments Wavy made, so I removed them. Furthermore, the comments were at the point where I felt an infraction may be deserved, providing further reason for their removal.
     
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  14. mibuchiha

    mibuchiha Was yea ra chs ieeya.

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    Well, let's join in since this touches on some stuff I give a shit about...

    So, on Ditto/Zorua. I got trolled on this a bunch of times (*Vanillish was me lel) but I still think it's a nice mechanic. If there is something I would like to change about this, it's just that make these mons spawn as themselves at times, because as Joey pointed out, this can happen in battle.

    Auth troll spawns? Personally I dislike it, but whatever. "Livening up the chat" is acceptable enough especially considering that they take enough care when having their fun that nothing is actually harmed (end of contest, no mb etc). Also many times I've seen troll spawns that actually help instead, such as Raffle mon spawns. Now is messing with the players cruel? I can understand how it can be seen as such. But just as we would like them to handle feedback more maturely, we should handle this more maturely as well. Most of the time it harms nothing and there are times it's helpful, so let's just leave it at that.

    Lb monthly event ending? Well, I have no idea if what Joey claims is true, but from what I have seen in chat, I find it to be damn believable indeed. So I really wish the monthly lb didn't have to end, because as one of the "other players" I am quite upset that all other players lose the opportunity due to one selfish jerk. On the other hand I can definitely understand that it's simply tiring to deal with this kind of salt, so while I do think Rice's reaction of ending the lb is too much, I can't fault him for reacting. But I request that this decision be reconsidered - punish the guy if you want, but spare the playerbase.

    Regarding the giveaway rule. This I have a problem with for a long time, as some might have known. I see Rice saying he wishes we didn't need the giveaway rule, and that it's "unfair", but I've never seen this elaborated upon. Yes it can be unfair to players that aren't friends with the quitters - but how is it any fairer to take from players their freedom to do as they like to their assets? The only reason I see this rule being implemented is as a pre-emptive action against the salt that follows - instead of having to actually argue, you can just tradeban those involved - but this seems rather lazy to me. Dealing with salt is tiring, I understand, but this is one of the areas where I think maturity is very much needed. If anything I would prefer to see the complainers being tradebanned for immaturity as it communicates a better message than "you can't be nice".

    Oak - I just wanted to point out that mib's post is probably only the 2nd post that is posted in the correct manner in its entirety, well done mib.
     
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  15. Yttrium

    Yttrium Well-Known Member Developer Developer

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    I agree with this point, although I don't think the troll spawn part is the main part of the trouble. They're usually silly but benign, so it's whatever. The issue here that's important is the provocation of users (for example, the salt item really doesn't have any purpose other than to make people mad). The harassment of users is disgraceful. I'm specifically thinking of when Priderock complained about the events. Even if his argument didn't make sense, the public ridiculing of him went too far -- not that any of the users found it funny. Even Hopeless, who certainly was annoying, didn't deserve the harassment that he received from you guys. I understand that you may want to have fun, but please, be mindful of when your fun starts to harm others. I don't necessarily see this happening on an everyday basis, but you have certainly crossed the boundary a couple times. Please treat us with respect as well. I'm sorry that some players may complain a lot, but they do not represent all of us, and under no circumstance should even the worst of people be harassed the way that others have.
     
  16. Ascarotte

    Ascarotte Well-Known Member Forum Moderator Channel Leader Forum Moderator Channel Leader

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    I guess I should address this giveaway rule thing then...

    Firstly, there are many reasons for the existence of the giveaway rule, and differing reasons matter to different people. But, I'll give a few reasons.

    Your possessions in Safari should reflect what you have achieved yourself. Giveaways undermine this. It's discouraging to actual gameplay if everyone is walking around with massive amounts of wealth or assets that they have not actually earned themselves through Safari. This is what constitutes 'unfair'.

    Giveaways have a massive effect given the relatively small amount of players. It's nearly always the most valuable things that get banded around.

    Giveaways do not really tend to be altruistic, and many of the ones that have occurred tend to be attention-seeking. When people quit and decide to give everything away, it draws undue attention to the act of quitting. It makes a statement that everything they have accumulated in Safari means nothing to them. The frequency and sizeable effect of all the giveaways that were happening made it damaging to the mindset of the channel.

    Sure, it is possible to offer your friends better deals for rare Pokemon, for example, or invite them to Pyramid runs, but the difference there is that the game is still being 'played' as such.

    Many of the problems with giveaways are akin to the reasons that multi accounting is banned. Each player has benefits conferred to them on the basis that it is their one account - login bonuses, quests as a result of cooldowns, daily itemfinder charges, a single chance to throw at every Pokemon in contests, a place in events etc. Giving away things means that you are also passing these benefits away, giving the recipient the effective benefits of multi accounting.

    Giveaways tend not to be evenly distributed, which is exacerbated by the facts caused by the small amount of players. It's extremely difficult to get the balance right with the valuable items that tend to be given away. For new players, this can massively distort how they start the game. For rich players, you'd instead have the idea of the rich getting richer. This means either way, it's going to result in what may be considered unfair benefits.

