The application close all times that i want to buid team fire red leaf green The site stay off where us rankings and guild register... fix it...
I dont know if I can report it here, I cant answer to the github-thread though. But lately when I tried to help users , 2 were complaining that their PO always seems to crash when they try to open the teambuilder with the recent version on android. I didnt experience that myself, but I still want to report it in case nobody else does.
I'd like to report that as I was playing on my Samsung 2, my Gengar did not faint even though it's hp was 0. I believw the problem was that I had been using a combination of Hypnosis and Dream Eater. It also only said that it knew those two moves.
Eustass, make sure you are in a tier that is played by people. Some tiers like GSC LC and RBY LC are not played by anyone. Try tiers like XY OU or something next. You can also challenge people to battle or participate in Server Tournaments
Posted on GitHub for Android Shuckle bug. https://github.com/po-devs/android-client/issues/71 ~Bug was Fixed.~
How to learn Android Development? So I have become interested in Android and Android Development lately. I am not a android developer, but I want to become one! So my question is: Which is the best way to learn Android Development and how long would it take? Should I also study the basics of Java first? As you might see, I am a total rookie at this. I hope somebody can help me out. ______________________________ cooking recipes ~ easy healthy recipes ~ slow cooker recipes
[secret][/Secret] It shows this Freeze Clause message if the battle ends with a Timeout. [Secret] [/secret] You can call that a bug too I guess.
I built up a Prankster Meowstic-F, but when the battle starts, its ability is Keen Eye. She's on my Psychic monotype and on my BL/UU team, and none of these keeps the Prankster on battle
Meowstic-F has Competitive as its Hidden Ability and not Prankster. The bug is that Prankster should not be selectable if you have Meowstic-F.
OK, idk if it's been put anywhere but these two should be posted ASAP so that it can be handled. The first issue is that Android users are only able to challenge the first tier in someone's list. That is, say an Android player is challenging a PC user and they want to battle in XY UU. However, the PC user has a list in the order of RBY OU, XY UU, and XY OU. Even if you hit XY UU, it'll take the challenge like it was challenging RBY OU. The second issue, which is probably more Tournaments related, is the Battle Factory glitch. This glitch specifically happens with Battle Factory 6v6 in which you're on the Android in the 6v6 tier, but you are unable to challenge other Android users. Why you may ask? Even if we relog and do what we need to, Android users have a list as a result of being in Battle Factory 6v6, comprising of Battle Factory followed by Battle Factory 6v6. Keep in mind Android users can't have more than one team loaded at a time and the glitch I mentioned earlier. As a result, Battle Factory 6v6 is near-impossible to play in this regard and makes tournaments very tedious for both the MUs and Android users alike.
Ok, I recently found a way to "avoid" this glitch and allow android users to challenge each other in Battle Factory 6v6 tournaments. Basically you need to set your tier to Battle Factory 6v6 in teambuilder, in the "Team Tier" box. Doing this, you'll just have a BF 6v6 team when you connect to server, instead of the other Battle Factory team that usually appears. Don't forget you need to have at least one valid Pokemon in the team you're trying to use, otherwise this is not going to work. Spoiler But yeah, although this might be enough to let android users play in tournaments, it isn't really easy to explain and some may not understand at times (being myself a Megauser, I noticed that sometimes people do it wrong and as a result they're still unable to battle), so a fix would obviously help a lot.
#1 Mud Slap (and I suppose Ground type moves in general) has no effect on Giratina under the Inverted Battle clause. Giratina doesn't have Levitate or Balloon in this match. Spoiler Spoiler #2 Unnerve doesn't display the correct message on Android, always mentions Normalf instead of players names. Spoiler Spoiler #3 Time Out clause is still written as Freeze clause on Android. Spoiler #4 Some moves don't have the correct base power in their information window, from my experience apparently only the 130 BP moves are shown as 129 BP. While Return and Frustration in the same moveset will show the same BP. Spoiler Spoiler #5 Salac Berry message when activated shows it does increase Pokémon HP instead of Speed. Spoiler Spoiler
Don't have the capability to fix, but I did some digging to possibly help. #1 I believe that's an improper generating of Giratina-O. Runs as Giratina-O but no orb so it defaults back to Giratina's name/sprite https://github.com/po-devs/pokemon-online/commit/db207ca4e900d62c716c4d882af1d628776609ea fixed this on the main server #2 For whatever reason, %tf isn't being defined correctly, so it defining the player as "0" meaning when %t comes up, it replaces with "Normal" (Type 0) the "f" is tacked on because it doesn't recognize it as an arg. https://github.com/po-devs/android-...kemononline/battle/SpectatingBattle.java#L440 looks like the culprit #3 Already reported #4 Maybe something with powers changing in gens and it not being transferred properly?? I don't know on this. #5 I don't remember what fixed this, but I do remember fixing this one on the main server. Fix probably has to port over to android now. Also, good job at reading the OP guys!
Submitted fix for #2. #5 will also be fixed with the next update when the database gets updated. EDIT: To #4: I think it has something to do with the InfoFiller.java , but I have no idea what causes this issue exactly. To #3: I hate this issue so much... I already spend about 8 hours to find out what causes this issue, but I am not able to (I am pretty sure that it is something obvious and I am just too dumb to notice it .-. )
Not sure if this appears for other abilities as well, but here's an example of Unnerve displaying the wrong trainer name.
Hi, this happend to me during a battle Thunderus took his self in to the air?? Is that supose tot happen?? Spoiler
Are you running the latest version? And if yes, do you know any other move message which also has this bug?
Well I have the latest version... I have seen same message when broken by Detect,Kings Shield, Spiky Shield etc. By Fient, Phantom Force and similar moves... But no other messages did I find yet...
I looked into the code and I have no clue why this happens. ._. Code (text): if(foe != -1) s = s.replaceAll("%f", currentPoke(foe).nick); It could be that the problem is in the code of Feint. Maybe some mistake in how the move message is coded is causing the issue, but I have no idea where the mistake could be Code (text): for (int i = 0; i < 7; i++) { //Single Target: Protect/Detect, KingShield, SpikyShield if (i < 3) { if (turn(b,t).value(shields[i]).toBool()) { turn(b,t).remove(shields[i]); b.sendMoveMessage(42,i,t); remove = true; } } else { //Team Target: CraftyShield, Mat Block, WideGuard, QuickGuard if (team(b,b.player(t)).contains(shields[i])) { team(b,b.player(t)).remove(shields[i]); b.sendMoveMessage(42,i,t); remove = true; } } Does anyone else have an idea?
iirc, %f was the incorrect variable call I don't remember what the others were, and I'm too lazy to go searching tbh
showing "%f" is not an android issue if I get this correctly but the server Fixed next battle server update?