Egypt

Discussion in 'Review' started by Crazy Rayquaza, Jul 30, 2013.

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  1. Crazy Rayquaza

    Crazy Rayquaza New Member

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    PO Trainer Name:
    Crazy Rayquaza
    After much struggle, lots of commas, and even more quotation marks, I have finally produced my first theme!

    Code (in 2 forms for your viewing pleasure)
    {
    "name": "Egypt",
    "altname": "Egyptian Mythology",
    "author": "Crazy Rayquaza",
    "summary": "The Egyptian gods collide in an epic struggle to preserve Ma’at and subdue the forces of chaos. Ra, Osiris, Horus, Isis, Bast, Sekhmet, the Pharaoh and the egyptian mages work together to uphold Ma’at, while Set, Apophis, and others seek to destroy it. But watch out, for some of the forces of good are not satisfied with their current power, and may try to overthrow Ra. PM Crazy Rayquaza for suggestions/comments. Special Thanks to Sky Sentinel for fixing my coding and adding commas XD.",
    "border": "***************************************************************************************",
    "sides": [
    {
    "side": "village",
    "translation": "Upholders of Ma’at",
    "winmsg": "±Duat: The forces of good, ~Players~, have successfully upheld Ma’at and defeated Chaos!"
    },
    {
    "side": "mafia1",
    "translation": "Chaos",
    "winmsg": "±Duat: The great snake, ~Players~, has swallowed the sun and sent the world into eternal darkness!"
    },
    {
    "side": "mafia2",
    "translation": "Evil",
    "winmsg": "±Duat: The forces of evil, ~Players~, have successfully take over Egypt, and are now free to spread Chaos throughout the earth!"
    },
    {
    "side": "mafia3",
    "translation": "Rogue",
    "winmsg": "±Duat: Fed up with the Ra and his inability to rule, ~Players~ have successfully taken the crook and flail by force and now control Egypt!"
    },
    {
    "side": "mafia4",
    "translation": "Land and Sky",
    "winmsg": "±Duat: The earth and sky have successfully reclaimed control, making ~Players~ the new rulers!"
    },
    {
    "side": "mafia5",
    "translation": "Berserk",
    "winmsg": "±Duat: After Ra’s death, ~Players~ destroyed all else, and has become the sole controller of the Duat.’Fool’s, I told you Sekhmet would conquer all!’"
    },
    {
    "side": "mafia6",
    "translation": "Shezmu",
    "winmsg": "±Shezmu: You fools! You should have known that failing to worship me would result in your death! Maybe next time you will think twice before trifiling with the might of ~Players~!"
    }
    ],
    "roles": [
    {
    "role": "mage",
    "translation": "Mage",
    "side": "village",
    "help": "You are an Egyptian mage, one of the most powerful mortals on the planet. However, you are near useless against the Egyptian gods. You have no action, but you can vote in the day to uphold Ma’at!",
    "info": "No action. Sided with the Upholders of Ma’at.",
    "actions": {}
    },
    {
    "role": "pharaoh",
    "translation": "Pharaoh",
    "side": "village",
    "help": "You are the strongest mortal upholder of Ma’at. As a Pharaoh, you have a lot of sway. As such, you have a vote of 5.",
    "info": "Vote of 5. Sided with the Upholders of Ma’at",
    "actions": {
    "vote": 5
    }
    },
    {
    "role": "ra",
    "translation": "Ra",
    "side": "village",
    "help": "You are the Pharaoh of the gods, wielder of the crook and flail! As god of the sun, you have a non-revealing daykill (/vaporize). Since the day is your domain, you also reveal any who dare to strike you down during the day! You also know your champion, Sekhmet. She'll go berserk when you die!",
    "info": "Can kill one person during the day (non-revealing). If daykilled, reveals role of attacker before dying. Sided with Upholder of Ma’at.",
    "actions": {
    "onDeath": {
    "convertRoles": {
    "sekhmet": "bsekhmet"
    },
    "convertmsg": "Sekhmet fills with rage after the death of Ra, and has gone berserk! 'Fools! I will destroy you all!'"
    },
    "startup": {
    "revealRole": "sekhmet"
    },
    "standby": {
    "vaporize": {
    "command": "kill",
    "target": "AnyButSelf",
    "msg": "Use /vaporize [target] now to vaporize a target!",
    "killmsg": "Ra (~self~) raises his crook and flail to the sky, and a beam of light comes down and instantly vaporizes ~Target~."
    }
    },
    "daykill": "revealkiller",
    "daykillrevengemsg": "In a radiant flare of light, ~Self~ invokes the sun's wrath to reveal ~Target~ as his killer and the ~Role~!"
    }
    },
    {
    "role": "osiris",
    "translation": "Osiris",
    "side": "village",
    "help": "You are the god of death! You sometimes see the actions of others, especially when they concern death.",
    "info": "Large hax chance on kill. Small hax chance on all actions. Sided with Upholders of Ma’at.",
    "actions": {
    "hax": {
    "poison": {
    "revealTeam": 0.25,
    "revealPlayer": 0.1
    },
    "kill": {
    "revealTeam": 0.5,
    "revealPlayer": 0.25
    },
    "distract": {
    "revealTeam": 0.1,
    "revealPlayer": 0.05
    },
    "inspect": {
    "revealTeam": 0.1,
    "revealPlayer": 0.05
    }
    }
    }
    },
    {
    "role": "horus",
    "translation": "Horus",
    "side": "village",
    "help": "You are the god of War! With your fighting prowess, you can kill one person every night (/kill). However, you are power hungry. After night 3, you can use /rogue [your name] to go rogue and try to take control of the throne.",
