http://pastebin.com/raw.php?i=rB6QiCua I'm back, and with a few roles changes as well as a little help from Roild in creating a more strategically-based spawn list, I feel that this theme is better than ever. Yes, I admit before that I just threw a bunch of roles into the spawn list without thinking twice about it. However, this time around we've made it so that there's a reason for every Desmond convert and for every PR to be included where it is included. Spoiler Code (text): { "author": "Sky Sentinel", "name": "AC", "minplayers": 7, "summary": "The Order of the Knights Templar are trying to abolish free will using force and power! The Order of the Assassins must unite to fight for their freedom! PM sky sentinel with comments/suggestions. Feedback is appreciated. Special thanks to everyone for their tips on making this :P", "sides": [ { "side": "village", "translation": "Assassins", "winmsg": "Vittoria agli assassini! ~Players~ have taken control over the Templars and freed everyone once and for all!" }, { "side": "plague", "translation": "The Plague", "winmsg": "~Players~ has killed everyone by infecting them with the plague..." }, { "side": "mafia3", "translation": "The Colonial Templar", "winmsg": "~Players~ take control over the world by crushing the Assassins with force. Their perfect world has been created." }, { "side": "mafia2", "translation": "The Borgia Templar", "winmsg": "~Players~ take control over the world by crushing the Assassins with force. Their perfect world has been created." }, { "side": "mafia1", "translation": "The Middle Ages Templar", "winmsg": "~Players~ take control over the world by crushing the Assassins with force. Their perfect world has been created." }, { "side": "godfather", "translation": "Cain", "winmsg": "~Players~'s legacy lives on..." }, { "side": "general", "translation": "Charles Lee", "winmsg": "General Charles Lee, ~Players~, has won this war!" } ], "roles": [ { "role": "desmond", "translation": "Desmond Miles", "side": "village", "info": "Can convert to one of the three Assassin roles.", "help": "You are Desmond! You're the one who enters the Animus and actually assumes a sort of control over the three Assassins' memories. You can enter the Animus and assume the role of one of the Assassins with /altair, /ezio, or /connor [your name]. Altair can inspect and reveal with a daykill, Ezio has a non-revealing daykill and a pretty amazing killmsg if I do say so myself, and Connor has 3 votes and a revealing expose. Ezio also can /help one citizen become an Assassin! Choose wisely! When you convert, you'll be cleared of poison if you are poisoned, as you become a new person!", "actions": { "initialCondition": { "clearPoison": true }, "night": { "altair": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 50, "restrict": [ "ezio", "connor" ], "newRole": { "altair": [ "desmond" ] } }, "ezio": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 50, "restrict": [ "altair", "connor" ], "newRole": { "ezio": [ "desmond" ] } }, "connor": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 50, "restrict": [ "altair", "ezio" ], "newRole": { "connor": [ "desmond" ] } } } } }, { "role": "vigilante", "translation": "Assassin Recruit", "side": "village", "help": "Nothing is true; everything is permitted. Such is the maxim of the Assassins. Recruited by one of the famous Assassin leaders himself, you can kill one person a night with /kill!", "actions": { "initialCondition": { "clearPoison": true }, "night": { "kill": { "target": "AnyButSelf", "common": "Role", "priority": 10, "msg": "Vittoria agli Assassini! You were assassinated by one of the recruits!" } } } }, { "role": "spy", "translation": "La Volpe", "side": "village", "help": "Your elite group of thieves allows you to get information on who's killing who in the night! You can also /inspect one person during the game to gain information on who they are.", "actions": { "initialCondition": { "clearPoison": true }, "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "priority": 30, "charges": 1 } }, "hax": { "kill": { "revealTeam": 0.5, "revealPlayer": 0.06 } } } }, { "role": "desmond2", "translation": "Desmond Miles", "side": "village", "info": "Can convert to one of the three Assassin roles.", "help": "You are Desmond! You're the one who enters the Animus and actually assumes a sort of control over the three Assassins' memories. You can enter the Animus and assume the role of one of the Assassins with /altair, /ezio, or /connor [your name]. Altair can inspect during the night, Ezio has a revealing daykill and a pretty amazing killmsg if I do say so myself, and Connor has 3 votes-- and evades Haytham. Choose wisely!", "actions": { "night": { "altair": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 50, "restrict": [ "ezio", "connor" ], "newRole": { "altair2": [ "desmond2" ] } }, "ezio": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 50, "restrict": [ "altair", "connor" ], "newRole": { "ezio2": [ "desmond2" ] } }, "connor": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 50, "restrict": [ "altair", "ezio" ], "newRole": { "connor2": [ "desmond2" ] } } } } }, { "role": "altair2", "translation": "Altair", "side": "village", "help": "So, Desmond, you chose to become the Assassin Altaïr Ibn-La'Ahad, a Syrian-born member of the Levantine Brotherhood of Assassins. You can /inspect using your eagle vision during the night.", "actions": { "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "priority": 30 } } } }, { "role": "ezio2", "translation": "Ezio", "side": "village", "help": "Vittoria agli Assassini! As Ezio Auditore da Firenze, you have the ability to /kill during the day-- you will be revealed! Use this along with what you know about the other players' roles to eliminate the Templars.", "actions": { "standby": { "kill": { "target": "AnyButSelf", "msg": "Type /kill [name] to slay someone.", "killmsg": "A man in a white hood jumps off a building, swan-diving into a haystack. He crawls out and slowly walks up to ~Target~, grabs them, and presses his wrists into their back. The victim's eyes glaze over. 