Make draws not able to occur in rated battles

Discussion in 'Simulator Suggestions' started by Professor Oak, Aug 18, 2013.

Thread Status:
Not open for further replies.
  1. Professor Oak

    Professor Oak same Forum Administrator Server Owner Social Media Rep Forum Administrator Server Owner Social Media Rep

    Joined:
    Apr 21, 2010
    Messages:
    3,580
    Likes Received:
    2,375
    PO Trainer Name:
    Professor Oak
    People keep complaining about people drawing and boosting their scores, and it seems like this simple change would fix the issue people seem to have.

    Of course, this will prevent legitimate draws on the ladder. That being said, outside of a user leaving (in which case why did they even start the battle?) or a PO bug (which I think is a near-0% chance), what legit draws can there be on the ladder?
     
  2. Scene

    Scene reverie

    Joined:
    Dec 16, 2012
    Messages:
    365
    Likes Received:
    5
    completely support this

    there's hardly any legitimate reason to draw (if you have to go, don't start laddering), and it's an unneeded abusable feature that I'd be happy to see go as it serves no important purpose. I know sometimes it's nice if you suddenly have to leave, but if people are actually bothered to use it to pseudo-boost then it's fine to remove in my opinion.
     
  3. Winter

    Winter .

    Joined:
    Jun 25, 2013
    Messages:
    51
    Likes Received:
    6
    Also supporting.

    It's pretty well known that there are certain people known for consistently asking for draws, so it should be removed. You could argue people ask for draws if they#r'e using the wrong team by mistake, or if they put the wrong move on one of their pokemon etc., but really, it isn't too much trouble to go double check your team before you start laddering.
     
    Last edited: Aug 18, 2013
  4. Slayer

    Slayer The Beast Incarnate

    Joined:
    Aug 14, 2013
    Messages:
    200
    Likes Received:
    34
    PO Trainer Name:
    Slayer
    î have to agree too

    it should be removed if some people think it is so anoying. but it wouldnt be possible to draw with ur clan mates or friends u dont want to meet on the ladder...
     
  5. Luck>Skill

    Luck>Skill Well-Known Member

    Joined:
    Jun 24, 2010
    Messages:
    2,551
    Likes Received:
    602
    PO Trainer Name:
    Luck>Skill
    the problem is sometimes people on the ladder start insulting you if you don't draw them, which is absolutely pathetic

    and if you get haxed lol, grow up, it's a game, and it's whatever, it's a ladder, you can get your points back relatively easily

    absolutely in favour of removal
     
  6. -Leon-

    -Leon- bae <3

    Joined:
    Mar 7, 2013
    Messages:
    351
    Likes Received:
    25
    PO Trainer Name:
    -Leon-
    Clanmates lol
    I support this since there've been lots of people on ladder who ask for draw,and if you don't,they start timestalling(http://pastebin.com/g0n6WRRH) .There is absolutely no point in laddering if you're gonna beg for draw when you lose since laddering means how far you can go without getting haxed/choking.
     
  7. Hannah

    Hannah Come a little closer

    Joined:
    Nov 10, 2010
    Messages:
    985
    Likes Received:
    237
    PO Trainer Name:
    Hannah
    I think people are forgetting that the draw button are for when the game hits a standstill and both players are forced to run 300+ turned games due to both running stall and the longevity of each Pokemon in play.

    I've been put in a lot of situations where my opponent and I had to call evens and draw to save us both the time and points and get on with laddering.

    I do think that a lot of people misinterpret the use of the Suggest Draw button by coaxing or intimidating other users into calling draw (as seen in the log) but you could call that off as general shitty attitude. The opposing player has the choice to decline the draw, report to a moderator if being harassed and timestalled, or even flat out Ignored the opponent and play on.

    But yeah, suggest draw has it's uses within the server. Like playing against a teammate or friend when testing a team and wanting to save both of you the points. As well as ending stallwars when they've reached a standstill. Some players I see on ladder do the respectful thing and ask "Hey wanna draw? We've played before." and I accept depending on the mood and don't get flamed to hell if I don't.

    I think this is more of an attitude problem from a few select players rather than a simulator flaw.
     
