Gen 6 research

Discussion in 'Development General' started by coyotte508, Oct 2, 2013.

  1. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

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    Here I need new moves/abilities/items with their effect so I can code them!

    New Moves
    [secret]
    Baby-Doll Eyes
    Fairy Type
    Other
    25PP
    --BP
    100Acc
    +1 Priority,-1 Attack on opponent

    Boomburst (NOTE THIS COULD BE INACCURATE)
    Normal type
    Physical
    10PP
    100BP
    100Acc
    Hits all adjacent pokémon

    Crafty Shield
    Fairy Type
    10PP
    --BP
    --Acc
    Protects user/allies from status moves

    Dazzling Gleam
    Fairy Type
    Special
    15PP
    80BP
    100Acc
    No additional effect

    Draining Kiss (NOTE THIS COULD BE INACCURATE)
    Fairy Type
    Physical
    10PP
    75BP
    100Acc
    Recovers 50% of damage done to target

    Fairy Wind
    Fairy Type
    Special
    30PP
    40BP
    100Acc
    No additional effect

    Flying Press
    Fighting Type
    Physical
    10PP
    80BP
    95Acc
    Deals both Fighting type and Flying type damage

    Forest Curse (NOTE THIS COULD BE INACCURATE)
    Grass Type
    Other
    20PP
    --BP
    100Acc
    Changes type of target to grass

    Freeze Dry (NOTE THIS COULD BE INACCURATE)
    Ice Type
    Special
    15PP
    70BP
    100Acc
    10% chance of freezing. Super effective against water types.

    Geomancy
    Fairy Type
    Other
    15PP
    --BP
    --Acc
    Charges up first turn, second turn increases Sp Atk, Sp Def, Speed by 2

    Glow Punch
    Fire Type
    Physical
    20PP
    70BP
    100Acc
    No addition effects

    Infestation
    Bug Type
    Physical
    20PP
    20BP
    100Acc
    Traps target for 4-5 turns

    Moonblast
    Fairy Type
    Special
    10PP
    95BP
    100Acc
    30% chance to lower target's sp atk by 1 stage

    Mystical Fire
    Fire Type
    Special
    15PP
    65BP
    100Acc
    30% chance to lower target's sp atk by 1 stage

    Noble Roar
    Normal Type
    Other
    15PP
    --BP
    100Acc
    Lowers target's Atk and Sp Atk by 1 stage

    Nuzzle (NOTE THIS COULD BE INACCURATE)
    Electric Type
    Special
    10PP
    20BP
    100Acc
    100% chance of paralysing target

    Oblivion Wing
    Flying type
    Special
    5PP
    80BP
    100Acc
    Recovers 75% of damage done to target.

    Parabolic Charge (NOTE THIS COULD BE INACCURATE)
    Electric Type
    Physical
    10PP
    75BP
    100Acc
    Recovers 50% of damage done to target

    Phantom Force
    Ghost Type
    Physical
    5PP
    90BP
    100Acc
    Disappears first turn, hits second turn. Hits through protect

    Play Around (NOTE THIS COULD BE INACCURATE)
    Fairy Type
    Physical
    20PP
    70BP
    100Acc
    No addition effect

    Play Nice
    Normal Type
    Other
    20PP
    --BP
    100Acc
    Lowers targets attack 1 stage

    Trick-or-Treat
    Ghost Type
    Other
    20PP
    --BP
    100Acc
    Changes type of target to ghost

    Water Shuriken
    Water Type
    Physical
    30PP
    15BP
    100Acc
    Hits 2-5 times.
    [/secret]

    New Abilities
    [secret]
    Aerilate
    Turns normal type moves into flying type

    Aura Break
    Reverses effect of Dark Aura and Fairy Aura

    Cheek Pouch
    Heals HP when berry is consumed (UNKNOWN AMOUNT)

    Dark Aura
    Increases power of dark type moves (UNKNOWN AMOUNT)

    Fairy Aura
    Increases power of fairy type moves (UNKNOWN AMOUNT)

    Flower Viel
    Prevents lowering of ally grass type stats

    Fur Coat
    Halves physical damage done to wielder

    Mega Launcher
    Increases power of pulse moves (UNKNOWN AMOUNT) (Possibly 20%)

    Parental Bond
    Hits Twice in one turn (UNKNOWN DAMAGE)

    Pixilate
    Turns normal type moves into fairy

    Protean
    Changes user into type of move last used

    Refrigerate
    Turns normal type moves into ice

    Stance Change
    Changes form dependent on type of move. Status = defense form, damage moves = offense form (INCOMPLETE DATA)

    Strong Jaw
    Increases power of biting moves by 50%

    Sweet Veil
    Prevents allies from sleeping

    Tough Claws
    Increases power of physical moves (UNKNOWN AMOUNT) (Possibly 20%)
    [/secret]

    Item data / list needed

    Moves I need clarification about:
    - Does Fairy Lock have any priority?
    - Ion Deluge: Priority? How many turns does it last?
     
    Last edited: Oct 16, 2013
  2. turbedi

    turbedi Professional circle clicker ~~~ Forum Moderator Developer Forum Moderator Developer

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    PO Trainer Name:
    turbedi
    Abilities: Strong Jaw - Increases the power of biting moves.
    Fur Coat - Halves damage from physical moves.
    Sweet Veil - Prevents the user's allies from falling asleep.
     
