Hello Friends, Hi Again, there are many recent updates and witten in better English, and BEST NEWS the CODE HAS BEEN CODED!!! I guess this theme is gonna be approved ;) Qc's gonna have tough time thinking over it. It's really interesting, I'll give you the code of this Mafia theme. First of all I've to thank all the base creators, that is Ngc Master and Obey to Kyubey.Let's break the suspense, first of all I'll give you the roles of people Roles: Spoiler BYRON KINGDOM Byron :- The King; he's a very nice man. After the suggestion of many people that Byron is OP, I have decided that Byron and Orc king would have same number of votes (+2). He has 25% of evading night kills. During the day he can suggest who votes in secret. Lucius:- The Warrior; he is like Pit/link, and is Byron's favorite Warrior. He can only kill players at day, his chance of evading night kills are low. Helena:- The inspector; she can inspect people at day and chances of evading night kills are very low. Shino :- The Distractor; he can distract people during the day. His downside is that he has very little chance of evading night kills and his vote is counted as (vote -1). Chimerus :- The Exposer, Chimerus is best friend of Lucius, he can expose anyone who tried to kill him during the night Knights :- They are the King's guards and should follow the good side. Knights are helping the good side win. Sano :- The Body Guard; Sano is the protector of the King and Lucius. He can /protect 1 player at night. He knows who his king is. Cid :- The Killer; he fights for good side. He can kill 1 player during the night and another 1 during the day. His vote counts (+0.5) (If he kills someone at day phase, He will be revealed) Crom :- The Night Killer. A very intelligent man, he can kill people at night, but the next night he can’t do anything. (vote 0) (Night Killer) Note:Knights:- No special commands, just vote. (vote +1) Mediator Aeris :- The Transformer/Single Fighter: Can take two forms; Good or Evil. The Transformer; Seophora, who is a Dark Priestess, and can curse or convert people into other stuff, and Celesta, she is the Haxer of the team of good guys, she can find the Power Roles of the good guys when they use their action; Single Fighter; You become Aeris the Mediator when you don't transform into Seohora or Celesta within 4 nights, and create your own faction. You can fight for freedom alone, you can kill 3 people at night and your votes are counted as +3. So "Aeris, the Mediator" changes the mode of game. (Village vs Village vs Aeris) ORC KINGDOM Orc King - He's the bad man, he wants to take over Byron's kingdom. He is very fast and can kill anyone who is trying to distract him.He can only Night kill, but there are exceptions.(vote +2) His chances of evading day kills are less.He, during the day can suggest who vote in secret. Valiant - He was one of the warriors in Byron's kingdom, but Byron loved Lucius more, and so Valiant left Byron's palace. He then met the Orc King and joined him. He can kill 1 person per night.Chances of evading day kills are low. Terra - Terra is the assistant of the Orc King. She can sneak and reveal the good guy's role to the Orc King. The Good Guy's role will be only revealed to the Orc King. If she dies, the Orc King will be furious and can start Day Killings.(Inspector) Dante:- Dante is the Knight. He can kill 2 (if he use the second kill he will be revealed) in one night and his vote is counted as (vote 0.5) Nautica:- Nautica can protect during the night. She knows the Orc King's name. Araxis:- He is the commander of Dark knights, I guess he can inspect, he can't kill just vote. His vote is (vote -1). Edea:- Dark Lady, she is Valiant's partner. All she can do is vote. If someone tries to kill her she will die, but will also poison the killer giving him/her 1 day to live. (vote +1) Dark Knights:- They can't kill, they can only vote instead (They are on the bad side) Assassins:- They are paid killers, and can /poison a player (not shared) leaving them with 1 day to live. (vote +0) Remember: There are few roles with "1" on them, they are not new but their actions are bit different, the roles without "1" on them don't have shared kills because of role of chimerus. The spawn list of roles1 do not have shared kills. That's a new UPDATE Note: There are few roles named General Knights and Knights, they are promoted knights, they are same but just different in their votes. [/HIDE] Priorities: Spoiler OLD VERSION [1] Shino (Distract) [2] Sano (Protect) [2] Nautica (Protect) [2] Dante (Slay) [3] Assassin (Poison) [4] Crom (Kill) [4] Cid (Kill) [4] Dante (Kill) [6] Helena (Inspect) [6] Terra (Inspect) [20] Aeris the Great Mediator (Kill) [40] Aeris (Cel) [40] Aeris (Seo) [60] Seophora (Convert) Day abilities Byron pointing Orc King pointing Cid Daykill Lucius Daykill Others Edea night and day bomb Chimerus Expose who tried to kill him NEW VERSION [1] Dante (Slay) [1] Dante (Slay) [2] Shino (Sap) [2] Araxis (Distract) [3] Sano (Protect) [3] Sano (Protect) [3] Nautica (Protect) [3] Nautica (Protect) [3] Assassin (Poison) [3] Assassin (Poison) [4] Crom (Kill) [4] Crom (Kill) [4] Cid (Kill) [4] Cid (Kill) [4] Valiant (Kill) [4] Valiant (Kill) [4] Dante (Kill) [4] Dante (Kill) [6] Helena (Think) [6] Terra (Inspect) [20] Aeris the Great Mediator (Kill) [40] Knight (Switch) [40] Knight (Switch) [40] General Knight (Switch) [40] General Knight (Switch) [40] Dark Knight (Switch) [40] Dark Knight (Switch) [40] General Dark Knight (Switch) [40] General Dark Knight (Switch) [40] Aeris (Cel) [40] Aeris (Seo) [60] Seophora (Convert) [/HIDE] Code Spoiler http://pastebin.com/raw.php?i=F2tGVUv9 [/HIDE] Evading % Spoiler Byron - Night kills - 25% Day Kills - 50% Orc King – Night Kills - 25% Day Kills - 50% Lucius – Day kills - 40% Night Kils - 15% Valiant – Night Kills - 40% Day Kills - 15% [/HIDE] Spawn list: Spoiler List 1 (6~21 players): King Byron (byron) The Orc King (orc) Crom (crom) Valiant (valiant) Knight (knight) [50.00%] or Knight (knight1) [50.00%] Dark Knight (dknight) [50.00%] or Dark Knight (dknight1) [50.00%] Assassin (assassin) Sano (sano) Lucius (lucius) Nautica (nautica) Knight (knight) [50.00%] or Knight (knight1) [50.00%] Dark Knight (dknight) [50.00%] or Dark Knight (dknight1) [50.00%] Terra (terra) Shino (shino) Helena (helena) Araxis (araxis) Knight (knight) [50.00%] or Knight (knight1) [50.00%] Dark Knight (dknight) [50.00%] or Dark Knight (dknight1) [50.00%] Dante (dante) Cid (cid) Aeris (aeris) List 2 (22~37 players): King Byron (byron) The Orc King (orc) Lucius (lucius) Valiant (valiant1) Knight (knight) [50.00%] or Knight (knight1) [50.00%] Dark Knight (dknight) [50.00%] or Dark Knight (dknight1) [50.00%] Assassin (assassin1) Sano (sano) Crom (crom1) Nautica (nautica) Knight (knight) [50.00%] or Knight (knight1) [50.00%] Dark Knight (dknight) [50.00%] or Dark Knight (dknight1) [50.00%] Terra (terra) Shino (shino) Helena (helena) Araxis (araxis) Knight (knight) [50.00%] or Knight (knight1) [50.00%] Dark Knight (dknight) [50.00%] or Dark