  8. .Rawr!

    .Rawr! c(°3°)כ

    Joined:
    Feb 13, 2012
    Messages:
    683
    Likes Received:
    16
    PO Trainer Name:
    Day Healer
    I like this part of Hannah's comment. From my experience i give some other motivations why i'm again a Draw removal:

    - I usually hate hax in all forms, in my side or in opponent side, so when i see i'm haxing my opponent hard (like 3 crits in a row for example, its utterly bs) i'm the first to ask for draw to him/her. Maybe it's only me, but weee.
    - Like Hannah, when i see a guy which i already battled, we could agree in a draw (it's more seen on tiers with few persons)

    Anyway in the problem, a solution maybe could be code different the Draw mechanics? Like to make it don't influence the Ladder List when a draw happens.

    When i'm laddering in the monotype tier and play again [SKY] LiNKiN SHARK, every fuckin time i'm about to win he ask for draws too (if u are reading it Linkin, u know im saying the truth, so grow up ples)
     
    Last edited: Aug 18, 2013
  9. Michael

    Michael Lance Dragon Master

    Joined:
    Oct 6, 2011
    Messages:
    749
    Likes Received:
    0
    Agree with hannah; draw button has its uses and shouldn't be taken out

    even though I hate it when people beg for draws, this isn't the way to fix the problem
     
  10. Fosco

    Fosco .dancin

    Joined:
    Jan 10, 2012
    Messages:
    190
    Likes Received:
    6
    If you're testing a team it's common sense to use a testing alt so you don't care much about the points you lose, and if you lose to hax on your main account you should just accept that because it's the game.

    Although I can see the use of the Draw button to avoid stall wars (which rarely happen anyways), the main use of it in rated battles is to prevent the hax factor to lower your score, jeez some players ask for draws even when they lose legit, and this ends up discriminating players who always take the (hax) losses.

    100% in favour of removal.
     
  11. Slayer

    Slayer The Beast Incarnate

    Joined:
    Aug 14, 2013
    Messages:
    200
    Likes Received:
    34
    PO Trainer Name:
    Slayer
    i agree with hannah but it would save ur time if u just cant draw and if u dont have to contact a mod who may possibly be afk.

    so whatever we will decide we will have to wait... ( people asking for draw or 300 turn battles )
     
  12. MUMU

    MUMU DNR KILLED IT

    Joined:
    Sep 19, 2012
    Messages:
    226
    Likes Received:
    102
    PO Trainer Name:
    Azumarill
    Exactly as hannah said,there is simply no point in removing the draw function,if someone don't want to draw,then just don't click draw,simple.
     
  13. Yagura

    Yagura

    Joined:
    Jul 1, 2013
    Messages:
    823
    Likes Received:
    157
    PO Trainer Name:
    Yagura
    Draw button is a must in my opinion like Han said, and I do have a suggestion: If someone asks you to draw if he is so close to lose you can tell an auth who gives him a second chance and if he repeats the same thing he gets muted or even temp-banned.

    I am also wondering if you can draw in a CC 1v1 if you have no damaging move?
     
  14. Blitzamirin

    Blitzamirin Waluigi! Number one!

    Joined:
    Nov 25, 2011
    Messages:
    1,806
    Likes Received:
    276
    PO Trainer Name:
    Blitz
     
  15. NAVIDAD PIRATE

    NAVIDAD PIRATE THE PLEASURE OF BEING CUMMED INSIDE

    Joined:
    Jan 14, 2012
    Messages:
    1,445
    Likes Received:
    1,059
    PO Trainer Name:
    MeowMix
    removing draw would be welcome change

    if you're on the ladder, you run the risk of playing the same person or a friend or whatever, and there's honestly no reason a person should draw in that situation. if you're running a defensive team, you run the risk of having long, 100+ turn games, so that's a choice you're consciously making. if you get haxed, so be it, it's not like a -30 variation is the end of the world

