Conversion Wars

Discussion in 'Review' started by Karp Karpity, Feb 11, 2013.

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  1. Karp Karpity

    Karp Karpity Active Member

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    Pastebin

    Code
    {
    "name": "Conversion Wars",
    "author": "Karp Karpity",
    "summary": "You're either a Red/Blue Converter, or a villager at the start of the game. If you got converted, you're either a Red/Blue converted villager that can kill (shared).",
    "sides": [
    {
    "side": "r",
    "translation": "Red",
    "winmsg": "The reds ~players~ have conquered space, and WON!!!"
    },
    {
    "side": "b",
    "translation": "Blue",
    "winmsg": "The blue side ~players~ has been pro by defeating space + they also WON!!!"
    },
    {
    "side": "village",
    "translation": "Villager",
    "winmsg": "The villies ~players~ have survived and won!"
    },
    {
    "side": "g",
    "translation": "Green",
    "winmsg": "The green side ~players~ has distracted you to death, and WON!!!!"
    },
    {
    "side": "y",
    "translation": "Yellow",
    "winmsg": "The yellow side ~players~ have abolished you guys and won!"
    }
    ],
    "roles": [
    {
    "role": "villy",
    "translation": "Villager",
    "side": "village",
    "winningSides": "*",
    "help": "You have a 1 vote. You will mostly get converted so don't complain.",
    "actions": {}
    },
    {
    "role": "rc",
    "translation": "Red Converter",
    "side": "r",
    "winIfDeadRoles": [
    "bc",
    "gc"
    ],
    "help": "Use /convert [name] to convert someone to a red converted villager. That person can then kill a person (shared) with your team of course.",
    "actions": {
    "night": {
    "convert": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 2,
    "newRole": "Red Converted Villager",
    "silent": true
    }
    },
    "vote": 10
    }
    },
    {
    "role": "bc",
    "translation": "Blue Converter",
    "side": "b",
    "winIfDeadRoles": [
    "rc",
    "gc"
    ],
    "help": "Use /convert [name] to convert someone to a red converted villager. That person can then stalk a person during the night.",
    "actions": {
    "night": {
    "convert": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 1,
    "newRole": "Blue Converted Villager",
    "silent": true
    }
    },
    "vote": 10
    }
    },
    {
    "role": "Red Converted Villager",
    "translation": "Red Converted Villager",
    "side": "r",
    "help": "Use /kill [name] to kill someone. It's not shared with your team. you might be converted on the blue team though...",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 21,
    "broadcast": "Self"
    }
    }
    }
    },
    {
    "role": "Blue Converted Villager",
    "translation": "Blue Converted Villager",
    "side": "b",
    "help": "Use /stalk [name] to see what they're doing during the night. you might be converted on the red team though...",
    "actions": {
    "night": {
    "stalk": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 28
    }
    }
    }
    },
    {
    "role": "gc",
    "translation": "Green Converter",
    "side": "g",
    "winIfDeadRoles": [
    "rc",
    "bc"
    ],
    "help": "Use /convert [name] to convert someone to a red converted villager. That person can then distract a person (shared) with your team of course.",
    "actions": {
    "night": {
    "convert": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 3,
    "newRole": "Green Converted Villager",
    "silent": true
    }
    },
    "vote": 10
    }
    },
    {
    "role": "Green Converted Villager",
    "translation": "Green Converted Villager",
    "side": "g",
    "help": "Use /distract [name] to make someone not be able to do their night-time actions. It's shared with your team. you might be converted to the other teams though...",
    "actions": {
    "night": {
    "distract": {
    "target": "AnyButSelf",
    "common": "Self",
    "broadcast": "Self",
    "priority": 10,
    "distractmsg": "The green villager distracted you with his tricks, and you were to busy to kill anyone during the night.",
    "teammsg": "Your teammate was to busy watching the green converted villager, so you decided not to kill anyone during the night."
    }
    }
    }
    },
    {
    "role": "Bomb",
    "translation": "Yellow Bomb",
    "side": "y",
    "help": "If someone kills you, they will also die. That's what a bomb does!",
    "actions": {
    "kill": {
    "mode": "killattacker"
    }
    }
    },
    {
    "role": "Inspector",
    "translation": "Yellow inspector",
    "side": "y",
    "help": "Use /inspect [name] to inspect someone.",
    "actions": {
    "night": {
    "inspect": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 46
    }
    },
    "startup": {
    "revealRole": "Bomb"
    }
    }
    }
    ],
    "roles1": [
    "rc",
    "bc",
    "gc",
    "villy",
    "villy",
    "Bomb",
    "Inspector",
    "villy",
    "villy",
    "villy"
    ],
    "roles2": [
    "rc",
    "bc",
    "gc",
    "villy",
    "villy",
    "Bomb",
    "Inspector",
    "villy",
    "villy",
    "Bomb",
    "Inspector",
    "villy",
    "villy",
    "Bomb",
    "Inspector",
    "villy",
    "villy",
    "Bomb",
    "Inspector",
    "villy"
    ],
    "roles3": [
    "rc",
    "bc",
    "gc",
    "villy",
    "villy",
    "Bomb",
    "Inspector",
    "villy",
    "villy",
    "Bomb",
    "Inspector",
    "villy",
    "villy",
    "Bomb",
    "Inspector",
    "villy",
    "villy",
    "Bomb",
    "Inspector",
    "villy",
    "villy",
    "Bomb",
    "Inspector",
    "villy",
    "villy",
    "Bomb",
    "Inspector",
    "villy",
    "villy",
    "villy"
    ],
    "killmsg": "Announcer: ~Player~ (~Role~) was caught up in a fight and lost",
    "killusermsg": "Do it again? Y/N??",
    "lynchmsg": "~(player)~ ~(role)~ was voted out by force, and had to leave the vortex.",
    "border": "*** |_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|-|_|***",
    "minplayers": 12,
    "votesniping": true,
    "silentVote": true,
    "ticks": {
    "standby": 10,
    "night": 30
    }
    }