Knight (dknight1) [50.00%] Dante (dante1) Cid (cid1) Aeris (aeris) Chimerus (chimerus) Edea (edea) Knight (knight) [50.00%] or Knight (knight1) [50.00%] Dark Knight (dknight) [50.00%] or Dark Knight (dknight1) [50.00%] Knight (knight) [50.00%] or Knight (knight1) [50.00%] Dark Knight (dknight) [50.00%] or Dark Knight (dknight1) [50.00%] Knight (knight) Dark Knight (dknight) Knight (knight1) Dark Knight (dknight1) Knight (knight) Dark Knight (dknight) Knight (knight1) Dark Knight (dknight1) Knight (knight) Dark Knight (dknight) [/HIDE] Code for Lazy dudes: Spoiler { "name": "Conquest", "author": [ "Steve Johns", "Ngcmaster", "Obey to Kyubey" ], "summary": "The Peoples of the kingdom of Byron and of The Wild Lands are at war. Which side will emerge victorious?", "sides": [ { "side": "reign", "translation": "Reign of Byron", "winmsg": "±Historian: And so ~Players~ have annexed the Orc King's lands and his people under the Byron's kingdom flag becoming an even greater and powerful nation" }, { "side": "orcs", "translation": "Wild lands", "winmsg": "±Historian: As the shamans predicted, the Orc King's troops have won the war. ~Players~ have demonstrated at their adversaries how a true warrior fights." }, { "side": "moderator", "translation": "Moderator", "winmsg": "±Historian: As a real moderator, ~Players~ has stayed neutral and gone out victorious!!" } ], "roles": [ { "role": "knight", "translation": "Knight", "side": "reign", "help": "You are a knight of the reign of Byron. You have (+1 vote) but you can use /switch on yourself to get a -1 vote and maybe if you are lucky you will be promoted to general! Vote to remove people in the day!", "info": "Just a Knight, he can change his vote in -1 with /switch and has a chance to become a general; sided with reign of Byron.", "actions": { "night": { "switch": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 40, "initialrecharge": 3, "newRole": { "random": { "knight1": 0.9, "sknight1": 0.1 } }, "silent": true } } } }, { "role": "knight1", "translation": "Knight", "side": "reign", "help": "You are a knight of the reign of Byron. You have (-1 vote) but you can use /switch on yourself to get a +1 vote instead! Vote to save your partners from lynches or simply to trick the enemy team!", "info": "Has -1 votes but he can get +1 by typing /switch; sided with reign of Byron.", "actions": { "night": { "switch": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 40, "newRole": { "random": { "knight": 0.9, "sknight": 0.1 } }, "silent": true } }, "vote": -1 } }, { "role": "sknight", "translation": "General Knight", "side": "reign", "help": "You have been promoted general of the reign of Byron. You have (+2 votes) but you can use /switch on yourself to get -2 votes instead! Vote to remove people in the day!", "info": "Has +2 votes but he can get -2 typing /switch; sided with the Reign of Byron.", "actions": { "night": { "switch": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 40, "newRole": "sknight1", "silent": true } }, "vote": 2 } }, { "role": "sknight1", "translation": "General Knight", "side": "reign", "help": "You have been promoted general of the reign of Byron. You have (-2 votes) but you can use /switch on yourself to get a +2 votes instead! Vote to save your partners from lynches or simply to trick the enemy team!", "info": "Has -2 votes but he can get +2 typing /switch; sided with the reign of Byron.", "actions": { "night": { "switch": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 40, "newRole": "sknight", "silent": true } }, "vote": -2 } }, { "role": "byron", "translation": "King Byron", "side": "reign", "help": " You are Byron, the King. Your army must win against the Dark Knights and Orc. Every day you can type /point to suggest whom to lynch that day, and you also have a chance to evade kills both during day phase and night phase. Since you are royalty, you have a vote of +2.", "info": "Sided with Byron Kingdom. Has +2 vote and can suggest whom to lynch during the day with /point.", "actions": { "kill": { "mode": { "evadeChance": 0.25, "msg": "Your target, ~Self~, has evaded your Kill!" } }, "daykill": { "mode": { "evadeChance": 0.5 } }, "standby": { "point": { "command": "expose", "target": "AnyButSelf", "msg": "Make sure the coast is clear and type /point to say at your people whom they should lynch!", "exposemsg": "King Byron has pointed his scepter before ~Target~'s face. 'Get him, he is dangerous to our reign!'" } }, "startup": { "revealRole": "sano" }, "vote": 2 } }, { "role": "crom", "translation": "Crom", "side": "reign", "help": "You are an intelligent man of the reign of Byron's Kingdom. You can /kill one person each night. Sadly, your vote counts as 0.", "info": "Sided with the reign of Byron's Kingdom, 0 vote.", "actions": { "vote": 0, "night": { "kill": { "target": "AnyButSelf", "broadcast": "team", "broadcastmsg": "Valiant has decided the team kill", "common": "Team", "priority": 4 } } } }, { "role": "crom1", "translation": "Crom", "side": "reign", "help": "You are an intelligent man of the reign of Byron's Kingdom, and a Night Killer: type /kill to murder your target. Your vote is counted as 0.", "info": "Can kill once per night. Sided with the reign of Byron. 0 vote.", "actions": { "vote": 0, "night": { "kill": { "target": "AnyButSelf", "broadcast": "team", "broadcastmsg": "Valiant has decided the team kill", "common": "Team", "command": [ "kill", "copy" ], "canCopy": [ "chimerus" ], "copyAs": { "crom1": [ "chimerus" ] }, "copymsg": "±Historian: Chimerus has been murdered, but before dying, he has decided to leave a message with his blood: ~Self~ is ~Old~!", "priority": 4 } } } }, { "role": "chimerus", "translation": "Chimerus", "side": "reign", "help": "You are the old sage, Chimerus, you don't do anything in particular, but if you die, you will expose the person who killed you!", "info": "The old sage of the kingdom of Byron, on death can reveal his killer ", "actions": { "onDeath": {} } }, { "role": "cid", "translation": "Cid", "side": "reign", "help": "You are Cid, a powerful fighter at Byron's service. Your strength allows you to kill once per night with /kill (shared) and again during the day phase every 2 rounds with /kill. Remember that if you day kill anyone, you will be revealed! Your vote is 0.5.", "info": "A night killer with the ability to day kill once every two standby phases. Gets revealed on killing someone during the standby phase. Sided with the reign of Byron. His vote is 0.5.", "actions": { "vote": 0.5, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "broadcast": "team", "broadcastmsg": "Cid has decided the team kill", "priority": 4 } }, "standby": { "kill": { "target": "AnyButSelf", "msg": "Unleash the fury of your sword with /kill [name] ", "killmsg": "±Cid: ~Self~ takes a deep breath and slits ~Target~'s troat in the name of the kingdom of Byron!", "recharge": 2 } } } }, { "role": "cid1", "translation": "Cid", "side": "reign", "help": "You are Cid, a powerful fighter at Byron's service. Your strength allows you to kill one person