'Requiescat in pace,' the man says silently. ~Target~ collapses as the man lays his body on the ground. ~Self~ quickly escapes by rooftop." } } } }, { "role": "connor2", "translation": "Connor", "side": "village", "help": "You are the Assassin Ratonhnhake:ton, better (and more easily) known by his adopted name of Connor. You have 3 votes, and you ignore Haytham--Which is invaluable.", "actions": { "vote": 3, "kill": { "mode": { "ignore": [ "haytham", "haytham2" ], "msg": "You can't kill your own son!" } } } }, { "role": "altair", "translation": "Altair", "side": "village", "help": "So, Desmond, you chose to become the Assassin Altair Ibn-La'Ahad, a Syrian-born member of the Levantine Brotherhood of Assassins. You can /inspect using your eagle vision during the night, and use this information to /kill the Templars in the day! This will reveal you! Basilisk can't kill you during the night.", "actions": { "initialCondition": { "clearPoison": true }, "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "priority": 30 } }, "standby": { "kill": { "target": "AnyButSelf", "msg": "Take revenge on those Templars, and type /kill [name] to reveal yourself while killing!", "killmsg": "~Self~ walks up behind ~Target~ and stabs them in the back with his hidden blade!", "command": "kill" } }, "kill": { "mode": { "ignore": [ "basilisk" ], "msg": "You can't kill Altair!" } } } }, { "role": "ezio", "translation": "Ezio", "side": "village", "help": "Vittoria agli Assassini! As Ezio Auditore da Firenze, you have the ability to /kill during the day-- without being revealed! Use this along with what you know about the other players' roles to eliminate the Templars. Also, once per game, you may /help a citizen promote to a Recruit during the night! Borgia Captains can't kill you.", "actions": { "initialCondition": { "clearPoison": true }, "night": { "help": { "command": "convert", "target": "AnyButSelf", "common": "Role", "priority": 1001, "charges": 1, "broadcast": "team", "broadcastmsg": "±Animus: Ezio is going to help ~Target~!", "convertmsg": "Some Templars are harrassing ~Target~! Ezio Auditore leaps from atop a building and stabs them both in the back, landing safely. He shakes ~Target~'s hand and invites him back to the Guild.", "newRole": { "vigilante": [ "citizen" ] } } }, "standby": { "kill": { "target": "AnyButSelf", "msg": "Type /kill [name] to slay someone.", "killmsg": "A man in a white hood jumps off a building, swan-diving into a haystack. He crawls out and slowly walks up to ~Target~, grabs them, and presses his wrists into their back. The victim's eyes glaze over. 'Requiescat in pace,' the man says silently. ~Target~ collapses as the man lays his body on the ground. Ezio Auditore escapes by rooftop." } }, "kill": { "mode": { "ignore": [ "bcap" ], "msg": "Ezio is too quick for you!" } } } }, { "role": "connor", "translation": "Connor", "side": "village", "help": "You are the Assassin Ratonhnhake:ton, better (and more easily) known by his adopted name of Connor. You can reveal someone during the day (which reveals you), and you have 3 votes. Haytham can't kill you.", "actions": { "initialCondition": { "clearPoison": true }, "vote": 3, "standby": { "expose": { "target": "AnyButSelf", "msg": "You can type /expose [name] to reveal someone's role!", "exposemsg": "~Self~ watches ~Role~ from atop a building. Another man walks up to ~Role~ and says, 'Hello, ~Target, what a nice day we're having!'" } }, "kill": { "mode": { "ignore": [ "haytham", "haytham2" ], "msg": "You can't kill your own son!" } } } }, { "role": "citizen", "translation": "Citizen", "side": "village", "help": "You are a Citizen! You have the very low chance of becoming a recruit for the Order of the Assassins. You may type /recruit [yourname] to try this, but the chance is very low (8%) and the suicide rate from fighting a group of enemy Templars is significantly higher (30%) than the success rate, so you might want to think about that. Other than that, you're just an average Citizen! Vote to remove people during the day! When you convert, you'll be cleared of poison if you are poisoned, as you become a new person!", "actions": { "initialCondition": { "clearPoison": true }, "night": { "recruit": { "recharge": 2, "suicideChance": 0.3, "suicidemsg": "You were killed trying to defend yourself.", "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 50, "newRole": { "vigilante": [ "citizen" ] }, "failChance": 0.92 } } } }, { "role": "hooker", "translation": "Teodora Contanto", "side": "village", "help": "You are Teodora, the leader of the Venetian courtesans-- which basically means you run a whore-house. While not very promiscuous yourself, you have girls at your disposal to take any