My last attempt at this was rejected, so I'm trying again. This time I have fixed all the things that were complained about before, although I'm still not sure about the spawn, so I'm hoping this will work. My theme is on Mario theme - Pastebin.com. Here are a list of the roles; Princess Peach's Kingdom: Mario: Can convert into other forms of Mario (see coding, there's 21 different roles) Luigi: Can protect Princess Peach: Has a vote of 2. Can distract Toad: Can vote Yoshi: Can inspect at night Daisy: Can expose in the day without being revealed. Has a vote of 2 Baby Toad: Has a low chance of finding out what action is happening. Converts back in 3 days. Has a vote of 0. Appears as Toad. Baby Luigi: Cannot protect. Appears as Luigi. Converts back in 2 days. Baby Peach: Cannot distract, but keeps her vote of 2. Appears as Princess Peach. Converts back in 2 days Baby Yoshi: Can inspect still, but has a chance of failing. Appears as Yoshi. Converts back in 2 days Clones (Knows team): Wario: Can kill and has a vote of 2. Knows Waluigi Waluigi: Can distract and dayinspect but has a vote of 0. Knows Wario Enraged Waluigi: Can kill through protection. Has a vote of one, keeps his old actions otherwise. Only appears when Wario dies Evil Kingdom (Knows team): Bowser: Daykiller. Bowser Jr: Can daykill, but is revealed. King Boo: Can distract, and has a vote of 2. Goomba: Can poison Monty Mole: Can inspect, has a voteshield of -1 Traitors (Knows team): Dark Koopa: Nightkiller. Has a vote of -1 Para Trooper: Can kill once and distract. Koopa Trooper: Can stalk, and turns into Koopa Shell if lynched Shy Guy: Can avoid kills, 50% chance, revealed as Toad Koopa shell: Can kill Magikoopa Squad (Knows team): Kamik: Can convert the opponent into a Baby, if they are sided with Princess Peach's kingdom Magikoopa K: Can kill, shared Magikoopa P: Can poison, shared Magikoopa apprentice: Can convert into either Magikoopa K or Magikoopa P randomly, 50% chance of failure, can kill with a 50% chance of failure.
I didn't followed the previous version of Mario, so could you please point out what changed between this and the other version ?
The Mario role has been updated as well as the spawn, and the grammar annoyed people so I corrected that too. I included Daisy as an exposer and corrected a bit of the coding
To be honest you just made the theme a million times more confusing and less balanced with all the Mario roles, and the other roles are still average as ever. While I agree the coding is better, it's only minimally so.