    "info": "Can kill one person during the night. After night 3, can go rogue (/rogue) to gain an extra nightkill and a vote of 3. Sided with Upholder of Ma’at.",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButSelf",
    "common": "Self",
    "command": "kill",
    "priority": 7,
    "limit": 1
    },
    "rogue": {
    "target": "OnlySelf",
    "common": "Self",
    "command": "convert",
    "priority": 0,
    "initialrecharge": 4,
    "newRole": "rhorus",
    "silent": false,
    "canConvert": [
    "horus"
    ],
    "convertmsg": "Horus has become power-hungry, and gone rogue! He now seeks to steal the crook and flail and control the throne, and he and Isis will stop at nothing to accomplish this."
    }
    }
    }
    },
    {
    "role": "rhorus",
    "translation": "Rogue Horus",
    "side": "mafia3",
    "help": "You have gone rogue! You feel Ra is too weak, and you seek his throne, crook and flail. You will stop at nothing to take control, even if it would disrupt Ma’at. You now can kill 2 separate people per night, and your vote has increased to 3.",
    "info": "Can kill 2 people per night. Has a vote of 3. Sided with Rogue.",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButSelf",
    "common": "Self",
    "command": "kill",
    "priority": 3,
    "limit": 2
    }
    },
    "vote": 3
    }
    },
    {
    "role": "sekhmet",
    "translation": "Sekhmet",
    "side": "village",
    "help": "You are Ra’s champion, Sekhmet! As such, you are hard to vote against, giving you a vote shield of -2. You know who Ra is, and after Ra dies, you go berserk and gain a nightkill.",
    "info": "Has a Voteshield of -2. Converts to Berserk Sekhmet when Ra dies. Sided with Upholders of Ma’at.",
    "actions": {
    "voteshield": -2
    }
    },
    {
    "role": "bsekhmet",
    "translation": "Berserk Sekhmet",
    "side": "mafia5",
    "help": "You have gone crazy with rage, and now kill any who stand in your way of the throne, which you will keep until Ra comes out of the Duat. You may kill one person per night, and you keep your voteshield of -3.",
    "info": "Can kill one person per night. Has a voteshield of -3. Sided with Berserk.",
    "actions": {
    "voteshield": -3,
    "night": {
    "kill": {
    "target": "AnyButSelf",
    "common": "Self",
    "command": "kill",
    "priority": 1,
    "limit": 1
    }
    },
    "startup": {
    "revealRole": [
    "ra"
    ]
    }
    }
    },
    {
    "role": "isis",
    "translation": "Isis",
    "side": "village",
    "help": "You are Isis, the goddess of magic! As such, you can do many different things, but not kill. You may use the following commands twice per game: /protect, /distract, /inspect. You can /expose every other day. After night 2, you can /rogue and help your son (Horus) ascend to the throne!",
    "info": "Can use /protect, /inspect, /distract, and twice per game. Can expose every other day. Can /rogue after night 2. Ignores distracters. Sided with Upholders of Ma’at.",
    "actions": {
    "distract": {
    "mode": "ignore"
    },
    "night": {
    "protect": {
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 3,
    "charges": 2
    },
    "distract": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 2,
    "charges": 2,
    "distractmsg": "Isis threw a wall of radiant magic in front of you, making you unable to perform any action!",
    "teammsg": "You and your partners were confronted by a wall of radiant magic! Confronted with its shininess, you were unable to perform your ~Action~..."
    },
    "inspect": {
    "command": "inspect",
    "target": "AnyButSelf",
    "hide": true,
    "common": "Self",
    "priority": 11,
    "charges": 2
    },
    "rogue": {
    "target": "OnlySelf",
    "common": "Self",
    "command": "convert",
    "priority": 0,
    "initialrecharge": 3,
    "newRole": "risis",
    "silent": false,
    "canConvert": [
    "isis"
    ],
    "convertmsg": "Isis is fed up with Ra’s leadership skills, and now she intends to bring her son, Horus, into power!"
    }
    },
    "standby": {
    "expose": {
    "target": "AnyButSelf",
    "msg": "You can type /expose [name] to reveal someone's role!",
    "exposemsg": "Isis casts a spell, showing ~Target~ to be ~Role~! Isis then disappears!",
    "recharge": 2
    }
    }
    }
    },
    {
    "role": "risis",
    "translation": "Rogue Isis",
    "side": "mafia3",
    "help": "Once the benevolent goddess of magic, you are now out to seek the throne for your son Horus! You will stop at nothing to keep him alive, meaning you have a voteshield of -2 and a nightly protect that you /should/ use on Horus! You can also distract one person every 2 nights!",
    "info": "Can protect one person per night. Can distract one person every 2 nights. Has a voteshield of -2. Sided with Rogue.",
    "actions": {
    "distract": {
    "mode": "ignore",
    "msg": "Someone tried to distract you, but you just didn't care."
    },
    "voteshield": -2,
    "night": {
    "protect": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 3,
    "limit": 1
    },
    "distract": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 2,
    "recharge": 2,
    "distractmsg": "Rogue Isis threw a blazing wall of radiant magic in front of you, stunning you and making you unable to perform any action!",
