Not certain that this is the right place for it, but it should be a fun little thread to promote some competitive discussion. Put simply, in this thread, you 'break' a pokemon by changing one or two things about it to overpower it. This can be giving it a new move it wouldn't otherwise learn, or changing its ability, etc. Messing with base stats is probably a bit too brave however, so let's just keep it to movepools and abilities, OK? The more fitting the better! :D A couple examples of some of my favourites (change in Bold): Miltank @ Leftovers 252 HP / 120 SDef / 136 Def Impish nature (+Def, -SAtk) Scrappy -Body Slam -Heal Bell -Milk Drink -Rapid Spin This thing would bring stall to its knees, having an unblockable Rapid Spin, reliable status healing, reliable recovery and an annoying STAB to boot. Camerupt @ Leftovers 252 HP / 252 SDef / 4 Def Calm nature (+SDef, -Atk) Dry Skin -Lava Plume -Earth Power -Toxic / Roar -Stealth Rock Camerupt's greatest weakness now becomes its greatest advantage, with the fitting Dry Skin allowing it to fully absorb Water moves, at the cost of being slightly more vulnerable to Fire... something it already resists. Sounds like a fun idea, right? Feel free to give it a whirl! Remember though; don't go overboard. No more than two changes! :D
Reshiram @ Choice Specs 252 Satk, 4 SDef, 252 Spd Modest Nature (+SAtk -Atk) Solar Power Blue Flare Draco Meteor Dragon Pulse Thunderbolt Reshiram's already a monster in sun. Now it's an absolute nightmare. Thunderbolt also aids it in getting through 2 of its most problematic opponents: Ho-Oh and Kyogre. Here are some calcs: 252SpAtk Choice Specs Solar Power Reshiram (+SAtk) Thunderbolt in Sun vs 248HP/84SpDef Leftovers Ho-Oh (Neutral): 88% - 104% (368 - 434 HP). Guaranteed 2HKO. 28% chance to OHKO. 252SpAtk Choice Specs Solar Power Reshiram (+SAtk) Blue Flare in Sun vs 4HP/252SpDef Leftovers Blissey (Neutral): 85% - 100% (559 - 658 HP). Guaranteed 2HKO. 6% chance to OHKO. 252SpAtk Choice Specs Solar Power Reshiram (+SAtk) Thunderbolt in Sun vs 252HP/200SpDef Splash Plate Multitype Arceus (+SpDef): 84% - 99% (374 - 442 HP). Guaranteed 2HKO. 252SpAtk Choice Specs Solar Power Reshiram (+SAtk) Dragon Pulse in Sun vs 252HP/0SpDef Soul Dew Levitate Latias (Neutral): 117% - 139% (428 - 506 HP). Guaranteed OHKO. 252SpAtk Choice Specs Solar Power Reshiram (+SAtk) Dragon Pulse in Sun vs 252HP/252SpDef Leftovers Giratina (+SpDef): 101% - 120% (512 - 606 HP). Guaranteed OHKO. 252SpAtk Choice Specs Solar Power Reshiram (+SAtk) Blue Flare in Sun vs 252HP/0SpDef Leftovers Multiscale Lugia (Neutral): 72% - 84% (300 - 352 HP). Guaranteed 2HKO.
Arceus @ Ghost Plate 252 Satk, 4 SDef, 252 Spd Jolly Nature (+Spd -SAtk) Multitype / Insomnia (Keeps Ghost type) Nasty Plot Judgement Flame Thrower Grass Knot If you increased the speed to base 135 then we'd be talking.