    Preventing unauthorised giveaways makes it easier to detect and act on other instances of rule breaking.

    Note that it is still possible to do authorised giveaways. You can host informal events with reasonable prizes, which I thoroughly encourage.

    The suggestion of all or nothing is ridiculous. It is perfectly reasonable to allow trading, but with restrictions.

    People who are intentionally trying to circumvent the giveaway rule, for instance by placing lots of Pokemon for sale for close to BST price even without calling it a giveaway should be reported. The rule helps lessen the potential damage that can be caused. Of course, it cannot be foolproof and people will try to find ways around it, but that cannot be used as justification to say it should not exist altogether.

    Just because they might be assets you have earned yourself should not mean that you should also have the freedom to do as you will with them, simply because what you do with it also has an effect on other people and on the 'system' in question. In many countries, paying for sex is illegal, for example, whereas paying for things and having sex are individually things that are not illegal. The reason for such a law existing is realistically comparable to why there is a rule against giveaways in Safari. The fact is that allowing giveaways has on balance been deemed to overall be damaging to the channel, and that a limitation placed on the freedom to do as you please with your assets was considered a reasonable tradeoff to counteract this.
     
  17. Wavy

    Wavy prince of the sea Server Moderator Server Moderator

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    Says who? You can't just decide that.

    Oh golly, we really need to make sure the player sits there clicking away at the screen and they can never ever get something because of someone else's kindness.

    "Massive effect?" Effect on what? Those things are still just as rare and just as likely to circulate.

    I'm sorry that quitting hurts your feelings and makes you feel like people feel the game is meaningless.

    I hate to break it to you, but this attitude is a w f u l. Some people legitimately felt ADDICTED to this game and decided to quit, and wanted to give their Pokemon away as a final gesture and to reduce temptation to return. Let them! They're the ones who sat around spending forever getting these things, and you can't decide if they feel like it's useless or not. Moreover, it's none of your business!

    There is a world of difference between someone giving up things they've earned and someone gaming the system to get more things.

    There is legitimately no metric to measure a reasonable trade. Are you supposed to scrutinize each trade? Oh this was below the value of the item, so you're punished? Why allow trading if you're going to pick away and restrict it?

    There is no effect on other people. Nobody is harmed when you give things away to others. They're just not getting it. They are in the exact same position as before.

    You literally just compared giving away things in this game to selling sex. Your analogy doesn't even make sense.

    Maybe if you could name a single country where gifts are illegal (hint: there's none) or giving free sex is illegal (hint: there's none) your analogy may have made sense, but this is a transaction in the first place.

    deemed


    Edit: You can blow this out of proportion and say this is us telling you not to have fun, but there are just three simple requests underlying all this and a strange refusal.

    1- Cut back on the fake spawns. Stop annoying and trolling players with it. Make the Ditto / Zorua things less common and perhaps make them not turn into legendaries, or at the very least not shinies.

    2- Just get rid of the giveaway rule. It's not helping the game and has very arbitrary and impossible restrictions.

    3- Give us back the leaderboard event, or replace it somehow. Your response of taking it away because of apparently one person complaining is just unkind to the players.

    Some other way to let players work towards a shiny of their choice is another idea.

    These aren't unreasonable requests.

    Oak - But the attitude of the requests in this post, as well as others, have been unreasonable. This is why the entire post was going to be removed.
    However, I think Fuzzy's post below made me want to keep the post.
     
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  18. Fuzzysqurl

    Fuzzysqurl baa baa mareep I do what I want Server Owner Developer I do what I want Server Owner Developer

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    The "absolutely no giveaways" is so that we can punish if we deem something is causing problems. The rule was added because dozens of people were quitting just to attention whore. Most of them didn't actually quit (or came back a few days later). Then they complained they no longer had their stuff and wanted us to reverse it for them. This became rather annoying and unpleasant to deal with on a daily basis.

    This is where the rule was born. We address it based on patterns. If someone is trading 70 Spy balls for 1 Myth ball, that seems a little suspicious no? Spy Balls are found via Itemfinder. Now we have a potential person using Itemfinder for someone else giving them twice the opportunity to find items. It then completely kills the demand for Spy Balls for that person because why buy something when you have 6 other accounts you could farm with? There's not many valuable items in Safari and its increasingly difficult to add them in as you need to code complex systems that either use or reward the item now otherwise no one cares about it. We can't just pop out a new idea like Pyramid every week. The rule is in place to protect the content we do add and help make it last longer and people who put in effort for something are rewarded. Imagine you saved up 9999 silver coins to buy that Rayquaza. You feel super excited you finally get to have a rare legend and the months of effort you put in will finally come to fruition. Now imagine someone else had 6 accounts that farmed silver coins and transferred it all to the main account. Your effort is now completely wasted because someone decided to circumvent the cooldowns in place and achieve what you did in a fraction of the time. Your accomplishment means far less than it did in a different universe and you feel the game is unfair because it favors people with no life. The cooldown are there to help balance people who play all day and those who only get an hour or two. Obviously the one who plays all day will get further faster, but why should we let them have everything in less than a week of playing?