per night typing /kill and another one during the day phase every 2 rounds with /kill. Remember that if you day kill anyone, you will be revealed! Your vote is 0,5.", "info": "A night killer with the ability to day kill once every two standby phases and the vote of -0.5. Gets revealed on day killing someone. Sided with the reign of Byron. His vote is 0,5", "actions": { "vote": 0.5, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "broadcast": "team", "broadcastmsg": "Cid has decided the team kill", "command": [ "kill", "copy" ], "canCopy": [ "chimerus" ], "copyAs": { "cid1": [ "chimerus" ] }, "copymsg": "±Historian: Chimerus has been murdered, but before dying, he has decided to leave a message with his blood: ~Self~ is ~Old~!", "priority": 4 } }, "standby": { "kill": { "target": "AnyButSelf", "msg": "Unleash the fury of your sword with /kill [name] ", "killmsg": "±Cid: ~Self~ takes a deep breath and slits ~Target~'s troat in the name of the kingdom of Byron!", "recharge": 2 } } } }, { "role": "lucius", "translation": "Lucius", "side": "reign", "help": "You are the most powerful warrior in the kingdom of Byron, you are one of Byron's favorites. Never let him down! Type /kill [name] to kill people at day time! But stay alert your kill has a chance to reveal who you are. You also have a chance to evade kills, both during dayphase and nightphase.", "info": "You are warrior sided with reign of Byron", "actions": { "kill": { "mode": { "evadeChance": 0.15, "msg": "Your target ~Self~ has evaded your Kill!" } }, "daykill": { "mode": { "evadeChance": 0.4 } }, "standby": { "kill": { "target": "AnyButSelf", "msg": "You can kill now using /kill [name]", "killmsg": "Lucius pulls out his Crystal Blade and strikes it through ~Target~'s chest! An Instant Death", "revealChance": 0.3, "revealmsg": "But wait! Who was that! ~Self~ was revealed to be ~Role~!" } } } }, { "role": "helena", "translation": "Helena", "side": "reign", "help": "You are the reign of Byron's strategist. Type /think [name] to find your target's identity!", "info": "An inspector sided with the reign of Byron", "actions": { "night": { "think": { "command": "inspect", "target": "AnyButSelf", "common": "Self", "priority": 6 } } } }, { "role": "shino", "translation": "Shino", "side": "reign", "help": "You are the reign of Byron's sapper. Type /sap [name] to nullify the night action of your target you have (-1 vote)!", "info": "A distractor sided with the reign of Byron", "actions": { "vote": -1, "night": { "sap": { "command": "distract", "target": "AnyButSelf", "common": "Self", "priority": 2 } } } }, { "role": "sano", "translation": "Sano", "side": "reign", "help": "You are the king's trusted bodyguard and so you know who he is. Type /protect [name] to protect your target!", "info": "A protector sided with the reign of Byron, he know King Byron's identity.", "actions": { "night": { "protect": { "target": "AnyButSelf", "common": "Role", "priority": 3, "broadcast": "role" } }, "startup": { "revealRole": "byron" } } }, { "role": "sano1", "translation": "Sano", "side": "reign", "help": "You are the king's trusted bodyguard and so you know who he is. Type /protect [name] to protect 2 targets!", "info": "A protector sided with the reign of Byron, he know King Byron's identity.", "actions": { "night": { "protect": { "target": "AnyButSelf", "common": "Role", "priority": 3, "limit": 2, "broadcast": "role" } }, "startup": { "revealRole": "byron" } } }, { "role": "dknight", "translation": "Dark Knight", "side": "orcs", "help": "You are a knight of the Wild lands. You have (+1 vote) but you can use /switch on yourself to get a -1 vote instead! Vote to remove people in the day!", "info": "Has +1 votes but he can get -1 typing /switch, sided with the Wild lands.", "actions": { "night": { "switch": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 40, "newRole": { "random": { "dknight1": 0.9, "sdknight1": 0.1 } }, "silent": true } } } }, { "role": "dknight1", "translation": "Dark Knight", "side": "orcs", "help": "You are a knight of the Wild lands. You have (-1 vote) but you can use /switch on yourself to get a +1 vote and if you are lucky you can be promoted general! Vote to save your partners from lynches or simply to trick the enemy team!", "info": "Has -1 votes but he can get +1 typing /switch, sided with the Wild Lands.", "actions": { "night": { "switch": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 40, "newRole": { "random": { "dknight": 0.9, "sdknight": 0.1 } }, "silent": true } }, "vote": -1 } }, { "role": "sdknight1", "translation": "General Dark Knight", "side": "orcs", "help": "You have been promoted as general of The Wild Lands. You have (-2 votes) but you can use /switch on yourself to get a +2 votes instead! Vote to save your partners from lynches or simply to trick the enemy team!", "info": "Has -2 votes but he can get +2 typing /switch, sided with the Wild Lands.", "actions": { "night": { "switch": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 40, "newRole": "sdknight", "silent": true } }, "vote": -2 } }, { "role": "sdknight", "translation": "General Dark Knight", "side": "orcs", "help": "You have been promoted general of the wild lands. You have (+2 votes) but you can use /switch on yourself to get a -2 votes instead! Vote to remove people in the day!", "info": "Has +2 votes but he can get -2 typing /switch, sided with the Wild Lands.", "actions": { "night": { "switch": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 40, "newRole": "sdknight1", "silent": true } }, "vote": 2 } }, { "role": "orc", "translation": "The Orc King", "side": "orcs", "help": "He's the King of Darkness, he wants to take over Byron's kingdom. Your vote is counted as +2. Every day you can type /point to suggest whom to lynch that day. You also have a chance to evade kills, both during day phase and night phase.", "info": "Sided with the wild lands. Has +2 votes and can suggest whom to lynch during the day with /point", "actions": { "kill": { "mode": { "evadeChance": 0.25, "msg": "Your target ~Self~ has evaded your Kill!" } }, "daykill": { "mode": { "evadeChance": 0.5 } }, "standby": { "point": { "command": "expose", "target": "AnyButSelf", "msg": "Make sure the coast is clear and type /point to say at your peoples who should lynch!", "exposemsg": "The Orc King has made up his mind. ~Target~ Must die i want him lynched within tonight!!" } }, "startup": { "revealRole": "nautica" }, "vote": 2 } }, { "role": "terra", "translation": "Terra", "side": "orcs", "help": "You are the assistant of Orc King. You can sneak and discover your target's role with /inspect [name]. ", "info": "An inspector sided with the wild lands.", "actions": { "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "priority": 6 } } } }, { "role": "nautica", "translation": "Nautica", "side": "orcs", "help": "You are the Orc king's trusted bodyguard and you know which player is Orc King. Type /protect [name] to protect someone", "info": "A protector sided with the wild lands she knows who Orc king