    EDIT: also, to those saying "if you don't want to draw, just don't click the draw button," you're missing the point. a lot of people use draw to game the ladder with their friends (see: the current ubers ladder) and not lose points in situations when they definitely should. this is why most players just see the ladder and laugh since it can be abused so easily; removing draw would be integral in at least attempting to restore the ladders to appear to be a reflection of playing ability (or the ability to not get haxed for x matches in a row :D) and not a circlejerk with a small group of friends at the top
     
    Last edited: Aug 18, 2013
  16. ZoroDark

    ZoroDark i know everything

    Joined:
    Dec 25, 2011
    Messages:
    1,638
    Likes Received:
    1,075
    I absolutely and fully agree with the removal of the dreaded button. It serves little purpose as it is and the occurences where it actually comes in handy are very rare. I don't know if this will actually solve the problem of clan mates boosting eachother since the lower ranked player can still forfeit, but it might discourage it at least.
     
  17. Fuzzysqurl

    Fuzzysqurl baa baa mareep I do what I want Server Owner Developer I do what I want Server Owner Developer

    Joined:
    Sep 12, 2012
    Messages:
    2,096
    Likes Received:
    967
    What about stuff like:

    1) Put a delay on the Draw button, require the player to complete like 3-5 more battles before they can use it again (Not sure the capabilities of the system, I tend to stick to more of the mechanics rather than the client)
    2) Have a Draw grant no variation in laddering.

    Now Draw can no longer be abused to boost, but can be used legitimately when it is needed
     
  18. ZodiaK

    ZodiaK Get the fuck off my porch

    Joined:
    Apr 27, 2011
    Messages:
    426
    Likes Received:
    19
    Although I must say it is rather convenient to have the draw button to draw your friends at the end of the match so they and you both do not play for points in a "word honor agreement" usually arranged at the beginning of the battle. It is also convenient to offer or ask draws with other players you have just battled one or two battles ago within a short time frame where both of your teams are the same and it's most likely the same matchup. Although, this can be fixed by changing the "battle config" settings under the "server config" panel for "number of times any given IP can battle another given IP" in the 24 hour time-frame. Otherwise, I'm all for removing it myself as it's pretty useless besides what I've just listed and can be abused on the High up rank of a ladder as drawing ur "friends" of other "top" rank players and both players just taking points from "weaker" players.

    Although, if PO's default is u can play the same user 5 times within 24 hours, which i think is the default, i strongly feel it should be lowered because when u face the same player over and over, it's almost as if you are "boosting".
     
  19. .Rawr!

    .Rawr! c(°3°)כ

    Joined:
    Feb 13, 2012
    Messages:
    683
    Likes Received:
    16
    PO Trainer Name:
    Day Healer
    Why the "pro-removal" people isn't reading this? It can solve the problem of Clan abusers, but the Draw button can be still there, for the motivations which me and Hannah listed.
     
  20. Disaster Area

    Disaster Area Badged Deucer

    Joined:
    May 10, 2013
    Messages:
    615
    Likes Received:
    226
    PO Trainer Name:
    Disaster Area
    I was thinking about this before (note sorry I haven't read all the above posts yet).. sometimes I need to draw in a battle, quite simply. For example, halfway through a battle, mum calls me to go do some chore of some sort. Another example, one time I accidentally clicked find battle and I knew I had to go in 10 minutes (my computer auto-logs off at a certain time). My foe refused to draw, so I battled, trying to finish it as quickly as possible. 10 Minutes nearly up, still at a reasonably undecided point, asked for a draw again, they refused, I had to forfeit on the ladder. These examples are rare, but they do happen, which is why we need to be allowed to draw. I figured that it might be an idea that a staff member has the option to kick someone begging for a draw. The idea is, in a rated battle, if you come up against a foe who is asking for a draw illegitimately (e.g. not in a situation I described above) either at the start of or during a match, the staff member should kick the person begging for a draw. If the person is a culprit multiple times, they could of course be banned to whatever is reasonable. If someone is asking for a draw for legitimate reasons, e.g. need to depart unexpectedly, accidentally clicked find battle without time remaining to battle, the staff member can kick the person who contacted the staff member. Naturally, this requires some opinion on the face of the staff member, and it's likely if someone draw-begs a couple of time and is caught, when they do need to go they have to be convincing.. It's kinda hard to explain it all here, but it's meant to be primairily a deterrent; whilst it doesn't neccesarily help in all situations (e.g. clan members arbitrarily agreeing they will draw when meeting on the ladder), it is still a good start, I feel. Randomly watching members high up on the ladder occasionally, by all staff members, and maybe by other users, can help catch culprits more. Certainly, my gf watches most of my battles, and occasionally other friends of mine randomly spectate, and I'm sure with other members this may well be the case too. So, it doesn't deal completely, but it should be fair.. it's not perfect. But what do y'all think?

