[ORAS OU] ✧✧✧Revamp: Light Yagami's Mega Gallade Squad V2.0 (ELO 1507/GXE 76.4%/Glicko 1724)✧✧✧

Discussion in 'Rate My Team' started by Light Yagami (Anime Guy), May 2, 2016.

?

Are you an anime fan

  1. Yes! Yes I am.

    2 vote(s)
    40.0%
  2. Animoo?What's that?

    2 vote(s)
    40.0%
  3. Not the biggest fan, but I do get into it every once in a while.

    1 vote(s)
    20.0%
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  1. Light Yagami (Anime Guy)

    Light Yagami (Anime Guy) New Member

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    [​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
    Play: ---

    "Hello again everyone, this is my second RMT attempt featuring Mega Gallade. It took me many months to eventually get to this team; but you'd be surprised at how useful boredom can be to inspire both motivation and ideas. In any case, I've started another PS account using only this team, and here are the results..."
    ✧✧✧Legendary Otaku✧✧✧

    [​IMG]
    Overview of Mega Gallade:
    In X & Y, when Gardevoir got a Mega Evolution, Gallade felt all lonely as its counterpart had a Mega Evolution and it didn't, so it started to get neglected, especially as Mega Gardevoir got a lot more usage. Then, Omega Ruby & Alpha Sapphire came and Gallade finally got a Mega Evolution, and it's quite a Mega Evolution indeed. While not as useful as Mega Gardevoir, which saw a massive amount of usage last year, Mega Gallade is capable of quite a lot. It got a huge Attack boost and a huge Speed boost. In addition to that, it also got a decent boost in the physical Defense, making it a bit more solid and more likely to survive. The only issue with the changes in Mega Gallade is its ability. Inner Focus can be good at the start of a battle, especially with things like Mega Kangaskhan in the fray, but it's still so situation and it could have had so many better abilities. It makes sense, since it'd be so easily for Mega Gallade to be broken, but it's disappointing that a Mega Evolution has Inner Focus.

    Team building:
    [​IMG] +[​IMG] +[​IMG] [Offensive Core and Rapid Spinner]
    Mega Gallade is an exceptional Pokemon for the OU tier thanks to its high attack stat and access to Sword Dance. This allows it to wallbreak through many OU walls (with the exception of Mega Slowbro and Mega Sableye). However, that my friends is where Bisharp comes in. Bisharp weakens nearly everything that beats Mega Gallade and both of these Pokemon easily pressure their offensive checks i.e. Keldeo, Electrics, Mega Lopunny etc. Bisharp can also run Pursuit to help against bulky, psychic types such as Celebi and the Lati-twins, both of which pressure Mega Gallade either through status or Draco Meteor. Starmie supports the core by cleaning up weakened Pokemon as well as checking Thundurus and keldeo.

    [​IMG] +[​IMG] [Hazard Stack and Defensive Core]
    The focus of this core is Hazard Stacking and being viable Switch-In's for Offensive Teams. Klefki provides Spike Support as well as Speed Control, while Garchomp provides Punishment to Physical Attackers and Stealth Rocks which is essential for every team. They've got pretty great Synergy as well. Klefki resists all of Garchomp's Weaknesses, whilst Garchomp in return beats Fire-types and is a good Switch-In to Ground-types (however our Klefki set runs Magnet Raise so ground types do not threaten it).

    [​IMG] [Stall Breaker]
    With access to Calm Mind and Roost, Latios performs the role of Stall Breaker really well. Without Latios on the team, my team members will find it incredibly difficult to break through stall. Latios also provides my team with a means to stop Mega Manetric as it 3HKO's Latios without stealth Rocks.

    Team members:

    [​IMG]
    Supersaber (Gallade) @ Galladite
    Ability: Justified
    EVs: 4 HP / 252 Atk / 252 Spe
    Jolly Nature
    - Swords Dance
    - Close Combat
    - Knock Off
    - Zen Headbutt

    Swords Dance is used to boost Mega Gallade's Attack, making it even harder to switch into. Close Combat can be used for wallbreaking purposes, hitting insanely hard even without an Attack boost; however, this comes with the risk of foes taking advantage of the defense drops. Knock Off gives Mega Gallade decent coverage by hitting Psychic-types and is a good move to spam in general. Zen Headbutt rounds off Mega Gallade's moveset with a strong STAB move to smack Fairies and threats such as Mega Venusaur and Keldeo.