    "teammsg": "You and your partners were confronted by a wall of radiant magic! Confronted with its shininess, you were unable to perform your ~Action~..."
    }
    }
    }
    },
    {
    "role": "bast",
    "translation": "Bast",
    "side": "village",
    "help": " ‘Meow.’ You are the cat goddess, Bast! You have many traits of cats, one of which is stealthiness! Being so stealthy, you are sometimes able to find who is dying! Or, if you are very lucky, you may find out who is being distracted.",
    "info": "Has a small hax chance on kill. Very small hax chance on distract. Sided with Ma’at.",
    "actions": {
    "hax": {
    "distract": {
    "revealTeam": 0.1,
    "revealPlayer": 0.05
    },
    "kill": {
    "revealTeam": 0.2,
    "revealPlayer": 0.15
    }
    }
    }
    },
    {
    "role": "anubis",
    "translation": "Anubis",
    "side": "village",
    "help": "You are Anubis, Osiris’ second hand man! Because you aspire to be like him, you reveal as Osiris. However, you don’t do much except for play with Ammit the Devourer (no action for this).",
    "info": "When inspected, reveals as Osiris. Sided with Village.",
    "actions": {
    "startup": {
    "revealRole": [
    "osiris"
    ]
    }
    }
    },
    {
    "role": "set",
    "translation": "Set",
    "side": "mafia2",
    "help": "You are Set, the god of Evillllllllllll! Since killing things is evil, you like to kill stuff! You have a nightly kill that is shared with your team, and you have a separate kill (/kill2) every other night!",
    "info": "Can kill one (shared) person per night and can kill one separate person every other night. Sided with Evil.",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 9,
    "broadcast": "team"
    },
    "kill2": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 10,
    "broadcast": "team",
    "recharge": 2
    }
    }
    }
    },
    {
    "role": "serquet",
    "translation": "Serquet",
    "side": "mafia2",
    "help": "You are Serquet, the scorpion goddess! You tend to be evil, and as such you have decided to work with Set! You get a nightly kill (shared) and you can poison one person per night (they will die after the third night).",
    "info": "Can kill one (shared) person per night, and can poison one person per night. Sided with Evil.",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 9,
    "broadcast": "team"
    },
    "poison": {
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 12,
    "broadcast": "team",
    "broadcastmsg": "±Duat: Serquet, ~Player~, is going to poison ~Target~! HeHeHeHe!!!",
    "poisonDeadMessage": "You were too weak to survive Serquet’s sting!"
    }
    }
    }
    },
    {
    "role": "sobek",
    "translation": "Sobek",
    "side": "mafia2",
    "help": "You are Sobek, the crocodile god! You like to eat stuff! You have a shared nightkill, and you have a non-revealing daykill! Use it wisely.",
    "info": "Can kill one (shared) person per night and has a non-revealing daykill. Sided with Evil.",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 9,
    "broadcast": "team"
    }
    },
    "standby": {
    "chomp": {
    "command": "kill",
    "target": "AnyButSelf",
    "msg": "Use /chomp [target] now to eat a target!",
    "killmsg": "Sobek opens his mouth and eats ~Target~."
    }
    }
    }
    },
    {
    "role": "khonsu",
    "translation": "Khonsu",
    "side": "mafia2",
    "help": "You are the moon god! You love to trick people, and because of this you have a nightly distract. However, you are unable to distract Isis. You also share a kill with your team because you are evil....and you hate Ra.",
    "info": "Can kill one (shared) person per night and can distract one person per night. Sided with Evil.",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 9,
    "broadcast": "team"
    },
    "distract": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 4,
    "distractmsg": "Khonsu smiled in your general direction! You couldn’t perform any actions.",
    "teammsg": "Khonsu smiled in your general direction! You couldn’t perform your ~Action~..."
    }
    }
    }
    },
    {
    "role": "apophis",
    "translation": "Apophis",
    "side": "mafia1",
    "help": "You are the great snake, Apophis! You are the embodiment of chaos. However, Ra has banished you in the Duat, and you lie in wait, ready to strike. You kill daykillers, ignore AND reveal your distracters, have a VERY high priority kill, and can poison one person per night. Oh, and because you are so chaotic, you ignore hax :D.",
    "info": "Can kill one person (high priority) per night, can poison one person (high priority) per night. Immune to hax, ignores distracters and is a daykill bomb. Sided with Chaos.",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 0
    },
    "poison": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 1
    }
    },
    "startup": "team-reveal-with-roles",
    "avoidHax": [
    "kill",
    "poison"
    ],
    "distract": {
    "mode": "ignore",
    "msg": "Someone tried to distract you, but your aura of chaos made ~Distracter~ run away in terror."
    },
    "daykill": "bomb",
    "daykillrevengemsg": "~Target~ managed to slay the Great Snake, Apophis, but not before ~Self~'s chaos aura destroyed ~Target~'s mind, making them go insane with madness and die!"
    }
    },
    {
    "role": "demon",
    "translation": "Demon",
    "side": "mafia1",