  3. TGW

    TGW CaralloMan

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    PO Trainer Name:
    CVcrew.PRS
    Abilities:

    Dark Aura: Boosts all Dark type moves of the pokes in the battle. Icluding opps.
    Fairy Aura: Same as Dark Aura but with Fairy Type moves.
    Tough Claws: Boosts the power of contact moves.
    Mega Launcher: Boosts pulse-based attacks.
    Refrigerate: Causes all Normal-type moves used by the Pokémon to become Ice-type.
    Cheek Pouch: Causes a Pokémon to regain some HP when it consumes a Berry, on top of the effect the Berry will have when eaten.
    Parental Bond: Allows the Pokémon to attack twice each turn.


    Moves:

    Baby-Doll Eyes (Fairy Type): Has an increased priority and lowers the target's Attack.
    Draining Kiss (Fairy): Does damage and restores the user's HP.
    Freeze-Dry (Ice): Deals damage and may freeze the foe. It does super effective damage against Water-type Pokémon.
    Moonblast (Fairy): Does damage and may lower the target's Special Attack.
    Noble Roar (Normal): Lowers the target's Attack and Special Attack.
    Nuzzle (Electric): Inflicts damage and is capable of paralyzing its target.
    Topsy-Turvy (Dark): Reverses all stat changes on the target Pokémon, making positive changes negative and negative changes positive.
    Parabolic Charge (Electric): Does damage and restores the user's HP equal to half of the damage dealt.
    Parting Shot (Unknown type): Lowers the target's Attack and Special Attack, then switches the user out.
     
    Last edited: Oct 3, 2013
  4. Aurist

    Aurist I do not jump for joy. I frolic in doubt.

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    Ability Sweet Veil gives "Insomnia" effect on allies in Double and Triple battles.
    Ability Flower Veil gives "Clear Body" effect on Grass-type allies in Double and Triple battles.

    Moves Charm and Sweet Kiss are retyped to Fairy.
     
  5. Green Eyed Russian

    Green Eyed Russian Perish Song Sirens

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    Refer to Serebii for the last reliable and confirmed data and updates about Moves, Abilities, Pokémon and specific events.

    List of New Moves [partial]

    [secret]
    Infestation:
    [secret]Move: Infestation (TM83)
    Type: Bug
    Category: Special
    Power: 20
    Accuracy: 100
    PP: 20 (max. 32)
    Introduced: Generation 6

    Effects: The target is infested and attacked for four to five turns. The target can't flee during this time. Infestation inflicts damage on first turn then traps the opponent, causing them to lose 1/16 of their maximum HP after each turn for 4-5 turns.
    If the user holds Grip Claw then it is always 5 turns. It is also affected by Binding Band.

    Move target: Targets a single adjacent Pokémon.[/secret]

    Spiky Shield
    [secret]Move: Spiky Shield
    Type: Grass
    Category: Status
    Power: ---
    Accuracy: ---
    PP: 10 (max. 16)
    Introduced: Generation 6

    Effects: In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact. Spiky Shield prevents any attacks targeted at the user from striking on that turn. If a move that makes contact is targeted at the user on that turn, the attacker receives damage.

    Move target: Targets the user.[/secret]

    Mystical Fire
    [secret]Move: Mystical Fire
    Type: Fire
    Category: Special
    Power: 65
    Accuracy: N/A
    PP: 10 (max. 16)
    Introduced: Generation 6

    Effects: May opponent's Special Attack by 1 stage.

    Move target: Targets a single adjacent Pokémon. [/secret]

    Water Shuriken
    [secret]Move: Water Shuriken
    Type: Water
    Category: Physical
    Power: 20
    Accuracy: 100
    PP: 20 (max. 36)
    Introduced: Generation 6

    Effects: User hits the target with 2 to 5 times with a Priority +1.

    Move target: Targets a single adjacent Pokèmon. [/secret]

    Flying Press
    [secret]Move: Flying Press
    Type: Fighting/Flying
    Category: Physical
    Power: 80
    Accuracy: 95
    PP: 10 (max. 16)
    Introduced: Generation 6

    Effects: The user dives down onto the target from the sky. This move is Fighting and Flying simultaneously. Is super-effective against Flying type.

    Move target: Targets a single adjacent Pokèmon.[/secret]

    Crafty Shield
    [secret]Move: Crafty Shield
    Type: Fairy
    Category: Status
    Power: ---
    Accuracy: ---
    PP: N/A
    Introduced: Generation 6

    Effects: Protects from status moves, does not stop moves that do damage.

    Move target: Targets the user. [/secret]

    Power-Up Punch
    [secret]Move: Power-Up Punch (TM __)
    Type: Fighting
    Category: Physical
    Power: 40
    Accuracy: 100
    PP: N/A
    Introduced: Generation 6

    Effects: Striking opponents over and over makes the user's fists stronger. Hitting a target raises Attack by 1 stage with 100% chance.

    Move target: Targets a single adjacent Pokèmon.[/secret]

    Oblivion Wing
    [secret]Move: Oblivion Wing
    Type: Flying
    Category: Special
    Power: 80
    Accuracy: 100
    PP: 10 (max. 16)
    Introduced: Generation 6


    Effects: The user flies high into the sky then releases a beam of red light that scorches the ground. User recovers HP equal to the (75%-100% ?) inflicted damage.