    [​IMG]
    Checkmate (Bisharp) @ Lum Berry
    Ability: Defiant
    EVs: 252 Atk / 4 SpD / 252 Spe
    Adamant Nature
    - Swords Dance
    - Sucker Punch
    - Knock Off
    - Iron Head

    Knock Off is Bisharp's main STAB move, as it hits incredibly hard and has utility in removing items. Swords Dance boosts Bisharp's attack to insane levels and puts immediate pressure on a lot of offensive teams. Iron Head hits Fairy-types super effectively and is Bisharp's best bet against many Mega Evolutions, such as Mega Sableye and Mega Venusaur. Sucker Punch hits faster Pokemon that Bisharp would otherwise be unable to touch.

    [​IMG]
    Shuriken (Starmie) @ Life Orb
    Ability: Analytic
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Hydro Pump
    - Psyshock
    - Ice Beam
    - Rapid Spin

    Hydro Pump is a powerful STAB move that, when combined with a potential Analytic boost, hits many switch-ins such as Clefable for good damage. Psyshock is a viable option over Psychic for hitting the likes of Chansey, Blissey, Calm Mind Keldeo, and Assault Vest users (e.g. Conkeldurr, Tornadus-T, and Raikou). Ice Beam allows Starmie to hit Grass- and Dragon-types such as Celebi and Dragonite while giving great coverage alongside Hydro Pump. Rapid Spin removes the opponent's entry hazards while preserving your own and takes full advantage of the many switches that this set forces.

    [​IMG]
    Sandsharka (Garchomp) @ Rocky Helmet
    Ability: Rough Skin
    EVs: 240 HP / 176 Def / 92 Spe
    Impish Nature
    - Stealth Rock
    - Earthquake
    - Dragon Tail
    - Fire Blast

    Stealth Rock damages foes every time they switch in. Earthquake is Garchomp's main STAB move because it gets good neutral coverage and hits decently hard. Dragon Tail phazes foes and racks up entry hazard damage. Fire Blast roasts the Steel-types that take little from Earthquake, such as Skarmory, Mega Scizor, and Ferrothorn.

    [​IMG]
    JingleJangle (Klefki) @ Sitrus Berry
    Ability: Prankster
    EVs: 248 HP / 4 Def / 252 SpD / 4 Spe
    Calm Nature
    - Thunder Wave
    - Foul Play
    - Magnet Rise
    - Spikes

    Thunder Wave cripples offensive Pokemon and halts setup sweepers such as Mega Pinsir and Mega Gyarados. Foul Play ensures that Klefki is not completely shut down by Taunt, and it hits Steel-types such as Mega Scizor, Jirachi, Excadrill etc and it comes in handy for stopping non-Mega Gyarados. Magnet Rise allows Klefki to avoid Ground-type attacks from Pokemon such as Mamoswine, Excadrill, and Landorus-T. Spikes quickly racks up damage on grounded Pokemon, and Klefki finds many opportunities to set them up due to its great defensive typing and ability.

    [​IMG]
    Jetstream (Latios) @ Life Orb
    Ability: Levitate
    EVs: 4 Def / 252 SpA / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Draco Meteor
    - Psyshock
    - Calm Mind
    - Roost / Surf

    Draco Meteor is Latios's most powerful attack, and while it may seem counterproductive to gain Special Attack just to lose it, the raw power of the move is what makes this set so difficult to wall. Psyshock is there to win Calm Mind wars with opposing Pokemon such as Clefable and Suicune and hits specially bulky Pokemon such as Chansey and Assault Vest Raikou harder than Psychic does. Calm Mind lets Latios both hit hard and take special attacks more easily, improving its matchup against stall and balance and helping it wear down its usual checks such as Clefable, Skarmory, and Ferrothorn more easily. Roost improves Latios's longevity and replenishes health lost from entry hazards, status, weather, or direct damage sustained to ease setting up. Surf allows Latios to deal with Steel-types such as Heatran and Skarmory, as well as Tyranitar, without resorting to Draco Meteor and immediately being forced to switch out. Hidden Power Fire could be an option to let Latios get past Steel-types such as Jirachi, Scizor, and Ferrothorn.