    "help": "You are a demon! You are the embodiment of evil...except for Set. However, you are good at killing things. Use /kill (target) to kill someone!",
    "info": "Can kill one person per night. Sided with Chaos.",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 6,
    "broadcast": "team"
    }
    },
    "startup": "team-reveal-with-roles"
    }
    },
    {
    "role": "geb",
    "translation": "Geb",
    "side": "mafia4",
    "help": "You are Geb, the god of the earth! You hate the other Egyptian Gods for separating you from your wife, Nut. And being the god of the earth, you are able to kill and make it look like an accident, meaning you are immune to hax.",
    "info": "Has an unhaxable nightkill (shared). Knows Nut. Sided with Land and Sky.",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 8,
    "broadcast": "team"
    }
    },
    "avoidHax": [
    "kill"
    ],
    "startup": "team-reveal-with-roles"
    }
    },
    {
    "role": "nut",
    "translation": "Nut",
    "side": "mafia4",
    "help": "You are Nut, goddess of the sky. Despite your name, you are not crazy at all. The pesky Egyptian gods have kept you separated from your husband, and this has made you crazy with rage. You have an unhaxable nightkill (shared) and since you have a great view of what's happening from the sky, you can inspect one person per night.",
    "info": "Has an unhaxable nightkill (shared). Can inspect one person per night. Sided with Land and Sky.",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 8,
    "broadcast": "team"
    },
    "inspect": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 11
    }
    },
    "avoidHax": [
    "kill"
    ]
    }
    },
    {
    "role": "shu",
    "translation": "Shu",
    "side": "mafia4",
    "help": "You are Shu! No, you are not footwear. Rather, you are the god of the wind! However, you are not as well known as you would wish. Even the main Egyptian gods have forgotten you! Because of this, you have taken in with Geb and Nut (who remember your name <3). You have an unhaxable nightkill that you share with Geb and Nut, and, since you can take form of the wind you are able to stalk one person per night!",
    "info": "Has an unhaxable shared kill per night, and can stalk one person per night. Sided with Land and Sky.",
    "actions": {
    "avoidHax": [
    "kill"
    ],
    "startup": "team-reveal-with-roles",
    "night": {
    "kill": {
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 8,
    "broadcast": "team"
    },
    "stalk": {
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 13
    }
    }
    }
    },
    {
    "role": "thoth",
    "translation": "Thoth",
    "side": "village",
    "help": "You are Thoth, the god of knowledge! You try to know everything you can about the world, so every night you can inspect ~2~ people per night! Being so knowledgeable, you have a way with words, making your vote count for 2!",
    "info": "Can inspect 2 people per night. Vote counts as 2. Sided with Upholders of Ma’at.",
    "actions": {
    "vote": 2,
    "night": {
    "inspect": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 11,
    "limit": 2
    }
    }
    }
    },
    {
    "role": "smallthoth",
    "translation": "Thoth",
    "side": "village",
    "help": "You are Thoth, the god of knowledge! You try to know everything you can about the world, so every night you can inspect person per night!",
    "info": "Can inspect one person per night. Sided with Upholders of Ma’at",
    "actions": {
    "night": {
    "inspect": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 11,
    "limit": 1
    }
    }
    }
    },
    {
    "role": "hathor",
    "translation": "Hathor",
    "side": "village",
    "help": "You are Hathor, Horus’ wife. You are a very protective goddess, granting you the ability to protect one person per night.",
    "info": "Can protect one person per night. Sided with Upholders of Ma’at.",
    "actions": {
    "night": {
    "protect": {
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 3
    }
    }
    }
    },
    {
    "role": "image",
    "translation": "Mage",
    "side": "village",
    "winningSides": [
    "village",
    "mafia1",
    "mafia2",
    "mafia3",
    "mafia4",
    "mafia5",
    "mafia6"
    ],
    "help": "You are an Egyptian mage, one of the most powerful mortals on the planet. However, you are near useless against the Egyptian gods. You have no action, but you can vote in the day to uphold Ma’at!",
    "actions": {
    "kill": {
    "mode": "ignore"
    },
    "poison": {
    "mode": "ignore"
    },
    "daykill": "evade"
    }
    },
    {
    "role": "bighathor",
    "translation": "Hathor",
    "side": "village",
    "help": "You are Hathor, Horus’ wife. You are a very protective goddess, granting you the ability to protect two person per night.",
    "info": "Can protect two people per night. Sided with Upholders of Ma’at.",
    "actions": {
    "night": {
    "protect": {
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 3,
    "limit": 2
    }
    }
    }
    },
    {
    "role": "shezmu",
    "translation": "Shezmu",
    "side": "mafia6",
    "winningSides": [
    "mafia1",
    "mafia2",
    "mafia3",
    "mafia4",
    "mafia5",
    "mafia6"
    ],
