[ORAS OU] Switching Around Circles

Discussion in 'Rate My Team' started by Joyverse, Aug 28, 2015.

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  1. Joyverse

    Joyverse Back for a blast!

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    So hello people! It's Joyverse again and this time I have come to showcase my recent OU Team which I want to share with y'all.
    Well tbh this team didn't specifically achieve any high ladder rank (Is 22 high in the now refreshed ladder?) but this RMT is here as a test. A test to see whether my teambuilding has improved or not. So here we go!

    So let's get on with introduction.....
    INTRODUCTION
    I am kid, yeah right I am one. I see some new toy I get fascinated by it.
    The new toy for me this was Tornadus-T, idk why but this genie caught my fancy and it was fast, a trait I always prefer in mons and base 121 is no joke. It was the pokemon I wanted to make a team around and I did. The team is a classic case of hit and run. Well that is... switching is a very important part of this team as it helps in the momentum on my side. To the team!

    TEAM AT A GLANCE
    [​IMG] [​IMG] [​IMG] [​IMG][​IMG] [​IMG]

    THE POKEMON IN DETAIL

    *trumpet fanfare*

    [​IMG]
    TheStorm
    Tornadus-T (M) @ Life Orb
    Trait: Regenerator
    EVs: 168 Atk / 88 SAtk / 252 Spd
    Naive Nature
    - Hurricane
    - Knock Off
    - Superpower
    - U-turn
    TheStorm is more or less the star of my team. He is also the first part of my noobishly named JoyTurn core cuz maybe I am the one who invented this noobish VoltTurn core which has a huge (lol) weakness to ice.
    Coming to Torn-T, it is truly a useful pokemon. Hurricane deals destructive amounts of damage on almost everything and it is manly (70% accuracy but I hit '3')
    Focus Blast was used before Superpower was suggested to me. It is able to hit the pokemon that resist my STAB (Especially the steel ones) like Heatran, Tyranitar, Excadrill and to an extent Ferrothorn.
    Knock Off with LO helps in crippling pokemon who need their items on and such a utility move was not to be missed.
    And finally U-Turn, with Torn-T's fast turns, I can help put in the counters or checks against the opposing pokemon right in the face! HAH!
    Life Orb was the best item I had in mind for him as the initial set for Torn-T was really bad. With Regenerator I don't really worry about the recoil as I can easily heal off three moves worth of recoil in a switch.
    I ran a fully physical set with no items and Acrobatics in place of Hurricane and at the end I got walled by Mega Sab and Rotom-W. Then I decided to run Focus Blast/Hurricane/Knock Off/U-Turn and at the end I just missed valuable KOs more so I changed it :3

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    TheBolt
    Ampharos (M) @ Ampharosite
    Trait: Static
    EVs: 236 HP / 252 SAtk / 20 Spd
    Modest Nature
    - Dragon Pulse
    - Focus Blast
    - Thunderbolt
    - Volt Switch
    TheBolt (name it TBolt y/y??) is the second and last part of my JoyTurn core. It is a mega that I don't see around in the meta often so I thought why not give a damn try??
    The set and spread is the standard All-Out Attacking which lets me hit like a truck. Focus Blast is there just to pawn in those steel switch ins who think they will tank that Dpulse or Switch but my bad, Focus Blast is a gem of a move it really destroys coming off from a pokemon that has 471 Special Attack. Discharge(over TBolt) can be used if you want cripple more than kill using Amphy but that is up to preference. Dragon Pulse is the needed Dragon STAB that (kek lol) pawns Dragon Switch ins.. And with Mold Breaker in play I don't ever really care about annoying Sturdy, Lightning Rod and the like messing my hits. It is loose cannon that goes BOOM!
    However... ZoroDark did help in mentioning the fact that some pokemon that Rotom-W handles pretty nicely (Lando and Hippo like he said) are not really threatened by Amphy but I needed a mega so hue! (BTW I haz Rotom-W too :3 )

    [​IMG]
    "Now that I look at you Exca-chan, aren't you a cute little devil huh?"
    TheDrill
    Excadrill (M) @ Choice Scarf
    Trait: Mold Breaker
    EVs: 252 Atk / 4 SDef / 252 Spd
    Jolly Nature
    - Earthquake
    - Iron Head
    - Rapid Spin
    - Rock Slide
    He is anything but cute!! This guy is the revenge killer, rapid spinner and Pixie Spam check all at once (It sux in spam checking doe ;-; )
    With Jolly and max investments combined with Mold Breaker, with a lovely 453 speed it destroys nearly everything in its path. With Levitate (ugh...) and sturdy mons everywhere having two pokemon with MB is a gift. Rapid Spin is there for removing hazards (they are everywhere OMG!!)
    Earthquake and Iron Head are there as the obvious STABs and Rock Slide is there to show Flying types (like TFlame) who the real boss is.

    [​IMG]
    "THIS IS DA REAL FAIRY Y'ALL!! GARDEVOIR IS MAJOR DERP!!"
    TheLore
    Clefable (F) @ Leftovers
    Trait: Unaware
    EVs: 252 HP / 184 Def / 72 SDef
    Bold Nature
    - Heal Bell
    - Moonblast
    - Protect
    - Wish
    Clefable is the wisher+cleric in my team, seeing how my team needed a kind of glue plus how my Amphy needed to stay healthy to remain a usable pivot. I needed Cleffy-Chan.
    It also makes a kinda FDS core consisting of Clef-Chomp-Exca and the core is of good use to the team too. Clef helps in the fighting switch ins. Chomp is there to tank steel hits and sop up Fire hits that Clef cannot deal with. And Exca is there for the lulz, wait no! Exca is there to deal with the fairies that otherwise annoy Chomp.

