4th Gen NU Threat List Spoiler Ampharos [SECRET] Ampharos Type(s): Electric Base stats: 90 HP / 75 Atk / 75 Def / 115 SpA / 90 SpD / 55 Spe Ability(s): Static Ampharos has a decent HP stat and decent Defenses. With its bulk, it can be used for Light Screen and Reflect support. It even has access to Heal Bell which makes Ampharos a very great support Pokémon. Ampharos has a very great Special Attack stat which can make it a pretty good Rain abuser by using Thunder. However, Ampharos has a bad Speed stat which prevents it from sweeping. Ampharos can use a SubPunch set due to its decent Attack and good bulkiness which means it can take some hits. Ampharos hits a terrific 541 Special Attack stat when it carries Choice Specs and when it carries Choice Scarf and is Modest it gets 313 Speed stat which can be good for sweeping, however Ampharos has a poor Speed stat still and gets outsped by lots of NU Pokémon.[/SECRET] Armaldo [SECRET] Armaldo Type(s): Rock / Bug Base stats: 75 HP / 125 Atk / 100 Def / 70 SpA / 80 SpD / 45 Spe Ability(s): Battle Armor Armaldo is a very good Pokémon in the NU tier. With access to Stealth Rock and Rapid Spin it is a very good lead. With its excellent bulkiness and awesome attack it is a pretty good tank. A sweeping set for Armaldo could also be used because Armaldo can learn Swords Dance and Rock Polish. It can also use Rock Blast to break substitutes.. Armaldo even learns Knock Off which can be used pretty well. Armaldo has a very bad speed stat which makes it a bad sweeper. Armaldo's only problem when used as a spinner is that he has a Stealth Rock weakness.[/SECRET] Articuno Spoiler Articuno Type(s): Ice / Flying Base stats: 90 HP / 85 Atk / 100 Def / 95 SpA / 125 SpD / 85 Spe Ability(s): Pressure Articuno is one of the most annoying Pokémon in the Never Used Metagame thanks to its high Special Defense and Ability, that helps it Stalling almost every Pokémon in the Tier. Articuno's main weakness, Stealth Rock, is easily remedied by a Pokémon with Rapid Spin, that is easy to pull off thanks to the frailness of the Ghost-Type Pokémon in the Tier, with Dusclops being the only sturdy Spin Blocker in the tier. But it's not over yet! Articuno can also be an amazing Late Game Sweeper with Agility, a Life Orb and a STAB Ice Beam, which is quite a force comming from 95 base Special Attack, that is a reasonable number in the Never Used Metagame. Bastiodon Spoiler Bastiodon Type(s): Rock / Steel Base stats: 60 HP / 52 Atk / 168 Def / 47 SpA / 138 SpD / 30 Spe Ability(s): Sturdy Before Heart Gold and Soul Silver release, Bastiodon was outclassed by Aggron, but when it was moved to Under Used, Bastiodon proved that it can also do a job on the lower tier. It has the third highest Defense in Never Used, only lower than Shuckle and Regirock, that don't outclass Bastiodon at all, thanks to its almost unique Steel-Type (only shared with Magneton, Mawile and Wormadam-S in the Never Used tier, with the latter two not being used at all). Its support movepool has a lot to be exploit, with access to the required Stealth Rock, Taunt, Roar, Toxic, Torment and the almost exclusive Metal Burst, a move that Bastiodon can use it with a reasonable degree of success thanks to its low speed and very high defenses. Butterfree Spoiler Butterfree Type(s): Bug / Flying Base stats: 60 HP / 45 Atk / 50 Def / 80 SpA / 80 SpD / 70 Spe Ability(s): Compoundeyes Butterfree looks like another weak Bug-Type Pokémon, because of its horrible typing, that gives it weaknesses to Flying, Rock, Fire, Electric and Ice and overall low base stats, but Butterfree has a trump card in form of Compoundeyes, giving it a Sleep Powder and a Stun Spore with almost perfect accuracy, transforming Butterfree into an amazing Pokémon for the common Double Powder strategy. It can also lead a team with a Choice Scarf set in order to stop some Pokémon of laying down entry hazards. Other than that, Butterfree is capable of use of U-Turn to escape from Pokémon with the ability Insomnia or with the move Sleep Talk. Cacturne Spoiler Cacturne Type(s): Grass / Dark Base stats: 70 HP / 115 Atk / 60 Def / 115 SpA / 55 Def Ability: Sand Veil Cacturne can be one of the most incredible annoying Pokémon in the NU tier when SandStorm is up and Sand Veil is activated. Cacturne usually runs Swords Dance sets because it gets a priority move