    Edit: Thoroughly approve of what Hannah and Yagura have said.
    I think fuzzysqrl's suggestion is also a very good idea.
     
    Last edited: Aug 19, 2013
  21. Professor Oak

    Professor Oak same Forum Administrator Server Owner Social Media Rep Forum Administrator Server Owner Social Media Rep

    Joined:
    Apr 21, 2010
    Messages:
    3,580
    Likes Received:
    2,375
    PO Trainer Name:
    Professor Oak
    I maintain that if you aren't going to see out the end of the battle, then you shouldn't be battling, especially with stall.

    Though this does bring up an interesting point - in the ADV Ubers ladder, Wobbuffet / Wynaut vs Wobbuffet / Wynaut = draw or infinite turns. This is the only legit reason for draws on the ladder, imo.

    This is true, and some people do report battlers with bad attitudes. However, I still maintain that there's no legit reason to draw on the ladder (bar the ADV Ubers thing I mentioned). If we remove the draw ability, it'll remove the idiots spamming for draws, and just have idiots insulting and getting banned instead :)

    @1v1 CC, that's a flaw in CC, not a reason to keep draws on the ladder.

    Would once again like to clarify that this is for rated battles only. I don't support removing it from all battles, just rated ones.

    idk if this will even get implemented, but I don't see any legit reason (bar the aforementioned one) for it to remain on the ladder. The only excuses people seem to be giving are "battles take too long, I don't like it" or "I got haxed, boo hoo". If you get haxed on real Wifi, your opponent won't draw. If you are in a stall war on real Wifi, your opponent won't draw. Why should they draw on a simulator?
     
  22. Disaster Area

    Disaster Area Badged Deucer

    Joined:
    May 10, 2013
    Messages:
    615
    Likes Received:
    226
    PO Trainer Name:
    Disaster Area
    I'm not sure if my points are at all relevant?
    Misclicks do happen- certainly I'm not the only person who's misclicked during a battle, and often I, as probably do others, enjoy being on the server to chat even at times when I don't fancy having a battle - maybe just watching some. As I say I have misclicked find battle at least once - in that situation I needed to draw (though my foe wouldn't allowed it). I'll grant that stall wars, excepting the ADV ubers situation, it will always end.

    As Fuzzysqurl said:
    1) Put a delay on the Draw button, require the player to complete like 3-5 more battles before they can use it again (Not sure the capabilities of the system, I tend to stick to more of the mechanics rather than the client)

    That would allow these rare but significant enough in their own ways situations to be requiring a draw button.

    Edit: Here's a question, why was the draw button implemented in the first place?
     
  23. Bamarah

    Bamarah "Baton Pass Elite"

    Joined:
    Oct 16, 2010
    Messages:
    344
    Likes Received:
    16
    100% complete support!

    If I had a dollar or euro for every time somebody asked me for a draw...well you get it.

    If you don't want to lose points then don't ladder simple as that.
     
  24. Isa

    Isa Well-Known Tauros

    Joined:
    Dec 11, 2011
    Messages:
    936
    Likes Received:
    1,006
    PO Trainer Name:
    Isa
    Please don't.

    In RBY you can end up with the following: Paralyzed Zam/Chansey/Starmie or Rest Jynx/Lapras vs itself. If the proper attack isn't on the set or there's no PP remaining, using attacks just wastes PP fastrr than Recover or Rest. The best play is to constantly switch for both sides, creating a lose-lose situation where a draw is the sensible outcome. These movesets aren't designed for stall either.

    Also it seems to me that this is a BW issue as I haven't encountered this behavior on the old gen ladders.
     