    Threat List (minor issues):

    1)[​IMG][​IMG]
    Klefki is our only switch-in and it's 3HKO by Gengar's Shadow Ball (taking Sitrus Berry into account). Of course this gives us the chance to paralyse it via prankster Thunder Wave. Starmie acts as a check to Gengar due to its superior speed stat and access to STAB Psyshock (boosted by Life Orb).
    2)[​IMG][​IMG]
    Unfortunately for the team, Latios works as a 1 time-only check (with Stealth Rocks on the field). However if Latios can set up a Calm Mind before Mega Manetric enters the battle, it can easily revive itself via Roost and proceed to KO Mega Manetric.
    3)[​IMG][​IMG]
    Tornadus is faster than all of my Pokemon and if packs Heatwave, it threatens my only switch-in for it being Klefki. However the use of Sitrus Berry ensures that it's a 3HKO, this gives us the chance to paralyse it via prankster Thunder.

    Conclusion:
    Mega Gallade is a fun, easy and enjoyable Pokemon to use. It performs best on balanced teams but requires specific team-mates. As for as the team goes, I tried to cover as many oversights as possible, from type coverage, to possible threats etc. I enjoyed using this team, it's difficult for opponents to sweep it and all of my losses where pretty much due to poor predictions.

    Import Team:
    Shameless Advertisement (Great Blog For Pokemon Nicknames):

    http://pokemonname-rater.tumblr.com/
    The Team in action:
    http://replay.pokemonshowdown.com/ou-366312826
    http://replay.pokemonshowdown.com/ou-366306773
    http://replay.pokemonshowdown.com/ou-366236539
    http://replay.pokemonshowdown.com/ou-366305303
     
    Last edited: May 3, 2016
    Draciel likes this.
  2. Light Yagami (Anime Guy)

    Light Yagami (Anime Guy) New Member

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    ~Life ✧
     
  3. ren >:O

    ren >:O ech

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  4. Joyverse

    Joyverse Back for a blast!

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    Don't ever do that again, js, biggest forum faux pas of the century goes to you js. There are two prime reasons as to why someone isn't posting here is either cuz the top dog raters are sleeping or too good team to even rate.

    Your team is decent and solid, not too shabby, nor too dumb but I might have some nitpickings which you might note:-

    I don't particularly like slow Chomp with spDef invests so might suggest this spread so you aren't outsped by Jolly Loom, Bisharp and Taunt Skarm

    Garchomp @ Rocky Helmet
    Trait: Rough Skin
    Impish Nature
    EVs: 176 HP / 240 Def / 92 Spe
    - Stealth Rock
    - Earthquake
    - Dragon Tail
    - Fire Blast / Toxic

    Notice the HP and speed? 401 HP means you'll surivive 4 seismic tosses and live to see the day, and the 263 speed means you outspeed max speed Loom, Volcan and the other peeps from the base 70 bandwagon. If you wanna, you might drop 8 EVs from defense and add it to speed. This will speedcreep a rare variant of Zard X which is the Specially Defensive Wisp Zard X which might trouble your team if Latios is dead. Also did you notice that slash followed by toxic? The very reason for toxic is to poison mons like Landorus, opposing Chomps without lum, gardevoir. rotom etc..

    I like that you got a Lum on Bish, but personally I would prefer either dread plate or LO on it, if the Lum is really that important in your team then ok, keep it. Also no need to slash in Cure for Starmie's ability, Analytic is by far the best ability on offensive starmie spinner. Also yeah, Sash Gengar with Destiny Bond will actually fuck Latios really hard and down goes your stallbreaker. And the final point to note is how are going to deal with scarf Kyu-B if Klefki is dead, or LO Kyu-B versus the entirety of your team especially when Gallade is unevolved? Fusion Bolt hits Starmie, while both Bolt and Ice Beam do a number on Gallade, Latios cannot switch into Ice Beam and Kyu-B can very easily switch into a Ferro to block the Lati Revenge Killer, might suggest HP fire just for ferro and skarm. Going back, Kyu-B bops Bish and Klefki with earth power and if it is a sub-roost special variant then forget about ever landing a para versus Kyu-B. I suggest addng Kyurem-B to your threatlist and... POST A RMT HERE ONCE A WEEK JS, don't get locked down here as well.
     
