Hi, this is my first theme, and it's a MGS theme. In case you don't know what's MGS, it's Metal Gear Solid, go google it. Link to the raw paste http://pastebin.com/raw.php?i=ZPpQFmkc So uhh what makes this theme special? Good question! This theme is special in quite a number ways, let's see... 1. Bad guys are village this time around. 2. Village can have the most number of kills in a single night. 3. A kuja that reveals his daykiller. 4. Lots of role converting, mafia will always be upgrading with each fellow mafia dead. 5. Cardboard Boxes! Kinda like a miller role, but only helps the mafia Snakes. 6. Raiden, a mafia that turns into a savage killer upon getting lynched. 7. Old Snake and Big Boss, two mafia roles that protect themselves. 8. Snipers! The End and Sniper wolf can snipe, which is similar to a kill but can't be blocked. 9. A mafia role Sorrow who can see who is going to die to which side, but he won't see who the killer is. 10. Psycho Mantis, a very unique and interesting role, kinda like a Jack of all Trades but different somehow. 11. Ocelot, a mafia that exposes people to create confusion, but does not know his allies until one of them dies. The Raw Spoiler { "name": "MGS", "summary": "War has changed... This is Metal Gear Solid, but wait, Liquid Snake is your friendly village this time around, Solid Snake is the one man army trying to save the world, maybe not one man... but you get the idea. Naked Snake is also in and watch how he ranks up into Big Boss. The Boss is also here with her Cobra Unit for a piece of the action! SNAKE! SNAKE! SNAKE!!!!!!", "minplayers": 10, "sides": [ { "side": "mafia1", "translation": "Philanthropy", "winmsg": "~Players~, has successfully has successfully stopped all Metal Gear activities and saved the world!" }, { "side": "mafia2", "translation": "The Patriots", "winmsg": "~Players~, has successfully made the world which The Boss envisioned a reality, based on their interpretation." }, { "side": "mafia3", "translation": "God", "winmsg": "All of you must have really loved Hideo Kojima more than the MGS franchise to have let him won." }, { "side": "mafia4", "translation": "Cobra Unit", "winmsg": "~Player~, have proved the Cobra Unit to be the legend that they are known for." }, { "side": "village", "translation": "Sons of Big Boss", "winmsg": "~Players~, has successfully turned Shadow Moses into an Outer Haven that Big Boss envisioned, based on their interpretation." } ], "roles": [ { "role": "Soldier", "translation": "Soldier", "side": "village", "help": "You are a Solider working for Liquid Snake, help him achieve victory by voting!", "actions": {} }, { "role": "Coward", "translation": "Coward Soldier", "side": "village", "help": "You are a Solider working for Liquid Snake, help him achieve victory by voting!", "actions": { "startup": { "revealAs": "Soldier" }, "onlist": "Soldier", "inspect": { "revealAs": "Cardboard" }, "lynch": { "revealAs": "Soldier" } } }, { "role": "Cardboard", "translation": "Cardboard Box", "side": "village", "hide": true, "help": "You are a Cardboard Box. You shouldn't be in the game, please PM cocomi to fix this." }, { "role": "Liquid", "translation": "Liquid Snake", "side": "village", "help": "You are Liquid Snake. You are in control of Metal Gear Rex and can use it's railgun to (/kill) anyone you like in the day without getting revealed. You can also make a one time announcement telling everyone who to lynch with (/expose), it will not expose yours or the target's role.", "actions": { "standby": { "kill": { "target": "AnyButSelf", "msg": "You can now kill someone using /kill [name] :", "killmsg": "'You've served your purpose. You may die now', With that, Liquid piloted Metal Gear Rex and fired the its railgun at ~Target~." }, "expose": { "target": "AnyButSelf", "recharge": 99, "msg": "You can type /expose [name] to announce someone to vote off!", "exposemsg": "Attention all personnel, this is Liquid Snake, you are now given orders to vote ~Target~ out of this game!