is", "actions": { "night": { "protect": { "target": "AnyButSelf", "common": "Role", "priority": 3, "broadcast": "role" } }, "startup": { "revealRole": "orc" } } }, { "role": "nautica1", "translation": "Nautica", "side": "orcs", "help": "You are the Orc king's trusted bodyguard and you know which player is Orc King. Type /protect [name] to protect 2 people", "info": "A protector sided with the wild lands she knows who Orc king is", "actions": { "night": { "protect": { "target": "AnyButSelf", "common": "Role", "priority": 3, "limit": 2, "broadcast": "role" } }, "startup": { "revealRole": "orc" } } }, { "role": "araxis", "translation": "Araxis", "side": "orcs", "help": "You are the commander of Orc's Army, You are also a great deceiver so use /distract to swindle someone during the night, your vote is counted as -1, so trick people with that vote", "info": "-1 vote, sided with wild lands. You can Distract people at night.", "actions": { "vote": -1, "night": { "distract": { "target": "AnyButSelf", "common": "Self", "priority": 2 } } } }, { "role": "edea", "translation": "Edea", "side": "orcs", "help": "Dark Lady, she is partner of Valiant .If someone tries to kill her, she will die but she will also poison the killer giving him/her 1 day to live ", "info": "A poisonous bomb. Sided with the wild lands", "actions": { "kill": { "mode": "poisonattacker", "msg": "±Edea: Oh my dear, you thought i was defenseless? Well I hope you will like your last day alive.", "poisonDeadMessage": "The sweet Edea's poison has finally took effect .Your vision became always more blurry meanwhile your life slowly fade away" } } }, { "role": "valiant", "translation": "Valiant", "side": "orcs", "help": "You are Valiant. You are a warrior in the Kingdom of Orcs, you can kill a person in a night by /kill [name]. You also have a chance to evade kills, both during day phase and night phase. ", "info": "You are Sided with the reign of Orc. You have a chance of evading kills at day phase and night phase", "actions": { "kill": { "mode": { "evadeChance": 0.4 } }, "daykill": { "mode": { "evadeChance": 0.15, "msg": "±Game: Your target ~Self~ has evaded your Kill!" } }, "night": { "kill": { "target": "AnyButSelf", "common": "Team", "broadcast": "team", "broadcastmsg": "±Game: Valiant has decided the team kill", "priority": 4 } } } }, { "role": "valiant1", "translation": "Valiant", "side": "orcs", "help": "You are Valiant, you are a warrior in the Kingdom of Orc, you can kill a person in a night by /kill [name]. You also have a chance to evade kills, both during day phase and night phase. ", "info": "You are Sided with the reign of Orc. You have a chance of evading kills at day phase and night phase", "actions": { "kill": { "mode": { "evadeChance": 0.4 } }, "daykill": { "mode": { "evadeChance": 0.15, "msg": "±Game: Your target ~Self~ has evaded your Kill!" } }, "night": { "kill": { "target": "AnyButSelf", "common": "Team", "broadcast": "team", "broadcastmsg": "±Game: Valiant has decided the team kill", "command": [ "kill", "copy" ], "canCopy": [ "chimerus" ], "copyAs": { "valiant1": [ "chimerus" ] }, "copymsg": "±Historian: Chimerus has been murdered, but before dying, he has decided to leave a message with his blood: ~Self~ is ~Old~!", "priority": 4 } } } }, { "role": "dante", "translation": "Dante", "side": "orcs", "help": "You are Dante, the Orc king's Assassin chief, You can kill 2 people at night, one with /kill (shared) and another with /slay every 2 nights, the second kill is so fast that it ignores distractors and protectors. Remember, if you kill someone with /slay, you'll be revealed. Your vote is counted as (+0.5)", "info": "One shared night kill. One night kill every other day (unshared) that out speeds bodyguard and distractor. Vote counts as 0.5. Sided with the orcs.", "actions": { "vote": 0.5, "night": { "kill": { "command": "kill", "target": "AnyButSelf", "common": "Team", "broadcast": "team", "broadcastmsg": "±Game: Dante has decided the team kill", "priority": 4 }, "slay": { "command": "kill", "target": "AnyButSelf", "common": "Role", "priority": 1, "recharge": 2, "broadcast": [ "aeris2", "aeris", "celesta", "seophora", "byron", "crom", "knight", "cid", "lucius", "helena", "shino", "sano", "dknight", "orc", "terra", "nautica", "araxis", "edea", "valiant", "assassin", "assassin1", "chimerus", "knight1", "dknight1", "sknight", "sknight1", "sdknight", "sdknight1", "dante" ], "broadcastmsg": "±Game: Dante (~Player~) is going to slay someone" } } } }, { "role": "dante1", "translation": "Dante", "side": "orcs", "help": "You are Dante, the Orc king's Assassin chief, You can kill 2 people at night, one with /kill and another with /slay every 2 nights, the second kill is so fast that it ignores distractors and protectors. Remember, if you kill someone with /slay, you'll be revealed. Your vote is counted as (+0,5.)", "info": "One shared night kill. One night kill every other day (unshared) that out speeds bodyguard and distractor. Vote counts as 0.5. Sided with the Orc.", "actions": { "vote": 0.5, "night": { "kill": { "command": [ "kill", "copy" ], "target": "AnyButSelf", "common": "Team", "broadcast": "team", "broadcastmsg": "±Game: Dante has decided the team kill", "priority": 4, "canCopy": [ "chimerus" ], "copyAs": { "dante1": [ "chimerus" ] }, "copymsg": "±Historian: Chimerus has been murdered, but before dying, he has decided to leave a message with his blood: ~Self~ is ~Old~!" }, "slay": { "command": "kill", "target": "AnyButSelf", "common": "Role", "priority": 1, "recharge": 2, "broadcast": [ "aeris2", "aeris", "celesta", "seophora", "byron", "crom", "knight", "cid", "lucius", "helena", "shino", "sano", "sano1", "nautica1", "dknight", "orc", "terra", "nautica", "araxis", "edea", "assassin", "assassin1", "chimerus", "dante", "valiant", "valiant1", "cid1", "crom1", "knight1", "dknight1", "sknight", "sknight1", "sdknight", "sdknight1", "dante1" ], "broadcastmsg": "±Game: Dante (~Player~) is going to slay someone" } } } }, { "role": "assassin", "translation": "Assassin", "side": "orcs", "help": "The Orc king pay you well and you are the best in what you are payed for. Type /poison [name] to Poison a target. Your vote is counted as 0!", "info": "A poisoner, sided with orcs", "actions": { "vote": 0, "night": { "poison": { "broadcast": "Role", "common": "Role", "target": "AnyButSelf", "priority": 3 } } } }, { "role": "assassin1", "translation": "Assassin", "side": "orcs", "help": "The Orc king pay you well and you are the best in what you are payed for. Type /poison [name] to Poison a target. Your vote is counted as 0!", "info": "A poisoner, sided with orcs", "actions": { "vote": 0, "night": { "poison": { "broadcast": "Role", "common": "Role", "target": "AnyButSelf", "priority": 3, "command": [ "poison", "copy" ], "canCopy": [ "chimerus" ], "copyAs": { "assassin1": [ "chimerus" ] }, "copymsg": "±Historian: Chimerus has been poisoned but before to succumb has decided to leave a message ~Self~ is an ~Old~!" } } } }, { "role": "aeris", "translation": "Aeris", "side": "moderator", "help": "You