    I've seen trades that would be considered a "giveaway" with no context. But the user weren't punished. It all boils down to Context Matters. Also there's the fact you can't punish someone for something if there isn't a rule against it. Take jaywalking for example. You could jaywalk in front of a dozen cops and get away without a ticket. But now say you have a high school across the street from a McDonalds (3 lanes of traffic each way). There are crosswalks with features to allow the pedestrian traffic to cross the street without disrupting the automobile traffic. You decide "haha suckers doing things the right way. I'm just gonna cross here instead." Traffic slows down and the safety of everyone in that area is threatened in some form because one person didn't want to do things the way they were intended. A cop sees you, gives you a ticket, and you instantly blame the cop for punishing you when you knew your actions weren't following the rules to keep everyone save.

    Will giving away a pokemon cause you to get hit by a car and die? Most likely not. But the reason we have the rule on the books is to punish those that try to circumvent limitations added to help keep things on an even playing field. I'd be fine if you wanted to give a friend a pokemon or two if they decide to play too. I would not be fine with people trying to be an attention whore and give away their stuff.

    PS: Server rule 3 is a good example. We only mute when they are particularly annoying and disruptive.
     
  19. Wavy

    Wavy prince of the sea Server Moderator Server Moderator

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    Instead of making it where they can't, just make the rule that you won't undo giveaways.

    Oak - once again, I'm removing things that don't actually contribute to the thread. Throwing insults does not help to resolve issues, it only causes new ones.
     
    Last edited by a moderator: May 7, 2016
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  20. Fuzzysqurl

    Fuzzysqurl baa baa mareep I do what I want Server Owner Developer I do what I want Server Owner Developer

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    Because saying we won't undo something hasn't worked to stop things in the past (Re: People npcing legends/pokemon, accidentally throwing MBs, etc.), if it did, then I'd probably accept that as a viable alternative. But suggesting it when history has shown it to be ineffective is a different story.

    By the way, it does say you could ask for approval. I don't seen a reason to change the rule when there's a legitimate way to do a giveaway. Furthermore, over the course of normal gameplay, this would never be an issue.
     
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  21. Wavy

    Wavy prince of the sea Server Moderator Server Moderator

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    There's an obvious difference between clicking the wrong thing and wanting a refund (a legitimate mistake) and giving things away knowingly and wanting it reversed. So I can't imagine drawing that kind of parallel.

    And the giving away everything you have is extreme, I've seen some very odd things considered giveaways, and there's no need to micromanage them.
     
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  22. Ascarotte

    Ascarotte Well-Known Member Forum Moderator Channel Leader Forum Moderator Channel Leader

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    When you create a game, there is an aim as to the way in which it is meant to be played. The basis that Safari operates on is catching Pokemon and using resource management among other things to accumulate stuff and build your account. Giveaways based on nothing to do with Safari undermines this. There are ways in which you can be kind without giveaways. If you want to give a one-off meaningful gift to one person, you can still seek permission from Safari auth to do so. The rule is in place to prevent recklessness and excessiveness.

    Giveaways have a massive effect on the distribution of wealth. This is the cornerstone of the problem that it causes. No one is actually in the same position as they were in before.

    I'm sure that there are legitimate reasons for people wanting to give away all their things when they quit. However, it is pointedly not the case that the giveaways that have happened have been because of this. Being able to give away items freely should not be considered as some magical panacea that acts as closure for addiction.

    The analogy is based purely on how limitations can be legitimately placed on what you can do with your wealth for the overall benefit of a particular system. Gifts may not be illegal, but things like inheritance tax do exist - because, like giveaways on Safari, it involves large amounts of money and has a massive effect on the distribution of wealth in a particular system.

    I don't know on what basis you can really confidently state that the giveaway rule does not help the game in any way. My personal objection to giveaways when people first started doing them in the way that they did that led to the ban had nothing to do with myself personally not benefiting from the giveaways (and as I understand, my specific objections differ from those of the other Safari auth). I think that lifting the ban and allowing for stuff to be given away without any restrictions would cause more unhappiness in the long run. The rule was hardly implemented out of spite. I think that in a game which is based on achievement relative to others that it is reasonable to feel cheated out when other people are receiving massive benefits for reasons completely separate from the game.
     
  23. LittleRoot

    LittleRoot Active Member

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    Removing leaderboard event is not justice to other users, people try hard to get #1 to get shiny. Why would everyone get punished because one player, and I've seen many players do back of intentionally on lb (I'm saying this because I experienced this as an active safari player) so that the other person don't get that reward idk I'm right or not but it's just frustrating when someone do that intentionally because some players do their best to get on #1 position but don't get enough time to play as more as other players do. So ultimately this reward is limited to those elite players who play more safari. So I would say make CD on lb events so more and more people get chance of reward otherwise only selected people will get again and again

    one more thing I wanna pointing it out, that people became more salty ( in safari) when any person catches a rare Pokemon in contest, people start using bad word like Fuck, Mother of fuck, Bitch etc. the former safari was not like this and it gets more irritating when the same players gets the priority again and again on a rare or shiny Pokemon and it's very disturbing to those people who play safari seriously. The people who play safari casually won't understand what I'm trying to say.