    Move target: Targets a single adjacent Pokèmon.[/secret]

    Geomancy
    [secret]Move: Geomancy
    Type: Fairy
    Category: Status
    Power: ---
    Accuracy: ---
    PP: 10 (max. 16)
    Introduced: Generation 6

    Effects: The user absorbs energy during its first turn and raises by +2 its Special Attack, Special Defense and Speed on the next turn.

    Move target: Affects the user. [/secret]

    Boom Burst
    [secret]Move: Boom Burst
    Type: Normal
    Category: Special
    Power: N/A
    Accuracy: 100
    PP: N/A
    Introduced: Generation 6

    Effects: Boomburst deals massive damage and targets all adjacent Pokémon in battle, including allies.

    Move target: Targets all adjacent Pokemon.[/secret]

    Baby-Doll Eyes
    [secret]Move: Baby-Doll Eyes
    Type: Fairy
    Category: Status
    Power: ---
    Accuracy: 100
    PP: 30 (max. 48)
    Introduced: Generation 6

    Effects: Baby-Doll Eyes has a high priority. It lowers the Attack of the target by 1 stage. The move has +1 priority.

    Move Target: Targets a single adjacent Pokemon.[/secret]

    Light Ray
    [secret]Move: Light Ray
    Type: Grass/Electric
    Category: Special
    Power: N/A
    Accuracy: N/A
    PP: N/A
    Introduced: Generation 6

    Effects: N/A

    Move Target: N/A [/secret]

    King's Shield
    [secret]Move: King's Shield
    Type: N/A
    Category: Status
    Power: ---
    Accuracy: ---
    PP: N/A
    Introduced: Generation 6

    Effects: King's Shield allows the user to take a Fefensive Stance while protecting itself from damage. Harshly lowers the Attack of the attacker who makes direct contact. Lowers opponent Attack by 2 stages if the attacker makes contact.

    Move Target: Targets the user and a single adjacent Pokemon if the latter uses an attack that makes contact on the user.[/secret]
    Dazzling Gleam
    [secret]Move: Dazzling Gleam (TM99)
    Type: Fairy
    Category: Special
    Power: 80
    Accuracy: 100
    PP: 10 (max. 16)
    Introduced: Generation 6

    Effects: The user damages opposing Pokémon by emitting a powerful flash.

    Move Target: Targets a single adjacent Pokemon.[/secret]

    Trick-or-Treat
    [secret]Move: Trick-or-Treat
    Type: Ghost
    Category: Status
    Power: ---
    Accuracy: 100
    PP: 20 (max. 36)
    Introduced: Generation 6

    Effects: The user takes the target treak-or-treating. This adds Ghost type to the targets type. Trick-or-Treat does not affect Pokémon with the Ability Multitype. Trick-or-Treat fails if used on a substitute.

    Move Target: Targets a single adjacent Pokemon.[/secret]

    Forest's Curse
    [secret]Move: Forest's Curse
    Type: Ghost
    Category: Status
    Power: ---
    Accuracy: 100
    PP: 20 (max. 36)
    Introduced: Generation 6

    Effects: The user puts a forest curse on the target. Afflicted targets are now Grass type as well. Turns the target into a Grass type. Forest's Curse does not affect Pokémon with the Ability Multitype. Forest's Curse fails if used on a substitute.

    Move Target: Targets a single adjacent Pokemon.[/secret]

    Moonblast
    [secret]Move: Moonblast
    Type: Fairy
    Category: Special
    Power: 95
    Accuracy: 100
    PP: 15 (max. 24)
    Introduced: Generation 6

    Effects: Borrowing the power of the moon, the user attacks the target. This may also lower the target's Special Attack statistics by 1 stage.

    Move Target: Targets a single adjacent Pokemon. [/secret]

    Misty Terrain
    [secret]Move: Misty Terrain
    Type: N/A
    Category: Status
    Power: ---
    Accuracy: ---
    PP: 10 (max. 16)
    Introduced: Generation 6

    Effects: The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from Status conditions.

    Target: Affects all Pokémon on the field.[/secret]

    Phantom Force
    [secret]Move: Phantom Force
    Type: Ghost
    Category: Physical
    Power: 90
    Accuracy: 100
    PP: 10 (max. 16)
    Introduced: Generation 6

    Effects: The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

    Move Target: Targets a single adjacent Pokemon. [/secret]

    Fairy Wind
    [secret]Move: Fairy Wind
    Type: Fairy
    Category: Special
    Power: 40
    Accuracy: 100
    PP: 30 (max. 48)
    Introduced: Generation 6

    Effect: The user stirs up a fairy wind and strikes the target with it.

    Move Target: N/A [/secret]

    Electric Field
    [secret]Move: Electric Field
    Type: Electric
    Category: Status
    Power: ---
    Accuracy: ---
    PP:5 (max. 8)
    Introduced: Generation 6

    Effects: The field becomes electrified and Electric-type moves become stronger. Abilities Volt Absorb, Lighting Rod and Motor Drive(?) activate each turn while the effect of this weather is on.

