Battle timer "checkpoints"

Discussion in 'Interesting suggestions' started by Zzyzx Road, May 7, 2013.

  1. Zzyzx Road

    Zzyzx Road Member

    Joined:
    Feb 16, 2012
    Messages:
    572
    Likes Received:
    2
    PO Trainer Name:
    Zzyzx Road
    This is pretty much a minor concern but it would be nice to have it happen.

    My idea is that whenever one of the players in a battle lets their timer reach 3:, 2:, 1: or 0:30 there be added to the battle log a "<player> has <time> minutes to move!". This would ease proving timestall and "hit and run" offenders that swear at you and then stall their own time out (it's stupid but more common than I thought).

    Another thing would be having a window flash for the inactive player when these "timemarks" are reached.

    This is a minor thing and probably even more useless than I think but it would be nice to add it to the to-do list.
     
  2. coyotte508

    coyotte508 Well-Known Member Administrator Server Owner Administrator Server Owner

    Joined:
    Apr 21, 2010
    Messages:
    6,363
    Likes Received:
    168
    Proving timestall is easy. When the player doesn't move for 30 seconds, you see their timer go down.
     
  3. Zzyzx Road

    Zzyzx Road Member

    Joined:
    Feb 16, 2012
    Messages:
    572
    Likes Received:
    2
    PO Trainer Name:
    Zzyzx Road
    Not if you don't report or aren't answered in time by a mod.

    The window flashing the inactive player is still a good idea imo since a lot of people play while doing other things; I have caught myself forgetting a battle many times in Pokémon simulators, yet I never did it intentionally. An option for a flash tune would be nice too - something like a Skype or Facebook message alert.
     
  4. People do something about time stall i can't be playing 2 battles at the same time,maybe 3 minutes are enough,
    not to mention all those high ranking people that timestall at the first turn expecting you to forfeit because the variation is
    +30,-1 or something