man's mind off of killing. Type /distract [name] to stop someone from performing an action. You can also /hire a citizen once a game to make them able to distract!", "actions": { "initialCondition": { "clearPoison": true }, "night": { "distract": { "target": "AnyButSelf", "common": "Self", "priority": 2, "distractmsg": "The Venetian courtesans came to you last night... Enough said.", "teammsg": "Your partner was visited by the Venetian courtesans, and had no time to discuss plans with you!" }, "hire": { "command": "convert", "target": "AnyButSelf", "common": "Self", "priority": 1000, "charges": 1, "newRole": { "hooker2": [ "citizen" ] }, "convertmsg": "The ~Old~ has decided to take up work as a ~New~!" } } } }, { "role": "hooker2", "translation": "Courtesan", "side": "village", "help": "You're a Courtesan, hired by the lovely Teodora Contanto! You're pretty much a fancy whore. You can /distract during the night!", "actions": { "startup": { "revealRole": [ "hooker" ] }, "initialCondition": { "clearPoison": true }, "night": { "distract": { "target": "AnyButSelf", "common": "Self", "priority": 3 } } } }, { "role": "miller", "translation": "Niccolo Machiavelli", "side": "village", "help": "You are Niccolo Machiavelli, a man who became the leader of the Italian Assassins after the death of Mario Auditore. However, your disappearance right before a recent battle has raised some suspicion from La Volpe, so if Connor or Altair inspects you, you will be seen as a Borgia Captain! Try to convince them you're good!", "actions": { "initialCondition": { "clearPoison": true }, "inspect": { "revealAs": "bcap" } } }, { "role": "bodyguard", "translation": "Juno", "side": "village", "help": "You are the Queen of Gods. You are, in fact, featured in this series-- namely during the end of Brotherhood. Use /Protect [name] to protect up to 2 people-- try Desmond or an Assassin as one!", "actions": { "initialCondition": { "clearPoison": true }, "night": { "protect": { "target": "AnyButSelf", "common": "Role", "priority": 3, "limit": 2, "broadcast": "role" } } } }, { "role": "bodyguard2", "translation": "Juno", "side": "village", "help": "You are the Queen of Gods. You are, in fact, featured in this series-- namely during the end of Brotherhood. Use /Protect [name] to protect up to 1 people-- try Desmond or an Assassin!", "actions": { "night": { "protect": { "target": "AnyButSelf", "common": "Role", "priority": 3, "broadcast": "role" } } } }, { "role": "bomb", "translation": "Leonardo DaVinci", "side": "village", "help": "You're the great inventor, Leonardo DaVinci! Your skill in inventing has lead to your creation of a device that allows you to bomb all nightkillers by poisoning them and to blow up in daykillers faces! Make sure to tell Desmond, or you could have some trouble.", "actions": { "daykill": "bomb", "daykillrevengemsg": "~Target~ tried to kill ~Self~, but Leonardo's patented last-resort explosive pen killed his attacker, too!", "kill": { "mode": "poisonattacker", "count": 2 } } }, { "role": "bcap", "translation": "Borgia Captain", "side": "mafia2", "help": "As a captain of the Borgia, you have a kill during the night. Your vote has been increased to 2. You can't kill Ezio.", "actions": { "startup": "team-reveal", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": 8 } }, "vote": 2 } }, { "role": "rborg", "translation": "Rodrigo Borgia", "side": "mafia2", "help": "You're the leader of the Borgia. You can /kill [name] every other day-- You will be revealed 20% of the time! You also share a kill with your team.", "actions": { "startup": "team-reveal-with-roles", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": 8 } }, "standby": { "kill": { "target": "AnyButTeam", "msg": "You can have someone killed with /kill!", "killmsg": "Rodrigo orders his men to murder ~Target~! Rodrigo Borgia takes another victim!", "revealChance": 0.2, "revealmsg": "~Self~ yawns.", "recharge": 2 } } } }, { "role": "rborg2", "translation": "Rodrigo Borgia", "side": "mafia2", "help": "You're the leader of the Borgia. You can /kill [name] every other day-- You will be revealed 40% of the time! You have a voteshield of -1.", "actions": { "startup": "team-reveal-with-roles", "voteshield": -1, "standby": { "kill": { "target": "AnyButTeam", "msg": "You can have someone killed with /kill!", "killmsg": "Rodrigo orders his men to murder ~Target~! Rodrigo Borgia takes another victim!", "revealChance": 0.4, "revealmsg": "~Self~ yawns.", "recharge": 2 } } } }, { "role": "haytham", "translation": "Haytham Kenway", "side": "mafia3", "help": "Sorry for this massive spoiler for some of you, but...You're Connor's father, and a Grandmaster of the Templars! Your vote counts as 2, and you can kill--outspeeding Juno and Teodora--during the night. You cannot, however, kill Connor. You can't be haxed!", "actions": { "startup": "team-reveal-with-roles", "vote": 2, "night": { "kill": { "target": "AnyButTeam", "common": "Self", "priority": 0 } }, "distract": { "mode": "ignore", "hookermsg": "Haytham laughed at you and moved on-- he had more important things to do!", "msg": "The ~Distracter~ came to you last night! You walked away!" }, "avoidHax": [ "kill" ] } }, { "role": "haytham2", "translation": "Haytham Kenway", "side": "mafia3", "help": "Sorry for this massive spoiler for most of you, but...You're Connor's father, and a Grandmaster of the Templars! You can kill--outspeeding