* Please don't post in this topic * Server: - Fixed accuracy bug - Fixed dragon rage - No more orb message displaying when the poke cannot be statused Client: - New completed battle window - Increased players list width for particularly long names
0.9.50 Server/Client: - Fixed a few messages - Added Aesthetic pokemon formes - Added pokemon happiness - Added HyperCutter/ClearBody/ShieldDust messages when blocking intimidate - Reduced maximum brightness again - Added wormadam's other formes moves - Fixed Multi Hitting messages and Triple Kick message - Use winning and lose messages at the end of a battle - Fixed Hariyama's 4th gen egg moves (thanks serebii!) Server: - Fixed leech seed when no opponent pokemon - Changed Power of Return and Frustration according to happiness - Fixed Sleep Clause + Yawn - Fixed Thunder Fang + Bounce - Fixed Fake Out when statused the first turn - Changed sleep count from 1~5 to 1~4 - Fixed gravity blocking flying / bouncing moves - Fixed Life Orb with Multi Hit attacks - Fixed Min Power of water sprout (to 1) - Fixed intimidate occuring before stealth rock / spikes - Fixed High Jump Kick's damage when missing - Torment + Choice Attacker fixed - On start of turn switch-ins, fixed the intimidate behavior - Fixed U-Turns & such called by Metronome & such - Fixed Trick that doesn't work on knocked off pokemons - Fixed encore to force a move on the other if faster, instead of preventing - Fixed Custap Berry - Fixed Heart Swap and Guard Swap - Fixed protect on foe's switchout - Use ingame-like RNG instead of a more random one Client: - Allow battlewindow to be maximized - Added Hidden Power type in battle window - Fixed importing abilities from shoddy - Added power display of return/frustration in battle window - Changed some style effects in the battle window - Electric Buttons redone - Linux Teambuilder fixed - Battle Music + Pokemon Cries - AutoSave logs - Possibility to choose log & music directory - Fixed Adv Connection bug - Ignore works on main chat too - Fixed Importing Griseous Orb from Shoddy (Shoddy names it Platinum Orb) - Changed Type Icons in move list - Added FullScreen possibility in Teambuilder (for users who have a max height of 600 px) - POKEDEX (half done)
0.9.60 Server: - Fixed Confusion problem introduced with moving to new RNG - Fixed OHKO accuracy depending on level now - Fixed Acupressure that always raises a stat that's not + 6 (now) - Defend Order @_@ - Fixed "Double Negative" in teambuilder - Overpowered shield dust fixed - Synchronize + Toxic fixed - Set Frustration and Return to their max power for CC - Future Sight now miss at the time of the strike - Fixed Poison heal activating after toxic orb - Fixed multiple attracts on one pokémon, failing even when switched out before - Fixed No Guard + Fly - Now simple can only go up to +6 - Fixed starf berry' s message when plucked - Fixed copycat - Fixed encore on missed moves & failed moves - Added options to manage rated battles - Improved the RNG a very very little bit - Fixed Move Restriction - Challenge Cup Ladder Client: - Advanced Search in pokédex - Fixed White herb message - Now can sort moves by types in tb and pokedex - Changed timer font size - Fixed Poison Heal message - Fixed auto clearing, only removes the 1000 first lines. - Make the "Attack" button select the last attack clicked on - Prompt feature when having an older version Server/Client: - Cancel Find Battle available - Find Battle Improved - No more battling twice the same person in a row with Find Battle
9.74 Server: - Fixed Mimic on failed moves - Fixed Mud Sport - Yawn + Lum Berry + Sleep Clause problem - Custap Berry Activation time fixed - Some future sight accuracy problem - Something minor with torment - Shadow Force hitting through protect - Fixed Sleep talk + Outrage - Fixed Flame Wheel Flinch - Fixed Bug BIte + Sitrus Berry Server/Client: - A moveset error with Wormadam - S (it still learnt Synthesis) - Flash fire message on following fire attacks Client: - Fixed Arceus/Squirtle bug *** DOUBLES! *** By the way there were other bug fixes, but i didn't log them as I was pretty busy at the time.