    "help": "You are Shezmu, the demonic god of execution and slaughter! You hate the Upholders of Ma'at more than anything. Why? Because they don't want you to kill stuff! Because of this, you don't care who kills them, you just want them dead. Use your high priority nightkill (/gut) and your immunity to nightkills to help destroy the Upholders of Ma'at. You win with Chaos, Evil, Land and Sky, Rogue or Berserk, so try to side with one group and help destroy the Upholders of Ma'at!",
    "info": "Has a high priority nightkill. Immune to nightkills. Wins with Berserk, Evil, Chaos, Rogue, or Land and Sky. Sided with Shezmu.",
    "actions": {
    "night": {
    "gut": {
    "command": "kill",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 1,
    "msg": "Shezmu took the form of a lion and decapitated you! He then took your head and put it into a wine press to use your blood as wine! 'Only those who worship me may survive...it seems you forgot to.'"
    }
    },
    "kill": {
    "mode": "ignore"
    }
    }
    },
    {
    "role": "hu",
    "translation": "Hu",
    "side": "village",
    "help": "You are Hu, the god of the spoken word. Because of this, you command immense control of the Egyptian language, making you able to talk one person into revealing themselves each day! You also can use your control of the spoken language to give yourself -5 votes to save yourself or a comrade!",
    "info": "Can expose one person during the day. Has a vote of -5. Sided with Upholders of Ma'at.",
    "actions": {
    "standby": {
    "expose": {
    "target": "AnyButSelf",
    "msg": "You can type /expose [name] to reveal someone's role!",
    "exposemsg": "Hu casts a spell on ~Target~ forcing them to speak the truth! ~Target~ speaks: 'I am ~Role~! I am truly the greatest and strongest person you will ever see! Fear me, ~Target~, for I am the ~Role~!'"
    }
    }
    }
    },
    {
    "role": "imhotep",
    "translation": "Imhotep",
    "side": "village",
    "help": "You are Thoth, the god of knowledge! You try to know everything you can about the world, so every night you can inspect ~2~ people per night! Being so knowledgeable, you have a way with words, making your vote count for 2!",
    "actions": {
    "night": {
    "inspect": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 11,
    "Sight": {
    "true": 0.5,
    "sobek": 0.1,
    "apophis": 0.1,
    "set": 0.1,
    "demon": 0.1,
    "serquet": 0.1
    }
    }
    }
    }
    },
    {
    "role": "smallisis",
    "translation": "Isis",
    "side": "village",
    "help": "You are Isis, the goddess of magic! As such, you can do a multitude of different things. However, you are limited in how many times you can do such things. You can distract, protect, and inspect ~once~. Be careful, don’t waste them!",
    "info": "Can distract, protect, and inspect once each. Sided with Upholders of Ma’at.",
    "actions": {
    "night": {
    "protect": {
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 3,
    "charges": 1
    },
    "distract": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 2,
    "charges": 1,
    "distractmsg": "Isis threw a wall of radiant magic in front of you, making you unable to perform any action!",
    "teammsg": "You and your partners were confronted by a wall of radiant magic! Confronted with its shininess, you were unable to perform your ~Action~..."
    },
    "inspect": {
    "command": "inspect",
    "target": "AnyButSelf",
    "hide": true,
    "common": "Self",
    "priority": 11,
    "charges": 1
    }
    }
    }
    },
    {
    "role": "ammit",
    "translation": "Ammit",
    "side": "village",
    "help": "You are Ammit the Devourer, a fierce demon from the Underworld! You devour souls that weigh more than the feather of truth, and are feared by all! However, outside of the Underworld you can't do much, and since you are a feared demon, you reveal as Shezmu!",
    "actions": {
    "inspect": {
    "revealAs": "shezmu"
    }
    }
    },
    {
    "role": "baal",
    "translation": "Baal",
    "side": "village",
    "help": "You are Baal!........Oh right, you probably want to know what that means. Baal is the god of lightning! And like lightning, you strike very very fast. So hop to it and kill those baddies!",
    "info": "Can kill one person per night (high priority). Sided with Upholders of Ma'at.",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 1
    }
    }
    }
    }
    ],
    "roles1": [
    "mage",
    "mage",
    "demon",
    "smallthoth",
    "hathor",
    "demon",
    "mage",
    "mage",
    "smallisis"
    ],
    "roles2": [
    "mage",
    "thoth",
    "set",
    "isis",
    "hathor",
    "serquet",
    "mage",
    "demon",
    "demon",
    "sekhmet",
    "pharaoh",
    "bast",
    "mage",
    "mage",
    "mage"
    ],
    "roles3": [
    "mage",
    "thoth",
    "set",
    "isis",
    "bighathor",
    "serquet",
    "mage",
    "demon",
    "demon",
    "sekhmet",
    "pharaoh",
    "bast",
    "khonsu",
    "geb",
    "osiris",
    "ra",
    "mage",
    "image",
    "imhotep",
    "horus",
    "mage",
    "hu",
    "mage",
    "sobek",
    "apophis",
    "shezmu",
    "ammit",
    "shu",
    "nut",
    "mage",
    "mage",
    "mage",
    "mage",
    "mage",
    "mage"
    ],
    "villageCantLoseRoles": [
    "pharaoh",
    "horus",
    "ra",
    "hathor",
    "bighathor"
    ],
    "killmsg": "±Duat: ~Player~ (~Role~) has been cast destroyed and is now hidden in the Duat!"
    }[/HIDE]
    This theme is based off of Egyptian mythology, hence why its altname is Egyptian Mythology.

