Fuzzy Hijack: Discussion thread for Theme Creation 2. This way, we keep the excess chat out of the sign up thread so it is easier to group everyone up when the time comes. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Will the theme that wins this contest get an instant-approval like in the previous contest? I feel that that "reward" kind of ruined the last contest, so I'd be glad if that is not added here. Also, maybe that's already included in the 9 conditions thing, but in case it's not, may I suggest the contestants receive a list of themes they can/should work with? Last time, one of the themes had trouble with the flavour part, and I can easily see some teams wasting time just to decide the theme's skin.
We're going to try a silent voting period, to keep people more honest. If for whatever reason it doesn't work out, we can retract that reward at our discretion. Trying to learn from the first contest and make it better the 2nd time around. As for flavor, I'm sure someone on the team will figure something out. If not, then in the first weekly report, the hosts can toss some ideas for themes to be created.
First, if you oppose this 'nearly entirely,' no one is forcing you to participate. >_> Each team will be led by a member of the QC or an MA who has experience coding and an entire month is being given to code the theme. By myself, I can code a theme in a week if I'm actually trying to get it done that quickly, it probably won't be half bad, and I'm still a fairly new coder. I trust that the team captains are capable of supervising the project well enough that rubbish won't be produced because they're all just as or more experienced than I am. A QC will be leading the team, I'm QC, and Fuzzy is sQC. That's a total of 4 Approves if we ignore the fact that a QC can't vote on his own theme. The winning theme will also be popular with the community, giving it an extra boost. And, if the winning theme really is total crap, the line "at the discretion of the hosts" is included. Also, every approved theme has a forum topic where changes can be discussed. Approved themes are updated just as frequently or more frequently than other themes. Rejecting a theme just because you don't like the author or you have some personal bias against the theme is in violation of the QC guidelines. None of us are that petty anyway. People who are that petty don't get positions as Mafia staff. --- Yes, we'll be assembling the teams. We'll be dividing you out by experience level so each team gets a balance of veteran coders and new coders.
There is no reward? Hm.... I'm thinking of some reward but.. since it's removed here. meh EDIT : I think that some people would say "yes we have coded" even if they haven't rly, How could we avoid that?
500-question mandatory entrance exam. But why would someone lie, they'll be found out anyway and if they have coded they should have something to show for it.
There's a reward for the winner, read the initial thread again. Furthermore, you have nothing to gain by lying about your ability to code. If you sign up, you will be on a team, regardless of your abilities. Lying will only bring your team down.
Yeah lying is for sore losers(no offence liars) so don't do it because your team may depend on you for coding and you can't code that means your team loses I'm over thinking but All I need to say is...Don't lie scum! That is all now off this topic~
Besides timezone, experience and codeability (lol), are there any factors that decides a group?or is this confidential information?
no you dont understand i was looking at the thread at night i nearly suffered permanent eye damage and i had to strain my eyes to even read it
I'd turn the brightness down on my monitor if looking at brighter shades nearly causes 'permanent' damage. >_>
my laptop is rlly shitty so the brightness is pretty low. I would've gone for red, as lime-green is kinda hard to see as well as blinding. Red or blue are both solid colors for spreading an important message. yay we're shitting up the discussion thread EDIT: Might as well contribute a little bit to the actual discussion @Angel: I don't think any other factors should affect who goes into a group, otherwise this competition would be biased and no one likes a biased competition :(
I have an even better idea Solace. Bold Italic Pink Comic Sans. all serious business aside, what happens if a group member leaves halfway? do they just get replaced with a QC/MA?
If the group member leaves then they leave. Nothing to do about it but move on. I am trying to get a bidding system and let the team owners choose their teams.
Oh cool so like POCL. Will managers get assmen this time too? And will the auction be run by a human or a bot?
I don't know. That is just what I want to happen because it benefits me the most. Everyone who signed up will of course get to play unlike POCL though.