    We all want peace in safari, Don't we? So bring some solution so everyone can play safari without having any problem.
     
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  24. Wavy

    Wavy prince of the sea Server Moderator Server Moderator

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    Allowing giveaways doesn't alter the way the game is played at all. All of the wealth in the game is generated the same way. In the end, regardless of how many giveaways happen, the time you put into the game will give you a reward.

    So, giveaways don't hinder the way the game is played. They are just a random or possibly social based reward you get from interacting with other players.

    And yes, there are legitimate reasons for wanting to give things away. Yes, they may not pan out the way expected, but it's just about freedom to do what you want with what you have.

    Mentioning inheritance tax is a very complicated issue, and the real world is so different from this game economy- but what it boils down to, is that that tax is used to fund a government, and not to keep other people from being jealous about not receiving things. It's not about fairness in such a simple sense.

    And to go back to my previous point, the game is not fair as it is. People choose who they trade with. Getting to buy something valuable is really similar to just catching it, the way this game works. The access to something rare is much more valuable than the dollar price on the thing. So, in the end, all you're doing is making it so that being nice is punishable.

    You say giveaways are just going to make people unhappy. Missing out on receiving a Pokemon given away isn't really any worse than failing to get to throw at your favorite Pokemon, and somebody else catching them. Wanna know what's even more upsetting? That person who caught it turns down your offer to buy it and offers it to their friend for less money than you offered. Should we forbid that? No, because we should be free to do what we want with what we get. It's how this random game should work.

    Don't like how that works? Then we should just ban trading altogether. And nobody wants that.

    Oak - No edits from me this time, just wanted to point out that this post is probably the best one Wavy has posted up to this point in the thread. Still have issues with some of it, but w/e
     
    Last edited by a moderator: May 7, 2016
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  25. Jethalal

    Jethalal (~o.o)~ So Spooky ~(o.o~)

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    Talk about fairness one guy caught Xerneas and decided to quit other day, his friend joined Safari game that day. now BOOM the new guy who is in day 1 got the Xerneas which he didnt even saw spawning just b/c his friend is quitting.

    Was it fair to other people who have been playing and dedicated to safari for months ? I guess no
    Xerneas should have been traded w/ some guy who have been playing safari more? I dont think so
    So just ban trading shiny, legend, rare forms? Im sure this will flame people more

    my point is giveaway hurt no less than missing out throw on rare mon its no way fair.
    solution idk maybe rare mons should either be sold to npc or auction in forum sp everyone gets chance and not traded like other mons might not be good suggestion but bah
     
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  26. Joeypals!!

    Joeypals!! Don't you worry 'bout a thing~

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    At least this is a valid suggestion, and one that'd ease some of the claimed irritation of the channel. I'm more a fan of the auction idea as a) it'd bring people to the forums and b) if you do it right, everyone can get a shot at it. Although, that being said, I do have an issue with your post Jeth. "my point is giveaway hurt no less than missing out throw on rare mon its no way fair"? The priority on throws is set to random, with tilted odds for Quick Ball if I understand things well enough. If anything, people missing out on throws on a rare mon is completely fair, as the only way to go from completely random throw priority is to give people fixed odds, which isn't fair to those that have lower odds.

    So forum auctions, yes, but catch priority alteration no.

    EDIT:
    (01:03:04) Bisky: Joey i meant giveaway isnt fair and it hurt equally when u miss out throw
    (01:03:19) Bisky: my bad not so good in english lol

    I can agree with this opinion (read: Bisky = Jethalal). I stand by what I put above though.
     
    Last edited: May 7, 2016
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  27. IceKirby

    IceKirby A.K.A. RiceKirby

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    All this talk about giveaways is cool and stuff, but how about we balance the idealist/realistic scenarios a bit?
    We didn't use to have that rule, but we have it now for this and that reason. We are not doing this based on "how it should be", but on "how it really is", because we experienced both sides and know how things work here.
    Before trying to propose the ideal rule, make that ideal world where that rule is not necessary real, then we may talk about removing it.
     
    Last edited: May 7, 2016
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  28. Riviera

    Riviera Member

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    There is some stuff i would like to point out from my short experience in safari

    1. Zorua/ditto
    Im perfectly fine about this as the bst is quite obvious if it disguises as a legendary since you can always see the extra 3 but shinies? That's just cruel i mean for example a shiny makuhita spawned! But it was actually a ditto! Well, are we supposed to remember every pokemon bst here? That's cruel and i think that should not be allowed to happen

    2. Lb
    Lb getting removed was pretty awful but im not gonna blame anyone for this but as i heard its because of a certain person topping it all the time and getting the shiny reward well, isn't that stupid? I mean if you dont want him to win the lb all the time then you should try to win the lb instead of being lazy and then asking the auth to remove it

    3.giveaway
    As you said the mon we catch becomes our property so aren't we supposed to be able to do whatever we want to with it? I dont get what are you trying to prove here

    4.latias case (scam?)
    As we all have known latias was traded for shiny butterfly + 150k well because of stupidity of the owner isnt it? Which means both trader values it equally so lets just say i caught virizion now i can just trade it for 3 sylveon because i love sylveon and that isnt a giveaway because i value 3 sylveon equal to virizion hahaha :
    So why dont we make bst 600 not trade able aka the source of the problem itself and if you say that me valuing sylveon as legendaries is wrong then you are limiting my rights as a human

    From Littleroot Hellraka Yasuo and me
     
    Last edited: May 7, 2016
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  29. La.Neptune

    La.Neptune Active Member

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    Just gonna give some opinions on "Giveaways" .....

