I don't have any problem with the order Hp/Att/Def/Sp/Sp.Att/Sp.Def. It keeps the special stuff at last and it makes sense to me.
theoretically, just as Lutra said, the correct order should have speed last. this is how it is everywhere.
I agree that this is a simulator, therefore it should simulate the order the stats are in game. Speed isnt shoved in the middle, its put on the end
Anyway, if it's decided to put it at the end, it'll require a bit of coding. Because internally it would still be in the middle, same as in the ingame mechanics. So i would have to do a different displaying order than internal order.
If it's too hard to do, I suggest that it's left as a very very very lower end priority (minor detail) as it doesn't really make such a huge difference.
I agree that it shouldn't be changed before other important things if it really is that difficult, but how much of a change would it be? The stats are displayed in only a few specific places, and changing the order should just be cut and paste.
Well, it's not that simple. I'm using a loop to display everything, I'm not displaying them one by one. True, using an array linking internal order and display order would make it more simple. Still think I may need 30 mins to change it in every place without rushing myself.
You will need this order for older gens, if programmed later on. Just fyi to those who never played older gens ;_;
Having the speed at the bottom distinguishes it better than putting it in the middle. I mean, I don't see a reason to split up special and regular attacks, in fact it makes more sense to put them together IMO.
Isn't this a suggestion? R4M3N just also happened to make it a poll so that the community could voice its opinion more clearly.
HP/AT/DE/SP/SA/SD cause of I used to NBS...no farther reason. but nvm, just adjust it if it'll change.