\"" } } } }, { "role": "Wolf", "translation": "Sniper Wolf", "side": "village", "help": "You are Sniper wolf! You can (/distract) each night and (/sniper) every 2 nights. (/snipe) cannot be blocked and you cannot perform both actions in the same night. You know Vulcan Raven so work with him.", "actions": { "night": { "snipe": { "command": "kill", "target": "AnyButSelf", "common": "Self", "priority": 16, "recharge": 2, "initialrecharge": 1, "restrict": [ "distract" ] }, "distract": { "target": "AnyButSelf", "common": "Self", "priority": 9, "distractmsg": "You were forced into cover by Sniper Wolf, she was trying to snipe you the entire night.", "restrict": [ "snipe" ] } }, "startup": { "revealRole": [ "Raven" ] } } }, { "role": "Raven", "translation": "Vulcan Raven", "side": "village", "help": "You are Vulcan Raven! You have a M16 Vulcan Cannon you won't be using. You can (/protect) someone each night. You know Sniper Wolf so work with her.", "actions": { "night": { "protect": { "target": "AnyButSelf", "common": "Self", "priority": 20 } }, "startup": { "revealRole": [ "Wolf" ] } } }, { "role": "Decoy", "translation": "Decoy Octopus", "side": "village", "help": "You are Decoy Octopus. You can inspect (/inspect) and you reveal as a Soldier when inspected.", "actions": { "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "priority": 50 } }, "inspect": { "revealAs": "Soldier" } } }, { "role": "Mantis", "translation": "Psycho Mantis", "side": "village", "help": "You are Psycho Mantis, a powerful practitioner of psychokinesis and telepathy. Due to your amazing abilities, you can do a variety of actions each night but only one at a time, (/protect), (/kill), (/distract). You cannot do an action twice in a row though. Also, take note that you can protect yourself.", "actions": { "night": { "distract": { "target": "AnyButSelf", "common": "Self", "priority": 8, "distractmsg": "You don't remember what happened last night, but you are able to recall a man in a mask...", "recharge": 2, "restrict": [ "protect", "kill" ] }, "protect": { "target": "Any", "common": "Self", "priority": 20, "recharge": 2, "restrict": [ "kill", "distract" ] }, "kill": { "target": "AnyButSelf", "common": "Self", "priority": 34, "recharge": 2, "restrict": [ "protect", "distract" ] } } } }, { "role": "Solid", "translation": "Solid Snake", "side": "mafia1", "help": "You are Solid Snake! You can (/stalk) and (/kill) each night. Your kill is shared with Raiden/Jack the Ripper. Due to your accelerated aging, you will change into Old Snake on night 4. You know Otacon and Raiden so work with them!", "actions": { "initialCondition": { "curse": { "curseCount": 4, "cursedRole": "Old", "curseConvertMessage": "~Old~ have aged, he is now ~New~." } }, "night": { "stalk": { "target": "AnyButSelf", "common": "Self", "priority": 60, "broadcast": [ "Otacon", "Raiden", "JacktheRipper" ] }, "kill": { "target": "AnyButTeam", "common": "Team", "priority": 31, "broadcast": [ "Otacon", "Raiden", "JacktheRipper" ] } }, "startup": "team-reveal-with-roles", "inspect": { "revealAs": "Cardboard" }, "onDeath": { "convertRoles": { "Otacon": "DeterminedOtacon" }, "convertmsg": "Snake is dead, Otacon is now more determined than ever to stop Metal Gear!" } } }, { "role": "Old", "translation": "Old Snake", "side": "mafia1", "help": "You are now Old Snake due to your accelerated aging! You can (/protect) yourself and (/kill) each night. Your kill is shared with Raiden/Jack the Ripper. You also have a voteshield of -3.", "actions": { "voteshield": -3, "night": { "protect": { "target": "Self", "common": "Self", "priority": 20 }, "kill": { "target": "AnyButTeam", "common": "Team", "priority": 31, "broadcast": [ "Otacon", "Raiden", "JacktheRipper" ] } }, "startup": "team-reveal-with-roles", "inspect": { "revealAs": "Cardboard" }, "onDeath": { "convertRoles": { "Otacon": "DeterminedOtacon" }, "convertmsg": "Snake is dead, Otacon is now more determined than ever to stop Metal