Pursue (Non-Peak)

Discussion in 'Theme Development' started by Pangaea, May 21, 2014.

  1. Pangaea

    Pangaea resto en peaco

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    (Creds to Roild for coming up with the concept and giving me the idea.)

    Pursue

    Summary: A small village is being terrorized by a group of mafia. The villagers must visit someone during the night or they die. The stalker and watcher should keep an eye on who visits people who die during the night, but should also be aware that the Pretty Lady's distract can kill a villager on accident. | To be played during non-peak times (3-13 players.) | Thread: (thread link here)

    Roles:
    Villager
    Watcher
    Stalker
    Pretty Lady
    Mafia

    Teams:
    Village
    Mafia

    Roles Help Messages

    Villager: You are a villager! The town has decided that the only way to find the mafia is to visit someone during the night to find out what they're doing. Therefore, you must make sure to /visit someone during the night. If you don't, you will die. If the pretty lady distracts you, you will be unable to visit anyone during the night, resulting in your death. Vote to remove people during the day!

    Watcher: You are a watcher! You have been assigned to keep watch out during the night. By using /watch on someone during the night, you will find out who visited that person during the night. Vote to remove people during the day!

    Stalker: You are a stalker! You have been assigned to stalk people during the night. By using /stalk on someone, you will find out who they visited during the night. Be aware that if the Pretty Lady distracts a villager, the villager will be killed. Vote to remove people during the day!

    Pretty Lady: You are the pretty lady! Using your good looks, you can /distract someone during the night, preventing them from doing anything. If you happen to distract a villager during the night, they will be unable to visit anyone during the night, resulting in their death. Vote to remove people during the day!

    Mafia: You are a mafia! You have come here to strike terror to the village. Every other night, you can /kill somebody from the village. This is shared with your teammates. During the nights you can't kill, you can /visit someone during the night to make yourself look unsuspicious. You should he aware that the Pretty Lady's distract can accidentally kill a villager. Use this information to your advantage. Use /tt to talk to your partners.

    Strategy
    So basically the strategy of this theme is communication. The stalker/watcher will have to find some way to find the Pretty Lady. You see, people who die doesn't necessarily mean the mafia killed them. If they were a villager, the Pretty Lady could've killed them on accident. So, let's say the stalker visits someone who visited someone who died. You have to remember that the mafia can only kill every other night, so then if the stalker visited someone who visited someone who died (most likely a villy) then they could maybe assume that this person is the Pretty Lady. So this means the stalker and watcher will have to make sure not to jump to conclusions. Also I was thinking about making it a 50/50 chance for either stalker or watcher to appear in games.

    ~

    So what do you guys think? Feedback is appreciated on the concept itself and joke you think games will play out.
     
  2. NotMafia

    NotMafia Miltank: Destroyer of Souls

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    PO Trainer Name:
    NotMafia
    I'd definitely enjoy playing this, what is the spawn order? You could use random spawn for the PRs to inject some variety in to games where it doesn't reach enough players to have all 3 (with the PRs limited to one each).

    I'm awful at balance but maybe

    Villager
    Villager
    PR
    Mafia
    Villager
    Villager
    Mafia
    PR
    Villager
    Villager
    PR
    Mafia
    Villager
     
  3. Pangaea

    Pangaea resto en peaco

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    I haven't created the spawn yet since I'm just trying to get feedback on this, but I'll look into your post. Thanks! :)