    This matter was before too but got noticed when Priderock "gave away" his shinies which irritated a lot of people thus making the rule.There should be no objection on this rule if it is maintained carefully.But it is??

    Taking some scenarios

    1.Everyone knows Carbink's Famous Quitting.Even after making the rule he quitted , returned suddenly after few days and sold all his legends to safarians online, the price ranging from 75-250k.I dont think the auths did anything.

    2.Some days ago a guy was doing a mini quit,selling high BST and pseudos for 600-800$ something.I bought a cheap hydreigon and reported to a cauth (ascarotte i suppose).The next day i found that my hydra was gone.Good work done by auths i guess.

    3.A guy trades Moltres,Uxie,Mesprit,Furfrou-Debutante for 100k to another guy.Doesn't that looks like a giveaway?

    My point is that if the rule is there then it should be maintained for all quitting.Regarding Carbink's matter do the auths think that is a giveaway or not?
    If they think that's a giveaway then why not reverse those money trades instead of highlighting the rule again and again.
    If they think that's a proper trade,then they must have made some price tag for every legend.As it seems that selling 75k Golems is legal but selling 1K golem is "giveaway".

    Adding the 3rd scenario,so much rare things for just 100k?Why no punishment against it?It clearly looks he evaded the rule!

    I just wanted to say that if such a type of rule is there then cauth's must be cautious and give harsh punishments to them and take the mons that are considered as "give aways".
     
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  30. IceKirby

    IceKirby A.K.A. RiceKirby

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    The "Someone escaped punishment, so remove the rule" argument is really weak. Can you imagine if people tried this in real life?
    You know someone who broke the rule? Report them. We do punish people that we find breaking the rules, but it can happen that some manage to escape our watch.
     
  31. La.Neptune

    La.Neptune Active Member

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    You got it wrong i suppose.I never said to remove the rule.I am just asking how do you define the term "Giveaway".

    Is selling a suicune for 10k a giveaway? Or selling it for 50k or maybe 70k a giveaway?

    I mean how can you define it?A guy likes sylveon and i trade him a syleveon for a Landorus.Would you call it a give away too?

    This is creating a lot of mess atm.Same as Aaditya's matter,Someone caught a latias and he traded it for a butterfree* + 175k to him.Now everyone is thinking this is scam or giveaway and giving words to him ._.
     
    Last edited: May 7, 2016
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  32. Riviera

    Riviera Member

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    I agree with what neptune just said just now and you know if I catch a Pokemon, then it's my property and it's my decision what should I do with it. It's none of your business
     
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  33. raka143

    raka143 New Member

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    Here Neptune explained a very good reason few weaks back when one Pearson sold his pseudos for 2k each the auth managed to ask that pseudo really cost 2k naturally but many ppl sold their presides for 1k when they have like 4 or 5 so no one mentioned there, well auth said pseudo it's cost 2k perhaps if he sell that to Npc he get 650 around well selling to a person for 3 x is more with than to sell Npc then don't he have right to. Choose his own
    Its ok all make that give away and what about legends and shines then many were sold shines for 100k but what happened to the minds of auth when ppl selling almost all legends and shines for 70-200k.so ppl can by a legend or shiny for 100k which its original price Is around 400k or above so they sell them again to some other for that high price by getting bulk of profits is it seams to be a fair trade really? So ppl be rich soon in that aspect soon well if you have the particular tags which refers to the trade as Give away or normal trade why don't you keep of fixed for all so that other ppl will follow that same thing too.


    2)_If you auction a high prise you are considering it as out of rules and ban him for 12 hours and also takes 10 % of there money but what you authors doing on ditto zorua spawns well auth can troll coz it fun and if ppl troll it's broke out of rules? Auth can evolve there Mon as their wish as troll then if we troll its out of order?


    3)_You ppl removed lb rewards coz only one getting all shines but what's the point of removing tactically if one is abused then why all need to Suffer it,if u really want to make that correct make the CD for lb rewards so thought the same person win he won't get rewards for constitutive months.such that only one reward for a person in any lb for particularly period of time (like 2 months 3 or 4 months) so every one will have chance to get there own liked shiny

    4)_And as Riviera said how could you even decide the priority of a mon by urself if you take rivi she loves sylveon. She is ready to give more than 5 legends for 1 shiny sylveon it's her wish and if some one sell that shiny sylveon for 1 legend then he didn't like that mon as mibu loves aegislash he have his own praority for it how you auths just say the tag to that