Gear!" } } }, { "role": "Otacon", "translation": "Otacon", "side": "mafia1", "help": "You are no other than Otacon! You can (/inspect) someone everynight. You know Solid Snake and Raiden, work with them!", "actions": { "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "priority": 50, "broadcast": [ "Raiden", "Solid", "JacktheRipper", "Old" ] } }, "startup": "team-reveal-with-roles" } }, { "role": "DeterminedOtacon", "translation": "Determined Otacon", "side": "mafia1", "help": "You are now Determined Otacon! You can (/inspect) someone everynight. Also, because of all that determination, your vote now counts as 2!", "actions": { "vote": 2, "night": { "inspect": { "target": "AnyButTeam", "common": "Self", "priority": 50, "broadcast": [ "Raiden", "Solid", "JacktheRipper", "Old" ] } }, "startup": "team-reveal-with-roles" } }, { "role": "Raiden", "translation": "Raiden", "side": "mafia1", "help": "You are Raiden, also known as Jack the Ripper! You can (/kill) once every night, shared with Solid Snake. You also get inspected and exposed as Solid Snake, and you will unleash your Jack the Ripper forme upon getting lynched!", "actions": { "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": 31, "broadcast": [ "Solid", "Otacon", "Old" ] } }, "startup": "team-reveal-with-roles", "inspect": { "revealAs": "Cardboard" }, "lynch": { "convertTo": "JacktheRipper", "convertmsg": "Raiden was lynched with a total of ~Count~ votes and is now on a rampage as Jack the Ripper! Surviving Players should probably start running..." } } }, { "role": "JacktheRipper", "translation": "Jack the Ripper", "side": "mafia1", "help": "You are now in your Ripper form, you evade all nightkills and is able to kill twice with (/kill) and (/rip) each night. Your (/kill) is still shared with Solid Snake though, but (/rip) isn't shared and can ignore protects. You will also kill anyone who tries to distract you.", "actions": { "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": 31, "broadcast": [ "Solid", "Otacon", "Old" ] }, "rip": { "command": "kill", "target": "AnyButTeam", "common": "Self", "priority": 14, "broadcast": [ "Solid", "Otacon", "Old" ] } }, "distract": { "mode": "ChangeTarget", "hookermsg": "You tried to distract Jack the Ripper (dafaq you dumb?), you were killed instead !", "msg": "The ~Distracter~ came to you last night! You destroyed him/her instead !" }, "kill": { "mode": "ignore", "msg": "±Game: Your target (~Self~) evaded!" }, "startup": "team-reveal-with-roles" } }, { "role": "Naked", "translation": "Naked Snake", "side": "mafia2", "help": "You are Naked Snake! You can (/stalk) and and (/kill) every night. You will ranked up into Big Boss upon the death of The Boss. Your kill is shared and you know EVA so work with her!", "actions": { "night": { "stalk": { "target": "AnyButSelf", "common": "Self", "priority": 60, "broadcast": [ "Eva", "Revolver" ] }, "kill": { "target": "AnyButSelf", "common": "Team", "priority": 32, "broadcast": [ "Eva", "Revolver" ] } }, "startup": { "revealRole": [ "Eva" ] }, "inspect": { "revealAs": "Cardboard" }, "onDeath": { "convertRoles": { "Ocelot": "Revolver" }, "convertmsg": "One of Ocelot's fellow patriot has fallen, Ocelot is now more determined than ever and he knows his remaining ally now!" } } }, { "role": "BigBoss", "translation": "Big Boss", "side": "mafia2", "help": "You have inherited the title of Boss and is now known as Big Boss! You can (/protect) yourself in the night and (/kill) someone during the day. You also have a votepower of 3.", "actions": { "vote": 3, "night": { "protect": { "target": "Self", "common": "Self", "priority": 20 } }, "standby": { "kill": { "target": "AnyButSelf", "msg": "You can now kill someone using /kill [name] :", "killmsg": "Without saying a single word, BIG BOSS took down ~Target~ in mere seconds, ~Target~ didn't even know what hit him." } }, "startup": { "revealRole": [ "Eva" ] }, "onDeath": { "convertRoles": { "Ocelot": "Revolver" }, "convertmsg": "One of Ocelot's fellow patriot has fallen, Ocelot is now more