Juno and Teodora--during the night. You cannot, however, kill Connor. You also avoid hax.", "actions": { "startup": "team-reveal-with-roles", "night": { "kill": { "target": "AnyButTeam", "common": "Self", "priority": 0 } }, "distract": { "mode": "ignore", "hookermsg": "Haytham laughed at you and moved on-- he had more important things to do!", "msg": "The ~Distracter~ came to you last night! You walked away!" }, "avoidHax": [ "kill" ] } }, { "role": "godfather", "translation": "Cain", "winningSides": [ "mafia3", "mafia2", "mafia1" ], "side": "godfather", "help": "Known as the founder of the Templars, your 'Mark' is the one the Templars use to identify themselves. Oh, you also killed your own brother. You win with every Templar side, and have a daykill with /smite, which will not reveal you.", "actions": { "standby": { "smite": { "target": "AnyButSelf", "command": "kill", "msg": "You can kill with /smite. Let them know you mean business.", "killmsg": "A flame in the shape of Cain's Mark emerges from the ground, engulfing ~Target~." } } } }, { "role": "rcoat", "translation": "Redcoat", "side": "mafia3", "help": "Just an average, everyday Mafia role. Nothing special, except you're teamed with Haytham. You can /kill during the night.", "actions": { "startup": "team-reveal", "night": { "kill": { "target": "AnyButTeam", "common": "Role", "priority": 15, "broadcast": "team" } } } }, { "role": "tnite", "translation": "Templar Knight", "side": "mafia1", "help": "You're a Templar Knight. Nothing too special, but you reveal as a Citizen upon inspection. Your kill is shared with Basilisk. Being tricky in nature, you can /discourage (safeguard) one person during the game to stop them from being hired by Teodora or Ezio.", "actions": { "startup": "team-reveal", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": 5, "broadcast": "team" }, "discourage": { "command": "safeguard", "target": "Any", "common": "Self", "priority": 999, "broadcast": "team", "charges": 1 } }, "inspect": { "revealAs": "citizen" } } }, { "role": "basilisk", "translation": "Basilisk", "side": "mafia1", "help": "You're an old Templar Grand Master with a night kill and a (usually) revealing daykill (75%). Team up with the Templar Knights, but you can't kill Altair. Your kill is shared with the Knights.", "actions": { "startup": "team-reveal", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": 5, "broadcast": "team" } }, "standby": { "smash": { "command": "kill", "target": "AnyButTeam", "msg": "You can kill now using /smash [name]! You can kill Altair like this.", "killmsg": "Basilisk slices his massive sword through ~Target~!", "revealChance": 0.75, "revealmsg": "~Self~ lets out a loud grunt." } } } }, { "role": "badpl", "translation": "Templar Guard", "side": "mafia1", "help": "As a Templar Guard, it is your duty to /stop someone suspicious during the night and question them! They won't be able to do what they were going to do-- you'll be in the way. You can also /kill someone. This is shared with your team.", "actions": { "night": { "distract": { "target": "AnyButSelf", "common": "Self", "priority": 1, "distractmsg": "The Templar Guard stopped you. You couldn't do what you were going to do...", "teammsg": "Your partner was visited by the Templar Guard, and had no time to discuss plans with you!" }, "kill": { "target": "AnyButTeam", "common": "Team", "priority": 5, "broadcast": "team" } } } }, { "role": "bodyguard3", "translation": "Horseman", "side": "mafia3", "help": "You're a horseman. Your battling abilities allow you to /protect yourself or your teammates once per night. Your vote counts as 2.", "actions": { "startup": "team-reveal-with-roles", "vote": 2, "night": { "protect": { "target": "Any", "common": "Self", "priority": 4 } } } }, { "role": "deadpool", "translation": "Cesare Borgia", "side": "mafia2", "help": "You're Cesare Borgia, another Grand Master of the Borgia Templars. You can expose someone in the day. Team up with Rodrigo and the Captains to defeat Desmond!", "actions": { "startup": "team-reveal-with-roles", "standby": { "expose": { "target": "AnyButTeam", "msg": "You can type /expose [name] to reveal someone's role!", "exposemsg": "Cesare Borgia stares down the ~Role~. '~Target~, may I have a word with you?'" } } } }, { "role": "votekill", "translation": "Charles Lee", "side": "general", "info": "Vote counts as 9999. Wins when all killers are dead. Has a kill every other night.", "winIfDeadRoles": [ "altair", "ezio", "connor", "vigilante", "desmond", "rborg", "bcap", "godfather", "poisoner", "basilisk", "bomb", "rcoat", "haytham", "tnite" ], "help": "You're Charles Lee, General of the Continental Army during the American Revolutionary War. You're also a high-ranking Templar. Your vote counts as 9999, because you're a General! You also can /kill every other night.", "actions": { "vote": 9999, "night": { "kill": { "target": "AnyButSelf", "recharge": 2, "common": "Self", "priority": 23 } } } }, { "role": "poisoner", "translation": "Plague", "side": "plague", "info": "Poisons three times a night. Poison lasts 4 days. Can't be killed or poisoned. Poisons distractors. Wins alone. Vote is zero.", "help": "You're the Plague! During all this fighting, you've broken loose and started wreaking havoc! You can /infect up to three people a night, killing them in four days. Since you're not an actual human being, your vote counts as zero-- but you