Hello! i have given up on my MC theme. Maybe if Denzi's isn't accepted I'll continue it. But this is a non peak theme called murder mystery. It has 3 roles, Murderer, Sheriff, and Innocent.Well the aim of the game is for the sheriff to find the murderer and kill him. The murderer has to pick off everyone. here's my inspriration. http://www.roblox.com/Murder-Mystery-v0-4-1b-TEMP-ROLLBACK-place?id=142823291. Spoiler Murderer:Can kill during the night. Can kill during the day with 75% chance of missing. Sheriff: Can kill once during the game. If they kill an innocent the sheriff dies andd another player becomes the sheriff. Innocent: Can stalk 1 player every 2 nights with chance of failing. [/HIDE]
Can you explain what the aim of the game is? For both the village and the mafia, also some strategies etc.
Well the aim of the game is for the sheriff to find the murderer and kill him. The murderer has to pick off everyone. Maybe I might change it up a bit. I don't know. Strategies would be to not claim, kill correctly, don't rand kill as sheriff etc. In the normal Murder Mystery, when the sheriff dies, he drops a sort of floating gun so if anyone thinks of a way to implement this be my guest.
What exactly do you mean by a "floating gun?" Does this mean that another person becomes the sheriff? If so, you could give everyone "onDeadRoles" since this is a nonpeak. "villager1" would convert to sheriff if the sheriff dies, and if villager1 and the sheriff are both dead then "villager2" could become the sheriff.
If you wanna see what the game is here's the link.http://www.roblox.com/Murder-Mystery-v0-4-1b-TEMP-ROLLBACK-place?id=142823291 By floating gun I mean in the game when the Sheriff dies there's an animation of a gun floating and when a villager touches it he stays the same role but gets the abilities of the sheriff. I wanna see if it's possible to do a onDeath AnyButMurderer type of thing
this case, i suggest this spawn list: 5 players one sheriff, case the sheriff die, another player become the sherrif, and 1 murderer and every a 4 player i suggest innocent,innocent,innocent and murderer Example: Sheriff innocent innocent innocent murderer innocent innocent innocent murderer... comment this example for spawn list.
Well, this is a nonpeak theme, maybe at 10-12 there would be an extra murderer. I wouldn't want 3 murderers at max because I plan for them to have a daykill and that would be op with 3 dks each day. So the spawnlist that way wouldn't work. Also do you know if there is a OnDeath Convert Random?
No, that doesn't exist. Having it really random would be impossible with the current scripts. The best you can do is follow Veteran Padget's suggestion and define a order to your villagers so you can use onDeadRoles to convert a villager into the new Sheriff in case the Sheriff and all other villagers before them in the order you set are dead.
I think I'll make it so when you vote it says Someone thinks the person voted for, I'll use my name as an example, Someone wants the sheriff to kill Hawkman32. It will be anonymous so if the sheriff gets voted they won't revenge kill them. Also everyone will have a vote of 0 so it will be more like who they think did it than eliminating someone.
There are only 2 ways you can manipulate the duration of the voting phase: You can enable Vote Sniping (with this, the extra 8 seconds when someone votes is not added, which means the vote phase will always have exact 30 seconds) or you can completely remove the vote phase at all (by enabling No Lynch).
Can anyone here code? I'm terrible at coding. All I really need is a role with the name Hotel 0 votes and can /follow with 30% fail chance. And sided with Village