How would you create a more balanced metagame?

Discussion in 'Pokémon Chat' started by Afro Smash, Jun 15, 2014.

  1. Afro Smash

    Afro Smash Mfw I'm living the Australian dream

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    If you could change any aspect of competitive pokemon to make it more balanced/better (in your opinon) what would they be?

    I have a few:
    Scald/Discharge/Lava Plume bp reduced to 60, secondary effects dropped to 25%
    Confusion rate dropped to 25%
    U-Turn/Volt Switch - You have to pick what mon you go into before your opponent makes their move
    Hidden Power buffed back up to 70
    Introduction of a Physical Hidden Power
     
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  2. Insane Soul

    Insane Soul Griffith did nothing wrong.

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    Paralyzing/Confusion rate reduced to 25%.
    Depending on the amount of HP (base HP), the number of sleep turns would vary (bigger HP = more sleep turns).
    Hydro Pump/Fire Blast/Thunder back to 120 BP
    U-Turn and Volt Switch are somehow nerfer (could be a decrease in BP, could be an heads up call like Afro suggested)
    Hidden Power would be physical or special depending on the highest invested offensive stat.
     
  3. Xdevo

    Xdevo Phrasing Super Moderator Tour Director Super Moderator Tour Director

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    Burn only causes 6.25% residual alongside dropping attack.
    Knock Off doesn't receive a 1.5 boost while hitting an item.
    Ice resists Dragon and Fairy.
    Steel resists Dark (but not Ghost).
    Water is weak to Poison.
    Stealth Rock's Damage is reduced by half.
    Bug immunity ability given to somewhat decent Pokemon (preferably at least one ground type~).
    Paralysis no longer stops a Pokemon from moving, but electrics can be para'd again.
    Defiant makes the Attack stat +1 after a drop, so an intimidate would still give +1, but defog would only give +1 as well.
    Rest cannot be used on the turn that you wake up.


    All 95% acc moves have 100% acc. Leech Seed and WoW have 90% acc. Rock Slide has 100% acc.


    EDIT: 1600 woo
     
    Last edited: Jun 15, 2014
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  4. Amon

    Amon Normal User

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    Ice-> Super Effective on Fairy
    Ice resists fairy,flying,dragon, and electric
    Electric->Super Effective on Fairy, resists fairy
    Rock Types cannot be burned
    Rock Types are super effective on Ghost, fairy, and Dragon
    Hail provides 50% Defence boost to ice types
    Hails passive damage increased to 12.5%
    Thunder Wave has 90% Accuracy when not used by a electric type
    Hydro pump, Fire Blast, Thunder all have 120 BP
    Bubblebeam has a 10% to lower EVERY stat of whom it strikes
    Future sight has 155 Base Power
    Doom Desire has 170 Base Power
    Rock types remove stealth rock on switch in
    Torrent, Blaze, Overgrow now increase their respective types by 75%
     
  5. DSM01

    DSM01 Jammin' out

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    If a Pokemon is 4x weak to SR it only takes 25% (all other SR damage stays the same)
    Can only lay 1 layer of Spikes
    Can only lay 1 layer of Toxic Spikes and they inflict Toxic Poison
    Greater Rapid Spin distribution and no Rapid Spin immunities (very important in pre-XY metagames)
    Moves that currently have a 10% chance of a secondary effect have that chance reduced to 0% (no more freezes or Thunderbolt paras!)
     
  6. Sunny Girl

    Sunny Girl Goodbye, sweet summer days.

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    I'd say have copycat moves and abilities.

    For example:

    An ability like Intimidate that instead affects SpA.
    A move like Foul Play that rides off of the opponent's SpA.
    A status condition like Burn that lowers SpA.

    Stop nerfing Atk!
     
  7. Arceus_17

    Arceus_17 Avoid eye contact

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    [Brief]A_17
    Unban Swagger
     
  8. Domo Genesis

    Domo Genesis Member

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    Ban stall
     
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  9. Aurist

    Aurist I do not jump for joy. I frolic in doubt.

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    Knock Off is always 65 BP

    Ice is immune to Water

    U-turn and Volt Switch have 90 accuracy

    Sticky Hold prevents switches from U-turn and Volt Switch

    Full paralysis, confusion and attract rates down to 25%

    Steel resists Ghost again

    Psychic is super effective against Ghost

    Bug resists Dark

    Scald, Discharge, and Lava Plume are 70 BP

    Wide Lens increases accuracy by 20%

    Hidden Power back to 70BP and changes between physical or special depending on the pokemon's highest stat

    Stealth Rock always does 25% when a pokemon is weak (2x or 4x) to rock - otherwise unchanged

    Stone Edge is a contact move

    Tailwind has +1 priority

    Light Clay also extends duration of Trick Room, Magic Room, and Wonder Room to 8 turns

    There's an Assault Vest for the Defense stat

    Positive and Negative HP Natures are introduced

    Protect (etc)'s chances to fail are 50% on the second usage, 90% on the third usage, and 100% thereon.

    Hail gives a 50% defense boost to Ice types

    An ability that gives double speed in Hail is introduced

    Cloud Nine and Air Lock both eliminate all weather, Light Screen, Reflect, Trick Room, Magic Room, and Wonder Room.
     
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  10. Draciel

    Draciel ALLEZ! ALLEZ! ALLEZ!

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    Confusion/Paralysis/Attract rate 25%
    Knock off always 65 BP
    Hail doubles speed of Ice-types
    Hidden power back to 70 BP
    Steel resists Dark
    Poison super-effective against Dark
    and
    Stone Edge to have 95 BP and 85 accuracy(so it actually hits now)
     
  11. Enei

    Enei WAFSTB

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    buff stall what is this
    destroy defog, get that out of here, stop it from removing hazards
    bring back perma weather
    assault vest but for physical defense
    dynamic punch has 50% to confuse, tired of this machamp
    ban prankster
    weaken sucker punch
    free gligar
    ban hydreigon from uu, hello???
     
  12. Steam Baron

    Steam Baron The Steamroller Guy

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    All the hate on Conf/Paralyz/Attract :/

    -Arena Trap and any other similar ability/move trapping VolTurners
    -Make SR last for, I dunno, 5 switch-ins
    -More Mold Breaker spread or some move to nerf Magic Bounce
    -More moves like Clear Smog (Removing foe's boosts + damage)
    -Poison being SE to Water
    -Steel resistances to Dark and Ghost back
    -Make Knock Off 60 BP and remove the Item boost
    -Make Will-O 75% acc again