determined than ever and he knows his remaining ally now!" } } }, { "role": "Eva", "translation": "EVA", "side": "mafia2", "help": "You are EVA. You can (/distract) and (/kill) every night. Your kill is shared and you know Naked Snake so work with him!", "actions": { "night": { "distract": { "target": "AnyButSelf", "common": "Self", "priority": 10, "distractmsg": "You were distracted by EVA last night, you couldn't resist temptation and went for what felt right instead.", "broadcast": [ "Naked", "Revolver", "BigBoss" ] }, "kill": { "target": "AnyButSelf", "common": "Team", "priority": 32, "broadcast": [ "Naked", "Revolver", "BigBoss" ] } }, "startup": { "revealRole": [ "Naked", "BigBoss" ] }, "onDeath": { "convertRoles": { "Ocelot": "Revolver" }, "convertmsg": "One of Ocelot's fellow patriot has fallen, Ocelot is now more determined than ever and he knows his remaining ally now!" } } }, { "role": "Ocelot", "translation": "Ocelot", "side": "mafia2", "help": "You are Ocelot! You create confusion on the battlefield by exposing people's roles. You are sided with Naked Snake and EVA but you forgot who they are, you should be careful not to expose them. Upon the death of either EVA or Naked Snake, you will become Revolver Ocelot and you will know who your surviving ally is, so be sure to contact him/her.", "actions": { "standby": { "expose": { "target": "AnyButSelf", "msg": "You can type /expose [name] to reveal someone's role!", "exposemsg": "Ocelot exposed ~Target~ to everyone, ~Target~ is ~Role~!\"" } } } }, { "role": "Revolver", "translation": "Revolver Ocelot", "side": "mafia2", "help": "You are now Revolver Ocelot! You create confusion on the battlefield by exposing people's roles. You also have a shared (/kill) with Naked Snake or EVA now. Since you know your team now, better not expose him/her, and do remember to contact him/her.", "actions": { "night": { "kill": { "target": "AnyButSelf", "common": "Team", "priority": 32, "broadcast": [ "Eva", "Naked", "BigBoss" ] } }, "standby": { "expose": { "target": "AnyButSelf", "msg": "You can type /expose [name] to reveal someone's role!", "exposemsg": "Ocelot exposed ~Target~ to everyone, ~Target~ is ~Role~!\"" } }, "startup": "team-reveal-with-roles" } }, { "role": "Boss", "translation": "Boss", "side": "mafia4", "help": "You are Boss! You can (/kill) during the day and your vote counts as 3!", "actions": { "vote": 3, "standby": { "kill": { "target": "AnyButTeam", "msg": "You can now kill someone using /kill [name] :", "killmsg": "Without saying a single word, The Boss took down ~Target~ in mere seconds, ~Target~ didn't even know what hit him." } }, "startup": "team-reveal-with-roles", "onDeath": { "convertRoles": { "Naked": "BigBoss" }, "convertmsg": "Naked Snake has taken over the title of Boss and is now known as the legendary Big Boss!" }, "onDeath": { "killRoles": [ "Sorrow" ], "killmsg": "The Boss is finally freed, Boss and Sorror can now live happily together in the afterlife!" } } }, { "role": "Sorrow", "translation": "Sorrow", "side": "mafia4", "help": "You are Sorrow! You can (/protect) someone each night and you cannot be distracted due to the fact that you are a ghost. You can also get hax on who is going to die on the battlefield. You will die with Boss if she dies and your vote counts as 0.", "actions": { "vote": 0, "night": { "protect": { "target": "AnyButSelf", "common": "Self", "priority": 20 } }, "hax": { "kill": { "revealTeam": 0.50 }, "snipe": { "revealTeam": 0.50 } }, "distract": { "mode": "ignore" }, "startup": "team-reveal-with-roles" } }, { "role": "EndSleep", "translation": "The End (Asleep)", "side": "mafia4", "help": "You are The End, and you have a pet parrot. However, you are still asleep now, saving the last of your strength for the final battle. You will wake up on night 5, but for now, your parrot will help you vote.", "actions": { "initialCondition": { "curse": { "curseCount": 5, "cursedRole": "End", "curseConvertMessage": "~Old~ have finally woken up and is