are Aeris, the transformer, you have 2 modes, you can change into good one or into a bad one, the bad one's name is Seophora and the Good one is Celesta, Seophora can convert/curse people while Celesta can know what the good guys are doing .You can change by typing /seo [your name] to change into Seophora or /cel [your name] to Celesta. If you stay for 4 nights without transforming you'll change into 'Aeris The Great Mediator', once you become Aeris the Mediator, you can kill 3 people per night and your vote is counted as +3, Aeris, The Mediator belongs to nobody's kingdom, fight for yourself", "info": "You can transform for Wild Lands or Byron Kingdom", "actions": { "night": { "cel": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 40, "newRole": "celesta", "silent": true }, "seo": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 40, "newRole": "seophora", "silent": true } }, "initialCondition": { "curse": { "cursedRole": "aeris2", "curseCount": 5, "curseConvertMessage": "'±Game: Your reputation as a real neutral force has premised you with (+3 votes ) and immunity on night kills and day kills." } } } }, { "role": "celesta", "translation": "Celesta", "side": "reign", "help": "You decided to join Byron's side, you can find out who is Helena and Shino at night, connect it with them", "info": "Aeris, when joins Byron's side becomes Celesta, she can hax Helena and Shino", "actions": { "hax": { "think": { "revealPlayer": 1, "revealRole": 1 }, "sap": { "revealPlayer": 1, "revealRole": 1 } } } }, { "role": "seophora", "translation": "Seophora", "side": "orcs", "help": "You are the Dark Priestess who work for Orc King, you can transform a person in a critter with 0 votes typing /convert [name].", "info": "A dark priestess that can transform her targets in animals, left with 0 votes, sided with Orc", "actions": { "night": { "convert": { "command": [ "curse", "convert" ], "target": "AnyButSelf", "common": "Self", "priority": 60, "newRole": { "bunny1": [ "byron", "crom", "knight", "cid", "lucius", "helena", "shino", "cid1", "crom1", "chimerus", "sano1", "knight1", "sknight", "sknight1", "sano" ], "bunny": [ "dknight", "orc", "terra", "nautica", "nautica1", "araxis", "edea", "assassin", "valiant", "valiant1", "dante1", "assassin1", "dknight1", "sdknight", "sdknight1", "dante" ] }, "canConvert": [ "byron", "crom", "knight", "cid", "lucius", "helena", "valiant", "shino", "sano", "sano1", "nautica1", "dknight", "orc", "terra", "nautica", "araxis", "edea", "assassin", "assassin1", "chimerus", "valiant1", "cid1", "crom1", "dante1", "knight1", "dknight1", "sknight", "sknight1", "sdknight", "sdknight1", "dante" ], "convertmsg": "±Seophora: Mmmm, I think that you will be perfect for my soup as a ~New~!", "usermsg": "Oh no you have become a ~New~ !", "cursedRole": { "byron": [ "byron" ], "crom": [ "crom" ], "crom1": [ "crom1" ], "chimerus": [ "chimerus" ], "knight": [ "knight" ], "knight1": [ "knight1" ], "sknight": [ "sknight" ], "sdknight": [ "sdknight" ], "sdknight1": [ "sdknight1" ], "sknight1": [ "sknight1" ], "cid": [ "cid" ], "cid1": [ "cid1" ], "lucius": [ "lucius" ], "helena": [ "helena" ], "shino": [ "shino" ], "sano": [ "sano" ], "sano1": [ "sano1" ], "orc": [ "orc" ], "terra": [ "terra" ], "nautica": [ "nautica" ], "nautica1": [ "nautica1" ], "dknight": [ "dknight" ], "araxis": [ "araxis" ], "assassin": [ "assassin" ], "assassin1": [ "assassin1" ], "dante": [ "dante" ], "dante1": [ "dante1" ] }, "curseConvertMessage": "The curse has been broken. ~New~ is back!" } } } }, { "role": "frog", "translation": "Frog", "side": "reign", "help": "Oops, you have been morphed in to a noble Frog now in your new powerful form you can jump, eat some fly and you have 0 votes", "info": "A fighter of the reign of byron morphed as a frog, has 0 as vote", "actions": { "vote": 0 } }, { "role": "bunny", "translation": "The Terrible Cute Bunny", "side": "orcs", "help": "Roar, now you are the terrible cute bunny, others need to fear your fluffy ears and your cute little nose, You have 0 as a vote", "info": "A Wild lands fighter morphed as a bunny, has 0 as vote", "actions": { "vote": 0 } }, { "role": "bunny1", "translation": "The Terrible Cute Bunny", "side": "reign", "help": "Roar, now you are the terrible cute bunny, others need to fear your fluffy ears and your cute little nose, You have 0 as a vote", "info": "A Byron's fighter morphed as a bunny, has 0 as vote", "actions": { "vote": 0 } }, { "role": "aeris2", "translation": "Aeris the Great Mediator", "info": "You have 3 kills per night and has +3 votes, sided with the moderators.", "side": "moderator", "help": "Your resolution to stay neutral is really incredible, for this you'll get a (VOTE +3) and the ability to kill 3 persons per night", "actions": { "vote": 3, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "broadcast": "team", "priority": 20, "limit": 3 } } } } ], "minplayers": 6, "roles1": [ "byron", "orc", "crom", "valiant", { "knight": 0.5, "knight1": 0.5 }, { "dknight": 0.5, "dknight1": 0.5 }, "assassin", "sano", "lucius", "nautica", { "knight": 0.5, "knight1": 0.5 }, { "dknight": 0.5, "dknight1": 0.5 }, "terra", "shino", "helena", "araxis", { "knight": 0.5, "knight1": 0.5 }, { "dknight": 0.5, "dknight1": 0.5 }, "dante", "cid", "aeris" ], "roles2": [ "byron", "orc", "lucius", "valiant1", { "knight": 0.5, "knight1": 0.5 }, { "dknight": 0.5, "dknight1": 0.5 }, "assassin1", "sano", "crom1", "nautica", { "knight": 0.5, "knight1": 0.5 }, { "dknight": 0.5, "dknight1": 0.5 }, "terra", "shino", "helena", "araxis", { "knight": 0.5, "knight1": 0.5 }, { "dknight": 0.5, "dknight1": 0.5 }, "dante1", "cid1", "aeris", "chimerus", "edea", { "knight": 0.5, "knight1": 0.5 }, { "dknight": 0.5, "dknight1": 0.5 }, { "knight": 0.5, "knight1": 0.5 }, { "dknight": 0.5, "dknight1": 0.5 }, "knight", "dknight", "knight1", "dknight1", "knight", "dknight", "knight1", "dknight1", "knight", "dknight" ], "killmsg": "±Historian: There Goes ~Player~ (~Role~). He/She has lost his life for his country", "killusermsg": "±Historian: You can't continue to battle for your cause anymore..", "lynchmsg": "±Historian: The citizens thought that ~Player~ was a menace for the kingdom. So now (~Role~) has been banished from the lands!", "drawmsg": "±Historian: In the end, both lands are ruined and no one aroused victorious from their remains." } [/HIDE] Thank you Guys, I hope you like the theme, i'll be waiting for your suggestions and crticism, either you can pm me on server, my name "Steve Johns", or tell to my colleagues, obey to kyubey or ngcmaster. You are Free to reply on this thread.:cool: UPDATED :P
If this is the exact same theme as the other one you posted then you need to have one of them locked. Otherwise your two themes are very similar. If it is the same then you need to reference this on in the other one. This is much more detailed than the other one is. Personally, I would ask for this one to be deleted and just edit the Original Post of the other one with all of this information. It would be much more beneficial.