    Move Target: Affects all Pokémon on the field. [/secret]

    Draining Kiss
    [secret]Move: Draining Kiss
    Type: Fairy
    Category: Special
    Power: 50
    Accuracy: 100
    PP: N/A
    Introduced: Generation 6

    Effect: Recovers over half the HP of the damage this move inflicts.

    Move Target: Targets a single adjacent Pokemon. [/secret]

    Play Nice
    [secret]Move: Play Nice
    Type: Normal
    Category: Status
    Power: ---
    Accuracy: 100
    PP: N/A
    Introduced: Generation 6

    Effect: The user and the target become friends, and the target losses its will to fight. This move lowers the target's Attack by 1 stage.

    Move Target: Targets a single adjacent Pokemon.[/secret]

    Disarming Voice
    [secret]Move: Disarming Voice
    Type: Fairy
    Category: Special
    Power: 40
    Accuracy: ---
    PP: 15 (max. 24)
    Introduced: Generation 6

    Effect: Cannot be evaded.

    Move Target: Affects all adjacent foes, but not allies. [Affects all adjacent foes, but not allies(?)][/secret]

    Mat Block
    [secret]Move: Mat Block
    Type: Fighting
    Category: Status
    Power: ---
    Accuracy: ---
    PP: 10 (max. 16)
    Introduced: Generation 6

    Effect: Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves. Does work only once during the first turn the Pokemon is sent out. The move can be used again after the user switches out and comes back in battle. In-game message: "USER intends to flip up a mat and block incoming attacks!" "MOVE was blocked by the kicked-up mat!"

    Move Target: Affects the user and all allies.[/secret]

    Petal Blizzard
    [secret]Move: Petal Blizzard
    Type: Grass
    Category: Physical
    Power: 90
    Accuracy: 100
    PP: 10 (max. 16)
    Introduced: Generation 6

    Effect: The user stirs up a violent petal blizzard and attacks everything around it.

    Move Target: Affects all Pokémon adjacent to the user.[/secret]

    Freeze Dry
    [secret]Move: Freeze Dry
    Type: Ice
    Category: Special
    Power: 70
    Accuracy: 100
    PP: 20 (max. 32)
    Introduced: Generation 6

    Effect: The user rapidly cools the target. This may also leave the target frozen. It's super effective on Water types.

    Move Target: Targets a single adjacent Pokemon.[/secret]

    Nuzzle
    [secret]Move: Nuzzle
    Type: Electric
    Category: Physical
    Power: 20
    Accuracy: 100
    PP: 20 (max. 36)
    Introduced: Generation 6

    Effect: The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.

    Move Target: Targets a single adjacent Pokemon. [/secret]

    Frost Breath
    [secret]Move: Forst Breath (TM97)
    Type: Ice
    Category: Special
    Power: 60
    Accuracy: 90
    PP: 10 (max. 16)
    Introduced: Generation 5

    Effect: The users blows its cold breath on the target. This attack always results in a critical hit.

    Move Target: Targets a single adjacent Pokemon. [/secret]

    Storm Throw
    [secret]Move: Storm Throw
    Type: Fighting
    Category: Physical
    Power: 60
    Accuracy: 100
    PP: 10 (max. 16)
    Introduced: Generation 5

    Effect: The user strikes the target with a fierce blow. This attack always results in a critical hit.

    Move Target: Targets a single adjacent Pokemon.[/secret]

    Noble Roar
    [secret]Move: Noble Roar
    Type: Normal
    Category: Status
    Power: ---
    Accuracy: 100
    PP: N/A
    Introduced: Generation 6

    Effect: Lowers the target's Attack and Special Attack by 1 stage each.

    Move Target: N/A [/secret]

    Parting Shot
    [secret]Move: Parting Shot
    Type: N/A
    Category: Status
    Power: ---
    Accuracy: 100
    PP: N/A
    Introduced: Generation 6

    Effect: Lowers the opponent's Attack and Special Attack by 1 stage, then the user switches out.

    Move Target: N/A [/secret]

    Parabolic Charge
    [secret]Move: Parabolic Charge
    Type: Electric
    Category: Special
    Power: 50
    Accuracy: 100
    PP: 20 (max. 32)
    Introduced: Generation 6

    Effect: Deals damage and the user will recover 50% of the HP drained.

    Move Target: It targets all adjacent Pokémon. [/secret]

    Topsy-Turvy
    [secret]Move: Topsy-Turvy
    Type: Dark
    Category: Status
    Power: ---
    Accuracy: N/A
    PP: N/A
    Introduced: Generation 6

    Effect: Reverses the stat changes of the target Pokémon.

    Move Target: N/A [/secret]

    Thunder
    [secret]Move: Thunder (TM25)
    Type: Electric
    Category: Special
    Power: 110
    Accuracy: 70
    PP: 10 (max. 16)
    Introduced: Generation 1

    Effect: A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

    Move Target: Targets a single adjacent Pokemon. [/secret]

    Fire Blast
    [secret]Move: Fire Blast (TM38)
    Type: Fire
    Category: Special
    Power: 110
    Accuracy: 85
    PP: 5 (max. 8)
    Introduced: Generation 1

    Effect: The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

    Move Target: Targets a single adjacent Pokemon.[/secret]

    Blizzard
    [secret]Move: Blizzard (TM14)
    Type: Ice
    Category: Special
    Power: 110
    Accuracy: 70
    PP: 5 (max. 8)
    Introduced: Generation 1

    Effect: A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

    Move Target: Affects all adjacent foes, but not allies. [/secret]

    Hurricane
    [secret]Move: Hurricane
    Type: Flying
    Category: Special
    Power: 110
    Accuracy: 70
    PP: 10 (max. 16)
    Introduced: Generation 5

    Effect: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.

