Have mercy on my please I am new to the ubers teir and this is my first RMT.Anyways let's get started. Horse (Xerneas) @ Leftovers Ability: Fairy Aura EVs: 248 HP / 236 Def / 24 Spe Bold Nature IVs: 0 Atk - Moonblast - Rest - Sleep Talk - Aromatherapy I first wanted to make a stall team centered around cleric xerneas, it was one of the mons I really wanted to use. Evs and moves are what they should be. Moonblast to do major damage to anything that doesn't resist it, rest to recover and get rit of status on this thing,sleep talk to use moves when asleep so it isn't dead weight, and aroma to hell status off the rest on my team. Bug (Scizor-Mega) @ Scizorite Ability: Technician EVs: 248 HP / 16 Atk / 244 SpD Adamant Nature - Bullet Punch - Roost - Defog/Pursuit - Toxic Scizor on this team is pretty useful as it can check geo xern and has a support roll on this team as a secondary defogger and toxic spreader,roost is to regain health,and pursuit is to ko or get chip damage on mons trying to escape. Cloud-Lion thing (Landorus-Therian) (M) @ Leftovers Ability: Intimidate EVs: 248 HP / 172 Def / 88 Spe Impish Nature - Earthquake - Stealth Rock - Stone Edge - Toxic/U-turn After noticing my ho oh weakness I opped for lando-t for SR and for checking ho-oh. Earthquake to damage,SR for hazards,stone edge for ho oh, and toxic for wearing down walls or U-turn to get out if one of lando-t's check comes in. Blue whale (Kyogre) @ Leftovers Ability: Drizzle EVs: 248 HP / 236 SpD / 24 Spe Calm Nature IVs: 0 Atk - Scald - Rest - Sleep Talk - Roar I love special def. orge. It can be used as a secondary check to geo xern if need be and gives the rain support that scizor needs. Scald for damage and to spread burns,rest to restore health,sleep talk to use moves while asleep and roar to force a switch on calm mind arceus forms and xerneas. Bacon (Yveltal) @ Rocky Helmet Ability: Dark Aura Shiny: Yes EVs: 248 HP / 236 Def / 24 Spe Impish Nature - Foul Play - Sucker Punch/Toxic - Roost - Taunt My check to ekiller. This mon is bulkier then skarmary (everyone knows about this). Evs are selfexplaintory. Rocky helmet is needed to ensure a ko on ekiller. Foul play to do major damage to ekiller,sucker punch can be use to do damage outside of foul play or toxic to wear down sturdy walls, roost to regain health, and taunt so this thing doesn't become dead weight if it gets burned or toxic'ed. Deer (Arceus-Ghost) @ Spooky Plate Ability: Multitype EVs: 248 HP / 84 Spd / 176 Spe or 248 HP/ 4 Def/ 252 Spe Timid Nature IVs: 0 Atk - Defog/Perish Song/Calm Mind - Will-O-Wisp/ Focus Blast(miss) - Recover - Judgment I opped for arceus ghost instead of arceus grass cause that leaves me more weak to stall two and ho oh.WoW for residual damage and to cripple phy.mons,recover to regain health,judgment for STAB and damage,defog is to get rit of hazards/perish song has a nice nitch, it can stop a sweep short and force switches although not used anymore. Threat List:Ho-oh,stalltwo,kyogre,goth,mega-gengar,Shaymin-sky,deo-A,(any mon that I failed to mention that gives this team trouble) Importable: Horse (Xerneas) @ Leftovers Ability: Fairy Aura EVs: 248 HP / 236 Def / 24 Spe Bold Nature IVs: 0 Atk - Moonblast - Rest - Sleep Talk - Aromatherapy Bug (Scizor-Mega) @ Scizorite Ability: Technician EVs: 248 HP / 16 Atk / 244 SpD Adamant Nature - Bullet Punch - Roost - Pursuit - Toxic Cloud-Lion thing (Landorus-Therian) (M) @ Leftovers Ability: Intimidate EVs: 248 HP / 172 Def / 88 Spe Impish Nature - Earthquake - Stealth Rock - Stone Edge - Toxic Blue whale (Kyogre) @ Leftovers Ability: Drizzle EVs: 248 HP / 236 SpD / 24 Spe Calm Nature IVs: 0 Atk - Scald - Rest - Sleep Talk - Roar Bacon (Yveltal) @ Rocky Helmet Ability: Dark Aura Shiny: Yes EVs: 248 HP / 236 Def / 24 Spe Impish Nature - Foul Play - Sucker Punch - Roost - Taunt Deer (Arceus-Ghost) @ Spooky Plate Ability: Multitype EVs: 248 HP / 84 SpD / 176 Spe Timid Nature IVs: 0 Atk - Defog - Will-O-Wisp - Recover - Judgment Btw I know my names are ass.I am open to any comments and if I left out any info about my team sorry. Rate my team please. :)
If you run Defog on Mega Scizor , you can change Ghostceus to a CM Wisp/Mono CM set to break through stall If you run Defog on Ghostceus , change Xerneas to a Sub Geomancy set , Aroma is not really needed as you have Lando+Ogre with ogre absorbing status Change Scizor's evs to 176Atk/252Sdef/84HP with a Adamant nature . Allows you to pursuit trap HP Fire Gengar (barely) and always 2hko Xerneas and other rad stuff Good team !
For the sake of god Xerneas is a deer, Arceus isnt. Cleric Xern is actually pretty good but i prefer it SpDefensive to check Palkia and Yveltal better (which you don't really have a counter to). It also beats Deo-a. I don't really understand why you put some speed on everything, 8 EVs are usually enough. Lando isn't the best Ho-oh counter, but if you put EVs to hit 280 speed (outspeeding adamant Ho-oh and killing it). Be careful about burns though. Scizor needs Pursuit to trap Mega Gengar, which Xerneas is helpless against. Ghostceus with will-o-wisp/recover/judgement/defog is nice support, but i'd run it physically defensive to check mega kanga. Yveltal with Helmet is good ! :3 you'd rather use Sucker Punch on it, it's really really good to kill off some weakened threats. Kyogre is just love :] Your team is average stall, it maybe needs more Toxic users (such as Chansey and Aegislash) but i can't really give you a replacement since it breaks your synergy otherwise. I hope i helped, good luck !
http://pastebin.com/Dq92UJ4y updated version without the bad names ;) - Dreams thank you the idea of a CM Arceus-Ghost, i will see how it will work out -KyogreF4N thank you for pointing out my palkia and ygod weakness,for my ho-oh weakness i don't know what else to use and i really don't want to use groudon because the sun will just make ho-oh stronger,scizor i had pursuit on but will remove it after possible mgar ban,i will see if CM set works out if not will change back,and finally thx to both you 2.