ready for battle, the father of sniping is finally ready for his final hunt." } }, "startup": "team-reveal-with-roles" } }, { "role": "End", "translation": "The End", "side": "mafia4", "help": "You have finally woken up! You can send your parrot to (/inspect) 2 person each night, and you can (/snipe) to kill 2 person each night. Take note that (/snipe) will go through protects.", "actions": { "night": { "snipe": { "command": "kill", "target": "AnyButTeam", "common": "Self", "priority": 15, "limit": 2 }, "inspect": { "target": "AnyButSelf", "common": "Self", "priority": 50, "limit": 2 } }, "startup": "team-reveal-with-roles" } }, { "role": "Hideo", "translation": "Hideo Kojima", "side": "mafia3", "help": "You are Hideo Kojima, the creator and director of the Metal Gear Series. You can vote out whichever Player you don't like, and you can reveal a person upon death (daykills only). You are.... God!", "actions": { "vote": 99, "daykill": "revealkiller", "daykillrevengemsg": "Hey Players, just wanna let my fans know a little more about ~Target~ here, make sure you check out my latest games!" }, "winIfDeadRoles": [ "Liquid", "Wolf", "Raiden", "Naked", "Solid", "Mantis", "Boss", "Revolver", "Eva", "BigBoss", "JacktheRipper", "Old", "EndSleep", "End" ] } ], "roles1": [ "Liquid", "Wolf", "Raven", "Solid", "Raiden", "Naked", "Eva", "Soldier", "Coward", "Soldier", "Decoy", "Otacon", "Soldier", "Ocelot", "Mantis", "Boss", "Coward", "Hideo", "Sorrow", "EndSleep", "Soldier", "Soldier", "Coward", "Soldier", "Soldier", "Soldier", "Coward" ], "villageCantLoseRoles": [ "Liquid", "Wolf", "Mantis" ], "killmsg": "±Game: ~Player~ (~Role~) has been taken out of the battlefield.", "killusermsg": "You have been taken out of the battlefield.", "lynchmsg": "±Game: ~Player~ (~Role~) has been taken out of the battlefield." } The Roles and sides Spoiler Sons of Big Boss (Village) Soldier (Soldier) Help Text: You are a Solider working for Liquid Snake, help him achieve victory by voting! Abilities: Coward Soldier (Coward) Help Text: You are a Solider working for Liquid Snake, help him achieve victory by voting! Abilities: Inspected as Cardboard Box. Reveal as Soldier if lynched. Appears as Soldier at Current Roles list. Sees itself as Soldier. Cardboard Box (Cardboard) Help Text: You are a Cardboard Box. You shouldn't be in the game, please PM cocomi to fix this. Abilities: Liquid Snake (Liquid) Help Text: You are Liquid Snake. You are in control of Metal Gear Rex and can use it's railgun to (/kill) anyone you like in the day without getting revealed. You can also make a one time announcement telling everyone who to lynch with (/expose), it will not expose yours or the target's role. Abilities: Standby Actions: Kill: User is not revealed. Expose: User is not revealed. Can be used every 99 days. Sniper Wolf (Wolf) Help Text: You are Sniper wolf! You can (/distract) each night and (/sniper) every 2 nights. (/snipe) cannot be blocked and you cannot perform both actions in the same night. You know Vulcan Raven so work with him. Abilities: Night Actions: Snipe: Kill. Can be used every 2 nights. First use only after 1 night(s). Can't use distract during the same night this action is used. Distract: Can't use snipe during the same night this action is used. Knows Vulcan Raven. Vulcan Raven (Raven) Help Text: You are Vulcan Raven! You have a M16 Vulcan Cannon you won't be using. You can (/protect) someone each night. You know Sniper Wolf so work with her. Abilities: Night Actions: Protect: Knows Sniper Wolf. Decoy Octopus (Decoy) Help Text: You are Decoy Octopus. You can inspect (/inspect) and you reveal as a Soldier when inspected. Abilities: Night Actions: Inspect: Inspected as Soldier. Psycho Mantis (Mantis) Help Text: You are Psycho Mantis, a powerful practitioner of psychokinesis and telepathy. Due to your amazing abilities, you can do a variety of actions each night but only one at a time, (/protect), (/kill), (/distract). You cannot do an action twice in a row