cannot be killed. You will poison all your distractors for two nights. You win if you effectively kill everyone.", "actions": { "distract": { "mode": "poisonattackerevenifprotected", "count": 3 }, "vote": 0, "daykill": "evade", "kill": { "mode": "ignore" }, "poison": { "mode": "ignore" }, "night": { "infect": { "command": "poison", "priority": 998, "target": "AnyButSelf", "common": "Self", "poisonDeadMessage": "The plague turned out to be fatal, and you died of total organ failure...", "limit": 3, "count": 5 } } } }, { "role": "miller2", "translation": "Thief", "side": "village", "help": "Your actions are a bit suspicious; you may look bad when inspected. Other than that, you function as a normal citizen.", "info": "Miller. Reveals as a random role.", "actions": { "initialCondition": { "clearPoison": true }, "inspect": { "revealAs": "*" } } } ], "roles1": [ "desmond2", "hooker", "tnite", "citizen", "bodyguard2", "rborg2", "badpl", "citizen", "miller2", "bcap" ], "roles2": [ "desmond2", "hooker", "tnite", "citizen", "bodyguard", "rborg", "badpl", "citizen", "miller2", "bcap", "spy", "haytham2", "citizen", "miller" ], "roles3": [ "desmond", "hooker", "tnite", "citizen", "bodyguard", "rborg", "badpl", "citizen", "miller2", "bcap", "spy", "haytham2", "citizen", "miller", "rcoat", "bcap", "basilisk", "bodyguard3", "deadpool", "vigilante", "citizen", "miller2", "tnite" ], "roles4": [ "desmond", "hooker", "tnite", "citizen", "bodyguard", "rborg", "badpl", "citizen", "miller2", "bcap", "spy", "haytham", "citizen", "miller", "rcoat", "bcap", "basilisk", "bodyguard3", "deadpool", "vigilante", "citizen", "miller2", "tnite", "bomb", "votekill", "bcap", "poisoner", "citizen", "miller2", "godfather", "miller2", "citizen", "bcap", "rcoat", "badpl" ], "killmsg": "±Animus: ~Player~ (~Role~) was killed.", "killusermsg": "You have been assassinated!", "lynchmsg": "±Animus: ~Player~ (~Role~) has been hanged.", "drawmsg": "'Desmond... wake up...'", "villageCantLoseRoles": [ "desmond", "desmond2", "altair", "altair2", "ezio", "ezio2", "connor", "connor2", "citizen", "vigilante", "hooker", "poisoner" ] } Smaller games are based around the bodyguard more-so than Desmond- if Desmond can find Rodrigo without being killed and get rid of the bad distractor, it's as good as game, really. However, this is difficult to pull off... So it's really strategic. I can still change this if you think two possible daykills with seven players is a bit much. it wasn't my idea Roles: Spoiler Roles Summary: Assassins Desmond Miles (desmond) Help Text: You are Desmond! You're the one who enters the Animus and actually assumes a sort of control over the three Assassins' memories. You can enter the Animus and assume the role of one of the Assassins with /altair, /ezio, or /connor [your name]. Altair can inspect and reveal with a daykill, Ezio has a non-revealing daykill and a pretty amazing killmsg if I do say so myself, and Connor has 3 votes and a revealing expose. Ezio also can /help one citizen become an Assassin! Choose wisely! When you convert, you'll be cleared of poison if you are poisoned, as you become a new person! Abilities: Night Actions: Altair: Convert. Can only be used on itself. Can't use ezio and connor during the same night this action is used. Can convert to Altair (Desmond Miles). Ezio: Convert. Can only be used on itself. Can't use altair and connor during the same night this action is used. Can convert to Ezio (Desmond Miles). Connor: Convert. Can only be used on itself. Can't use altair and ezio during the same night this action is used. Can convert to Connor (Desmond Miles). Removes poison when changing to this role. Assassin Recruit (vigilante) Help Text: Nothing is true; everything is permitted. Such is the maxim of the Assassins. Recruited by one of the famous Assassin leaders himself, you can kill one person a night with /kill! Abilities: Night Actions: Kill: Shared with role. Removes poison when changing to this role. La Volpe (spy) Help Text: Your elite group of thieves allows you to get information on who's killing who in the night! You can also /inspect one person during the game to gain information on who they are. Abilities: Night Actions: Inspect: Can be used 1 times during the game. Removes poison when changing to this role. Gets night hax on: Kill: Team/Action/Target (50%). Player/Team (6%). Desmond Miles (desmond2) Help Text: You are Desmond! You're the one who enters the Animus and actually assumes a sort of control over the three Assassins' memories. You can enter the Animus and assume the role of one of the Assassins with /altair, /ezio, or /connor [your name]. Altair can inspect during the night, Ezio has a revealing daykill and a pretty amazing killmsg if I do say so myself, and Connor has 3 votes-- and evades Haytham. Choose wisely! Abilities: Night Actions: Altair: Convert. Can only be used on itself. Can't use ezio and connor during the same night this action is used. Can convert to Altair (Desmond Miles). Ezio: Convert. Can only be used on itself. Can't use altair and connor during the same night this action is used. Can convert to Ezio (Desmond Miles). Connor: Convert. Can only be used on itself. Can't use altair and ezio during the same night this action is used. Can convert to Connor (Desmond Miles). Altair (altair2) Help Text: So, Desmond, you chose to become the Assassin Altaïr Ibn-La'Ahad, a Syrian-born member