Although this is Spoovo's thread I would like to recommend we don't go giving everything certain abilities like Huge Power/Wonder Guard as that would make almost everything broken. This is a somewhat weird one but I have thought about it for a while. Krabby (M) @ Eviolite Trait: Natural Cure EVs: 40 HP / 236 Atk / 196 Def / 36 Spd Adamant Nature (+Atk, -SAtk) - Rest - Crabhammer - Superpower/Toxic - X-Scissor If you look at Krabby's base stats you might think it would be amazing in LC having very high Attack and Defense unfortunately a lack of reliable healing prevents it from becoming one of the primer tanks in the tier if it got Natural Cure it would gain reliable healing via Rest. It hits an amazing Attack of 22 and 27 Defense with an Eviolite although a fairly poor hp stat of 20 somewhat holds it back I'm sure it would be an amazing Tank. Crabhammer is obvious STAB, X-Scizzor lets it hit Grass Type switch ins while Superpower hits Ferroseed alternatively Toxic could hit Bulky Waters like Frillish.
Yeah, I've gotta agree with the Huge Power thing. While of course, it'd be wonderful if everything had it, there's no creativity behind it. xD
Xatu (F) @ Leftovers / Rocky Helmet Trait: Magic Bounce EVs: 252 HP / 40 Def / 216 Spd Timid Nature (+Spd, -Atk) - Roost - Baton Pass - Heat Wave - Heal Bell The mighty Xatu is now able to switch out of TTar and other Pursuit users with ease using Baton Pass. In addition, it doesn't fear Scald burns or Jirachi's/Togekiss's Body Slams due to Heal Bell and Roost. Ursaring (M) @ Flame Orb Trait: Guts EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Swords Dance - Extremespeed - Shadow Sneak - Close Combat And suddenly, Ursaring becomes viable in OU with its ridiculously strong Guts-SwordsDance boosted STAB Extremespeed coming off of 130 Attack.
Scizor @ Choice Band Trait: Technician EVs: 248 HP / 252 Atk / 8 Spe Adamant Nature (+Atk, -SpA) -U-turn -Bullet Punch -Mach Punch -Pursuit Although Scizor would still probably remain in OU, the addition of Mach Punch would allow it to revenge-kill weakened Magnezone and Heatran (it deals upwards of 65% to common variants of each of them).
Fixed! Zapdos @ Life Orb Trait: Lightningrod EVs: 148 HP / 252 SAtk / 108 Spd Modest Nature (+SAtk, -Atk) - Agility - Hurricane - Thunder - Hidden Power [Ground]/[Grass]/[Ice] The one legendary bird that could've used it the most was also the only one to not be given Hurricane by Game Freak with Hurricane it would become among the scariest rain sweepers in OU by using its unreleased ability Lightningrod it could gain a special attack boost by switching into electric moves aimed at its water typed brethren Hurricane and Thunder are obvious STAB moves with 100% acc in rain agility boosts its speed beyond that of scarf Latios while the remaining EV's are placed in Hp giving Zapdos a respectable amount of bulk the hidden power choice is for coverage HP ground hits Magnezone and other grounded electric types along with Ttar and Ninetails which remove the rain, Hp Grass hits Rotom-W the hardest while Ice hits opposing Zapdos/Thundurus and still has that amazing coverage with Electric. Swampert (M) @ Leftovers Trait: Sap Sipper EVs: 252 HP / 252 Atk / 4 SDef Adamant Nature (+Atk, -SAtk) - Stealth Rock - Ice Punch - Earthquake - Recover Sap Sipper might not make the most logistical sense but boy would Swampert love to have it. Removing its single weakness and providing free switch in opportunities with a beneficial side effect would surely help "break" Swampert. To break it even more I'm going to give it the one thing it has been begging for since its inception in the 3rd generation, a reliable form of healing with recover it would become an admirable tank with its extremely good typing as seen in Quagsire and Gastrodon. This set could have tons of variations from 3 attacks with a life orb to a choice banded set or a defensive bulky water set.