    Move Target: Targets a single adjacent Pokemon. [/secret]

    Play Around
    [secret]Move: Play Around
    Type: Fairy
    Category: Physical
    Power: 90
    Accuracy: N/A
    PP: N/A
    Introduced: Generation 6

    Effect: The move causes damage to the Pokèmon.

    Move Target: Targets a single adjacent Pokemon.[/secret]

    Hidden Power
    [secret]Move: Hidden Power (TM10)
    Type: Normal
    Category: Special
    Power: 60
    Accuracy: 100
    PP: 15 (max. 24)
    Introduced: Generation 2

    Effect: A unique attack that varies in type and intensity depending on the Pokémon using it.

    Move Target: Targets a single adjacent Pokemon.[/secret]

    Glow Punch
    [secret]Move: Glow Punch
    Type: N/A
    Category: N/A
    Power: N/A
    Accuracy: 100
    PP: N/A
    Introduced: Generation 6

    Effect: The move causes damage to the Pokemon.

    Move Target: Targets a single adjacent Pokemon. [/secret]

    [/secret]

    List of New Items:
    [secret]Ability Capsule: The item allows a Pokemon with two Abilities to switch between those ones when it's used. It's currently uknown if it does work on Pokemon with more than two abilities.Whipped Dream: Evolves Swrilix into Slurpuff.
    Sachet: Evolves Spritzee into Aromatisse.
    Damp Rock: Lengthens duration of Rain Dance and Drizzle from 5 turns to 10 turns when used by the holder.
    Heat Rock: Lengthens duration of Sunny Day and Drought from 5 turns to 10 turns when used by the holder.
    Icy Rock: Lengthens duration of Hail and Snow Warning from 5 turns to 10 turns when used by the holder.
    Smooth Rock: Lengthens duration of Sandstorm and Sand Stream from 5 turns to 10 turns when used by the holder.
    ???: Raises by 2 stages the holder's Attack and Special Attack if hit by a super effective move.
    ???: If the user holds this vest its Special Defense raises, but the holder can only use damaging moves.
    ???: If the holder wears thoses glasses it becomes unaffected by weather damage and also by powder attacks.
    [/secret]




    Will complete the missing parts once those will be confirmed.
    Needless to say we need the released copies to check if the moves are affected by other specific items and moves.
     
    Last edited: Oct 10, 2013
  6. Aurist

    Aurist I do not jump for joy. I frolic in doubt.

    Joined:
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    Venom Drench:
    [Secret]
    Move: Venom Drench
    Type: Poison
    Category: Status
    Power: ---
    Accuracy: 100
    PP: 20 (max. 36)
    Introduced: Generation 6

    Effects: It lowers the Sp. Attack and Speed of a Poisoned Pokémon. Fails if used on a Pokémon that isn't Poisoned.
    Move target: Targets a single adjacent Pokémon[/SECRET]
     
  7. Virizion

    Virizion ~ Taste the Rainbow ~

    Joined:
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    PO Trainer Name:
    Virizion
    I haven't got all data about these moves yet, but I have some data for now, and I'll update them as soon as when more is released.

    Boom Burst
    Move: Boom Burst
    Type: Normal
    Category: ????????
    Power: ??
    Accuracy: ???
    PP: ??
    Introduced: Generation 6

    Effects: This move is a sound move that creates a massive sound explosion around the entire field. It causes damage to all Pokémon within range, including any allies.

    Move target: Targets a single adjacent Pokémon.

    Fairy Wind
    Move: Fairy Wind
    Type: Fairy
    Category: ???????
    Power: ??
    Accuracy: ???
    PP: 30 (max. ??)
    Introduced: Generation 6

    Effects: Does severe damage to the opponents.

    Geomancy
    Move: Geomancy
    Type: ??
    Category: ???????
    Power: ??
    Accuracy: ???
    PP: ??
    Introduced: Generation 6

    Effects: This move sends out an aura around the Pokémon.

    Oblivion Wing
    Move: Oblivion Wing
    Type: ??
    Category: ???????
    Power: ??
    Accuracy: ???
    PP: ??
    Introduced: Generation 6

    Effects: This move will do severe damage to the opponent. It has Yveltal fly up high and then do massive damage to the opponent.
     
    Last edited: Oct 5, 2013
  8. Silone

    Silone Kanade <3

    Joined:
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    PO Trainer Name:
    Silone
    I got all this from http://pokemondb.net/x-y and some of these all mentioned.