of the Levantine Brotherhood of Assassins. You can /inspect using your eagle vision during the night. Abilities: Night Actions: Inspect: Ezio (ezio2) Help Text: Vittoria agli Assassini! As Ezio Auditore da Firenze, you have the ability to /kill during the day-- you will be revealed! Use this along with what you know about the other players' roles to eliminate the Templars. Abilities: Standby Actions: Kill: Reveals user. Connor (connor2) Help Text: You are the Assassin Ratonhnhake:ton, better (and more easily) known by his adopted name of Connor. You have 3 votes, and you ignore Haytham--Which is invaluable. Abilities: Can't be killed by Haytham Kenway and Haytham Kenway. Vote counts as 3. Altair (altair) Help Text: So, Desmond, you chose to become the Assassin Altair Ibn-La'Ahad, a Syrian-born member of the Levantine Brotherhood of Assassins. You can /inspect using your eagle vision during the night, and use this information to /kill the Templars in the day! This will reveal you! Basilisk can't kill you during the night. Abilities: Night Actions: Inspect: Standby Actions: Kill: Kill. Reveals user. Can't be killed by Basilisk. Removes poison when changing to this role. Ezio (ezio) Help Text: Vittoria agli Assassini! As Ezio Auditore da Firenze, you have the ability to /kill during the day-- without being revealed! Use this along with what you know about the other players' roles to eliminate the Templars. Also, once per game, you may /help a citizen promote to a Recruit during the night! Borgia Captains can't kill you. Abilities: Night Actions: Help: Convert. Shared with role. Can be used 1 times during the game. Can convert to Assassin Recruit (Citizen). Standby Actions: Kill: User is not revealed. Can't be killed by Borgia Captain. Removes poison when changing to this role. Connor (connor) Help Text: You are the Assassin Ratonhnhake:ton, better (and more easily) known by his adopted name of Connor. You can reveal someone during the day (which reveals you), and you have 3 votes. Haytham can't kill you. Abilities: Standby Actions: Expose: Reveals user. Can't be killed by Haytham Kenway and Haytham Kenway. Removes poison when changing to this role. Vote counts as 3. Citizen (citizen) Help Text: You are a Citizen! You have the very low chance of becoming a recruit for the Order of the Assassins. You may type /recruit [yourname] to try this, but the chance is very low (8%) and the suicide rate from fighting a group of enemy Templars is significantly higher (30%) than the success rate, so you might want to think about that. Other than that, you're just an average Citizen! Vote to remove people during the day! When you convert, you'll be cleared of poison if you are poisoned, as you become a new person! Abilities: Night Actions: Recruit: Convert. Can only be used on itself. Can be used every 2 nights. Has a 92% chance of failing. User has a 30% chance of dying when using this action. Can convert to Assassin Recruit (Citizen). Removes poison when changing to this role. Teodora Contanto (hooker) Help Text: You are Teodora, the leader of the Venetian courtesans-- which basically means you run a whore-house. While not very promiscuous yourself, you have girls at your disposal to take any man's mind off of killing. Type /distract [name] to stop someone from performing an action. You can also /hire a citizen once a game to make them able to distract! Abilities: Night Actions: Distract: Hire: Convert. Can be used 1 times during the game. Can convert to Courtesan (Citizen). Removes poison when changing to this role. Courtesan (hooker2) Help Text: You're a Courtesan, hired by the lovely Teodora Contanto! You're pretty much a fancy whore. You can /distract during the night! Abilities: Night Actions: Distract: Removes poison when changing to this role. Knows Teodora Contanto. Niccolo Machiavelli (miller) Help Text: You are Niccolo Machiavelli, a man who became the leader of the Italian Assassins after the death of Mario Auditore. However, your disappearance right before a recent battle has raised some suspicion from La Volpe, so if Connor or Altair inspects you, you will be seen as a Borgia Captain! Try to convince them you're good! Abilities: Inspected as Borgia Captain. Removes poison when changing to this role. Juno (bodyguard) Help Text: You are the Queen of Gods. You are, in fact, featured in this series-- namely during the end of Brotherhood. Use /Protect [name] to protect up to 2 people-- try Desmond or an Assassin as one! Abilities: Night Actions: Protect: Shared with role. Can be used 2 times per night. Removes poison when changing to this role. Juno (bodyguard2) Help Text: You are the Queen of Gods. You are, in fact, featured in this series-- namely during the end of Brotherhood. Use /Protect [name] to protect up to 1 people-- try Desmond or an Assassin! Abilities: Night Actions: Protect: Shared with role. Leonardo DaVinci (bomb) Help Text: You're the great inventor, Leonardo DaVinci! Your skill in inventing has lead to your creation of a device that allows you to bomb all nightkillers by poisoning them and to blow up in daykillers faces! Make sure to tell Desmond, or you could have some trouble. Abilities: Poison anyone that kill this role for 1 turns. Kill attacker when daykilled. Thief (miller2) Help Text: Your actions are a bit suspicious; you may look bad when inspected. Other than that, you function as a normal