Slaking @ Choice Band Ability: Pure Power Vital Spirit EVs: 252 Atk / 4 Def / 252 Spd Adamant Nature (+Atk, -Spd) - Return - Hammer Arm - Night Slash - Ice Punch Well, as the rule says Pure/Huge Power will get things "broken", in here it's just Slaking retaining Vigoroth's ability upon evolution. Isn't that legit--being immune to Spore by a Breloom takes into surprise?
Kyurem-B@choiced band Ability: Magic Guard Evs: 252 Atk / 4 Def / 252 Spe Adamant Nature (+Atk, -SpA) -Outrage -Icicle Crash -Bolt Strike -Earthquake Now imagine kB having TOTAL immunity to one of its biggest weakness. And having a killer movepool
A little over the top with the changes (4 as opposed to just 2), but yeah, that would dominate practically everything that came into contact with it. :3
I like seeing things that make sense flavor-wise but that will still make a Pokemon loads better-- here's two of my favorites. Weavile (M) @ Focus Sash Trait: Technician EVs: 252 Atk / 4 SDef / 252 Spd Jolly Nature (+Spd, -SAtk) - Swords Dance - Faint Attack/Bite - Low Sweep - Ice Shard Technician would really be the one boost Weavile could really use that would maximize its potential-- base 60 STAB Ice Shard and base 90 Dark/Fighting coverage is nothing to laugh at, and combined with Swords Dance and that base 125 Speed Weavile would really be a force to be reckoned with. Scizor still walls it to hell and back, so it wouldn't particularly be "broken," but it would definitely be very powerful, and is an ability that generally suits its movepool to a T while fitting the Pokemon in a flavor sense as well. Would also lend much more power to moves like Fake Out and Beat Up that are also seen on it. Aerodactyl (M) @ Choice Band Trait: Rock Head EVs: 252 Atk / 4 SDef / 252 Spd Jolly Nature (+Spd, -SAtk) -Head Smash -Brave Bird -Double-Edge -Aqua Tail Aerodactyl is really a victim of Gamefreak trolling, with no access to three fantastic moves in Head Smash, Brave Bird and U-Turn that would make perfect sense on it (especially when fellow Rock/Flying fossil Archeops has access to two of them). Since I'm limited to two changes I've highlighted the ones that Aerodactyl can really abuse-- very high-powered STAB moves now coming without the recoil, to be abused in conjunction with a Choice Band and a good 105 base Attack stat, backed by the hilarious 130 base Speed. Probably comparable to Staraptor in function-- more natural speed, Aqua Tail for certain foes and certainly more survivability due to Rock Head, but suffers from a Bullet Punch weakness and lack of access to Close Combat. Again, probably not broken but would be a very good attacker in OU. ...Someone else should do Flash Fire Ferrothorn :v
Okay since i clearly didnt see the two change rule ..... my bad from my end kyurem-B @ choice band Ability: Magic Guard Evs: 252 Atk, 4 SpA, 252 Spe Lonely Nature (+Atk, -SpA) - Outrage - Fusion Bolt - Ice Beam - Earthquake All that it need, since fusion bolt still 2hko slowbro Swarmpert@Life Orb Ability: Sap Sipper Evs: 252 HP/ 252 Atk / 4 Def Adamant Nauture (+Atk , -SpA) - Earthquake - Waterfall - Ice Punch - Stealth Rock Oh God NOOOOO