    This theme is, for the most part, a basic mafia theme. However, what makes this theme different is how the roles are so much different! Usually, the inspector can only inspect one person. However, in this theme, the inspector can inspect ~2~! Also, two of the main power roles (isis and horus) can choose to go rogue and try to overthrow Ra and the rest of the village (not recommended if Isis and Horus are connected with the rest of the power roles). In addition, Sekhmet, Ra's champion, goes berserk when Ra dies and tries to avenge him! In addition, the Land and Sky team can not be haxed while killing, and they get a stalk and an inspect!

    There are 7 sides in this theme; 1 village, 3 mafia, 2 situational mafia (explained later), and 1 mafia conspirator.

    Below are the roles sorted by their sides.
    If you think I need to add more description in this post about the theme in general, PM me/post here.

    note:spawn list is shown in a later post

    Suggestions are welcomed and appreciated!
     
    Last edited: Jul 31, 2013
  2. Mac Da Master (macrarazy)

    Mac Da Master (macrarazy) Dragonite Rampage

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    I need to see how many players for the certain role, I mean in which span of players do the roles appear? (I can't explain this properly, so sorry, but the example can help you!)

    For Example

    ±Role: Mage
    ±Abilities: Can vote one person during the day. Sided with Upholders of Ma’at.
    ±Players: 9-49

    Or how you showed the roles!

    Mage (mage)

    Help Text: You are an Egyptian mage, one of the most powerful mortals on the planet. However, you are near useless against the Egyptian gods. You have no action, but you can vote in the day to uphold Ma’at!
    Abilities:
    Players: 9-49

    The theme is ultimate none-the-less, though I still won't admit I don't hate Egyptian Mythology, so from my end... (Unofficial) Test [1] <--- that, without the "(Unofficial)" and with the Bold what was I would've given you if I were a Mafia QC! :biggrin:

    Thanks!
     
    Last edited: Jul 30, 2013
  3. Crazy Rayquaza

    Crazy Rayquaza New Member

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    All the roles info was copied off of RiceKirby's Theme Checker (which made it show up like that). If I understand you right, you are looking for a spawn list? If so:
    List 1 (5~9 players):
    Mage (mage)
    Mage (mage)
    Demon (demon)
    Thoth (smallthoth)
    Hathor (hathor)
    Demon (demon)
    Mage (mage)
    Mage (mage)
    Isis (smallisis)

    List 2 (10~15 players):
    Mage (mage)
    Thoth (thoth)
    Set (set)
    Isis (isis)
    Hathor (hathor)
    Serquet (serquet)
    Mage (mage)
    Demon (demon)
    Demon (demon)
    Sekhmet (sekhmet)
    Pharaoh (pharaoh)
    Bast (bast)
    Mage (mage)
    Mage (mage)
    Mage (mage)

    List 3 (16~35 players):
    Mage (mage)
    Thoth (thoth)
    Set (set)
    Isis (isis)
    Hathor (bighathor)
    Serquet (serquet)
    Mage (mage)
    Demon (demon)
    Demon (demon)
    Sekhmet (sekhmet)
    Pharaoh (pharaoh)
    Bast (bast)
    Khonsu (khonsu)
    Geb (geb)
    Osiris (osiris)
    Ra (ra)
    Mage (mage)
    Mage (image)
    Imhotep (imhotep)
    Horus (horus)
    Mage (mage)
    Hu (hu)
    Mage (mage)
    Sobek (sobek)
    Apophis (apophis)
    Shezmu (shezmu)
    Ammit (ammit)
    Shu (shu)
    Nut (nut)
    Mage (mage)
    Mage (mage)
    Mage (mage)
    Mage (mage)
    Mage (mage)
    Mage (mage)[/HIDE]

    Those are the spawn lists
     
  4. Mac Da Master (macrarazy)

    Mac Da Master (macrarazy) Dragonite Rampage

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    Yeah, that, lol! I don't know why I forget the name of Spawn List, but yeah that's what I wanted, now really the theme looks neat!
     