    New moves
    Baby-Doll Eyes:
    Effects-
    Baby-Doll Eyes has high priority. It lowers the attack of the target by one stage.
    Move Data-
    Type: FAIRY
    Category: Status
    POWER: -
    ACCURACY: -
    PP: 30 (max. 48)

    Boomburst
    Effects-
    Boomburst deals massive damage and targets all adjacent Pokémon in battle, including allies.
    Note: this is a new move introduced in Pokémon X & Y; the full details are not yet confirmed.
    Move Data-
    Type: NORMAL
    CATEGORY:
    POWER: -
    ACCURACY: -
    PP:

    Draining Kiss
    Effects-
    Draining Kiss deals damage and the user will recover 50% of the HP drained.
    If the user is holding a Big Root, the move instead recovers 65% of the damage dealt (30% more than normal). If used on a Pokemon with the ability Liquid Ooze, the user instead loses the HP it would have otherwise gained.
    Move Data-
    TYPE: FAIRY
    CATEGORY:
    POWER:
    ACCURACY:
    PP:
    INTRODUCED: Generation 6

    Fairy Wind
    Effects-
    Fairy Wind deals damage and has no known added effects.
    Note: this is a new move introduced in Pokemon X & Y; the full details are not yet confirmed.
    Move Data-
    TYPE: FAIRY
    CATEGORY:
    POWER: -
    ACCURACY: -
    PP: 30 (max. 48)
    INTRODUCED: Generation 6

    Freeze-Dry
    Effect-
    Freeze-Dry deals damage and may freeze the target. It is also super-effective against the Water type.
    Move Data-
    TYPE: ICE
    CATEGORY:
    POWER: -
    ACCURACY: -
    PP:
    INTRODUCED: Generation 6

    Moonblast
    Effect-
    Moonblast deals damage and may lower the opponent's Attack.
    Note: this is a new move introduced in Pokemon X & Y; the full details are not yet confirmed.
    Move Data-
    TYPE:FAIRY
    CATEGORY:
    POWER:
    ACCURACY:
    PP:
    INTRODUCED: Generation 6

    Noble Roar
    Effect-
    Noble Roar lowers the target's Attack and Special Attack by one stage each.
    Stats can be lowered to a minimum of -6 stages each.
    Move Data-
    TYPE: NORMAL
    CATEGORY: Status Status
    POWER:
    ACCURACY:
    PP:
    INTRODUCED: Generation 6

    Nuzzle
    Effect-
    Nuzzle deals damage and paralyzes the target.
    Move Data-
    TYPE: ELECTRIC
    CATEGORY:
    POWER: -
    ACCURACY: -
    PP:
    INTRODUCED: Generation 6

    Parabolic Charge
    Effect-
    Parabolic Charge deals damage and the user will recover 50% of the HP drained.
    Note: this is a new move introduced in Pokemon X & Y; the full details are not yet confirmed.
    Move Data-
    TYPE: ELECTRIC
    CATEGORY:
    POWER:
    ACCURACY:
    PP:
    INTRODUCED: Generation 6

    Parting Shot
    Effect-
    Parting Shot lowers the opponent's Attack and Special Attack, then the user switches out.
    Note: this is a new move introduced in Pokemon X & Y; the full details are not yet confirmed.
    Move Data-
    TYPE:
    CATEGORY:
    POWER:
    ACCURACY:
    PP:
    INTRODUCED: Generation 6

    Topsy-Turvy
    Effect-
    Topsy-Turvy reverses the stat changes of the target Pokémon.
    For example, if the target has boosted their attack by 2 stages using Swords Dance, Topsy-Turvy will reduce their Attack down to -2 stages. Similarly, if the opponent has used Draco Meteor (lowering their Special Attack), Topsy-Turvy will raise their Special Attack to +1 stages.
    Move Data-
    TYPE: DARK
    CATEGORY: Status Status
    POWER:
    ACCURACY:
    PP:
    INTRODUCED: Generation 6

    Geomancy
    Effect-
    Geomancy deals damage. It is the signature move of Xerneas.
    Added effects are not yet known. In battle, rainbow-colored light erupts from the ground around the user.
    Move Data-
    TYPE: FAIRY
    CATEGORY:
    POWER:
    ACCURACY:
    PP:
    INTRODUCED: Generation 6

    Oblivion Wing
    Effect-
    Oblivion Wing deals damage. It is the signature move of Yveltal.
    Added effects are not yet known. In battle, the user flies high into the sky then releases a beam of red light that scorches the ground.
    Move Data-
    TYPE:DARK
    CATEGORY:
    POWER:
    ACCURACY:
    PP:
    INTRODUCED: Generation 6
    [/HIDE]
    New abilities
    I'll do these later Im tired
    Cheek Pouch
    Fur Coat
    Mega Launcher
    Parental Bond
    Refrigerate
    Strong Jaw
    Sweet Veil
    Fairy Aura
    Dark Aura
    [/HIDE]
     
  9. beforedawn

    beforedawn Active Member

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    Guys, this isn't quite good enough. In order to code a move, you need PP, BP, type, category, and effect. Since the games have not been officially released and we cannot completely reverse-engineer the effects, we cannot be 100% certain of the effects.

    For example, I know Moonblast is a 95 power Special Fairy move with 15 PP without PP Max, and I know that it drops the target's SpAtk, but I don't know the hax rate of that effect, so that's not the full info of the move. I think it would be more effective to not post a move's effects unless you have every single component, in order to save space and limit errors.

    I mean, I'd love to help, but nothing is confirmed right now.
     