Deoxys-S @ Focus Sash Ability : No Guard EV's: 252 Spd/252 SpA/4 SpD Hardy Nature(because I can't remember +Spd - Def) -Extremespeed -Sheer Cold -Psycho Boost -Ice Punch Kyurem-B @ Life Orb Ability: Chlorphyll EV's: 252 Spd/252 Atk/4 Def Adamant Nature -Outrage -Fusion Bolt -Dragon Claw -Ice Beam
This thread is getting pretty stupid. Use any good ability/move on the wrong pokemon and its broken. And sheer cold is banned. Here's one : (Project Oppenheime, I beat you) Regigas @ Silk Scarf Trait : Adaptability/Huge Power/Whatevs. 4 HP/252 Atk/252 Spd Adamant Nature - Extremespeed - Thunderpunch - Ice Punch - Fire Punch Lol. Why not 200 attack and hp too? No, I'm not drunk: Garchomp @ Life Orb Trait : No Guard Whatever evs you think would work Good nature -Dragon Dance -Dragon Rush -Fire Fang -EQ
Haxorus @ Life Orb/ Lum Berry Adamant Nature (+Atk -SAtk) Trait: Speed Boost EVs: 4 HP, 252 Atk, 252 Spd Swords Dance Dragon Claw/ Outrage Fire Punch Protect If you haven't got a Heatran, it's GG. Talking of Speed Boost... Lucario @ Life Orb Adamant Nature (+Atk -SAtk) Trait: Speed Boost EVs: 4 HP, 252 Atk, 252 Spd Swords Dance Close Combat/ Hi Jump Kick Crunch/ Ice Punch Protect Works on the special side too... Lucario @ Life Orb Modest Nature (+SAtk -Atk) Trait: Speed Boost EVs: 4 HP, 252 SAtk, 252 Spd Nasty Plot Aura Sphere Shadow Ball/ Hidden Power Ice Protect If you don't have Conkeldurr or Techniloom, it's GG. Flygon @ Life Orb Jolly Nature (+Spd -SAtk) Trait: Tinted Lens EVs: 4 HP, 252 Atk, 252 Spd Dragon Dance Outrage Earthquake Fire Punch Can't switch your bulky Steels into Outrage anymore... All calcs assume Flygon is at +1 atk with a jolly nature. Outrage vs 252 HP/ 0 Def Ferrothorn: 71% - 84% 252 HP/ 252 Def Careful Skarmory: 53% - 64% 252 HP/ 0 Def Scizor: 92% - 109%
Suicune @ Leftovers/Life orb Timid Nature (+SpD -Atk) Trait: Hydration EVs: 4 HP, 252 SpAtk, 252 SpD -Hurricane -Rest -Scald -Calm mind cba to do exact EVs but with Hurricane the Northwinds would be a monster in rain especially with Hydration. After 1 calm mind it would destroy the tier with either a Rain boosted STAB scald or a Hurricane accompanied by it's massive defenses as well as cute and elegant looks.
Did post a few earlier but it looked like they didn't go through. Here they are with a couple extra. Magnezone @ Leftovers -Levitate Modest or Timid/4 Def/252 SAtk/252 Speed -Rock Polish -Thunderbolt/Thunder -Hidden Power Fire/Ice -Flash Cannon We've wanted Levitate on Zone for ages. Look at it, it is floating. This one is interesting... (Rain Team) Articuno @ Leftovers -Magic Guard Modest/252 HP/4 Def/252 SAtk. -Substitute -Hurricane -Ice Beam -Roost Bye Bye Stealth Rock weakness, Hello bulk rain tank (I will get hate saying DNite is already better, but this is bulkier and no SR worries, and it's cooler). Did a flygon set similar to the one a few posts up: Flygon @ Leftovers/Lum Berry -Levitate Jolly/252 Atk/4 Def/252 Speed -Dragon Dance -Outrage -Earthquake -Flare Blitz Flare Blitz doesn't really make sense, so here's a Flygon that does... Flygon @ Leftovers -Adaptability Bold/240 HP/200 Def/40 SAtk/24 Speed -Quiver Dance -Dragon Pulse -Substitute -Roost/Bug Buzz/Flamethrower Ev's beat Starmie after 1 QD, Bug Buzz KO's if using. Reasonable staying power and great stab move backed by Adaptability. More SAtk/Speed if more offense desired. Other than that, Contrary Victini with Dragon Claw anyone?