  5. Sky Sentinel

    Sky Sentinel You see?

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    CR i love you bro but
    do not want, throw in at least a miller lol
     
  6. Mac Da Master (macrarazy)

    Mac Da Master (macrarazy) Dragonite Rampage

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    Lmao! CR, I think you should add a custom role named Sentinel and mention in it's Help Text of /myrole that it's a mysterious figure in an Egyptian Robe or stuff that can dress up and come in as any shape, size and colour, along with appearence, that it wants! That Sentinel will stand for Sky Sentinel! :wink:
     
  7. Roild

    Roild Member

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    Tell me, what's special about this theme?
     
  8. Mac Da Master (macrarazy)

    Mac Da Master (macrarazy) Dragonite Rampage

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    Well, this is not really what CR would have made this theme special, but I think the new sudden wild concept (ok, it isn't, but still...) of making a theme about Egyptian Myths rather than Greek can highlight itself as a that-is-special-in-this-theme. Also, just like he said:
    So I think that's what makes it special? :smile:
     
  9. Roild

    Roild Member

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    I'd actually prefer it if the theme author answered since he knows his theme best and is the one looking to get the theme reviewed.
     
  10. Mac Da Master (macrarazy)

    Mac Da Master (macrarazy) Dragonite Rampage

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    What should I say on this? Well, this should answer it!

    So, you should've payed more attention! e_e
     
  11. Sky Sentinel

    Sky Sentinel You see?

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    still not your place to answer and stop mucking up every thread pls
     
  12. Mac Da Master (macrarazy)

    Mac Da Master (macrarazy) Dragonite Rampage

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    You know, I'm just trying to help guys... and was looking to see as many people I can help in themes and trying to take my reputation to the next level. :smile:
     
  13. Sky Sentinel

    Sky Sentinel You see?

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    I'm sorry, I know you're trying to help but you really should let CR answer a question aimed at him
     
  14. Crazy Rayquaza

    Crazy Rayquaza New Member

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    I hate to agree with macrarazy, but
    However, what makes this theme different is how the roles are so much different! Usually, the inspector can only inspect one person. However, in this theme, the inspector can inspect ~2~! Also, two of the main power roles (isis and horus) can choose to go rogue and try to overthrow Ra and the rest of the village (not recommended if Isis and Horus are connected with the rest of the power roles). In addition, Sekhmet, Ra's champion, goes berserk when Ra dies and tries to avenge him! In addition, the Land and Sky team can not be haxed while killing, and they get a stalk and an inspect! [/HIDE]
    is partly why this theme is different. However, that was mostly just a small description with some differences.

    What I really tried to accomplish in making this theme was making a standard-ish theme (one that is easily understood) that had completely different roles than you would see in a standard theme. For example, in most themes you have one or two roles that is able to connect the PRs. However, in this theme there are a couple that can, but it is dangerous. Why? Because 2 of the main PRs, Isis and Horus, can decide to get connected and then go rogue. Once they do that, they can utterly destroy the village.
    Another big difference is that having the village-sided daykiller die is a lot harder for the village to deal with, seeing as how Sekhmet, normally a villager with a voteshield, goes berserk and and gets a high-priority kill, meaning that the village has one more mafia character to deal with.
    In addition, the mafia gets very strong as the number of players goes up. Eventually, Apophis comes into the picture, a daybomb with a high-prio poison and kill. Also, in most themes the "kefka" is sided with himself or one other person. In thsi theme, "kefka" (Shezmu) is sided with himself, but he is a baddie conspirator.
    However, the village is also very strong. The village gets a daykiller with a role basically built to connect the PRs, an inspector that can inspect ~2~ people per night, a double bg, a spy with 50% hax chance on kills and 10% hax chance on every other action (except stalk and Isis and Horus' rogue), a vigilante, a jack of all trades that can do any night action (except poison and kill) twice PLUS a day expose once every 2 days, a secondary spy with 20% hax chance on kill, a day exposer with a -5 vote, a good sided kefka, and a role that is immune to daykills.

    That, Roild, is why my theme is different
     
  15. Roild

    Roild Member

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    Why... is that a good idea? :I More and more mafia that come from the village's group. You don't need a kefka and the implication that each theme has one is ehhh, but you have one and that's ok.

    The mafia gets very strong. Why is the mafia super powerful? Mafia should be a large, uninformed majority and a small'ish informed majority. Or equal uninformed groups.

    Inspecting 2 is fine in medium+ games, I wouldn't recommend it for small (I haven't checked the spawn list yet). Same for double BG. Hax is easily one of the most annoying thing in some themes, if it isn't controlled. Having 50% main hax and 10% on other things... That's insane... :>>. A vigi. JOAT with expose (every other day, so ok.) Those are ok. Wow, a second spy. :>>>>>>>>. And... another day exposer? I don't see why that's needed at all. Not sure how many day actions you have, but 2 day actions seems like way too much. And a village-sided kefka as a second vigi.

