Run Kitty Run

Discussion in 'Theme Development' started by Karp Karpity, Nov 20, 2013.

  1. Karp Karpity

    Karp Karpity Active Member

    Joined:
    Sep 13, 2012
    Messages:
    152
    Likes Received:
    29
    PO Trainer Name:
    Karp Karpity
    Why my theme is different?
    It's based off of a warcraft battle.net game called Run Kitty Run. It had at max 4 rounds and was hard to beat. The dogs were computerized, but in this game they are real people, so are the cats. It could be a kill fest, idk. The cats need to find the safe spots, and evolve while the dogs need to eat the cats.

    Pastebin

    Spawn
    List 1 (4~5 players):

    Cat (Level 1) (Cat)
    Cat (Level 1) (Cat)
    Wolf (Dog)
    Safe Spot (SS)
    Cat (Level 1) (Cat)


    List 2 (6~24 players):

    Cat (Level 1) (Cat)
    Cat (Level 1) (Cat)
    Wolf (Dog)
    Cat (Level 1) (Cat)
    Cat (Level 1) (Cat)
    Safe Spot (SS)
    Wolf (Dog)
    Wolf (Dog)
    Wolf (Dog)
    Cat (Level 1) (Cat)
    Safe Spot (SS)
    Wolf (Dog)
    Wolf (Dog)
    Wolf (Dog)
    Wolf (Dog)
    Cat (Level 1) (Cat)
    Cat (Level 1) (Cat)
    Safe Spot (SS)
    Wolf (Dog)
    Cat (Level 1) (Cat)
    Wolf (Dog)
    Cat (Level 1) (Cat)
    Safe Spot (SS)
    Quick Game (Quick)


    List 3 (25~44 players):

    Cat (Level 1) (Cat)
    Cat (Level 1) (Cat)
    Wolf (Dog)
    Cat (Level 1) (Cat)
    Cat (Level 1) (Cat)
    Safe Spot (SS)
    Wolf (Dog)
    Wolf (Dog)
    Wolf (Dog)
    Cat (Level 1) (Cat)
    Safe Spot (SS)
    Wolf (Dog)
    Wolf (Dog)
    Wolf (Dog)
    Wolf (Dog)
    Cat (Level 1) (Cat)
    Cat (Level 1) (Cat)
    Safe Spot (SS)
    Wolf (Dog)
    Cat (Level 1) (Cat)
    Wolf (Dog)
    Cat (Level 1) (Cat)
    Safe Spot (SS)
    Quick Game (Quick)
    Cat (Level 1) (Cat)
    Safe Spot (SS)
    Wolf (Dog)
    Wolf (Dog)
    Safe Spot (SS)
    Cat (Level 1) (Cat)
    Cat (Level 1) (Cat)
    Wolf (Dog)
    Cat (Level 1) (Cat)
    Wolf (Dog)
    Wolf (Dog)
    Wolf (Dog)
    Cat (Level 1) (Cat)
    Safe Spot (SS)
    Wolf (Dog)
    Cat (Level 1) (Cat)
    Cat (Level 1) (Cat)
    Wolf (Dog)
    Safe Spot (SS)
    Wolf (Dog)

    Roles
    The basic cat can /save which makes a death circle into a level 1 cat. or /run to try to evolve into a cat 2/3/4/5/Good game. If it runs into a dog, it dies.
    Cat (level 2) can avoid 10% of night-kills thrown at it, and the rest of its actions are the same as the basic cat.
    Cat (level 3) avoids 20% of night-kills thrown at it, and the rest if its actions are the same as the basic cat.
    Cat (level 4) Avoids 30% of night-kills thrown at it. The rest of its actions are the same as the basic cat.
    Cat (Level 5) Avoids 40% of night-kills thrown at it. It can /save to save a cat or /run to try to evolve into a good game. If it /runs into a dog, it dies.
    Good game can kill 99 people during the night. 10% Suicide chance with each kill.

    The dogs have a shared night-kill.

    The safe spot, if the kitty runs to it makes them evolve.
    Quick game if a kitty runs to it makes a kitty be a good game instantly
    Death Circle has no actions and if saved converts into a level 1 kitty.

    Priority
    [6] Cat (Level 1) (Run)
    [6] Cat (Level 2) (Run)
    [6] Cat (Level 3) (Run)
    [6] Cat (Level 4) (Run)
    [6] Cat (Level 5) (Run)
    [7] Cat (Level 1) (Save)
    [7] Cat (Level 2) (Save)
    [7] Cat (Level 3) (Save)
    [7] Cat (Level 4) (Save)
    [7] Cat (Level 5) (Save)
    [15] Wolf (Kill)
    [99] Good Game (Kill)

    Sides
    Dogs:

    Wolf

    Kitties (village):

    Cat (Level 1)
    Cat (Level 2)
    Cat (Level 3)
    Cat (Level 4)
    Cat (Level 5)
    Circle of Death
    Good Game

    Safe Spots:

    Quick Game
    Safe Spot

    Dogs are sided with each other

    Suggestions would be nice, so please comment
     
    Last edited: Nov 20, 2013
  2. IceKirby

    IceKirby A.K.A. RiceKirby

    Joined:
    Apr 26, 2011
    Messages:
    2,176
    Likes Received:
    635
    PO Trainer Name:
    RiceKirby
    Not on the theme, but I have to make some comments on the way you post those threads.

    Use less Hide Tags. You don't need a hide tag just for the link to the code.
    Put the theme concept (or "Why is my theme different") closer to the top, and without hide tags. That's the most important part of the thread, it should receive more attention instead of just being hidden at the bottom of the post.
    Also, don't just copy the Roles Summary from the Theme Checker. Write your own description for the roles, and explain how they are supposed to play. Organize the roles by team so you can remove the Sides part of the thread.

    I know this is a lot ot nitpicking without any actual comment about the theme, but the I really like to read those new crazy concepts for themes, but the way you format the thread is hard to read and find the important parts, so if you made it more organize you could attract more people to read it and give some feedback.
     
  3. Karp Karpity

    Karp Karpity Active Member

    Joined:
    Sep 13, 2012
    Messages:
    152
    Likes Received:
    29
    PO Trainer Name:
    Karp Karpity
    okay Icekirby, im fixing it
     
  4. Sky Sentinel

    Sky Sentinel You see?

    Joined:
    Oct 21, 2012
    Messages:
    814
    Likes Received:
    24
    PO Trainer Name:
    Sky Sentinel
    I just skimmed it so I don't really get the concept, but I do know this won't pass as anything but non-peak because it looks like it'll take forever. I think it would also suck to be a safe spot... no?