As we discussed on the server, I'm going to need the actual code before I can properly offer any comments. However, the implementation is kind of interesting. Mafia does seem kind of OP as they're connected, but I you said that both Knights and Dark Knights (BATMAN) are connected too, which is confusing. The other 2 side themes we have (not counting SI or Minesweeper or any other gimmicky themes) are WWII and Castle, and this looks different enough.
So you asked me to review but could you give us a spawn list? It's hard to review when you don't know what roles will be in and at what # of players! I think the conspirator needs more incentive to go to Bryon's side, normally a person will choose a kill over a distract. Maybe give the good version a one time self-protect, maybe a Voteshield, or Extra votes This seems like a more night-based version of castle imho
In the roles list we need to know the exact percentage of the kill evade. Telling us things like less or very less doesn't tell us much at all as well and is also another example of bad grammar. They are group of bad guys. so their no. of count can be numerous but the ratio of people must be balanced. What are you trying to say? the Killer, He Fights for good guys, He can kill 1 during the night and another 1 during the day. (vote +0.5) (He kills people at day only, if he kills the next night he can’t do anything) He will be revealed once you daykill anyone. Again, what are you trying to say? What you wrote is rather conflicting. Araxis:- He is the commander of Dark knights, so he can't kill just vote, his vote is (vote -1) What is the point of him then? He's just a glorified dark night with a -1 instead. Overall, this just seems like an inferior night based version of castle to me.
I am sorry, if you want me to review this, which looks very much like Paradise at first glance (i am sure you talked about it in other posts, i didn't read those because i didn't feel like it) then you are going to have to make more changes than just the chances of evading (and probably other things), i would really suggest that the two main factions aren't containing the same roles with different names, rather different roles with different names, so, there is actually a difference in game play between the two sides. I still don't really like the flavor.
Here's the good part: I like the concept. You have some unique roles, and I'd like to see this polished up into a workable theme, at least so that QC can take a look at it. However, it is still far from being a "clean" version. You have grammar mistakes throughout, and several inconsistencies with helptext not matching the coding. Dante doesn't know he has 0.5 vote, Aeris doesn't know she has to wait a few turns before she can convert, you told Sano he could inspect by using /protect...the list goes on, I only mentioned a couple. Look at EVERY role! You need to proofread this before it will receive approval. Lastly, if someone has a vote of 1, you don't need to tell them. It just makes it harder on the player, because they have more text to wade through
ok i've noticed some people say that this theme look a bit like castle or clanwar. But i want to make you present that in this theme the 2 teams are not one the complete reflect of the other and aeris is an half zecora(fim) and half black knigh(fe) so i don't think need other peoples in that team. And if you notice a great variety of action and roles have abilities that are a detterrection to use the kills too freely.
Yeah, this is a theme contain many ideas, i have tested the code in many other servers and it works nicely, the spacing and "info" is modified. I'd say the Qc members to have a test too. This theme is not a CASTLE AND ClanWar. It's new. BRAND NEW
It looks interesting at least, and the gameplay will at least be unique since there's two fairly even sides instead of village vs. mafia or clan vs. clan vs. clan etc. Unfortunately, your text is really full of all kinds of spelling and grammar issues (a lot of which were covered by Not L, but capitalization has to be consistent, you're missing quite a few periods and spaces, info msgs should be the same all around etc). Stop asking for QC to review until you've fixed these because otherwise your theme will always be 'amateur' and there's not a very high chance of it getting through QC. Generally these should all be ironed out before the theme is actually submitted to review so that QC don't have to remind you about this stuff. I realize English might not be your native language, in which case, ask the assistance of someone who can help you.
We have spoken and I've repeatedly told you that I'm waiting for a fixed version. Your spaces and marks and such need to be fixed. As for the theme itself, it looks decent. There are also some problems with texts not matching the actions, but I've pointed those out to you too. I also believe this theme could be spiced up with a solo role or two. But that's just my opinion. Would be interesting to see how it goes. Please fix all the grammar first though.
Is the theme finished? There seems to be some code that is waiting to be used. There is a role that has ondeath in it but nothing happens when it dies. Cid1 has misleading info. Byron and Orc king are exactly the same. I am not sure that is a good idea. 2 daykills in 18 people for one side? That is a little to powerful for the village and a little spammy. Orcs/Reign are very similar. I think the Orcs are a little over powered. Aeris has a lot of power for a neutral. You have a lot of grammatical errors that need fixing. I am going to decline[1]. The theme doesn't seem to be balanced. The roles seem to be recycled in a way. I like the flavor.
Let me get to the point, the code is finished now, it's updated and no more space, Grammar or spelling mistakes. Beast the role which you are talking about is perfectly fix'd. Cid 1 ain't leading the info, it has been edited for bigger games, let me make it clear, the roles and thier moves are modified to the game. If it's a bigger game, Cid 1 and other players with 1 are add, they have don't have shared kills, for less games they players have shared kill but their will be few changes with the role chimerus. Byron and Orc are exacrly same cause they are the head of the villages. The head of the leader must have equal power otherwise the theme is useless. Well, the kill rates and the vote rates are equal, i don't think it's spammy or powerful. I have test'd the latest code and it works fine. Orc and reign are equal cause, they're the villages, i don't want to make any villages OP so I've made them equal with kills and votes. ahahahaha, the funniest thing is Orc's OP, well yu think cause of assasins, I'll tell you, they're not at all OP, they are perfectly equal and eventhough if you think it's Op then think it's add for spicing up the theme. Well, I ask'd Roild and he said they're are Equal. AERIS is not all OP, if you are thinking of Aeris the mediator then It's perfectly fair, Aeris the Mediator makes the game village vs village vs stranger, and imagine a village with 20 people and another with 20 people and A person fighting alone against them has 3 kills (Night) and 3 votes is PERFECTLY is FAIR. In No way it's OP, I've asked Fegelein and he said it's a perfect idea and in no way it's OP. I hope i made everyone clear. lol. If you want you can change your decision (Beast) because i think you didn't understand the concept properly. The Teams are practically and technically Balanced. Hope you understood everything.
Lol it's funny how you said before that 2 daykil for village is too powerful and then you say that orcs is OP. Maybe it's possible that it is difficult to understand if the 2 teams are balanced or not? After All one of the pricipal differences between this theme and another village vs village theme is that not all the opposite of any roles is an exactly mirror of the other so it's more difficult to examine if they are even in power or not. The spam Beast charizard how you call it, is limited because cid's daykill can be used only every 2 day and he will be revealed so i don't think he will use it too often. I don't see what problem has Aeris ,i simply fused the ideas of evee and zecora together he has not all this powers together but only one of them depending of his choice, she can choose to stay in his team and get a super boost like the blackknight in fe do, or choose one of the 2 factions and become or celesta that is useful for connect some prs or Seophora that can transform someone in a useless role. Only on Seophora i am uncertain of one thing and that is that maybe everyone should became the same animal instead of 2 different one so that seophora does not understand if she transformed an ally or not but this obviously no one has pointed it out. Some roles are still mirror like because we tried to not unbalance the game. The role you are referring Beast is Chimerus and i assure you that it work perfectly we tested it with Roild, the ondeath is there only because i was thinking to make him instead a bomb that transform all the killers in animal with 0 votes for 1 turn, because i had some problem with the expose nightkiller thing, but now simply ondeath is a piece of code no needed that i forgot to delete but this can be fixed quicly. Regarding cid1 he is what you read in it the only thing is that maybe we should be more clear that the command for daykill and night kill are the same. So personally i agree with you for the grammar error and in part for the cid1 part but not for the others the kills are even and the votes too so they are not so much unbalanced.