    Just looking through your roles, the power of the mafia seems to be from going rogue. I would also like to point out that there are a lot of mafia sides. 5 of them. Some of them are solo, some only happen from village rogues. Counting on village to go rogue isn't a good thing either to pump up mafia sides. And x-fire can kill them out lots too. You have lots of villagers and your spawn list kind of sucks since too many villager roles in a row. You could use some basic mafia roles for some situations. Not every mafia needs to be some overly pumped up thing.

    Because of all of that, balance seems rather bad. So how to fix, I would need to do a count of all possible mafias present at a time, other things too. I'll go through and calculate what appears later. For now, decline [1]
     
  16. Crazy Rayquaza

    Crazy Rayquaza New Member

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    I sort of expected this, because the balance does look pretty bad. However, I have some changes that I could implement, but I like the flavor of the theme as it is currently more than what it would be if I change the theme. I just wanted to submit the theme as is before I made any balance changes just to see where it would get, and if I could get it tested.
     
    Last edited: Jul 31, 2013
  17. Silone

    Silone Kanade <3

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    i bet you got this theme from Rick Riordan books The Kane Chronicals but Iiris and Horus going rogued???!! that not a good idea but other wise its kind of a good theme
     
  18. Crazy Rayquaza

    Crazy Rayquaza New Member

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    yep
     
  19. Sky Sentinel

    Sky Sentinel You see?

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    scumbag lazy roild
    I never understood the need to be "different", i mean look at like Mythology and other themes that are basically the same with like two roles changed, plus there's only so many unique ideas you can manage to come up with
    all that aside, yeah there's a lot of focus on connecting PRs quickly here i see which is not a terrific idea when you have SO many PRs that do so many things, kinda overpowers the village
     
  20. Light Yagami.

    Light Yagami. Banned

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    Pokemon? wtf
    Too much kills (and kefka kills). The BG is near useless. 5 kefka kills in the entire game. Like really?
     
  21. Scatterbrain

    Scatterbrain You only live once*

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    you're going to have to realise mytho is like a really early theme and pretty much all themes back then were a reskin of default (but a miller of something besides the regular mafia, a bad daykiller, and mafias who could hax was pretty unique back then I would assume), and it's still pretty revolutionary, given new roles were added. Titans being added were so cool, then Uranus, Gaia, and Dionysus (Demeter got removed so).
    But roild, before you decline, why not test the theme? If i'm not confused there are 3 kefkas in FE (Berserk, Black Knight, and someone else I think).
     
  22. Windblown

    Windblown sable knight

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    ^Empowered Ashnard? Haven't look at his priority in a while.

    Those are all conditional, however - Berserk Soldier needs to be lynched, BK needs to wait 5 nights, and Ashnard needs a certain role to die. If there's another role that gets BG piercing then that's really later on and by that time all semblance of balance is very hard to gauge.

    On the other hand, if I'm reading this correctly, Apophis, Baala, and Shezmu all start out with a bodyguard-outspeeding kill, which makes things very problematic with the village. Two inspects I originally thought were OP but that 50% of misinspecting a role isn't bad. Though I agree that the option for Horus/Isis to go rogue on their own is something that could be very problematic for village because a) if you trust them, they could betray you or b) if you don't connect them and they stay faithful, they could get involved in teamkill interference and that kind of stuff.

    I do like the concept and the flavour a lot though, and it's formatted pretty nicely so I'm not going to go so far as to decline it, but I do want the things addressed.
     
  23. Roild

    Roild Member

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    There are few themes with the specifications you're describing. Default, Zelda, Mythology, (small-med), FF(small) games. Even then, Zelda has more dangers. There just aren't skins of original themes. FF forces different play because of kefka and Yuna. Small myth games is default with slight hax. Every other theme might have basic ideas in mind, but shows them in different ways. Most themes require different play styles and stuff, which is what makes them stand out. The need to be different is just so they don't melt into the background. The doubling up of exposers and spies isn't really needed. Being a named pseudo-villager is fine overall. (-1 vote instead or something, possibly other trivialties)
     
  24. MewtwoHidden

    MewtwoHidden My Hax Makes Me Famous

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    The theme is obviously badly balanced, and nothing seems to be special about the theme, I think you should take this back to Theme Critique and Improvement and make the theme... less... chaotic. Decline [2]
     
  25. Light Yagami.

    Light Yagami. Banned

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    Pokemon? wtf
    Matt Ayala, in FE there are three kefkas, but they are only situational. Black Knight has to live until night 5 to actually use his kills. Robin only appears in large games and even then it has a choice to choose going kefka, and then Berserk is only kefka when lynched, and is usually killed by Lyndis/Ike after being found out
     
  26. Light Yagami.

    Light Yagami. Banned

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    Pokemon? wtf
    Crazy Rayquaza..... Are you maintaining this theme? Seems sorta....unchanged. Are you still alive?
     
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