  5. Light Yagami (Anime Guy)

    Light Yagami (Anime Guy) New Member

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    You caught me (lol) guess my thread was too damn good for their web site, just kidding xD
    My thread got locked because it was my second Thread within a space 2 weeks.
    Smogon has a 1 post/thread every 2 weeks rule. I wasn't aware of this and my thread got locked (it'll be unlocked in 1 week, I spoke to the admin who locked my thread).
    Their silly rules is one of the main reasons I'm not so found of their web site (lol). Personally I prefer Pokemon Online :)

    PS: Aww thanks
    Draciel and Joyverse, you guys are superb~✧
     
    Last edited: May 3, 2016
  6. Light Yagami (Anime Guy)

    Light Yagami (Anime Guy) New Member

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    I see, and thanks for the detailed explanation Joyverse. I really appreciate it.

    About the Garchomp Set:
    I know what you mean and I understand where you're coming from. However I ran some quick cals and turns out a Bulky Garchomp (with an investment of 16 IV put into speed) still outpaces Volcanion (even with a timid nature). This means Garchomp outruns all base 70 speed Pokemon, including Breloom. I had no idea the thing was that fast (lol).

    With all that taken into consideration, I suppose the additional IV's put into Sp.Def helps Garchomp tank special attacks. Talk about bulky xD

    PS: Sounds like you're jelly about my awards (forum faux pas) lol jk xD
     
    Last edited: May 3, 2016
  7. Joyverse

    Joyverse Back for a blast!

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    Uh... 16 EVs, mind you EVs in speed gets you to 244 speed meaning outspeed neutral maxed base 70s but not the Jolly/Timid ones which are at 262. So go over it again I guess. And you used IV in place of EV... lol.
     
  8. Light Yagami (Anime Guy)

    Light Yagami (Anime Guy) New Member

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    Oopse, sorry about that xD
     
  9. Sakuya Izayoi

    Sakuya Izayoi love to hate

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    nah the team is far from "too good to rate" but rather is more of how to fix without changing bare minimum 2-3 mons

    how exactly do u play around msab lol, do u click x when u see it in team preview? ur team relies way too much on chomp to check stuff to the point where its so easy for the opp to pressure chomp and chip it off quickly, limiting its usefulness. this weakness is further compounded by the fact that ur running basically the most passive chomp set which adds nothing to offensive synergy. despite ur attempted spikestacking offense, ur mons simply dont synergise properly with each other and dont have enough offensive pressure to deter mons u dont have a switch in to such as azu, talon, serp, manec etc for example.

    im gonna assume ur building around mgallade altho in all honesty its a shitty mega that doesnt exactly have a solid matchup v any playstyle that mmedicham or mlop have. sd knock off is pretty much mgallade's only niche as a breaker over mmedicham but even then its not particularly strong and still loses to common mons such as landt/clef/mlati/mslowbro which is so common on bulky off. honestly dont get the point of starmie on the team tbh, its not that ur team is particularly weak to hazards in anyway and the goal of offense builds anyway is to create so much offensive pressure to the point where ur opp has limited opportunities to pressure u back with spikes/sr. im gonna suggest tg rd manaphy over starmie because it gives u a much needed stallbreaker. feel that cm latios is while in theory also a dece stallbreaker it is usually hardpressed to get off a cm vs balance builds due to the omni presence of scarf ttar and ur team also kinda struggles with getting rid of steels for cm lati. manaphy also gives u a lot more breathing space vs talon and to a certain extent azu if ur lucky with scald burns. cm rd is fine too but i personally think u rather keep the offensive momentum that tg rd mana provides. keldeo is an ok option too but i feel that it struggles a bit more cuz of the lack of a pursuitter.

    next im gonna suggest changing ur chomp set to sd sr lo. this is to give u more power vs msab which is something u badly need. u also do a nice chunk v skarm which helps mgallade out in the long run. sash/roseli is fine too but i think lo is a significantly more threatening presence vs slower builds which u obviously struggle with.

    thirdly im gonna change latios to scarf jirachi. ik this alleviates ur weakness to keld, manec and zard y but i think what u need more is a dedicated revenge killer and pivot, and also healing wish support for mana. rachi also provides the necessary resists to beat tornt, serp etc. i think the trade off of more weaknesses in exchange of an actual gameplan is more important and scarf rachi certainly facilitates u carrying out ur gameplan. would probably run iron head/u turn/hw/heart stamp and pray heart stamp flinches the fuck outta zard y and manec lol.

    lastly i would probably change klefki to clef, idk i just dont feel like klefki is pulling its weight on the team and ur team doesnt exactly need spikes to begin with but would better appreciate the defensive utility of clef and also act as a secondary win con vs slower builds

    its not a perfect team by any means but theres only so much u can do when ur playing with mgallade because its pretty much impossible to patch up the weaknesses and at the same time have a solid gameplan that isnt shitty or a meme. definitely one of the more challenging mons to build around simply cuz it doesnt have a super obvious niche outlined for it unlike mmedicham or mlop in comparison.
     