called Sucker Punch which makes up for Cacturne's low speed. One of Cacturne's problems when running a set that has Substitute involved is that Cacturne has low defenses. Other rare but effective sets like Nasty Plot Cacturne, Encore SubSeed or Encore + Spikes set. The Swords Dance set is the most common and the moves in the set are usually Substitute, Sucker Punch, Swords dance and for the last slot, either Focus Punch, or Seed Bomb. Charizard Spoiler Charizard Type(s): Fire / Flying Base stats: 78 HP / 84 Atk / 78 Def / 109 SpA / 85 SpD / 100 Spe Ability: Blaze Charizard is one of the most overpowered Pokémon to be in NU Gen 4. He has lots of sets. He can run Swords Dance sets, Dragon Dance sets, Scarfed/Specs. Charizard can also run a Belly drum Set, but it would not last long because of its huge Stealth Rock weakness. Specs set is extremely dangerous, as it has a huge stat of Special Attack, and Overheat in sun will just do some sweet damage. Dragon Dance/Swords Dance set would probably enjoy Roost because of its Stealth Rock weakness. Cradily Spoiler Cradily Type(s): Grass / Rock Base stats: 86 HP / 81 Atk / 97 Def / 81 SpA / 107 SpDef / 43 Spe Ability: Suction cups Cradily is a very dangerous Pokémon in SandStorm, as it gets the Special Defence boost which helps its Curse sets which are pretty much common. Cradily could either use RestTalk with Curse, or Recover. Cradily has also the capability of using Stockpile to raise its both defenses. For the attacking slot Cradily can use Earthquake, Seed Bomb or Rock Slide as they both are good. Cradily can also run Chesto Berry on its Rest set, but Sleep Talk won't be needed there so the Chesto + Rest set would likely consist of Curse, Rest, Earthquake and Rock Slide/Seed Bomb. Seed bomb is to hit stuff like Quagsire and Gastrodon. Earthquake would hit Magneton. Flying types would easily wall Cradily, though. Cradily's ability Suction cups makes it unaffected by Roar/Whirlwind or any other move that makes Cradily switch out, which is great when it uses Set up sets. Thanks to Pearl for writing Articuno, Bastiodon and Butterfree and Luck>Skill and Loose Weavilez for grammar checking! More to come..[/HIDE]
Nitpick on Armaldo: Rock Blast doesn't break Focus Sashes in Gen 4. EDIT: idk about Shedinja but my gut says it probably still doesn't break it. If anyone knows the answer to this, it'd be cool.
On Armaldo, I believe you should bold the Attack stat, as it gives Armaldo a defining trait of possessing one of the tier's higher Attack stats.
Ariados? Ampharos I can somewhat understand, but Ariados is not a threat at all. If someone was using an Ariados, the second pokemon you'd probably see on his team would be Luvdisk.
I just made Ariados because I thought every Pokémon needs at least a little mention, even being weak / stronger than others. If you think it should be removed, do it. and lol you missepell Luvdisc
Just a small suggestion: if you're going to include every pokemon, you may want to put a general rating on how good the pokemon is in the tier overall, or to tell/show how much of a threat it is, since Ariados is only good for starting BP chains. And even then, it's only because of spider web.
I agree with this suggestion. I think a sub-tiering system within the tier would probably be best. So espeon and other great NUs would be considered God tier or something similar and unown and friends would be garbage tier, with everything in between.
>Espeon >NU Espeon isn't NU :3 Beside that, I agree with this suggestion, because while some pokemons may have their niche (as pnerd said about Ariados), there are some that are better at doing something else
I have not read the description on Ariados, but Ariados is not that useless. It is the only Pokemon who can trap (Spider Web) and Baton pass in NU iirc.
Threat list eh? Maybe include the obvious: Charizard! (ftw) Magmortar! (Belly drum,life orb, Scarf) Whiscash! (DD variant) Typhlosion! (Scarf) Glaceon! (Scarf/Specs) Hitmonchan! (Banded) Any sunny day pokes (not sunflora) Any rain dance pokes (not luvdisc)
I wouldn't say that. Captain Falcon made a fairly effective team centered around Gastrodon mementoing, followed up with a Spider Web Ariados Baton Passing to a Mr. Mime who then set up Calm Minds and Barriers. It's easily beaten by people who are prepared for it but destroys people who aren't.