    5)_And as jathala said well give away sucks on cases of like legends rare legends and Rare shines when a noob get a legend for the reason just he was his friend what about the rest. so it's useles and also I don't agree to Mark it unused coz it will become useles or if they give for low price to someone then many get hurt like if yauso gave her mewtwo to some one for really cheap is that make sense? So when ever player decided to quest just action his legends and rare mons forms and shines so it will be equally for all and if his friend is really good one then he can win that min from auction

    6)_The other thing is self property here in safari every thing is gathered by our own,with lot of effort and hard work. And by the time he quits and saying him that you have no rights to use your properties as unlike is really makes no since he had his own right to make use of his own property (money items mons {exclude legends rates and shines })

    To make the sort of issue to the give aways here my suggestion is make a price rage for every mons like we have least price as Npv price, so ppl cont sell there mons for less than Npc price. same way make a max range too so they cont share excess goods for that trades and also by keeping least and max ranges for balls and items can avoid most of case not to get scam and also large turn overs of his money as give away. So ppl have to make there triads just based on max range in extreme cases and it's even better to make literally not to trade legends for money just auction them or trade with same bst legend

    Oak - Original post in the spoiler above... I couldn't make any sense of it. Joeypals sent me in a sorta fixed version of it, so that's in the spoiler below.

    Here, Neptune used a very good example. A few weeks back when one person sold his pseudos for 2k each, the auth asked if pseudos really cost 2k naturally but many people sold their pseudos for 1k when they have like 4 or 5 so no one mentioned it. Well, auth said pseudo costs 2k, perhaps if he sells that to NPC he'll get about 650. Well ,selling to a person for 3x more than what'd they get selling NPC when they don't have the right to. But to each his own.

    If it's OK to make that giveaway. what about legends and shines? Many sold shines for 100k, but what happened in the minds of auth when people were selling almost all legends and shines for 70-200k each? So people can buy a legend or shiny for 100k, which is its original price, for around 400k or above so they sell them again to someone else for that high price and get a bulk of the profits? Does that really seem to be a fair trade? People can get rich quickly in that aspect. If you have the right wording, which refers to the trade as giveaway or normal trade, why don't you keep the price fixed for all so that other people will follow that same thing too?

    1) If you auction at a high price, consider it against the rules and ban him for 12 hours and also take 10% of their money. But what are you authors doing on Ditto/Zorua spawns? Well, auth can troll because it is fun and if people troll isn't that breaking the rules? Auth can evolve their Pokemon as they wish to troll, then if we troll it's out of order?

    2) You people removed lb rewards because only one kept getting all the shines but what's the point of removing it? Tactically, if one is abused, then why do we all need to suffer for it? If you really want to make an improvement, make the CD for lb rewards so that the if same person wins, they won't get rewards if they win two months in a row. Set it up so that a person can only receive one reward in any lb for particularly period of time (like 2-4 months) so every one has a chance to get their own desired shiny.

    3) As Riviera said, how could you even decide the priority of a Pokemon by yourself? Take Riviera as an example: she loves Sylveon. She is ready to give more than 5 legends for 1 Shiny Sylveon. It's her wish and if someone sells that shiny Sylveon for 1 legend, then he won't like that. Mibu loves Aegislash and he has his own priority for it, how can you auths be OK with that?

    4) And as Jethalal said, giveaways suck in cases of legends, rare legends, and rare shines. When a noob gets a legend for the reason of being friends with the person who had it, how do you think the rest of us feel? It's useless to try to get it. Also I don't agree with Mark. It is unused because it will become useless or if they sell it for low price to someone, then many people will get hurt. For example, what if Yauso gave her Mewtwo to someone for really cheap... Does that make sense? So whenever a player has decided to just auction his legends, rare Pokemon, forms, and shines. it will be equal odds for all. If his friend is a really good one, then he can win that Pokemon from the auction.

    5) The other thing is your property here in safari. Everything is gathered by yourself, with a lot of effort and hard work. By the time someone quits, him saying that "you have no right to use your properties as you wish" really makes no sense since he has the right to make use of his own property (money, items, mons {exclude legends rates and shines }).

    To resolve the issue of giveaways, here's my suggestion. Make a price range for every Pokemon. For example, we have lowest price as what you'd get from the NPC, so that people can't sell their Pokemon for less than the NPC price. In the same manner, make a max range so they can't share excess goods for trades for an excess dollar amount. Also, by keeping least and max ranges for balls and items, people can avoid, in most cases. getting scammed and having large turnovers of money for a giveaway. People have to make their trades just based on max range in extreme cases, and it's even better to make it literally impossible to trade legends for money, only to just auction them or for a same-BST legend.
     
    Last edited by a moderator: May 8, 2016
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  34. mibuchiha

    mibuchiha Was yea ra chs ieeya.

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    This is getting very arbitrary. No matter how you try to define it, there will always be loopholes, not to mention it will always be subjective and people won't agree with you.

    First, let me clarify my stance. I am against prohibiting giveaways regardless of the definition. Transactions should be completely free and the decisions whether a trade is reasonable or not should be left only in the hands of parties involved and absolutely no one else. So with this in mind I will try to address a couple of points raised in this thread but it is by no means exhaustive, so if you still object to anything I have to say, I would be happy to clarify further.