though. Also, take note that you can protect yourself. Abilities: Night Actions: Distract: Can be used every 2 nights. Can't use protect and kill during the same night this action is used. Protect: Can be used every 2 nights. Can't use kill and distract during the same night this action is used. Kill: Can be used every 2 nights. Can't use protect and distract during the same night this action is used. Philanthropy (Mafia1) Solid Snake (Solid) Help Text: You are Solid Snake! You can (/stalk) and (/kill) each night. Your kill is shared with Raiden/Jack the Ripper. Due to your accelerated aging, you will change into Old Snake on night 4. You know Otacon and Raiden so work with them! Abilities: Night Actions: Stalk: Kill: Shared with team. Inspected as Cardboard Box. On Death: Convert the following roles: Otacon (to Determined Otacon). Gets cursed for 4 turns when game starts or player is converted to this role (changes to Old Snake). Knows teammates. Old Snake (Old) Help Text: You are now Old Snake due to your accelerated aging! You can (/protect) yourself and (/kill) each night. Your kill is shared with Raiden/Jack the Ripper. You also have a voteshield of -3. Abilities: Night Actions: Protect: Kill: Shared with team. Inspected as Cardboard Box. On Death: Convert the following roles: Otacon (to Determined Otacon). Voteshield of -3. Knows teammates. Otacon (Otacon) Help Text: You are no other than Otacon! You can (/inspect) someone everynight. You know Solid Snake and Raiden, work with them! Abilities: Night Actions: Inspect: Knows teammates. Determined Otacon (DeterminedOtacon) Help Text: You are now Determined Otacon! You can (/inspect) someone everynight. Also, because of all that determination, your vote now counts as 2! Abilities: Night Actions: Inspect: Vote counts as 2. Knows teammates. Raiden (Raiden) Help Text: You are Raiden, also known as Jack the Ripper! You can (/kill) once every night, shared with Solid Snake. You also get inspected and exposed as Solid Snake, and you will unleash your Jack the Ripper forme upon getting lynched! Abilities: Night Actions: Kill: Shared with team. Inspected as Cardboard Box. Convert to Jack the Ripper if lynched. Knows teammates. Jack the Ripper (JacktheRipper) Help Text: You are now in your Ripper form, you evade all nightkills and is able to kill twice with (/kill) and (/rip) each night. Your (/kill) is still shared with Solid Snake though, but (/rip) isn't shared and can ignore protects. You will also kill anyone who tries to distract you. Abilities: Night Actions: Kill: Shared with team. Rip: Kill. Can't be killed. Kills anyone that distract this role (action is canceled). Knows teammates. The Patriots (Mafia2) Naked Snake (Naked) Help Text: You are Naked Snake! You can (/stalk) and and (/kill) every night. You will ranked up into Big Boss upon the death of The Boss. Your kill is shared and you know EVA so work with her! Abilities: Night Actions: Stalk: Kill: Shared with team. Inspected as Cardboard Box. On Death: Convert the following roles: Ocelot (to Revolver Ocelot). Knows EVA. Big Boss (BigBoss) Help Text: You have inherited the title of Boss and is now known as Big Boss! You can (/protect) yourself in the night and (/kill) someone during the day. You also have a votepower of 3. Abilities: Night Actions: Protect: Standby Actions: Kill: User is not revealed. On Death: Convert the following roles: Ocelot (to Revolver Ocelot). Vote counts as 3. Knows EVA. EVA (Eva) Help Text: You are EVA. You can (/distract) and (/kill) every night. Your kill is shared and you know Naked Snake so work with him! Abilities: Night Actions: Distract: Kill: Shared with team. On Death: Convert the following roles: Ocelot (to Revolver Ocelot). Knows Naked Snake and Big Boss. Ocelot (Ocelot) Help Text: You are Ocelot! You create confusion on the battlefield by exposing people's roles. You are sided with Naked Snake and EVA but you forgot who they are, you should be careful not to expose them. Upon the death of either