    Last edited: May 4, 2016
  10. Edna

    Edna Chasing the Dragon Forum Moderator Forum Moderator

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    Outside the fact Mega Sableye 6-0 his team, he also lacks severly of Dark Spam resist ( Starmie+Latios+Gallade is for me too much of psy spam in a metagame where Knock off is omnipresent)

    I'm not very fan of Latios CM personally, despite DN giving me a team with it and it wallbreaking very correctly. I'ld start with adding an Azumarill CB with Superpower as last move so you catch on the switch ferro and stuff. It also gives you a good check to Charizard X and Mega Sableye, which you seem to struggle a lot with.

    Next i'ld prolly remove Starmie for Latias Defog healing wish, that will help breaking some archetypes with Azu, Mega Gallade and Bisharp, and eventually bring them back later.

    Now that I suggested something to break mega eye and stall overall, you can def keep Garchomp as a defensive rocker, but since you have to play very carefuly vs Talon Bulk up wisp, but that's the risk you take by using offense with mega gallade, who for me ends up in the same boat as Volcarona, "good until Talonflame" so maybe consider Raikou AV since it checks gengar, torn-t and mega manec which you seemed to struggle a lot with. But then we come to the main problem, this will force you to change a lot the team so I'm not sure if it will work for you

    Personally I would have gone with
    Lando-T rocky/Garchomp, Raikou, Latias, Mega Gallade, Azu, Clefable ( w/ flamtheower) which is very different from your team currently. Anyway, I hope my suggestions helped you a bit and good luck
     
  11. Light Yagami (Anime Guy)

    Light Yagami (Anime Guy) New Member

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    Hello Sakuya Izayoi,
    My comment about the team being perfect was meant as a joke (I made that very obvious, so why did you feel the need to mention that again?).
    Also it's a very solid team that does not have glaring weaknesses. I've spent literally 2-3 months trying to build a team with Mega Gallade, and this is the closest I've come. So that said, it's safe to say I've tried almost everything e.g. from switching Pokemon (such as Clefable), to changing movesets and even playstyles. I'll leave the team as it is, because if I change the Pokemon, new weaknesses will appear and it's back to square 1 again.

    I'm also not a fan of using too many legendaries; especially the likes of Manaphy, Mew, Jirachi etc as these Pokemon are banned by Game Freak (I mostly play by Game Freaks rules and limiting myself to certain Pokemon makes battle a little more challenging).

    Clefable eats up too much momentum for my offensive team. Thing is, I've tried most of these ideas already, they may work in theory but they do not work as well in practice. This is from my experience. With the team I've made, it all come down to skill.

    Here are the reason I used the Pokemon I worked with:
    1) Garchomp, it's a wall, it does a lot of passive damage and it has access to some powerful moves i.e. Earthquake, Fire Blast and Dragon Tail.
    Garchomp has a great type synergy with Klefki so that cancels the whole pressuring you spoke of. Offensive Garchomp didn't suit my HO team when I tried it. It's access to Earthquake and Outrage were somewhat limiting and it was easy to revenge kill and take advantage of. Fully defensive Skarmory is common and it walls offensive Garchomp greatly.

    2) I chose Mega Gallade because I wanted to play with my favourite Pokemon. This takes far more skill as opposed to playing with the stronger Pokemon e.g. Mega Medicham and scoring easy wins. I'm playing with my favourite Pokemon.

    3) I don't think you read my thread properly, you looked at the Pokemon and went straight into replying rudely and with very little substance.
    It's how you play that matters. Everyone know this simple fact.

    4)


    Why would I try to set up a STALL BREAKER on a BALANCE TEAM? It's a STALL BREAKER, I set up on STALL TEAMS. Smh. You clearly don't know what you're talking about. I have a fighting type and a powerful ground type ,and yet you somehow thing I'll have problem with getting rid of Steel types???

    I'm not reading the rest of your comment. It's just SSSTUPID advice written a rude way, and now I've returned the favour.
    You're dense and now you've been blocked.