    First, on it undermining the "philosophy of Safari". This is nice and all, but most people might not agree with this. Every single one of us plays Safari for our own (granted, rather similar) reasons, and you should not force this on us. If we so choose to "transfer" all the time we invested on this game onto someone else, that decision should be ours to make, irrespective of our reasons, and robbing us this freedom just to uphold what is according to you the "true" Safari is an even worse unfairness because it undermines us as free, thinking beings.

    On attention-whoring. This sucks, I agree, but as the saying goes, "don't feed the trolls". These people get only as much attention as we are giving them and the moment they realize we are sufficiently mature to not fall into their silly pranks, this problem will solve itself. That it does not now is only an indication of our immaturity as a playerbase and the giveaway rule is preventing us from growing up.

    On context. While this is generally true and I applaud those in power who handed only reasonable decisions, I have unfortunately seen absurd decisions being made under the banner of this rule. It's true, context matters, but the problem is that not only the context of the case matters. It also matters the state of mind of people in charge at the time, their tendency to "go by the book" etc. This rule fundamentally lends itself to too many subjectivities which sometimes lead to absurd decisions that undermine the respect people had to it and to the ruleset as a whole.

    Regarding unhappiness. First, it's impossible to satisfy everyone so I admit this has never been my concern to begin with. If people wanna be salty because they feel entitled to something they don't get, let them drown in their own misery. This is also an issue of maturity. Sure, trades will inevitably lead to unhappiness of those who did not get it. It's just how the world works. To prevent people from making free decisions because of this? This I see as the greater evil, for the same reason I mentioned above.

    Now, despite all I have said, I completely understand that it is very tiring to deal with bunch of kids most of us players are. Given the choice even I don't want to see any of this salt, so making a rule to fall back upon is to me rather natural. However the giveaway rule doesn't serve this purpose very well in my opinion, as we players are unhappy with the loss of freedom and you auths have to deal with us bitching about your enforcement of the rule, your definitions and so on. With this in mind I am going to propose something much simpler to take its place; how about you auths take more distance from our salty crap and instead of the giveaway rule you instate this:

    "Trades will NOT be undone."

    This rule is superior because:
    1- No arbitrary definitions
    2- Players' freedom are not undermined
    3- Generally less work for you auths (aside from the occasional "fuck offs" which will settle down over time, and if you want you can delegate this to Safari Auths so devs see none of this shit)

    Now I am aware that this rule can lead to some rather unfortunate scams etc. However this I think can be addressed simply by giving ample warning - inside the tutorials, even - that people are sufficiently aware of it. In case they do not read it or forgot or other shit, well at this point you can just say "suck it, your own fault" because in the first place, it is literally impossible to steal in Safari and you are solely responsible for the trades you make.

    p/s: I am not addressing any of the multiaccounting-related issues because as Wavy pointed out, this is a completely separate issue and should be dealt with separately
     
    Last edited: May 7, 2016
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  35. Wolf

    Wolf Member Server Moderator Server Moderator

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    I agree with Rivieria and Wavy that the fake shinies are cruel. It was disheartening before to catch my first shiny (that wasnt bought) after a long time of playing and only for it to be a ditto. Even the bst was correct. It was the first spawn of fake shinies. I got my mb returned since the bst was correct and after i was complaining, but it was still sad to think i had caught something, then to be like no.. you dont get it. The game is fun. I like it a lot. Why else would i be there so often, but many of us do play it seriously too. It's unrealistic to expect us to memorize base stats for shinies. Its especially dificult on droid to search it. We are already at a disadvantage on droid with catching. Its been discussed how its allegedly unfair to new players with giveaways... well guess who often wastes their mb the most on fake legends.., Newbies. Ive seen newbies quite upset by it too before. as for frequency of the dittos, 3 legend dittos bait spawned within around10 mins yesterday. One person wasted their master.
     
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  36. Wolf

    Wolf Member Server Moderator Server Moderator

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    I do not agree with the must auction giveaway thoughts thathave been discussed here. (Im aware it wasnt safari auth that suggested) "richies" and the top of the leaderboard if they want something they will have it. They can outbid everyone else any day and just resell it for higher. It does not distrubite things any more evenly to auction. Ive seen it happen. The richest will jut buy it all. Which how does that make things fairer than to give to who we want? It is easy to complain about what others have or are gifted, especially if you didnt invest time to get it. If i wanted to quit (and i do not! And im not) why should someone i dont know or perhaps not even like have dibs on my favorite items whether because it has to be shared equally or because theyre auctioned like suggestions here. Only a few people can afford to outbid over and over on auctions and they will. So for that reason i am against auctions as a way to "fairly" distribute assets. (Not auctions in general or if people prefer to go that route) Anyway on another If someone is quitting anyway, why would random people be entitled to our stuff. They didnt help us catch it or sit there clicking for hours.
     
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  37. Edna

    Edna Chasing the Dragon Forum Moderator Forum Moderator

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    Crazy how people complain of everything when in first place they decided to join the game.

