Animals

Discussion in 'Review' started by Shazan, Dec 29, 2013.

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  1. Shazan

    Shazan Obey to Kyubey

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    Well i thought that the HP was better if unknown like on some Forum Mafia Games that i saw but if you want it we could use the JRPG pokemon road like POKEMON:
    What if i make HP public with the Current Role list? Something like this:
    (21:11:27) ±Current Roles: Crab 5HP, Elephant 8HP, Great Barracuda 6HP, Mouse 3HP, Porcupine 6HP, Sea Turtle 7HP, Shark 3HP, Vampire Bat 4HP.
    (21:11:27) ±Current Players: Aerodynamics, Beth99123, Chiyuri, Fox of the Dark, Heyward, PTHC, RandomPM, obey to kyubey.
    (21:11:27) ±Current Team: Elephant 8HP, Mouse 3HP, Porcupine 6HP, Vampire Bat 4HP
    This way they will know their partner's and their own HP without using /myrole, and whoever will get voted will be practically revealed before the other players eyes because they will see the only player that has lost their HP during the night.
    Actually 70% of the roles more or less deals only 2 or 3 damages so i don't think that it's such a great problem.
    But Could be a good compromise if i make it clear the general damages inside the priority, with instead of the name of the move the damage power and their side effects?
    Like this:
    I could substitute Crocodile with SPIDER during games with 13 or more players, because he can attack anyone without worry to protect themselves and transforms whoever attacks him into an Entangled Animal that is the thing more similar to a villager and with only 1 HP, so the games will be faster and less damage based.
     
    Last edited: Feb 20, 2014
  2. Yentero

    Yentero So na Voadora

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    im confused, the crocodile have priory or he is last to protect?
     
  3. Shazan

    Shazan Obey to Kyubey

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    That was simply an exemple, it doesn't rapresent the real priority list. I wanted only to show how the roles' abilities will be showed if i have to show their damages there.
     
  4. Yentero

    Yentero So na Voadora

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  5. Magnamon

    Magnamon Radiance of Miracles

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    I've been putting off reviewing this theme for awhile now because I'm not sure what to make of it. I believe that the concept of an HP system is quite fascinating, however in practice it shows to be lacklustre at best. I recognize that some themes have roles meant to survive voting (eg-Beast Ganon, Hydra, Disgruntled Soldier, 95% of Trust), however for this theme I stress that a lynch is supposed to be a lynch! I admire the improvements over basic clanwar, but it seems to me that the theme itself lacks a true enemy. There is no Shedinja, Kuja, or even a Neighborhood Assassin for everyone to automatically home in on. The cold-blooded animals may fill that role to a degree, but not by much. I also feel that Animals itself is disorganized to a significant degree. As stated before there is also the matter of everyone's health being a complete mystery. This confusion can lead to far too many issues in my opinion with how games play out. I apologize, but for this theme I am going to Decline 3
     
  6. Sky Sentinel

    Sky Sentinel You see?

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    Sorry, I'm going to have to Decline [4] this. The theme might as well have been doomed from the start with the very confusing and unsatisfying HP system, and like Magnamon said there is no "other" role for the people to lock onto. I mean, this isn't overly important but Clanwar themes have always been rather lacking in excitement and strategy for me.
    Also some games are really slow for people who don't get the whole HP thing. The theme is very well written and a lot of effort was put into it but I don't see it working. Also, it's been in here for quite a while.
     
  7. Shazan

    Shazan Obey to Kyubey

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    This theme was really full of hardships, both on the code aspect and the review one. The theme required a huge amount of time to fix because it was more a change of the game core then a simple role change, it was obviously a theme thought to be worked in group but instead all the collaborators slowly disappeared even the one that wanted the theme to be HP based, the QC members posed the problem of the unknown HP and other problems only weeks after the theme disablement and after a month of test (sorry but as author i am unable to see this problems if you don't point them out because i know exactly how much HP someone has and what is the attack power of every role) and they still haven't answered me back to my ideas to fix them (it's true that i could have applied this changes even without your agreement but this change require an huge amount of time to code and i wanted to be sure that the idea would be good).
    What i want to say is not to shout out all my frustation but only trying to explain why lately i didn't bringed any news about this theme. Sadly i am sad that all the work that i expended on this theme got wasted, but right now this theme depleted all my strenght and because i am alone on this ship now, i don't want to continue to work on this theme for now when i have other theme ideas that i cannot work on because i am busy with this.
    Personally even after all the Pessimistic comments of Sky Sentinel, Magnamon and Windblown i think that i can come up with a solution to make this theme work ( there is a motive after all if there are some people that love this theme) but right now i have no will-power to continue on this journey, the only motive why i didn't said anything about my intention to take a pause on this theme work is because i hoped that at least some of you could tell me if my ideas to fix such problems seems good or not or if you had some ideas yourself to suggest to fix it together with your critiques.
    Anyway Sky Sentinel what do you mean when you say
    I am unable to understand what you are saying.
     
  8. Sky Sentinel

    Sky Sentinel You see?

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    What I meant was, in clanwar you had the neighbour assassin. there was some level of trust that needed to be held between teams to try to find and eliminate him, which elevated the novelty of the theme. There's that one extra guy that if you forget about him he ends up running away with the win. it's the same kind of deal with shedinja in trainers.
    It just adds excitement to the theme. It's not exactly a requirement, but having something to worry about on the side is part of what made clanwar so popular during its time
     
  9. Withoutatrace

    Withoutatrace im a filthy weeb

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    I personally cannot think of ways to fix this theme since it is so complex. It seems that, to me, the biggest issue was the HP basis the theme was placed around, and while it is a cool concept, it seem to just royally fuck over the theme.
    In regards, do you still wish to continue with this theme OTK, or would you like for it to be locked?
     
  10. Shazan

    Shazan Obey to Kyubey

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    I would like to make it into a good original theme, but right now i am a little bored by how much this theme is difficult to fix, so for now i think i will not continue it and i will return to work on it some week later, so yeah i think we can lock it, then when i will fix the problem that you posed on this version i will retry to propose it.
     
  11. Roild

    Roild Member

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    Lock request. Will be attempted later.
     
  12. Shazan

    Shazan Obey to Kyubey

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    I am not sure about this but i think that Trust+ has been locked instead of Animals.
     
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