  25. Luck>Skill

    Luck>Skill Well-Known Member

    Joined:
    Jun 24, 2010
    Messages:
    2,551
    Likes Received:
    602
    PO Trainer Name:
    Luck>Skill
    Yeah because generally the older gens playerbase isn't as stupid and points hungry as the BW one

    And yeah RBY ladder would suffer a lot from the draw removal, because infinite stall conditions tend to happen "frequently", it's not hard to recreate a (potentially) infinite stall situation

    Personally I would just remove it from all the BW tiers (if possible), and maybe from DPP tiers too (not too sure about that)
     
  26. ZodiaK

    ZodiaK Get the fuck off my porch

    Joined:
    Apr 27, 2011
    Messages:
    426
    Likes Received:
    19
    Fun fact: PO automatically ties game on start of turn 1024...
     
  27. Crystal Moogle

    Crystal Moogle Ayaya~ Administrator Administrator

    Joined:
    Jul 19, 2010
    Messages:
    3,205
    Likes Received:
    531
    PO Trainer Name:
    Hanako
    I don't think playing until turn 1024 is a viable solution to situations like the ones stated...
     
  28. TheUnknownOne

    TheUnknownOne Member

    Joined:
    Mar 28, 2011
    Messages:
    988
    Likes Received:
    3
    Perhaps an option in the Tier Configuration that disables the draw button for rated battles on that tier?
     
  29. sulcata

    sulcata stéphane curry best waifu Forum Moderator Server Administrator Forum Moderator Server Administrator

    Joined:
    Jun 13, 2012
    Messages:
    968
    Likes Received:
    744
    Disabling drawing in BW tiers seems like a good option for the reasons luck already outlined. If the feature is added, it should be toggleable (perhaps not being disabled by default), as I don't think other servers would be too happy with the sudden change to their ladders. Maybe it'd be viable to add as a clause which would be added to tiers for the ladder (and perhaps even for tours since users shouldn't be drawing there either).
     
  30. Tyki

    Tyki Change

    Joined:
    Nov 13, 2011
    Messages:
    926
    Likes Received:
    0
    PO Trainer Name:
    Tyki
    I have no clear opinion on it, though what do you guys think about making begging for draws a Temp Ban-able offense if abused. Yes, it gets annoying, though if people report it, after x amounts of begging for draws, a temp ban is made. If time stalling happens, that's also against the rules.

    There are obvious flaws about this, though I just want to hear some discussion. I am not against removing the button.
     
  31. Wavy

    Wavy prince of the sea Server Moderator Server Moderator

    Joined:
    Aug 6, 2010
    Messages:
    394
    Likes Received:
    67
    Bad idea. Drawing is a legitimate tool for the game.

    Disabling drawing won't even stop boosting. If you keep running into your friends, it's very easy to work out a system of forfeiting to "boost" scores. You can either agree to help out a friend with their score, or simply alternate forfeits to keep them the same. Sure, drawing makes it easier, but if players want to cooperate with each other, it will still happen one way or another.

    So, removing draws for this reason seems silly. The other issue mentioned here was people begging for draws. This is basically the same behavior as timestalling. People are going to do this kind of stuff if they can offer a draw or not.

    I'm guessing you've never been in a 300+ turn battle that seems to have no end. I don't even play stall and this has happened. The option to draw is very welcome for players who don't want to literally spend an entire hour on one battle. I've of course been stubborn and always played them out.

    Start of turn 273
    Random Cross called Cobalion back!
    Random Cross sent out Alomomola!

    The foe's Blastoise used Roar!
    Rotom-H was dragged out!

    LackSwag =/: suggest draw?
    LackSwag =/: im hungry:(
    Random Cross: no
    Random Cross: this is your fault
    LackSwag =/: kk
    Random Cross: we're doing this
    LackSwag =/: LOL
    LackSwag =/: this is so dumb
    100: thats what she said

    Start of turn 274
    LackSwag =/ called Blastoise back!
    LackSwag =/ sent out Blissey!

    Rotom-H used Volt Switch!
    The foe's Blissey lost 12% of its health!
    SongSing: this is going to be a battle of wills
    SongSing: no eating

    But the battle was honestly ridiculously stupid and the option to draw is definitely welcome.