0.9.75 Server: - Roost + WW fixed - Water Spout / Magnitude / Eruption in 2V2 fixed - Facade + Toxic - Aroma on slot 2 in 2V2 - Metronome calling fly or any multiturn move, simple message error - Fixed imprison when imprisoner is 2nd slot - Assist Crash - BugBite + Leppa - End of turn order - Fixed U-Turn followed by fakeout - Fixed Rindo berry effect - Make screens fail if they already are up - Healing wish switch in order fixed Client: - Import of "Porygonz" from shoddy >_> - Various move messages, ability messages - Sounds w/o animated bars crashed - Players list sorted by tiers - Save Battle logs improved - Improved buttons for target selection - Pokémon buttons look bad ass now in battle window Server/Client: - Acupressure can now work on both user and partner in 2v2 - Item Clause Scripts: - sys.time() : returns the number of seconds elapsed since 1 jan 1970 - sys.getTierList() : returns a string containing all tiers separated by '\n' (call split('\n') on it to get an array) - beforeChallengeIssued and afterChallengeIssued take 2 more arguments: rated (boolean), and mode (0 = singles, 1 = doubles)
0.9.76 Server: - Fixed airlock when the slot of a fainted rayquaza remained empty - Fixed magic coat on dark void - Fixed bind, magma storm... that became broken - Resist berry in double affects all remaining targets - Fixed crash with baton pass in doubles and Helping hand in singles - Fixed Leppa berry activation - Fixed Magic Guard + Leech Seed (the opponent still regained HP) - Only useful items in Challenge Cup Client: - Sort servers by number of players - Better tiers display - Possibility to revert back to the old buttons in the battle window - HTML server description - Background in the main chat - SOUNDS REMOVED (caused too many crashes for people) - Export to txt function - Ability to show only useful items in the teambuilder - Timestamps in PMs - Possibility to ignore updates Server/Client: - Burmy formes added - Last user appearance date in Control Panel - Added announcements Scripts: - changeRating(name, tier, rating) function added. - Information on doubles and rated battles are now available in other events than beforeBattleMatchup and beforeChallengeIssued - ability and abilityNum functions added - teamPokeEV(id, slot, stat) and teamPokeDV(id, slot, stat) - beforePlayerKick and afterPlayerKick - beforePlayerBan and afterPlayerBan - beforePlayerAway(src, away) and afterPlayerAway(src, away) - sys.away(id)
0.9.77 Server: - Confusion + Focus sash usage - Inner Focus message, Shield Dust now blocks flinching - In doubles, ability order after multiple kos - Changed Speed Boost, now doesn't increase speed after a midturn switch - Fixed custap's berry activation in special conditions - Fixed Mirror Coat and Counter in doubles -- used to fail when hit by an attack of the wrong category after being hit by an attack of the right category - Fixed micle's berry and lansat's berry activation - Fixed all pinch berries activation time (after side effects) so bug bite has priority over their activation - Tracing forecast doesn't cause the pokémon to change sprite - Future sight doesn't hit through substitutes anymore - Griseous orb now can't be removed from giratina in battle by anyway - Same with arceus and plates - In doubles fixed follow me when both sides were using it - correct order for flinch, freeze, para, sleep, attract, confusion preventing you to move - haze + pressure now makes lose more PP - Fixed lunar dance + roar that trigerred the activatoin once more - Fixed Black Sludge + Magic Guard - Removed Chatter from Smeargle's moveset - Fixed arceus's type + Stealth Rock - Fixed Detect - Fixed linux crash cause - Spite works on moves that missed, as a lot of other things do now (disable, ...) - Focus sash + Confusion fixed - Baton pass with mental herb or power herb fixed - Fixed Fling + Berry - other minor fixes and crash issues solved - NEW DATABASE MANAGEMENT SYSTEM - GUI-LESS SERVER Server/Client: - A quick claw notice (a message) was added - Fixed damn supereffective berry's message - Fixed lock on (worked before, but was broken with doubles) - Fixed leech seed on grass types (same) - Fixed Defog + SafeGuard and Flower Gift + Partner - Inner Focus and download messages - New Moves for dogs (suicune, entei, raikou) Client: - Players by tier are now in a "Tree View" - Rankings is bold - Auth names in italic - little bug with selecting Hidden Power fixed - Fixed chat autoclearing -- for real - Fixed some image problems on linux - Auto activates when name said in main chat - Fixed crash when tiers updated - Added multi line pasting in battles and PMs - Players window with adjusted size Scripts: - webCall and synchronousWebCall added - global Script property introduced (to access all global variables) - sys.battling(), sys.getVal(file, key), sys.saveVal(file, key, value), sys.removeVal() - playerChangeTier(src, oldtier, newtier) event added - sys.changeAway(id, bool), sys.changeTier(id, tier) added - sys.numPlayers() fixed to not show pending connections - sys.shutDown() to close the server - sys.hasLegalTeamForTier(id, tier) added - sys.memoryDump() added to show memory state - sys.aliases(ip), sys.maxAuth(ip), sys.dbAuth(name), sys.dbIp(name), and sys.dbLastOn(name) added - sys.exportTierDatabase() and sys.exportMemberDatabase() to save the SQL db in oldstyle files - sys.changeScript(script) added, to change the script contents
Version 0.9.80 Server/Client: - Added Channels - Added Multiple battles - Added Music/cries Client: - Changed pokeballs, specator message's boldness Server: - Made live announcements - battle mechanics fixes - Usage stats plugin, and statistics extracter made - Plugin system made Scripts: - see http://pokemon-online.eu/forums/showthread.php?1305-Script-Changes-coming-with-the-new-update ---- Sorry if it's not full.