Well, I'm having some issues with a mod I'm trying to make. I'm leading a project to create a mega evolution for every Pokemon, and we tried to do some testing. Of course, it didn't work. It seems the items load and can be put on a pokemon, and it seems the megas implement correctly, but they can't actually mega evolve in battle. So, it seems it's the item effects... which I realize might be hard coded into the game and this entire project might be impossible with database mods. My coder hasn't gotten back to me, and it's been a couple of days, and I want to know as soon as I can so I can think of something else to do. Any help would be appreciated. It could just be me making a stupid mistake. Also, excuse the simple sprites I have; my spriters haven't gotten a chance to do much yet.
I have 0 experience with mods but bin\db\pokes\pokemon.txt would be part of the Mega coding Code (text): 0:0 Missingno 1:0 Bulbasaur 2:0 Ivysaur 3:0:H Venusaur 3:1:M Mega Venusaur And bin\db\pokes\6H\released.txt would be the other major file Code (text): 0:0 Missingno 1:0 Bulbasaur 2:0 Ivysaur 3:0 Venusaur 3:1 Mega Venusaur You'll also need to add height, weight, types, abilities, and stats for it to work properly.
Yep. All the right files are in place. My coder (Swimming95, who I think did the inverted battles for PO) looked through the source code and it seems these should work, but none of us have been able to find anything. Unfortunately, neither I nor Swimming95 have much mod experience.
I'll look into it a bit later. I was gonna start coding some of the changes for ORAS shortly, such as the new abilities, moves, mega evolutions... then just fill in the information as I go so it will be nice and easy to update. So I'll figure out what all needs to be changed for a mega to work correctly. PS: Don't expect too much before Monday. Got quite a bit of work to complete this weekend.
I haven't had time, I edited into my post earlier (though after you viewed the thread) that I likely wouldn't have time till Monday afternoon unfortunately. Sorry.