    [​IMG]
    *LOOKS AT AWE!*
    TheHeartless
    Garchomp (M) @ Rocky Helmet
    Trait: Rough Skin
    EVs: 176 HP / 240 Def / 92 Spd
    Impish Nature
    - Dragon Tail
    - Earthquake
    - Stealth Rock
    - Toxic
    Here is TheHeartless. My usual lead because it gawt hawt rox. Seeing how hazards are important I needed one to set up especially rocks. Landorus came in mind but Garchomp is more fun to use. 92 speed is there to outspeed base 70s so you don't end taunted by ugh Taunt Skarmory. Otherwise the spread is pretty good off to derp with other U-Turn users and also BirdSpam. It also comes in as a nasty surprise to Mega Lop. Toxic is something pretty fun as I poison random switch ins without problem. Otherwise Fire Blast can also be used.

    [​IMG]
    "Two Volt Switch users are better than one, always!"
    TheMech
    Rotom-W @ Leftovers
    Trait: Levitate
    EVs: 248 HP / 248 Def / 12 Spd
    Bold Nature
    - Hydro Pump
    - Volt Switch
    - Will-O-Wisp
    - Pain Split
    TheMech is an extra pivot in my team. As somethings are better off handled by Rotom-W than Mega Amph like say Scizor and Hippo. Set is pretty standard and would be better off with 0 IVs in attack but since this is an ANDROID team so hehe.

    IMPORTABLE
    Tornadus-T (M) @ Life Orb
    Trait: Regenerator
    EVs: 168 Atk / 88 SAtk / 252 Spd
    Naive Nature
    - Hurricane
    - Knock Off
    - Superpower
    - U-turn

    Ampharos (M) @ Ampharosite
    Trait: Static
    EVs: 236 HP / 252 SAtk / 20 Spd
    Modest Nature
    - Dragon Pulse
    - Focus Blast
    - Thunderbolt
    - Volt Switch

    Excadrill (M) @ Choice Scarf
    Trait: Mold Breaker
    EVs: 252 Atk / 4 SDef / 252 Spd
    Jolly Nature
    - Earthquake
    - Iron Head
    - Rapid Spin
    - Rock Slide

    Clefable (F) @ Leftovers
    Trait: Unaware
    EVs: 252 HP / 184 Def / 72 SDef
    Bold Nature
    - Heal Bell
    - Moonblast
    - Protect
    - Wish

    Garchomp (M) @ Rocky Helmet
    Trait: Rough Skin
    EVs: 176 HP / 240 Def / 92 Spd
    Impish Nature
    - Dragon Tail
    - Earthquake
    - Stealth Rock
    - Toxic

    Rotom-W @ Leftovers
    Trait: Levitate
    EVs: 248 HP / 248 Def / 12 Spd
    Bold Nature
    - Hydro Pump
    - Volt Switch
    - Will-O-Wisp
    - Pain Split
    And time for Shoutouts!
    @Haze Victory - Look bro I built a team without your help. AgiliAmph sucks ass. Waiting for you start striking fear at Tours. Waiting....
    @Carlmurray - Thanks bro. Thanks for helping me test my team and stuff![
    @Celebi. -My one true, original fam. Thanks for the green signal. I needed that for peace of mind. Top OU with LU imo.
    @karkinos -My brother for Germany :3
    @ZoroDark
    -Thanks man. Your help was more than welcome









     
    Last edited: Aug 29, 2015
  2. Edna

    Edna Chasing the Dragon Forum Moderator Forum Moderator

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    Maybe change Rotom nature to bold, add enough speed to hit 221
    Other than that I like the team, though quite weak to HO
     
  3. Joyverse

    Joyverse Back for a blast!

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    Rotom was supposed to be bold from the start. I derped lel XP
    Changed Chomp and Rotom's spread. I need to check on Clefable's spread a bit more. Stone Edge sounds cool on Chomp. Will try.
    Keeping Toxic on Chomp. Clef's new spread is what you told me to do. It's pretty cool.
     
    Last edited: Aug 29, 2015
  4. Joyverse

    Joyverse Back for a blast!

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    Thanks @fitzy for fixing that. I was unable to do that via droid. Thanks a bunch :3
     
  5. Haze Victory

    Haze Victory Dem slumps..~

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    Thanks for the shoutout, bud. And yeah, you have come a long way :o. I could actually see the reason you used those certain mons, and I actually read through the info on all your mons lol.
    Btw, there are just a few things though that from my experience would tweak your team further for better use. For one if you're really going ahead with Unaware Clef over MG Clef, I'd say give it a spread of 252 hp/250 of total defense stat/rest special defense (Should come up to 234). This makes for an amazing mixed wall and is by far, the best balance I have come across on an Unaware Clefable set and very well fits in your team.
    Also, run 248 hp ev's Rotom lol. Idk what 'leftovers number' means, but 6.25% of 248 is surely more than 6.25% of 244 but moreover, 248 gives you better bulk. As 248 Ev's Rotom doesn't have an Ev divisible by 8, rest assured it's gonna be able to switch into Sr a turn extra.
    Lastly, your Garchomp maybe at 400 Hp atm. Move 4 Evs from Def into Hp to survive 4 Seismic tosses. Also, drop toxic maybe. Garchomp doesn't have recovery and wants to do immediate damage as such. It will be facing Scizor a lot. LOT due to the rocky helmet severely punishing Scizor on every U-turn so run Fire Blast on your main team atm. Either Fire Blast, or Stone Edge as it gets Togekiss, though Toge is rather rare and you will be using it a lot against Scizors so I'd say definitely run Fire Blast. It's gonna get cockblocked by Meye anyway and toxic only makes matters worse in this scenario.
    Really cool team, and your basis of building seems to have been on right track. Gl ^_^.
     
    Joyverse likes this.
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