EVA or Naked Snake, you will become Revolver Ocelot and you will know who your surviving ally is, so be sure to contact him/her. Abilities: Standby Actions: Expose: User is not revealed. Revolver Ocelot (Revolver) Help Text: You are now Revolver Ocelot! You create confusion on the battlefield by exposing people's roles. You also have a shared (/kill) with Naked Snake or EVA now. Since you know your team now, better not expose him/her, and do remember to contact him/her. Abilities: Night Actions: Kill: Shared with team. Standby Actions: Expose: User is not revealed. Knows teammates. God (Mafia3) Hideo Kojima (Hideo) Help Text: You are Hideo Kojima, the creator and director of the Metal Gear Series. You can vote out whichever Player you don't like, and you can reveal a person upon death (daykills only). You are.... God! Win Conditions: If the following roles are dead: Liquid Snake, Sniper Wolf, Raiden, Naked Snake, Solid Snake, Psycho Mantis, Boss, Revolver Ocelot, EVA, Big Boss, Jack the Ripper, Old Snake, The End (Asleep) and The End. Abilities: Reveals attacker when daykilled. Vote counts as 99. Cobra Unit Boss (Boss) Help Text: You are Boss! You can (/kill) during the day and your vote counts as 3! Abilities: Standby Actions: Kill: User is not revealed. On Death: Kill the following roles: Sorrow. Vote counts as 3. Knows teammates. Sorrow (Sorrow) Help Text: You are Sorrow! You can (/protect) someone each night and you cannot be distracted due to the fact that you are a ghost. You can also get hax on who is going to die on the battlefield. You will die with Boss if she dies and your vote counts as 0. Abilities: Night Actions: Protect: Can't be distracted. Gets night hax on: Kill: Team/Action/Target (50%). Snipe: Team/Action/Target (50%). Vote counts as 0. Knows teammates. The End (Asleep) (EndSleep) Help Text: You are The End, and you have a pet parrot. However, you are still asleep now, saving the last of your strength for the final battle. You will wake up on night 5, but for now, your parrot will help you vote. Abilities: Gets cursed for 5 turns when game starts or player is converted to this role (changes to The End). Knows teammates. The End (End) Help Text: You have finally woken up! You can send your parrot to (/inspect) 2 person each night, and you can (/snipe) to kill 2 person each night. Take note that (/snipe) will go through protects. Abilities: Night Actions: Snipe: Kill. Can be used 2 times per night. Inspect: Can be used 2 times per night. Knows teammates. Priority list Spoiler Priority List [8] Psycho Mantis (Distract) [9] Sniper Wolf (Distract) [10] EVA (Distract) [14] Jack the Ripper (Rip) [15] The End (Snipe) [16] Sniper Wolf (Snipe) [20] Vulcan Raven (Protect) [20] Psycho Mantis (Protect) [20] Big Boss (Protect) [20] Sorrow (Protect) [20] Old Snake (Protect) [31] Raiden (Kill) [31] Solid Snake (Kill) [31] Old Snake (Kill) [31] Jack the Ripper (Kill) [32] Revolver Ocelot (Kill) [32] Naked Snake (Kill) [32] EVA (Kill) [34] Psycho Mantis (Kill) [50] Determined Otacon (Inspect) [50] Decoy Octopus (Inspect) [50] Otacon (Inspect) [50] The End (Inspect) [60] Solid Snake (Stalk) [60] Naked Snake (Stalk) Player count list Spoiler Needs at least 10 people List 1 (10~27 players): Liquid Snake (Liquid) Sniper Wolf (Wolf) Vulcan Raven (Raven) Solid Snake (Solid) Raiden (Raiden) Naked Snake (Naked) EVA (Eva) Soldier (Soldier) Coward Soldier (Coward) Soldier (Soldier) Decoy Octopus (Decoy) Otacon (Otacon) Soldier (Soldier) Ocelot (Ocelot) Psycho Mantis (Mantis) Boss (Boss) Coward Soldier (Coward) Hideo Kojima (Hideo) Sorrow (Sorrow) The End (Asleep) (EndSleep) Soldier (Soldier) Soldier (Soldier) Coward Soldier (Coward) Soldier (Soldier) Soldier (Soldier) Soldier (Soldier) Coward Soldier (Coward) I think that's all, hope I didn't missed out anything. And thank you for looking through this theme I created, really appreciate it. Special thanks to Rolid, Dark Phoenix, Theodoric II, Obey to kyubey and Mewtwohidden too for your help!
