[ORAS Monotype] Bah Do Faal Dovah (Wrath of The Dragon)

Discussion in 'Rate My Team' started by Darth Magnus, May 25, 2015.

Moderators: Edna, fsk
  1. Darth Magnus

    Darth Magnus Eaten Back To Life

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    [HH]Magnus
    Just showcasing my Dragon mono (also frequently used in OU battles), and looking for tips/RMTs/etc. Shall we begin?

    [​IMG]
    Alduin (Garchomp)
    Focus Sash
    Rough Skin
    252 atk, 4 SpA, 252 speed
    Naive
    Earthquake/Fire Blast/Iron Head/Stealth Rock
    Alduin is my disposable lead, pretty much the only one I'm willing to immediately sac if needed. Fire Blast for annoying Steel leads (Skarm and the like), Iron Head for Fairies (I realize Iron Tail does more damage, but I don't like to risk the miss with Iron Tail), and EQ for a nice STAB physical attack. Nothing special here.

    [​IMG]
    Sahloknir (Dragonite)
    Choice Band
    Multiscale
    252 HP, 252 atk, 4 Spe
    Adamant
    Dragon Claw/Earthquake/Extreme Speed/Fire Punch
    Sahloknir is my Banded sweeper. Pretty standard, nothing special to point out here.

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    Odahviing (Latios)
    Life Orb
    Levitate
    252 spatk, 4 spdef, 252 speed
    Timid
    Defog/Energy Ball/Psyshock/Roost
    Odahviing is your standard offensive/defogger Latios, with Energy Ball to get rid of annoying Water types like Rotom-W, Swampert, Gastrodon, etc, Psyshock there to hit hard as per usual, and Roost to provide recovery given the opportunity.

    [​IMG]
    Viinturuth (Goodra)
    Assault Vest
    Gooey
    252 HP, 252 atk, 4 def
    Sassy
    Dragon Pulse/Dragon Tail/Flamethrower/Sludge Wave
    Viinturuth is your typical AV Goodra, with some small tweaks I made. I run a mixed atacking set with Dragon Tail to stop setups, and Gooey helps slow down any speedy physical hard hitters.

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    Mirmulnir (Mega Altaria)
    Altarianite
    Natural Cure
    252 HP, 252 atk, 4 speed
    Adamant
    Dragon Dance/Earthquake/Return/Roost
    Mirmulnir is my go-to for late game sweeping, and I LOVE the typing. A Dragon that is immune to other Dragons? YES PLEASE. If an opponent locks themselves into an Outrage, that gives me a free turn to DD after they KO my previous mon, most likely two DDs as the opponent is likely to switch out. EQ to handle non Flying/Levitating Poison types, Return because Pixilate and the damage.

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    Paarthurnax (Kyurem-Black)
    Leftovers
    Teravolt
    56 HP, 252 spatk, 200 speed
    Mild
    Earth Power/Fusion Bolt/Ice Beam/Substitute
    Paarthurnax is a bit of a deviation from the common Scarf Rage Kyu-B set. Its bulk makes it a great mon for going behind a Substitute and just pounding the opposition. Add in Teravolt with Earth Power, and you've got yourself an answer for common Levitators such as Gengar and Rotom-W. Ice Beam for a powerful STAB (can potentially 2hko a lot of mons), and Fusion Bolt cause Kyu-B.

    Importable is below. Any tips are appreciated!


    Alduin (Garchomp) (M) @ Focus Sash
    Ability: Rough Skin
    EVs: 252 Atk / 4 SpA / 252 Spe
    Naive Nature
    - Earthquake
    - Fire Blast
    - Iron Head
    - Stealth Rock

    Sahloknir (Dragonite) (M) @ Choice Band
    Ability: Multiscale
    EVs: 252 HP / 252 Atk / 4 Spe
    Adamant Nature
    - Dragon Claw
    - Earthquake
    - Extreme Speed
    - Fire Punch

    Odahviing (Latios) @ Life Orb
    Ability: Levitate
    Shiny: Yes
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    - Defog
    - Energy Ball
    - Psyshock
    - Roost

    Viinturuth (Goodra) (M) @ Assault Vest
    Ability: Gooey
    EVs: 252 HP / 252 Atk / 4 Def
    Sassy Nature
    - Dragon Pulse
    - Dragon Tail
    - Flamethrower
    - Sludge Wave

    Mirmulnir (Altaria) (M) @ Altarianite
    Ability: Natural Cure
    Shiny: Yes
    EVs: 252 HP / 252 Atk / 4 Spe
    Adamant Nature
    - Dragon Dance
    - Earthquake
    - Return
    - Roost

    Paarthurnax (Kyurem-Black) @ Leftovers
    Ability: Teravolt
    Shiny: Yes
    EVs: 56 HP / 252 SpA / 200 Spe
    Mild Nature
    - Earth Power
    - Fusion Bolt
    - Ice Beam
    - Substitute
     
    Haze Victory likes this.
  2. E.T.

    E.T. Random Slowpoke Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

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    I would recommend getting rid of Iron Head on Garchomp. Even if it is super effective, it's really only going to do a little bit more damage than STAB Earthquake would. I would also recommend going with a more defensive spread with Rocky Helmet rather than making it a suicide lead. Being a suicide lead doesn't make much sense considering that you have a Defogger and might have to remove the rocks later.

    Outrage might be something to consider for Dragonite over Dragon Claw because it will help it function as a wall breaker a lot better.

    I would strongly recommend Draco Meteor over Energy Ball. Based on your explanation, Energy Ball would really only be helpful against Water and maybe Ground, but Draco Meteor can nuke a lot more things and it gets STAB.

    This might be a typo, but Goodra should probably be invested in Special Attack for that set. Other than that, the rest of the team looks pretty good to me.
     
  3. inigomontoya

    inigomontoya Slightly Less Well-Known Member

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    Yveltal / ddrox13
    Would you people stop playing Skyrim? Terrible game.

    But yea, stop sacking ChompyChompChomp. Too beautiful for that.
    Dragon Tail does not make a pokemon a mixed set. Goodra needs SpAtk IVs back.
    Fire Blast is the best move for chompy.
     
  4. Edna

    Edna Chasing the Dragon Forum Moderator Forum Moderator

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    I personaly think the team lacks speed.
    My suggestion would be to change Kyurem-B spread to a Choice Scarf Naive with Full spe atk and full speed. Helps dealing with Monoflying and gives your team more speed control.

    As E.T. said outrage over dragon claw is better on dragonite.
    Change Altaria spread, having no speed with dragon dance is bad, very bad. Play 64 ev hp 252 speed and rest in attack
     
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