    I personally only play Safari for fun but I can understand why the safari owners restrict so many stuff, for the good of the community. Giveaways are unfair to people who put a lot of work ( ie baiting more than 40 times in the day if they could) and the guy who get rewarded with the giveaway had 0 efforts done and it makes people salty about it because 'how the fuck you got this'. Although, they can be less severe, if the guy decides to sell it for like 80k, that's up to him, despite the fact it's stupid as hell.

    I personally was not fan of the leaderboard thing, it's always the same people who get them ( similarly, people can say it's always mibu and me who get the mega stones from Tournaments events ) but I heard people were making some deals with others so they can get a #1 somewhere to get a free shiny. The main issue with this is the same as giveaways, it's highly noncompetitive and it removes the point of trying to peak the #1. I can understand why Zoroark was frustrated but I don't agree enough with the way he acted, yes leaderboard is cool for people who try to get their shinies, yes people can have a deal between them ( some can see this as immoral, i have no opinion on that ), but it also creates such a competitive aspect where people start to be mad over others, which is the negative point of the leaderboard. It being removed might be so people stop getting frustrated over others who always win this event and I don't think you guys should be mad about it, nor about Zoroark. Having a competitive aspect always creates tensions between users and this is not the point of safari at all.

    About fake spawns: the other day fuzzy spawned a fake shiny luxray who was a mareep, and I throw a MB cause I wasn't paying attention to the chat, but that was funny. They develop Safari a long moment and they can sometimes, have fun with people. Fuzzy directly gave me back the master ball and took away from me the Mareep, so no harm was caused. Did they laugh? I'm sure they did cause I was stupid enough to throw a MB. Did I laugh? Yeah, that troll made me laugh and I felt myself stupid but I didn't lose anything in any case, and since you play safari for fun ( despite the fact it's very frustrating at times, I can understand when people get pissed that someone else catch Zekrom or Mewtwo) you should accept trolls as it is, they don't do it in the nasty way, so you ranting about this is completely stupid and useless. Grow up and stop being immature over fun stuff where you lose 0.

    I'ld like also to point out something that intrigues me a lot: you guys are always mad over fuzzy or rice, whenever they do something to make Safari better you say nothing, but whenever they release something ( unbalanced at times maybe ) you get mad over them and start talking crap at them. This, in my opinion, is very disturbing because they are in no way forced to make Safari better and more diversified. The only reason they're doing this is because they care that the community have fun and make more people happy so you guys should stop always blaming them for the little irrelevant fun stuff ( depends for who ) they do at times and think just a bit and ask yourself who's in wrong.
     
  38. Wolf

    Wolf Member Server Moderator Server Moderator

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    Elize, i dont think people voicing their thoughts and opinions on a game we have played 4 or 5 months is unreasonable. Every gamewill have feedback. I think the main thing is people are mistakingly seeing discussions and the players expression of what we would like to happen as a personal attack or an attack on safari. I hope we can move away from that mindset. It is obvious everyone here likes it. Many of us play hours a day. Are we not suppose to share what our thoughts are on such a time investment because it may make us seem ungrateful? We arent ungrateful. We want to be heard.
     
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  39. Edna

    Edna Chasing the Dragon Forum Moderator Forum Moderator

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    I'm not saying it's unreasonable, just the fact that ranting all day long for every possible thing will not help. People say 'statues are op nerf pls' then they play pyramid and they are 'hazards room are op nerf pls' then they will nerf and people will be like 'blabla is op nerf pls'. Considering the high reward you get from stuff like these ( especially when you don't host), there should be a minimum of difficulty, that is for the overall playability of safari, and for a minimum of entertainment and feeling that you accomplished something to get rewarded.

    Your point is: I play hours/day so I should get rewarded/not getting trolled/not understand fun/only play in a competitive aspect, which is, in my opinion, bad. If you get offended by a fake spawn that has 0 impact on your game then you should question yourself, is it worth? It's not.
     
  40. Kurapika

    Kurapika Born to be a Troll

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    Hola ~
    Troll Events: I like them because people get mad afterward, but we are having more troll events than war/race events, that's an issue! Auths should not troll more than bad users like me do. :/
    Giveaway rule: We should have the right to giveaway freely and I think we do: I gave away a Shiny once and a mod contacted me right away, I explained to them it was a gift to someone I like and no measure was taken against me. But massive giveaway is kind of a bad thing I guess and as such punishments should follow ... although I personally don't care or find it unfair when a quitter tosses away their shit to other players. :v
    Monthly Leaderboard: Instead of removing the lb, you should've removed the responsible zombie IMO. (jk) I am against the lb's reward so the removal is fine for me but the reason of it is silly.
    Shiny Imposters: This just shows how much sadistic Developers are and how very little thoughts they give to the features they put in, sometimes.
    Bitches be bitching: Well, it's only normal for some of our feedback to be bitching (especially when you're sadistic). But that is not reason enough for you to be more sadistic in return. xP
    Finally, I just want to say that I sadly have to agree with Fuzzyscum about the fact that some people should bitch less and take shit less seriously. If f.e. someone quits and gives away their shit to other people, some people say it's unfair and bitch about it only because they were not part of the giveaway. :P Some people should just stop thinking they're the center of the galaxy. ~
     
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