Smeargle @Focus Sash/Leftovers (depending on how you use it) Trait: Prankster EVs: 252 HP / 4 SpD / 252 Spe Timid Nature (+Spe, -Atk) As for moves, well, pick and choose. -Spore -Taunt -Confuse Ray -Recover -Substitute -Ingrain -Baton Pass -Shift Gear -... Heck, pretty much any non-attacking move works. Now that I think about it, just about any Dragon-type with Contrary or even Own Tempo would be broken. For example... Latios @Choice Scarf Trait: Contrary EVs: 4 HP / 252 SpA / 252 Spe Timid Nature (+Spe -Atk) -Draco Meteor -Psyshock -Surf/Thunder(bolt)/Hidden Power Fire -Trick/Hidden Power Fire or Kyurem-B @Choice Band Trait: Own Tempo EVs: 252 Atk / 4 SpD / 252 Spe Adamant Nature (+Atk -SpA) or Jolly Nature (+Spe -SpA) -Outrage -Freeze Shock -Fusion Bolt -Dragon Claw
Metagross @ Life Orb / Air Balloon Trait: Clear Body Ev's: 252 Atk / 252 Spe / 4 Def Adamant Nature: (+ Atk - SpA) - Shift Gear - Meteor Mash - Earthquake - ThunderPunch / Ice Punch Dragonite @ Leftovers Trait: Multiscale Ev's: 252 HP / 252 SDef / 4 Atk Sassy Nature: (+ SDef - Spe) - Coil - Dragon Tail - Fire Blast - Roost / Substitute Since Dratini and Dragonair have snake shapes, why not? ;D A more Offensive set could be used with a diferent Ev spread, Dragon Rush insteat of Dragon Tail an a coverage move in 4th slot like Earthquake to deal with Heatrans. Druddigon @ Choice Band Trait: Pure Power Ev's: 252 HP / 252 Atk / 4 SDef Brave Nature (+ Atk / - Spe) 0 Spe Iv's - Outrage - Fire Punch - Sucker Punch - Earthquake Say hi to the best Trick Room sweeper. Shedinja @ Lum Berry Trait: Sturdy Ev's: 252 Atk / 252 Spe Adamant Nature (+Atk -SpA) - Endeavor - Shadow Sneak - Will-o-Wisp - Shadow Claw
Yanmega @ Life Orb Ability: Tinted Lens EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd -Atk) -Quiver Dance -Bug Buzz -Air Slash -Roost I had wished for this to come true.
Mewtwo @ whatyouchoose Trait: Pressure (redefined Unnerve would be too broken) EV:4 HP/ 252 SpA / 252 Spe Timid Nature (+Spe -Atk) -Psystrike -Quiver Dance -Aura Sphere -Substitute/Taunt/Ice Beam Where are those scarvers now?
Mmmmmmm Hurricane Zapdos makes me salivate. Archaos (Archeops) (M) @ Flying Gem Trait: Perseverance - Doubles attack when HP is below 50% EVs: 252 Atk / 4 Def / 252 Spd Jolly Nature (+Spd, -SAtk) - U-turn - Acrobatics - Stone Edge - Earthquake I know i kinda just made up that ability lol(sorry) but imagine if Archeops biggest weakness was turned into his deadliest trait, no longer is he crippled when bought down below half health, instead he turns into a ridiculous powerhouse, destroying everything with his speed and supreme coverage.