Ah i forgot to say one thing it's true that some roles like seophora are inspired from others and obviously there are some classics role like distractor. But before seophora is not the exact copy of enchantress and priestess and second i have never seen one theme with a role that can lead the village without claiming, yeah there is hector but he can do only 1 time per game and it seems more a pun then an actual ability, and neither a bomb that expose his nightkiller instead of killing him, so there is some inspiration but they are used in a completely different background to see how they react with other roles instead of they typical one and there are brand new one too like Chimerus and Byron so hurray for the recycle
I agree with Shazan, the roles are recycle, and it's not at all like Castle or ClanWar, this theme is completely new, the code has been again updated with new stuffs etc.
Spoiler { "role": "cid1", "translation": "Cid", "side": "reign", "help": "You are Cid, a powerful fighter at Byron's service. Your strength allows you to kill once per night /kill and once per day, every two days. Remember that if you day kill anyone, you will be revealed!", "info": "A night killer with the ability to day kill once every two nights. Gets revealed on doing so. Sided with the reign of Byron.", "actions": { "night": { "kill": { "target": "AnyButTeam", "common": "Team", "broadcast": "team", "broadcastmsg": "Cid has decided the team kill", "command": [ "kill", "copy" ], "canCopy": [ "chimerus" ], "copyAs": { "cid1": [ "chimerus" ] }, "copymsg": "±Historian: Chimerus has been murdered but before to die, he has decided to leave a message with blood: ~Self~ is ~Old~!", "priority": 4 } } } }, [/HIDE] Where is the bold part? You should add added vote power into the "info" part of the code. It is helpful. Not all of them have it. I don't think I saw any safeguarders. Is this on purpose? Seophora's info doesn't help at all. It needs to tell people what she does. Aeris's info needs to be updated as well. It should say if they abstain from changing they transform and stay neutral. aeris2 has "hide": true, which means that they role doesn't appear in /roles conquest. This is unhelpful because people need to know about her 3 kills and her vote. I retract my statement about aeris being to strong as a neutral. She is still strong though and helps whatever side she goes to greatly. The problem with two sides being exactly "equal" is that it isn't possible. Even if they have the same priority for commands the ones who appear first in the code get the first kill.
ok charizard i have maked more clear seophora and cid help and info texts, and now the knights can choose if have -1 or +1 votes with a 10% chance to became generals that are knights with +2 or -2 votes so now is less simple to understand at what team belong every voter
I was thinking Roild, what do you mean precisely? To add another role in the moderators theme or create a mafia team to create an enemy in common for the 2 villages?
1. The "info" for the knights, dark knights, and generals say they change using /switch, but that is not the correct command 2. knight1 (who has -1 vote) should know he still has a chance of being promoted if he converts. Same with Dark Knight (+1) 3. King Byron needs to know he knows who Sano is. He also only gets reveal on Sano in small games. Once Sano has 2 protects, he is a new role, and the King won't get reveal on him. 4. Chimerus doesn't need "onDeath" since there is nothing there 5. For Chimerus to reveal his killers, you will need to implement the copy/kill action that Crom has on EVERY role that has a kill 6. ...still reviewing, but this is what I have so far
thanks NOT L, for the points 1,2,3 i have corrected them now, the fourth is strange because i thought i had already took away the ondeath command at least 2 times XD (and now for the third), i have given the copy/kill command only to the killers with the '1' before their coding names and the assassin role on purpose, because they are the only one that chimerus will encounter in game and better to not give it to the others because: they will lose their shared ability or will reveal all the killers instead of only the one that started the kill, so at least point 5 it's ok as it is ^^.
Well, either. "Moderator" doesn't sound like a team which would choose a side to begin with. One of them does, but can also go solo. I guess I was thinking about other solo roles entirely, unless you wanted to add to "moderator" team, which would need to work out well.
Both cid1 and crom1 need to be told about their expose on death ability. Still haven't fixed Chimerus. On shino: of your target you have (-1 vote)!" On orc king Must die i want him lynched within tonight! Should change to before day is over. On Edea: thought i was defenseless? effect .Your vision became always more blurry meanwhile your life slowly fade away" Just bad grammar. I would use this instead: Your vision grows blurry as your life slowly fades away. On valiant: person in a night. Change that to can kill a person every night. There is likely more as that was where I stopped.
You have a command named "/slay" for your Dante role. It's pretty self-explanatory, that is a server command and it will never work in a theme. --------------- As for my review, Break down of every role and the problems I have with it (After I hit the Orcs side, I got less and less interested in pointing out every flaw and just pointed you back to the same mistakes you kept making) Since I had to refer to Info message a lot, I wanted to pull this out of my wall of text to draw attention to it Info looks better and is more consistent if you put something like "These are the abilities the role has. Sided with This Side." Spoiler Reign of Byron Winmsg is a run-on sentence. Orc Winmsg is grammatically incorrect (~Players~ have demonstrated to their adversaries) Moderate Winmsg is grammatically incorrect (~Players~ has stayed neutral and became victorious) Knight: Reign should be capitalized in the help message (Proper noun- Side name) General should be capitalized in the help message (Proper noun- Role name) Info message should be something along the lines of "Can convert self to a role with -1 vote. Occassionally converts to a General instead (+2 votes). Sided with Reign of Byron." [Minor] Recharge and Limit of 1 are not needed as those are the server defaults Knight1: Reign should be capitalized in the help message (Proper noun- Side name) General should be capitalized in the help message (Proper noun- Role name) Info message should be formatted better. You can copy Knight's but just change the information to reflect what the role actually does [Minor] Recharge and Limit of 1 are not needed as those are the server defaults SKnight: Help is grammatically incorrect (You have been promoted to the General of the Reign of Byron) Reign and General should be capitalized too Info looks better and is more consistent if you put something like "These are the abilities the role has. Sided with This Side." [Minor] Recharge and Limit of 1 are not needed as those are the server defaults SKnight1: Same as Sknight, just adjust the numbers Byron: Help mentions Dark Knights and Orc (singular). The side they are fighting against is "Orcs," so that should be plural Last sentence in help is grammatically incorrect (You know who Sano is.) Info does not mention anything about evading kills at all. Info retains the same grammatically incorrect statement about Sano Who he is sided with is inconsistent. You put "Reign of Byron" for the knights, but now you switch it to "Byron Kingdom". Furthermore, it looks best and is consistent if put at the end of the info tag Point's message is grammatically incorrect and the first portion of it is a direct copy from Hector in FE. It should be "Make sure the coast is clear and type /point to tell your people who they should lynch!" Crom: Capitalize Reign. See every other role on the info tag Broadcast message mentions "Valiant" but I'd think it works better as "Crom" Crom1: Capitalize Reign. Maybe have some consistency with Crom and Crom1's help message? For the most part, they are the same role. Chimerus: Help is a run on sentence Info is more flavorful than informational. See: SKnight's part on the info message Cid: Reorder the info tag (put the vote before who he is sided with) "Has a revealing daykill" sounds better than "Gets revealed on killing" Info doesnt mention he can only kill every other day Standby:Kill's msg should note the recharge Standby:Kill's killmsg makes little sense... it should probably be "±Game: ~Self~ takes a deep breath and slits ~Target~'s throat in the name of the Kingdom