    PS:
    Reasons for blocking~
    Rude and mocking tone in reply, stupid suggestions that implies you didn't completely read my thread. I directly suggested I change my entire team. Most of you admins are a joke, and not a very funny one. How are your grades like? I'm a 19 year old A-B grade student and I've finished college. Most you people have TERRIBLE reading skills.
     
  12. Light Yagami (Anime Guy)

    Light Yagami (Anime Guy) New Member

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    Thank you for suggestions, get's good to meet a real admin.

    And you're right Mega Sableye is a big problem for my team. But like I said before it's how you play that matters. In regard to beating Sableye:
    1) I have an adamant Bisharp who runs a Lum Berry. Iron Head deals a tone of damage to it and it comes with the chance to flinch, which equals a dead Sableye.
    2) Latios is never 1HKO'd by Sableye. So I'm free to set up once or weaken it via Draco Meteor. Plus you're assuming the worse case scenerio i.e. Latios vs Mega Sableye. Mega Sableye is often played on stall teams, Latios is my stall breaker, before Sableye shows up odds are I've set up 1 Calm mind. When paired up with Life Orb, Latios 1-shots Mega Sableye.
    3) Starmie is my third answer to Sableye as it 2HKO's it with Hydro Pump.

    Thank you for you advice, I greatly appreciate your help. But as for Sableye, this team has face many Mega Sableyes on Pokemon Showdown, and I've never lost 2 Pokemon to it (let alone getting swept lol). And yes, I was playing against skilled players. Funny thing is, I did lose-once, but that was when I didn't have Latios.

    I also considered Healing Wish Latias, but I often found myself needing a Stall breaker. Latios hits harder and can set up powerful Calm minds. Serperior is checked by Starmie, Revenge killed by Bisharp and Klefki resists Leaf Storm (I can T-wave from there). Someone mentioned how Superior, thought I'd cover that.

    The only real pain is Tornadus, however with Stealth Rocks on the field and Latios at full HP (and even Bisharps suck punch), taking it down isn't impossible problem. Klefki also walls it and is 3HKO'd by heatwave by the popular assault vest variant.
     
    Last edited: May 4, 2016
  13. NananaBatman

    NananaBatman Well-Known Member

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    Alright kiddo you can't just diss people on their reading skills ; english is not everyone's first language on here. Most of the suggestions given to you make a lot of sense and you just dismiss them.

    "I'm also not a fan of using too many legendaries; especially the likes of Manaphy, Mew, Jirachi etc as these Pokemon are banned by Game Freak (I mostly play by Game Freaks rules and limiting myself to certain Pokemon makes battle a little more challenging)."
    Well too bad, the OU tier allows such pokemon. You can disregard them completely when teambuilding but you're just limiting your options for no reasons. The way I see it you're playing your very own tier.

    "Garchomp has a great type synergy with Klefki so that cancels the whole pressuring you spoke of."
    Just because two pokemon have great typing synergy doesn't mean they are good at pressuring other pokemon, this statement makes 0 sense and I don't think you understand what the poster was trying to say by "offensive pressure".

    "2) I chose Mega Gallade because I wanted to play with my favourite Pokemon. This takes far more skill as opposed to playing with the stronger Pokemon e.g. Mega Medicham and scoring easy wins."
    Well this is competitive pokemon and the goal we're trying to achieve by teambuilding is to create solid teams that win. Your team requiring "more skill to win" is a rather poor excuse for the squad being subpar.

    "It's how you play that matters. Everyone know this simple fact."
    That's another shitty excuse. If the way we played was all that matterered I could top the ladder with Delibird/Stunfisk/Heatmor/Granbull/Remoraid/Vivillon and call myself the new OU messiah. Unfortunately, teams do matter in this game.

    This 1 line "Why would I try to set up a STALL BREAKER on a BALANCE TEAM? It's a STALL BREAKER, I set up on STALL TEAMS. Smh. You clearly don't know what you're talking about." is pretty dumb. Just because you're facing a balanced teams doesn't mean you won't need to set up on it to break their core. In fact, most balanced teams are built around pretty freaking solid cores and you can't just click strong moves and expect to break them. If anything, you're the 1 talking out of your ass. Calling the user stupid is also not the way to go in this kind of thread.

    Besides, if the team was that good you would've made it higher than freaking 1500 and would've had a better w/l than 33-11. Top 500 on PS is ~1650 so it's not like you've achieved much with the squad as it is. Also, "How are your grades like? I'm a 19 year old A-B grade student and I've finished college." is completely irrelevant and could be labeled as much unneeded elitism. Seriously get off your high horses.
     