citizen. Abilities: Inspected as a random role. Removes poison when changing to this role. The Plague Plague (poisoner) Help Text: You're the Plague! During all this fighting, you've broken loose and started wreaking havoc! You can /infect up to three people a night, killing them in four days. Since you're not an actual human being, your vote counts as zero-- but you cannot be killed. You will poison all your distractors for two nights. You win if you effectively kill everyone. Abilities: Night Actions: Infect: Poison (Kills after 4 days) Can be used 3 times per night. Can't be killed. Poison anyone that distract this role for 2turns even if protected/safeguarded. Can't be poisoned. Can't be daykilled. Vote counts as 0. The Colonial Templar Haytham Kenway (haytham) Help Text: Sorry for this massive spoiler for some of you, but...You're Connor's father, and a Grandmaster of the Templars! Your vote counts as 2, and you can kill--outspeeding Juno and Teodora--during the night. You cannot, however, kill Connor. You can't be haxed! Abilities: Night Actions: Kill: Can't be haxed. Can't be distracted. Vote counts as 2. Knows teammates. Haytham Kenway (haytham2) Help Text: Sorry for this massive spoiler for most of you, but...You're Connor's father, and a Grandmaster of the Templars! You can kill--outspeeding Juno and Teodora--during the night. You cannot, however, kill Connor. You also avoid hax. Abilities: Night Actions: Kill: Can't be haxed. Can't be distracted. Knows teammates. Redcoat (rcoat) Help Text: Just an average, everyday Mafia role. Nothing special, except you're teamed with Haytham. You can /kill during the night. Abilities: Night Actions: Kill: Shared with role. Knows teammates. Horseman (bodyguard3) Help Text: You're a horseman. Your battling abilities allow you to /protect yourself or your teammates once per night. Your vote counts as 2. Abilities: Night Actions: Protect: Vote counts as 2. Knows teammates. The Borgia Templar Borgia Captain (bcap) Help Text: As a captain of the Borgia, you have a kill during the night. Your vote has been increased to 2. You can't kill Ezio. Abilities: Night Actions: Kill: Shared with team. Vote counts as 2. Knows teammates. Rodrigo Borgia (rborg) Help Text: You're the leader of the Borgia. You can /kill [name] every other day-- You will be revealed 20% of the time! You also share a kill with your team. Abilities: Night Actions: Kill: Shared with team. Standby Actions: Kill: 20% chance of revealing user. Can be used every 2 days. Knows teammates. Rodrigo Borgia (rborg2) Help Text: You're the leader of the Borgia. You can /kill [name] every other day-- You will be revealed 40% of the time! You have a voteshield of -1. Abilities: Standby Actions: Kill: 40% chance of revealing user. Can be used every 2 days. Voteshield of -1. Knows teammates. Cesare Borgia (deadpool) Help Text: You're Cesare Borgia, another Grand Master of the Borgia Templars. You can expose someone in the day. Team up with Rodrigo and the Captains to defeat Desmond! Abilities: Standby Actions: Expose: User is not revealed. Knows teammates. The Middle Ages Templar Templar Knight (tnite) Help Text: You're a Templar Knight. Nothing too special, but you reveal as a Citizen upon inspection. Your kill is shared with Basilisk. Being tricky in nature, you can /discourage (safeguard) one person during the game to stop them from being hired by Teodora or Ezio. Abilities: Night Actions: Kill: Shared with team. Discourage: Safeguard. Can be used 1 times during the game. Inspected as Citizen. Knows teammates. Basilisk (basilisk) Help Text: You're an old Templar Grand Master with a night kill and a (usually) revealing daykill (75%). Team up with the Templar Knights, but you can't kill Altair. Your kill is shared with the Knights. Abilities: Night Actions: Kill: Shared with team. Standby Actions: Smash: Kill. 75% chance of revealing user. Knows teammates. Templar Guard (badpl) Help Text: As a Templar Guard, it is your duty to /stop someone suspicious during the night and question them! They won't be able to do what they were going to do-- you'll be in the way. You can also /kill someone. This is shared with your team. Abilities: Night Actions: Distract: Kill: Shared with team. Cain Cain (godfather) Help Text: Known as the founder of the Templars, your 'Mark' is the one the Templars use to identify themselves. Oh, you also killed your own brother. You win with every Templar side, and have a daykill with /smite, which will not reveal you. Win Conditions: If the following sides win: The Colonial Templar, The Borgia Templar or The Middle Ages Templar. Abilities: Standby Actions: Smite: Kill. User is not revealed. Charles Lee Charles Lee (votekill) Help Text: You're Charles Lee, General of the Continental Army during the American Revolutionary War. You're also a high-ranking Templar. Your vote counts as 9999, because you're a General! You also can /kill every other night. Win Conditions: If the following roles are dead: Altair, Ezio, Connor, Assassin Recruit, Desmond Miles, Rodrigo Borgia, Borgia Captain, Cain, Plague, Basilisk, Leonardo DaVinci, Redcoat, Haytham Kenway and Templar Knight. Abilities: Night Actions: Kill: Can be used every 2 nights. Vote counts as 9999. Idk, I'm not gonna sugarcoat it, it was approved before with few errors and they've been dealt with accordingly... So yeah. Should be better than it was before. I guess.