Gengar @ Black Sludge / Life Orb Trait: Levitate EVs: 252 Spe / 252 SpA / 4 HP Timid Nature (+Spe -Atk) -Shadow Ball -Nasty Plot -Focus Blast -Dark Void 252SpAtk Life Orb +2 Gengar (Neutral) Focus Blast vs 252HP/0SpDef Leftovers Blissey (Neutral): 73% - 86% (524 - 618 HP). Guaranteed 2HKO. 252SpAtk Life Orb +2 Gengar (Neutral) Focus Blast vs 252HP/252SpDef Leftovers Flash Fire Heatran (+SpDef): 121% - 143% (470 - 552 HP). Guaranteed OHKO. 252SpAtk Life Orb +2 Gengar (Neutral) Focus Blast in Sandstorm vs 252HP/252SpDef Leftovers Tyranitar (+SpDef): 161% - 191% (652 - 772 HP). Guaranteed OHKO. With Dark Void Gengar would easily find time to set up a nasty plot, at +2 Focus Blast will KO Blissey most of the time after Stealth Rocks and 1 layer of Spikes, easily OHKO max Special Defense Heatran and KO nearly 2 max Special Defense Tyranitar in the sand. This set would probably send Gengar to Ubers where it would never get used due to Darkrai obviously outclassing it so I am actually glad Gengar doesn't get these weapons as I can continue to happily enjoy using him in OU <3!
Someone has to make this happen: Flareon @ Life Orb Trait: Contrary EVs: 252 Atk / 4 SDef / 252 Spe Jolly Nature (+Spe, -SAtk) - V-Create - Superpower - Bite - Quick Attack Also: Terrakion @ Choice Band Trait: Adaptability EVs: 252 Atk / 4 SDef / 252 Spe Jolly Nature (+Spe, -SAtk) - Close Combat - Stone Edge - - So scary...
@ White Herb Trait: Moxie EVs: 176 HP / 128 Atk / 204 Spe Adamant Nature (+Atk, -SAtk) - Shell Smash - Waterfall - Bounce - Lovely Kiss Because i can.
Where's the Shell? o.O Anyway, speaking about real shells....x) Kabutops @ Life Orb Trait: Ancient Guard: Prevents All Priority moves. However (x2) super effective attacks do twice the damage (x4) Ev's: 252 Atk, 252 Spe, 4 HP Adamant Nature (+Atk -SpA) - Shell Smash - Waterfall - Stone Edge - Superpower No need to waste a moveslot with Aqua Jet. Perfect coverage :D
Can we refrain from posting made-up abilities? It makes the whole thing way too easy and rather silly. Worse than tacking Huge Power to stuff imo. To give you guys an idea, here's one of the ability I so wish Mewtwo would have. Made-up of course. Mewtwo @ yourchoice Trait: Wave Spread: Special attacks used by this pokemon also damage all other pokemon in target's team regardless of its position. Just imagine.
@ Life Orb Trait: Sheer Force EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Quiver Dance - Bug Buzz - Flamethrower - Earth Power gg everything
Seriously, I was just going to suggest V-Create Flareon and I see Delan's already done it...? You know what'd be cool though? Shell Smash Blastoise. It gets Water Spout too. The sweeps...
@Aurist Gyarados still tops it. Or checks it, anyways, takes 45% tops from unboosted, 67% tops from +1 :P And then 252 ATK Gyarados OHKOs back with Waterfall. Volcarona's got a lot more coverage issues than just stuff like Heatran or Terrakion. How about: Smeargle @ Focus Sash Trait: Prankster Ev's: 252 Def, 252 Spe, 252 HP Jolly Nature (+Spd -SpA) - Whatever - You - Fucking - Want
Cresselia (F) @ Leftovers Trait: Shadow Tag EVs: 4 SDef / 252 HP / 252 Def Bold Nature - Perish Song - Protect - Moonlight - Light Screen GG... just GG
Omastar @ White Herb Trait: Simple EVs: 4 Def / 252 SAtk / 252 Spe Modest Nature - Shell Smash - Surf - Ice Beam - Giga Drain From Bulbapedia: "Pokédex information indicates that Omastar would eat Shellder in the wild by cracking open their shells with sharp fangs and sucking out the insides." That just screams Giga Drain!
Cresselia @ Leftovers Trait: Filter Bold nature (+Def -Atk) EVs: 252 HP, 252 Def, 4 SAtk Calm Mind Psychic/Psyshock Hidden Power Fighting Recover UNBREAKABLE (unless a Pokemon has Mold Breaker).