One problem I forgot to adress: how will you balance the teams? If you do an auction the teams will be skewed cuz some teams may have bought the most experienced coders while others may have teams full of noncoders which is a lot of responsibility for the manager Maybe you could play around with starting bids. Just a thought Willl there be trading?
nay, nay, I dislike this bidding thing. It overcomplicates the situation I think timezone and experience matters the most Oh also. Speaking of timezones, I have my predictions on which group ill be placed into :P
yeah, I agree. although the bidding sounds interesting, its probably too complex. and besides Beast will steal all the good coders ;)
Well from what i see until now, every team will have around 6/7 players in it. So a balanced team will probably ne one that has: 1) An experienced coder, so to be able to find good solution for the most difficult ideas to code. This easy to understand who is right for this looking at who in the past has coded the most complex themes on coding level 2) A creative person that has some good idea to make the theme unique and fun. Foundable maybe in who has requested in the past a coder to help him to create a theme that then has been praised for originality in the past. 3)An experienced mafia player able to critique and suggest new balacements for the themes, he should be the one that takes care of the rolelists spawn top. 4) A less experienced coder able to help in coding the simplest Roles so to speed up the process. 5) Someone with good english grammar able to write the messages of the game , it would be better of he's even creative too, so to spice up the messages instead to stay basic. 6-7) This would be Perfect for the less experienced players, they will be the less patient one probably for their inexperience and so they will be more honest when we will be testing the theme, obviously they have to be precise in what they don't like it and what they find good, and maybe they could help in the creative and flavour part of the theme, helping a bit the departments 2,3 and 5. Personally i hope to have at least someone like the description 5) in my team because i tend to write to write too long in the messages and with a great number of grammar errors.
I'd like it more if teams were smaller, but there are a lot of people signing up, so I guess it cant be helped If the teams were smaller, people could work more intimately and there're more feels. Feeeels. However, this would make it such that there are many teams, which, obviously, will result in the in charge people being more busy and stuff, as well as having more teams and themes at the end of the day, making it difficult to test everything. Despite the cons, I think, still, 5-6 players would be more fun, but I guess having a bigger team doesn't hurt so whatevs
Right now, we are looking at about 7 people per team. Some teams might have 6, some might have 8... Based on how the sign ups go in these last 4 days. I've added the sign up thread to the Featured Theme Message, so every hour or so, it will be automatically advertised trying to pull in more people and involve more of the community. I also added some helpful links and tools to the Sign up Thread's opening post. Different sites you guys can use to achieve the goal of making a great theme. If you are unfamiliar with any of them, feel free to mess around and see which one you like better. I also added a personal recommendation for the best way to actually go about creating the theme. I added some Benefits and Drawbacks for each of the collaborative sites to also help you shop for the best option.
Hey Fuzzy, actually in the private collab section, you might want to take github out, since github private repos aren't actually free. Bitbucket is like github, but free private and paid public.
^ Fixed my wording We are adding more teams as well... 2 more to be precise. A last minute decision to allow more themes to be created and increase the amount of good themes we get from this contest. As a result, we need another person that would like to lead a team to victory. You MUST know how to code to be selected. PM Fuzzy or Solace on the server if you would like to apply. Also, less than 3 days left to sign up!
There are lots of people who don't know how to code themes atm. I suggest a small period before the actual competition to get people familiarized with basic mafia code if they actually want to code and not just provide ideas. This would be a possibly good idea to provide general knowledge to groups of people. I'm also saying to separate this from the actual theme ideas (well, I'm sure ideas would happen as well) and coding to just concentrate on learning shit. After all, I expect some people to sign up and help their team. Being an ideas person and then disappearing into the background is boring. DM;HS - The team itself can decide how to break up work, I just recommend getting everyone to a decent understanding of mafia coding (if they want) so mafia is better off too.
Another interesting site is Gist, part of GitHub, which has Secret Gists (these are unlisted, only the ones with the link can visit them). They have comments and line comments, the latter probably being more useful. You can't really collaborate too much with it though, but creating a group account on which anyone can edit is definitely an option. There are also revisions, letting you quickly undo things. tl;dr It's not that great on its own (you'll still need a discussion place), but it does the job.
meetingwords can help it's not like it's a github or anything code-related but it's irl chat and it can prevent you from having a shit-ton of messages and logs to sort through from a channel
I'm qutie sure meetingwords is equivalent to piratepad, i.e. a form of etherpad, so yeah. I'm super excited let's go let's go~
piratepad and meetingwords are literally the exact same thing but with different website names. i think theres another site too that's exactly like it. less than 2 days left, right?
Bidding isn't happening. Too much effort and it would likely end up unbalanced. Fuzzy and I are setting the teams.
The signups are closing, but have you doods found another leader? If not, we have about 34 people, thus 7,7,7,7,6. If so, then, 6,6,6,6,6,4 or 6,6,6,5,5,6. The teams are still pretty big either way, but not going to complain How many hours left? :3
Look guys personally i don ' t think that it's a good idea because i have too few gmt near to mine and i prefer to stay in the shadow then to lead a team , but if you need another leader i think to have enough mafia coding knowledge to help if necessary.