of Byron!", Cid1: Combine Crom1's problems with Cid's problems, then fix them (this is getting repetitive) Lucius: Capitalize Kingdom Grammar: "But stay alert as your kill" Grammar: "You also have a chance to evade kills during the day and night" Reveal message reminds me of Hammerhead Shark, as does the approximate reveal chance... Since you copied an error I just fixed today, "Who" starts the beginning of a question, and as such, "Who was that" should be followed by a question mark. Standby:kill's msg might want to tell the players again that they have a chance to reveal Info tag: Did you even try? Seriously? This is starting to get annoying now. Helena Capitalize Reign in Help AND info Info tag needs redoing. Shino Capitalize Reign in Help AND info Info needs redoing. Doesn't mention -1 vote in it Sano Same as Shino and Helena... Sano1 Same as Sano Info should mention he can protect twice Dknight Lands should be capitalized See Knight for the rest Dknight1 Lands should be capitalized See Knight1 for the rest SDknight Lands should be capitalized See SKnight for the rest SDknight1 Lands should be capitalized See SKnight1 for the rest Orc King You go from 3rd person to first person Info tag needs heko See Byron for notes about Point Katia already mentioned too: "~Target~ Must die i want him lynched within tonight" is grammatically incorrect Terra Info tag Should say "The Orc King" Probably should say "sneak around" Nautica Grammar fix: "and you know who The Orc King is" Info needs fixing Nautica1 Grammar fix: "and you know who The Orc King is" Info needs fixing Edea You speak entirely in third person. Typically you want first person ("You can do X" not "She can do X") Poisonattacker msg: "i" should be capitalized PoisonDeadMessage: "effect. Your" (Katia mentioned also) Valiant Grammar: "You also have a chance to evade kills during the day and night" Grammar: "by using /kill" Info doesnt mention he can kill You lack a message on Kill.mode.evadeChance (but you have it for every other instance so far) Valiant1 Copy Valiant1 I'm getting tired of repeating myself... Info tag needs help Dante You cannot use the custom command "slay" Info tag needs help Grammar: "every 2 nights. The second kill" It seems very useless to have a night kill that exposes yourself Dante1 See Dante Assassin Fix the grammar on help Info doesnt mention it has a vote of 0 Assassin1 See Assassin Copymessage needs grammatical help "but before to succumb" makes no sense Aeris Help message has run ons and grammatical errors... Practically the whole thing needs a rewrite Info message looks like you barely tried CurseConvertMessage is grammatically incorrect Celestia Grammar in Help Info makes no sense for what the role does Seophora Help is rather short for all the things it can do Info is rather confusing... Frog role isnt used at all All the other converted roles aren't told that they convert back after 1 night Aeris2 is alone, but it is broadcasted to it's team Info needs help Help could use help... lynchmsg should not have parantheses around ~Role~, it makes no sense when you read it Drawmsg is grammatically incorrect in more than 1 place All in all, you have a pretty basic theme. No roles are particularly interesting, and the sides are practically identical, give or take a few differences. The concept is the same. Each side as a BG (or double BG in larger games), each side's leader is identical, the villagers are the same, and I'm sure I missed some similarities Seophora seems rather useless converting people into roles withe 0 votes that turn back after a night. I'd never choose Seophora when I could have perfect hax on 2 roles from the other team. You have a role (Frog) that you never use as well. You also stated earlier that you fixed all the grammatical errors, yet I just spent the past hour or so finding grammatical errors in LITERALLY EVERY ROLE. In short, this theme is pretty much Clanwar, minus a side, but adds poison and standby actions. There were like 2 exposes and 2 daykills that I saw, and there might be more. Your kills and poisons might seem tame at first, but practically everyone has multivotes so the entire voting phase is up in the air and all strategy practically goes out the window. Having random spawn on your "villagers" can cause one side to become overpowered before the game even starts. You really don't have much after 23 players. Granted, a lot of themes start to slow down on new roles, but after 23 players, you just keep adding random village spawn followed by an alternating spawn. If you were hoping to achieve any sort of balance, you lost it with the 6th player's spawn, and lost it every single time you start to add a new role (Byron is more powerful than Orcs at 8 players because they have a BG). Not to mention, Byrom's kingdom usually goes first on all the actions. So they not only get the spawn first, they get the priority at night.... Plus 2 daykills... and a commander. Village versus village has not been done for a reason. When one side only has villagers left (that have the ability to negate votes), the theme just extends on for longer than it needed. This review is probably a mess in terms of organization, but I spent so much energy trying to get through the grammatical errors and constant inconsistencies so I could leave a review in order to stop getting pestered every 5 minutes with a "can you review my theme". All in all, grammatical errors and basic sides with one side always lagging behind the other leads to a forgettable theme that people would rarely start or even bother to learn when there are better themes on the server. Decline [2]
Ok guys i can understand all your critics apart one. "This theme is Clanwar". Shall we see? Conquest vs. Clanwar. CLANWAR Spoiler 1)Typically here or someone follow blindly the first who yell hey "Pewdie" is NA let's lynch him, or someone claim or fake claim to be distractor or inspector of some team. 2) There are no villagers and the votes are always the same and personally i think that for this motive in clanwar when you lose the gunner the 70% of the times you are screwed or you finish in a stall. 3)There are simply night killers. 4)There is an immortal kefka. 5)There are only the classic roles distractor, killer,and inspector nothing more. 6)The teams are completely mirror like, apart the neighbourhood assassin. CONQUEST Spoiler 1)There are 2 leads to follow that work without the need for a claim, because they use an expose that ask who lynch without revealing the target's role. 2)THere are vilage there. And they are important because they can change how their vote work so that is uncertainon what team they belong when folowig the lead of their leaders. 3)There are differents type of killers and at the same times this killers have often some limits to make you think before to use this abilities or you will be discovered or bombed. 4) There is a Zecora/eevee. 5) There are bombs that or they reveal their killer or will poison him. 6)I think this theme need still some work on ths department. But you can notice a certain difference in strategy between the "Reign of Byron" and the "Wild Lands", one count more on the connection and reveal department as you can see from chimerus and Celesta, the other team instead work more on incapacitate the opponent one. AH Fuzzysquirrel i find that Seophora is a really useful super distractor, think about it, she make a role completely useless and if she transform one of the leaders or one of the killers she can understand who have been transformed if she has a brain. In few words Celesta is a no brain role useful for who is new in mafia and give immediatly results, Seophora is better for the more experts and in the long run can be more effective then Celesta. The frog is there because before Seophora was more powerful , infact before the bad guys became rabbits and the good guys frogs, making her an half inspector because she could understand what is their team. So i leaved the frog in there so that i could ask in the critique if they think that maybe that nerf was unneccessary or not, but someone that i don't want mention :confused: has posted this theme in review without asking the other two authors because he is always too hasty. And actually the only one with multivotes are the 2 kings and the generals.And you need to be lucky to became a general without counting that it is usefull to exit in a stall situation when only the citizens are alive. All the other roles have or +1, -1 or minus for some roles like cid and dante that could be too powerful otherwise. P.S. I wanted to apology to Fuzzy and all the others if a certain person has pestered you with insistence to review this theme.