    I finally broke through with PP stalling his vital moves and went for the sweep eventually. He decided to forfeit at the very last moment. Didn't even let me get to savor my victory!
    Start of turn 366
    The foe's Blissey used Seismic Toss!
    Cobalion lost 100 HP! (30% of its health)

    Cobalion used Swords Dance!
    Cobalion's Attack sharply rose!

    The foe's Blissey restored a little HP using its Leftovers!

    Start of turn 367
    The foe's Blissey used Seismic Toss!
    Cobalion lost 100 HP! (30% of its health)

    Cobalion used Close Combat!
    It's super effective!

    I should have just taken the draw. Not worth it.
     
    Last edited: Aug 21, 2013
  32. ZodiaK

    ZodiaK Get the fuck off my porch

    Joined:
    Apr 27, 2011
    Messages:
    426
    Likes Received:
    19
    Problem 1: Drawing/Boosting
    Solutions: Remove drawing or re-work the system so it's not an issue anymore. Also lessen frequency a given IP can face another given IP.

    Problem 2: Timestalling
    Solutions: Fix the exploitable shitty timer system. I recommend an internet poker(ex: pokerstars)/DoTA2 draft picking bank vault timer system. Here is one of the timer threads from a while back. There could also be a button on the battle window that would request or summon a mod if timestalling occurs otherwise... but this doesn't solve timestalling persay in terms of lightening load on mods.

    Problem 3: Infini stall vs stall switch cycle
    Solutions: Have a draw button, or build better teams, PO could change the ending tie turn count instead of being 1024 to maybe half of it like 500. Most likely if a match has gone on for 500 turns, you can very well assume it's in an infini switch cycle and then the client/server automatically assigns the "draw" at a less costly time consuming stallfest as 1024 is quite exaggerated but I wouldn't make it less then like 300-400 turns because stall games can very well hit that mark in a long game. older gens are probably even more prone to that.

    shit isn't that hard, if it doesn't work or there's problems try and fix it, worse case scenario you revert or keep re-working, nothing worse then leaving problems to stagnate and unadressed.

    This is a great question and i'd like to know too.

    In all honesty, most competive games or sports don't have "draw" buttons or features.. i mean come on, you're playing to win, not to draw. there's no draw button in chess, or poker, or football, you play until you win and shit usually lasts as long as it needs to last, if anything endurance is the winning factor.
     
    Last edited: Aug 22, 2013
  33. Wavy

    Wavy prince of the sea Server Moderator Server Moderator

    Joined:
    Aug 6, 2010
    Messages:
    394
    Likes Received:
    67
    The timer system could definitely do more to prevent timestalling. Maybe it just needs to lower numbers, like giving less minutes and adding fewer seconds upon completing moves. A more complicated system may not be needed.

    Draw button works. Reducing the turn count may actually be okay, but we really want to avoid stopping a legitimate game prematurely. I have had matches with non-stall, 5th Gen teams that have gone on for more than 300 turns, I would imagine that a stall vs stall match could go on for much longer without any permanent loops, but with tedious PP stalling combined with lots of switches.

    Okay, you can't really compare a sport to Pokemon. Poker is also a really odd comparison.

    You can draw in Chess, actually. There are a few conditions for where a chess match is considered a draw in most cases (stalemate for example), and players can just agree to a draw. Did you just make up player coordinated drawing being impossible in chess?
     
  34. Joeypals!!

    Joeypals!! Don't you worry 'bout a thing~

    Joined:
    Dec 30, 2011
    Messages:
    2,173
    Likes Received:
    557
    PO Trainer Name:
    Joeypals
    I thought about this a little since I have been stalk the thread and, after a bit of consideration, I would not be opposed to removing it. While it is needed occasionally, there's ways to circumnavigate these instances (tell your mom you will do your chore or w/e the second your done doing your match, don't hit the find battle button if you know you're leaving in less than 15 minutes, ect) It's been highlighted in a thread about a certain person on the Random Battle ladder, but the concept of boosting also applies here. If you're high on the ladder, you should expect to face the same people multiple times and thus your fault if you run into a team that you can't beat multiple times (hey, he never made you hit ''Find Battle''). And as for stall, let's get real. No one is going to abandon the game after 100s of turns, ever.
     
