[GSC] PO Teambuilder Moveset Potential Inaccuracies

Discussion in 'Past Gens Discussion' started by Jørgen, Sep 17, 2013.

  1. Jørgen

    Jørgen Sniper

    Joined:
    Mar 5, 2011
    Messages:
    279
    Likes Received:
    27
    So I was browsing around looking at details for some event moves implemented on the PO GSC teambuilder. The pages I'm referencing are here and here. The two main things I found were:

    A) Encore Phanpy, the basis of Encore Donphan being allowed on server, is a Japan-exclusive event Pokemon. If memory serves me correctly, the Japanese and US versions of the game are not compatible for trading or battling. I'm assuming the US version is the one being emulated for simulator purposes.

    B) Even more shocking, apparently Growth Eevee was only distributed with Shiny DVs. This is huge, as this means GrowthVap and its bretheren can have, at best, 15/10/10/10/10/10 DVs.

    There's probably a few other details in there, but I thought I'd bring this up here to cast light on some questionably accurate movesets currently implemented in PO. The reason this isn't a bugs/fixes post is because I'm no expert on event distributions and am therefore unsure whether somebody can debunk these as bugs using better information than just Bulbapedia.


    EDIT: No changes are needed at the moment.
     
    Last edited: Sep 19, 2013