  14. Aurist

    Aurist I do not jump for joy. I frolic in doubt.

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    540
    I don't have too much to add rate-wise, I just want to say that your response to Sakuya Izayoi's very reasonable rate (which I largely agree with) was super inappropriate, your resistance to criticism is blatantly showing and I think it's absurd that you would discount a knowledgeable player's reasoning for such spurious reasons, especially when acting like being an admin has anything to do with someone's teambuilding or pokemon playing skills.

    I think you should re-read some of the things you've said in this thread and have a good reflect on some of the things you've said because they don't just come across as rude and childish, they also come across as extremely lacking in metagame knowledge or any willingness to understand. If you're unwilling to face criticism then don't post in a RMT forum.

    I say this all as an admin, you should rethink your tone.
     
  15. Z+V

    Z+V Active Member

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    First off, why are you showing off your 1500 elo for ? that's a terrible ranking, my sister can achieve it in a day and she's 3 year old. Secondly, the reasoning behind your team doesn't make any sense. you're adding pokemons based on the types they resist, which is pretty fucking stupid (bisharp resist both of sableye's stabs, might as well be a counter ??). Speaking of sableye, as sakuya izayoi said, it 6-0s your team. your bisharp might be able to sd on it once thanks to its lum berry, but any decent player will just hit the switch button and come back later. since it does absolutely nothing for your team, you could probably replace your starmie with a sableye counter such as clefable or smth.

    Oh, and quit the elitism. i never saw you battling but i can already tell your fighting skills are as bad as your alt is, so you should accept the opinion of much better players than you such as sakuya izayoi instead of accepting only the opinion of mods or people who tell you your team is great - because it's not. Looking forward to see you trying to trashtalk me behind your keyboard for having bad reading skills.
     
  16. cries in vain

    cries in vain not a prayer unsung

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    no wonder ur rmt got locked on the 'superior' website smogon
    no wonder u have a shit gxe
    no wonder u have a shit elo
    no wonder u have a shit w/l

    how the fuck do u have the audacity 2 call a user mentally retarded after u posted a team in the fucking rmt section and refuse 2 reason w/ ppl much more experienced in the tier?

    e: nig who're u addressing as 'shitty players'?those players have probs achieved much more on smogon than u ever will even if u pkmn all ur life rofl

    u need a reality check bro
     
  17. Aurist

    Aurist I do not jump for joy. I frolic in doubt.

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  18. Edna

    Edna Chasing the Dragon Forum Moderator Forum Moderator

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    Odds are also that stall teams run a Pursuit trapper such as Tyranitar Scarf or Weavile precisely for that reason. Foul play 2hko Latios Mega Gallade and Iron head does around 30% when not boosted, which means you literally have issues once Sableye decides to come on your Gallade ( and you're not even Skill swap or anything to handle it or catch it trying to burn you)
    Clefable doesn't kill at all your offensive presence since CM clef would set up on most Mega Sableye which means you're not forced to predict 100% of the time whar mons such as Mega eye, Rotom and others in the same kind would use. A lot of people lose to CM clef since it's amazing in this meta and fairy type is a blessing.

    Starmie in no way checks serperior, if it's under a sub you're likely to not have any solutions and just lose instantly the game.

    Instead of being narrow-minded, just try what people suggested ( namely DN and Z+V who both topped the ladder several times so they know what they're talking about. I'll simply ignore the bullshit posts that are before this one, and it would be for everyone's benefit if you actually try what they suggested.

    This is a RMT forum, not a team showcase, you ask people to rate your team and give you advices ( which they all did kindly ) so the least thing you can do is trying out their recommendations so the time they spent writting a well organized post don't go useless.

    I strongly advice you to be more open to suggestions especially when they come from former tier leaders/people that topped ladder ~
     
  19. Zoroark

    Zoroark Stay Firm Forum Moderator Server Moderator Forum Moderator Server Moderator

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    Whew this guy has much more salt then the Pacific and Atlantic Oceans combined.
    I don't comment on RMT's much but lol, this has been an intense one.
     
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  20. Draciel

    Draciel ALLEZ! ALLEZ! ALLEZ!

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    Hi, if you are not open to team rates and criticism, don't post in RMT forums in future.

    Locking thread.
     
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