If you're going to include "the obvious," you'd also need: Medicham(LO and scarf) Gastrodon(physical/special wall, Rindo deserves a mention) Quagsire(physical wall; he will bring a trollface if you're not prepared) Meganium(can wall either side, normally physically oriented) Slowking(special wall, CM sweeper) Regirock(Wall, Curse set, banded) Sharpedo(mixed attacker, pure physical) There are obviously more, but I figure that's enough for now. Especially since you're just doing this in alphabetical order. @Meztips: fair enough. It really depends on the lead, though, which is why it's kind of underwhelming.
sandstorm team do a great coverage too : hippopotas,cacturne,magneton,regirock,quagrise and magcargo. I win 3 tounaments with this team ^^
I don't play Gen 4 NU so I can only grammar check this. Imma put changes and additions in blue and deletions in red. You obviously don't have to implement every change I suggested, I just thought this would help. On Ampharos, Armaldo, and Butterfree, I think some more explanation on which moves these pokemon commonly use would be a good idea, but if they only commonly use the mentioned moves, then no change is necessary. Good job, and I hope this helps!
[SECRET] Venomoth Type(s): Bug/Poison Base Stats: 70 HP / 65 Atk / 60 Def / 90 SpA / 75 SpD / 90 Spe Ability(s): Shield Dust / Tinted Lens Venomoth is usually seen as a bad Pokémon, for his low stats, and bad typing (bug/poison). While this is true, he has many weapons that he can use (and abuse), mainly Sleep Powder (a 75 accuracy sleep move), Tinted Lens (a useful ability that doubles the damage of resisted hits, basically, it does the same as they weren't resisted), and his base speed (90 isn't THAT bad for NU) and special attack (same as speed). His speed allows him to outspeed many NU common leads, sleep them and then freely place toxic spikes, which helps very much, especially stall teams. This bug can also use Baton Pass with reasonable success and has very useful resistance that can be abused. The ability to chose depends from the set you want to run, if it's a offensive set you should use Tinted Lens, if you want to use it mainly as a fighting pokemons check and as a toxic spiker, use Shield Dust[/SECRET] And [SECRET] Bellossom Stats: 75 HP / 80 Atk / 85 Def / 90 SpA / 100 SpD / 50 Spe Ability(s): Chlorophyll Bellossom, while seeming an average Pokémon, has some things that avoid it to be completely outclassed by its cousin, Vileplume. It resists Ground attacks and it's hit neutrally by Psychic moves, even if in NU the weakness to Bug and Poison may be a bit underwhelming (even if no Bugs or Poison types are top tiers in NU, so you won't face much of them). It has nice defenses and has a good support movepool with Leech Seeds, Stun Spore, Sleep Powder, Sunny Day, Toxic, Synthesis. Speaking offensively, it can abuse Sunny Day with its ability Chlorophyll, and has a powerful move in Leaf Storm. It can also use Swords Dance (but it's difficult to sweep due to its low speed) and can do quite decent damage with Choice Specs.[/SECRET]
Cosmic, you'll need to remake some of the changes. In Armaldo, the SR weakness which is bad for spinning is already mentioned. In Bastiodon, there is also probopass in NU, and possibly NU pokes like Metang which can be used effectively. Actually, I might have a go at correcting these later.
I hope this list becomes comprehensive. I've used many of the NU pokemon, so feel free to ask me if you need help testing or anything. [SECRET]Crawdaunt Type(s): Water / Dark Base stats:63 HP / 120 Atk / 85 Def / 90 SpA / 55 SpD / 55 Spe Ability(s): Hyper Cutter / Shell Armour Crawdaunt can be a very powerful sweeper with only a turn or two to set up with. With Dragon Dance, it can boost its Speed respectiably and its Attack will be dangerously high. With a LO boost, it will KO everything in the tier with unresisted Crabhammer, and Crunch makes for decent coverage. Outside of this set, crawdaunt has a very decent movepool range, and can use a SD set if you don't need the speed. It only gets Crabhammer for a water attack (Waterfall with 90 accuracy), so that's probably its biggest downfall. [/SECRET]