  35. Weavile

    Weavile Phoenix

    Joined:
    Jul 17, 2010
    Messages:
    2,703
    Likes Received:
    890
    Ok so the only argument I think is really valid for keeping it is real stalemate games. The situation is kinda rare but we need an option to stop it. The only thing I can think of would be to enable the button after X number of turns (like maybe 250 or 200). Because if you're boosting the ladder it's not time efficient to switch for 200 turns then draw. Idk if that's possible but I think that'd be a good solution. Otherwise I'm all for getting rid of the draw feature.

    Abusing the draw button for ladder points really is problematic though, I don't like that ladders (most notably Ubers) become a joke because of the draw abuse by a group of players, of course the ladder will be far from "respected" even with no draw but, small steps I suppose.
     
  36. TwilightAbsol

    TwilightAbsol Bringer of Disaster

    Joined:
    Apr 5, 2013
    Messages:
    20
    Likes Received:
    0
    PO Trainer Name:
    [ SKY ]TwilightAbsol
    i Agree that this feature should not be able to be used, but i beleive that in the event of a draw neither pokemon being able to damage each other while restoring all hp passively that there should be an auto draw. i also say that if you have less then 2 pokemon remaining that you should not be able to draw in a rated battle unless the previous statement is true.
     
  37. ZodiaK

    ZodiaK Get the fuck off my porch

    Joined:
    Apr 27, 2011
    Messages:
    426
    Likes Received:
    19
    I mean i've had games that neared 300 turns myself, i've seen some friends maybe hit about 400 or so ish obv pp stalling was in order stuff likes spikes and stuff, although i can't say i've seen something hit like 500 turns legitamitely without there being some kind of infinite switching cycle that starts occuring because most matches even with just pp stalling 1v1 mons and the likes usually end by 500 turns. I saw an adv rated match hit 700/800 but they were in a stalemate infini cycle and other guy timed out...

    you can easily compare any physical sports or e-sports/mind games to pokemon, it's a competitive simulator after all.

    My bad, poor example, was just picking things haphazardly off the top of my head but the point i was making was clear besides some exceptions.

    Here's a possible solution although hmmm depending on how you want to target the draw situations, if you did something like 200 turns to enable the draw button you are clearly targeted later game infini cycles of a stalemate style... otherwise you could also lower it to like 100/150 as to allow players to draw between themselves when the game is in a stalemate esque situation, like a stally situation but one that will generally end after some pp stalling but some people don't enjoy doing that.
    I find it wierd to have the button be disabled and all of a sudden being enabled at a certain turn count, but thats just me
     
  38. Champ X

    Champ X The real Megauser

    Joined:
    Jan 6, 2011
    Messages:
    141
    Likes Received:
    3
    Well, I'd definitely say yes to the removal of the draw button. As others have already said, there is not much point to it anyway. Infini-cycle? See who has more patience. Worse come to worse, you can give mods the power to make draws in tournaments. Having the draw button ends up in having some people abusing it and getting absurdly high ladder points.
    Also, what Weavile said could be implemented. Making draw an option after X turns is something quite ingenius. However, "time-efficient" would mean nothing to boosters so long as they get their precious +2 every day.
     
  39. Disaster Area

    Disaster Area Badged Deucer

    Joined:
    May 10, 2013
    Messages:
    615
    Likes Received:
    226
    PO Trainer Name:
    Disaster Area
    You could make it so that after a prescribed number of turns, e.g. 150, where it asks both players if they would like to draw, and it only allows it if they both agree. The message could then come up subsequently every 100 turns, so stall matches may be harassed a couple of times, but most other matches would be reasonably unaffected by this feature.
    Opinions?
     
  40. Slayer

    Slayer The Beast Incarnate

    Joined:
    Aug 14, 2013
    Messages:
    200
    Likes Received:
    34
    PO Trainer Name:
    Slayer
    i support this
     
Thread Status:
Not open for further replies.