Time

Discussion in 'Theme Development' started by Scatterbrain, Jul 7, 2014.

  1. Scatterbrain

    Scatterbrain You only live once*

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    Time is a Pokemon theme that revolves around Celebi. Every night, Celebi can /past or /future someone. On regular Pokemon, /future evolves them if they can evolve, and /past devolves them if they can devolve (if they can't devolve, they become an Egg instead). If /past is used on a Fossil, it becomes the evolved form of one of the Fossils.

    Basic Pokemon (pokemon that are in their first stage of evolution) cannot do anything unless they don't evolve. If a Pokemon has another evolution that can evolve, it has a 1x shot of the action (or some variation). If a Pokemon only has one evolution (such as Houndoom, Manectric, etc.) they skip that part and get to use the action fulltime. So do Stage 2 Pokemon.

    Example: Charmander has no actions, Charmeleon has 1x shot kill, and Charizard is a fulltime vigilante.
    Electrike does nothing, but Manectric can distract fulltime.
    Kangaskhan can protect fulltime.

    If the roles above haven't suggested, all roles above will be capable of Mega Evolution, but I'm currently working on a way to make one appear on each side.

    Eggs and Fossils can't vote and do nothing.

    Sides:

    Good Pokemon

    - Contain most Pokemon that can Mega Evolve, including Celebi.

    Artificial Pokemon

    - Manmade Pokemon, such as Porygon and Mewtwo.

    Deities

    - Roles that govern dimensions, aka the Dimension Trio (Dialga, Palkia, Giratina). Dialga can also use /Past and /Future. Palkia can /teleport players "away", making them immune to every action but not being able to use commands, or vote.

    Ditto

    - Conspirator, can transform into a Pokemon, but can't be converted by Dialga or Celebi.

    The code I was working on got wiped. I should stop writing the code in the Theme Checker.

    Roles:
    Venusaur - Watcher

    Charizard - Vigilante

    Blastoise - Bulletproof

    Alakazam - Inspector

    Gengar - Tracker (stalker)

    Kangaskhan - Protector

    Gyarados - Votebomb

    Mawile - Lynchproof

    Sableye - Standby Bulletproof

    Celebi - /past or /future (read above)

    Kabuto, Kabutops, Omanyte, Omastar, and Aerodactyl - know each other

    Anorith, Armaldo, Lileep, Cradily - know each other

    Cranidos, Rampardos, Shieldon, Bastidon - know each other

    Archen, Archeops, Tirtouga, Carracosta - know each other

    Amaura, Aurorus, Tyrunt, Tyrantrum - know each other

    Trying not to make roles overlap, and I don't have many ideas for roles so please suggest!
     
  2. IceKirby

    IceKirby A.K.A. RiceKirby

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    How is the spawn going to be for this theme? You mentioned the Eggs and Fossils, but are they going to be villager-like roles or there will be only a few of them? What abou the other Pokémon, in which stage they will be when the game starts?
    This is essential to explain how important Celebi is. If everyone needs to evolve to do anything, then you may need to give Celebi more than 1 use of its commands per turn. What if Celebi dies early?

    I'm pretty sure I already told you to not code in the Theme Checker before :x
     
  3. Scatterbrain

    Scatterbrain You only live once*

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    I was thinking about making it daystart like in Trainers, but with all commands other than Dialga's and Celebi's not being able to be used. I'm also thinking about either removing the restrict in big games or making the limit to 2, since they currently restrict each other.

    Also thought about adding an evolve command: for Charmander, it would be wait until n3, Charmeleon, n5, etc. Eggs can convert after n3 as well. Fossils are just the wild card, since I still don't know what they're going to do.

    I'm not the most resilient when it comes to breaking bad habits!