Approve/Test [1] Personally I think the theme is ready since the only problems with it have been fixed, but if the other QC want to retest then I am fine with that too
It's a solid theme I suppose. Considering the theme has been approved before and now it's even better with the fixes it should be good to go. I agree with Roild's suggestions of spicing things up a bit, but even without that it's worth an approval. Approve [3].
I'm gonna put in some of fuzzy's new commands (ie ezio will evade rodrigo's daykill instead of borgia captains' nightkill maybe?) thoughts?
Also might reinstate the doctor if fuzzy ever gets his detox command up and running completely, but i'd have to change the plague and him a bit to make it fair for everyone yay Also bump
Don't bump your themes. You can always ask me or a MA Anyway, I'll assume all the accepts are tests as well for the purpose of moving this along.
What really is funny is i'm grounded and can't be on for like a day or two and last time it got approved i was banned for a week Also, updated with the altname obv i cant update the theme on the server myself so
I'd still appreciate some logs here for balancing issues, and I'll be on in a few minutes after I shower already lowered leonardo's vote to zero because he can frankly claim without repercussions and cost someone the game near the end
I just said i wasn't on the server But i updated it before you anyway <_> The main problem i'm having is no one converts as desmond, is the message too long and they spend the entire night reading it, maybe?
???? Forum stuff =/= server stuff. Also, I did it a while ago. So idk. If the message is too long, add time to your night phases. day too if you need it. If it's still too long, make it shorter with specific things in the /info.
Thoughts? Or just reveal chance? I know I tried to make everything equally good-looking but Ezio is the most popular in the few games I've seen. Mainly because of the non-revealing part! Connor is just, not great imo. Maybe an extra vote/command, too. Not sure.
Make them different then. :> How about a different mechanic with either kill ignores, votes, voteshields?
Here is a fail expose on CONNOR and you might wanna change it Spoiler (07:14:26) *************************************************************************************** (07:14:26) ±Game: Clayton Wal-Mart watches Borgia Captain from atop a building. Another man walks up to Borgia Captain and says, 'Hello, ~Target, what a nice day we're having!' (07:14:26) *************************************************************************************** Change ~Target to ~Target~ and if you don't change it, Connor would be useless
He's just lame in small games. His main selling point is his ability to evade the kefka. Anyway, I will be changing Ezio to evade Rodrigo's daykill in big games, and same with Altair and Basilisk's. I'll also be testing Connor with a non-revealing expose instead. Since I buffed Ezio (actually all the assassins) and nerfed Borgia Captains a bit I made Rodrigo able to kill every day in big games. (04:59:37) ±Game: AC's changelog: (04:59:37) 8.17.2013: Added changelog! Slimmed down Desmond's help message to make it easier to read. (04:59:37) 8.20.2013: Ezio can't be killed during the day by Rodrigo in big games. Rodrigo can kill every day. Raised big game Connor's vote. Altair can't killed by Basilisk during the day. Lowered Borgia Captain's vote to 1.5.
Might nerf Ezio cause Borgia will have a really tough time killing him <_< Anyway, AC4 (Black Flag) will probably bring a lot of interesting stuff to this theme. For one, a PIRATE MAFIA. For two, an assassin that as of now I'm assuming won't be available to Desmond's role-- because, Desmond died in AC3. So unless the game's timeline goes back in time, he will be a village sided stalker or vigilante. Or both. He'd replace the recruit on the spawnlist and have a high priority kill. Pretty much he'd be Lyn without connection to the BG. And then a pirate mafia. :D I'll probably wait until the game comes out to put in the pirates (so I can have a leader's name) but I'll put Edward in by the end of today. Thoughts? note: edward is haytham's father and connor's grandfather so i could have him reveal as one of them/be connected to one of them-- this would make connor more interesting to play as if he knew Edward. "8.21.2013": "Ezio can't be killed by Borgia Captains in SMALL games. Once he has his non-revealing daykill, he can be killed by them but still not by Rodrigo. Added Edward Kenway. Buffed Plague to re-add Dottore."
Teodora Contondo must be removed from the VCLR list. Also, Templar Guard lacks "start-up": "team-reveal"
I am gonna go straight to the story line of AC III. In AC III, Juno betrayed Desmond in the end, which is why I'd rather see a Juno that can side with anyone but can also protect, Idk if it would really help a lot in this theme, But i am basing it a lot on the story line. So if you don't want Juno siding with the others, seems fine to me.
That would just make it even harder for Desmond to survive which is totally not the purpose Also guys i'm really really sorry i haven't had access to a computer for all week, hopefully i can manage to get to it tomorrow morning but then it will be a while before i can again
Templar Guard lacks having the attribute: "startup": "team-reveal-with-roles" Which is because he can get the broadcast of Templar Knight and Rodrigo Borgia which is why having him without the startup is pretty much useless.
That's been mentioned before and i said this is a really bad time for errors to crop up cause i dont have access to my laptop
Should probably bring this up to attention cause I've seen Sky on server a few times, dunno if you've fixed the issues brought up earlier, but let us know what's up.
Okay so this technically isn't accepted (yet it's been in testing for ages now) and since games run very smoothly from my observations, Accept [4].