  10. Green Eyed Russian

    Green Eyed Russian Perish Song Sirens

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    This statement can't be more obvious and that's also why edits and updates exist.
    Of course nobody can't carefully confirm the effects of all the moves until the game is released (even if some move info lead to secure facts about the effects) but, at the same time we should at least write a description for those and list the rest of the move features in order to save some time with the research work. Otherwise we could have started this thread after October 12th waiting for XY ROMs being explored and definitely spoilered.
     
  11. ZodiaK

    ZodiaK Get the fuck off my porch

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    I compressed a folder compromising of ~130 images of the leaks since from around the start ish that i've been just saving, deleted some of the useless or duplicates and kept most of what's important including dex entry data, stats, moves, abilities, etc.

    you can download the folder here. cheers

    edit: mega aggron

    megaagron.jpg
     
    Last edited: Oct 8, 2013
  12. Hannah

    Hannah Come a little closer

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    Hannah
    [video=youtube;QJIydIvSSQU]https://www.youtube.com/watch?v=QJIydIvSSQU[/video]

    As seen in the video, Sand stream subsides after 5 turns meaning that most likely all weather starting abilities will be limited to 5 turns as well. No information has been released (that I've seen!) whether or not the stones (Damp rock and stuff) will lengthen the duration of the weather.

    This will definitely shake things up for the OU metagame considerin Sand Stream and Drizzle will now have to balance switching the weather starters in due to the limited time.

    This does mean that Ninetales and Abomasnow are more unfortunate thanks to their inability to take hits like the other 2 :(

    edit:

    Given the corresponding stone, the weather effects are increased to 10 turns if the correct Pokemon is holding them.

    Stuff like Damp Rock and Heat Rock or whatever will affect auto-weather start abilities.
     
    Last edited: Oct 10, 2013
  13. Annoying Orange

    Annoying Orange sweet creature Social Media Rep Social Media Rep

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    Well GF realized that everyone was making a big shitstorm about weather aboos, which turned out to be quite easy to handle in the long run, so I guess they made it more viable.
     
  14. Bamarah

    Bamarah "Baton Pass Elite"

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    Last edited: Oct 15, 2013
  15. Crystal Moogle

    Crystal Moogle Ayaya~ Administrator Administrator

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    I added known moves to the OP. If anyone sees anything wrong, then just post here. I had to make do with limited info on some

    Also did Abilities. If people can get more info on the incomplete ones, it would help!
     
    Last edited: Oct 11, 2013
  16. Crystal Moogle

    Crystal Moogle Ayaya~ Administrator Administrator

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    Didn't see this noted down anywhere, but from playing in game, String Shot is now -2 speed, not -1
     
  17. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

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    I did new moves and abilities (except Forest's curse and Parental bond, need more data on those).

    I just need a list of items and their effects now!
     
  18. Dasdardly

    Dasdardly Uknown Bird

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    Dasdardly, Eureka
    (new item) Sweet Heart restores 20 HP to an injured Pokemon

    and

    Move: Struggle Bug
    Type: Bug
    Category: Special
    Power: 50
    Accuracy: 100
    PP: 20 (36 w/ ppmax?)
    Introduced: Generation 5


    Effect: lowers the targets SAtk by one stage.


    Move Target: Hits every enemy in horde battles, unknown if it hits all enemies in triples.

    --- and ---

    Move: Fury Cutter
    Type: Bug
    Category: Physical
    Power: 40 (variable)
    Accuracy: 95
    PP: 20 (?)
    Introduced: Gen 2

    Effect: "becomes more powerful when used in succession" Idk if it goes 40, 80, etc or what; yet.
    Move Target: 1 pokemon ?_?
     
    Last edited: Oct 12, 2013
  19. MinusMinun

    MinusMinun ☯Plusle&Minun☯

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    MinusMinun
    The game is AWSOME!Especially Pokemon Ami and changing clothes because in the old genererations you can't ,except from a part in HGSS when you go in disguise as Team Rocket.
     
  20. pokeuser7878

    pokeuser7878 New Member

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  21. Yagura

    Yagura

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    PO Trainer Name:
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  22. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

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    Need testing about those moves:
    - Does Fairy Lock have any priority?
    - Ion Deluge: Priority? How many turns does it last?
     
    Last edited: Oct 16, 2013
  23. Silone

    Silone Kanade <3

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    Ok Ill try to help but what do we use to do this?
     
  24. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

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    Play the game, or find info on the internet,
     
  25. Yagura

    Yagura

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    Gonna edit this one if i find some new data about the moves I didn't add info about. So please keep in check I won't double post.
     
  26. Professor Oak

    Professor Oak same Forum Administrator Server Owner Social Media Rep Forum Administrator Server Owner Social Media Rep

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    Water Sport (and thus I assume Mud Sport)'s effect only lasts 5 turns now. Confirmed it myself. Also lasts for the entire party, not just that one Pokémon.

    EDIT: Thundershock is now Thunder Shock | Vicegrip is now Vice Grip
     
    Last edited: Oct 13, 2013
  27. Wavy

    Wavy prince of the sea Server Moderator Server Moderator

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    Okay, trying to code a few items here, could use some details on these:

    Assault Vest
    Known
    -User can't use Status moves
    -Sp.Def is boosted
    Questions
    -How large is the boost?
    -If Tricked, and the user attempts to use a Status move, does the attack fail?