Ocelot should be the conspirator, he can be a triple agent and no one could suspect him at all. Over the course of the series he's worked for CIA, NSA, KGB, GRU, Colonel Volgin, FOXHOUND, rogue FOXHOUND, Colonel Gurlukuvich, Solidus Snake and the Patriots while not really working for any of them. Metal Gear Solid 4 reveals his true allegiance was to Big Boss ever since MGS3.
I will get off my ass and review this in the next few days. I reviewed your other theme (just gave it an approve). This is also a bump so QC can review it too.
SPOILER ALERT!!!!!!!!! Gee thanks I love MGS and I never played guns of the patriots.. thanks for spoiling that for me lol.
The bad guys are village concept is pretty unique. For Naked Snake, instead of a recharge of 99, make it a "charges" of 1. This is cleaner code and generally preferred. ~~~~~~ The mafia1 knowledge triangle is kinda strange. Snake knows Otacon and Roy Otacon knows Snake Raiden and Sunny know each other, and I will say raiden seems a bit much. He can protect himself, which can be sniped, or he can be daykilled. If he gets voted, he turns into this overpowered mass. This combined with "god" and the voting sequence for this theme can get really interesting. I'm not sure what to think about Jack the ripper. Mei Ling knows Roy and Snake Roy knows Snake and Mei Ling Why doesn't Snake know Mei Ling at the start? Also if snake knows Otacon and roy knows snake, why can't Otacon know Roy? The PMs that are caused just seem like a useless waste of time. Other roles look OK to me. I'll look into it some more then edit this post, but for now I'm refraining from a decision until you respond to the above.
Ooh - I notice that the village and the mafia have almost the same powers and I noticed there weren't any mafia daykills or Kefkas going around, so I was wondering what prevented any of the village PRs from automatically claiming. But this set up means that fake claims can be done very easily. I do think toning down Jack the Ripper would be a good idea - look at FE and how careful people need to play around Disgruntled already. Loving the Psycho Mantis role. So yeah, leaning towards test but I do have issues about the mafia's knowledge of their team that Hobbes addressed above.
Hey everyone, sorry for the lack of reply, I'm probably gonna do redo this theme >< sadly, as I feel that that are a lot of balance issues that I will be unable to fix... Also yeah... I will def tone down Raiden with his Jack the Ripper form overall, and the starttheme reveal too, as it's kinda messed up currently. Also I made this theme with the idea that fake claiming can be easily possible so village would find it slightly harder to connect, so I will def try to preserve that idea, along with giving mafia and village close to equal kills. Trying to control the kills in this theme can be a challenge though, as I want village to be the badass killers here, but then mafia might be going to have a very very tough time if it gets out of hand. I will change the kuja (hideo kojima) too lol, anyways expect alot of changes haha. I'm not sure if I'm required to repost or anything... since I'm gonna remake this theme >< Anyways that's all, have a nice day!
So I have finally finished changing this theme, if you looked back at the first post, everything has been changed. Well, I won't really name all of it, as there are a lot of changes, so take your time to look at it. I really tried to come up with something innovative for this theme, being the first theme to have bad guys as village. I hope this theme gets a test and approved ><.
I really am on the fence on this, it looks/ed like a killfest but I wasn't sure, I'll give this a very Tepid Test [1]
i actually shuddered when i remembered the sorrow, sdifasdfhdas anyway, nice looking theme, but 5 nights seems a bit much to wait for The End
Thank You! Yeah I'm still thinking about how to change him, but then I'm worried that The Cobra Unit Mafia might become OP >< Also I'm trying to increase the player count of this theme, possibly to 50? I've seen Rolid's post regarding the increase in players and a need for overpeak themes.