    Safety Goggles
    Known
    -Protects from Weather damage
    -Protects from Powder moves
    Questions
    -Which moves are considered Powder?


    Weakness Policy
    Known
    +2 ATK / SP.ATK when hit with Super Effective move
    Questions
    -Is it consumed after use?
    -If the user has a substitute, does the item activate?
     
    Last edited: Oct 15, 2013
  28. Samphire

    Samphire Too much hard work!

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    There's another move called Grassy Terrain or something.
    I forget what the specifics are but it heals all pokémon on the terrain for 5 turns or something. It's grass type, but flabebe's evolution learns it at level 26 or 27, I forget which!
     
  29. Yagura

    Yagura

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    Just saying that Nuzzle is Physical and Boomburst is Special. Draining Kiss is Special. Infestation is Special. Parabolic Charge is Special. And it's Forest's Curse not Forest Curse.

    Source: Serebii.

    Edit: Also the new items list was updated!

    Edit2: Draining Kiss seems to restore 75% of damage as heal to the user. Not 100% sure about this one.
     
    Last edited: Oct 13, 2013
  30. Beast

    Beast I do what I want

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    Grassy Terrain
    Grass Type
    Other
    10 PP
    --BP
    --Acc
    Restores 1/16 HP for 5 turns.
    The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokemon on the ground a littler every turn.

    It effects even the opponent's pokemon.

    [/HIDE]
    Number of HP might be a little off but it is what I calculated when using the move.


    Just got this move on my pokemon and the PP is higher than what GER said.

    Petal Blizzard:
    Move: Petal Blizzard
    Type: Grass
    Category: Physical
    Power: 90
    Accuracy: 100
    PP: 15 (max. 21)
    Introduced: Generation 6

    Effect: The user stirs up a violent petal blizzard and attacks everything around it.

    Move Target: Affects all Pokémon adjacent to the user.
    [/HIDE]

    Mystical Fire
    Mystical Fire
    Fire Type
    Special
    10PP
    65BP
    100Acc
    30% chance to lower target's sp atk by 1 stage
    [/HIDE]
     
    Last edited: Oct 13, 2013
  31. ZodiaK

    ZodiaK Get the fuck off my porch

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  32. Beast

    Beast I do what I want

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    - Does Electrify have any priority?

    No it does not.

    I didn't see an info thing on it so here it is:
    Electrify
    Move: Electrify
    Type: Electric
    Category: Other
    Power: N/A
    Accuracy: N/A
    PP: 20
    Introduced: Generation 6

    Effect: If the target is electrified before it uses a move during that turn, the target's move becomes Electric type.

    Move Target: Targets a single adjacent Pokemon.
    [/HIDE]
     
  33. Galblade

    Galblade FAT PRINCESS

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    Yes it is consumed after use. can't test sub yet as bs randomised tm giver.

    Leveled up a Mr Mime to get sub. Weakness policy doesn't activate through sub. officially a crap item.

    Sticky Web:
    The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.
    Power:--
    Acc:--
    PP:20

    Confirmed this to just be a -1 to speed when switching in. Levitate and flying unaffected. Need a trainer battle to test rapid spin, if anyone is interested PM me.
     
    Last edited: Oct 16, 2013
  34. Crystal Moogle

    Crystal Moogle Ayaya~ Administrator Administrator

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    What pokémon did you use to get Sticky Web? :(
    I spent ages levelling an Ariados before giving up at level 57. I wanted to see it for myself
     
  35. Galblade

    Galblade FAT PRINCESS

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    Ariados gets it at 58 lol. Jira told me and was surprised you didn't get it.
     
  36. Crystal Moogle

    Crystal Moogle Ayaya~ Administrator Administrator

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    I was so close ;_;

    Also Jira asked about Protean and I assume it would be useful here too.
    Protean changes your type BEFORE you move. So you get stab on anything basically.
    The type change seems to last through multiple turns (I kept using items in between and I was still ghost type), obviously it ends when you use a move of a different type
    Hidden Power does change the type. Hidden Power Dragon turned me into a dragon type.
    Non attacking moves change your type too, or at least toxic does.
    Protect also changed my type to normal
     
  37. Professor Oak

    Professor Oak same Forum Administrator Server Owner Social Media Rep Forum Administrator Server Owner Social Media Rep

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    Confuse Ray also changed the type to normal, when I was watching someone else use a Protean frog. Just to confirm.
     
  38. rozy

    rozy New Member

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    There has been reports on smogon of moves that are changed from normal type to fairy through pixilate are boosted by about 30%.
    I can confirm as I tested this delphox vs mega gardevoir using echoed voice. Normally echoed voice would do 23-27 damage but echoed voice was able to hit 30 to 34 damage which would only be possible after about a 30% boost. For the record I did switch out after every echoed voice to avoid the boosted damage.
    I assume the other abilities such as aerilate and refrigerate work much the same vain.
     
  39. Galblade

    Galblade FAT PRINCESS

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    Sky Drop is now weight based. I don't know the exact mechanics but an opposing braviary couldn't lift my Tyrantrum in the Battle Maisen.