    ROLES
    Red

    Red Converter (rc)
    Help Text: Use /convert [name] to convert someone to a red converted villager. That person can then kill a person (shared) with your team of course.
    Win Conditions:

    If the following roles are dead: Blue Converter and Green Converter.

    Abilities:

    Night Actions:
    Convert:
    Can convert to Red Converted Villager (Any role).
    Vote counts as 10.


    Red Converted Villager (Red Converted Villager)
    Help Text: Use /kill [name] to kill someone. It's not shared with your team. you might be converted on the blue team though...
    Abilities:

    Night Actions:
    Kill:



    Blue

    Blue Converter (bc)
    Help Text: Use /convert [name] to convert someone to a red converted villager. That person can then stalk a person during the night.
    Win Conditions:

    If the following roles are dead: Red Converter and Green Converter.

    Abilities:

    Night Actions:
    Convert:
    Can convert to Blue Converted Villager (Any role).
    Vote counts as 10.


    Blue Converted Villager (Blue Converted Villager)
    Help Text: Use /stalk [name] to see what they're doing during the night. you might be converted on the red team though...
    Abilities:

    Night Actions:
    Stalk:



    Villager

    Villager (villy)
    Help Text: You have a 1 vote. You will mostly get converted so don't complain.
    Win Conditions:

    If any side win.

    Abilities:



    Green

    Green Converter (gc)
    Help Text: Use /convert [name] to convert someone to a red converted villager. That person can then distract a person (shared) with your team of course.
    Win Conditions:

    If the following roles are dead: Red Converter and Blue Converter.

    Abilities:

    Night Actions:
    Convert:
    Can convert to Green Converted Villager (Any role).
    Vote counts as 10.


    Green Converted Villager (Green Converted Villager)
    Help Text: Use /distract [name] to make someone not be able to do their night-time actions. It's shared with your team. you might be converted to the other teams though...
    Abilities:

    Night Actions:
    Distract:



    Yellow

    Yellow Bomb (Bomb)
    Help Text: If someone kills you, they will also die. That's what a bomb does!
    Abilities:

    Kills anyone that kill this role (action is not canceled).


    Yellow inspector (Inspector)
    Help Text: Use /inspect [name] to inspect someone.
    Abilities:

    Night Actions:
    Inspect:
    Knows Yellow Bomb.

    Priority
    [1] Blue Converter (Convert)
    [2] Red Converter (Convert)
    [3] Green Converter (Convert)
    [10] Green Converted Villager (Distract)
    [21] Red Converted Villager (Kill)
    [28] Blue Converted Villager (Stalk)
    [46] Yellow inspector (Inspect)

    Changes
    http://pastebin.com/ZuW07tqW to make reds kills shared
    http://pastebin.com/AEmDMGBg to make the greens be able to poison and to fix fuzzysquirl's problems with the theme
    http://pastebin.com/zG7JqA9c to fix summary and to make yellow win with either the red, green, or blue side.
    http://pastebin.com/8VbN45z5 to make the daytime longer to discuss who is bad
    http://pastebin.com/DBb50eV6 to fix the killusermsg
    http://pastebin.com/zpvTtbhn If the converters die, so do their minions.

    That's my theme
    Help improve it, and i will thank you all!!! PLEASE
     
    Last edited: Feb 16, 2013
  2. Fuzzysqurl

    Fuzzysqurl baa baa mareep I do what I want Server Owner Developer I do what I want Server Owner Developer

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    I'd say Red Team is much more OP than the other teams.
    Kill, Stalk, and Distract.... out of the 3, I'd rather have Kill. Stalk would be a closer 2nd, and Distract would be out of the question.

    You require a minplayers of 12, but you have a roles1 list that only goes up to 10. This is completely unnecessary and would never be used.

    And SilentVote and VoteSniping won't make you any friends. People already dislike SilentVote, but having vote sniping is going to piss many people off. I'm unsure on why it would even be a "feature" in Mafia themes in the first place.


    Finally, please validate your themes before submitting, these are rather simple fixes:
    Minor errors found in your script:
    Role Red Converted Villager's night action "kill" has a invalid value for "broadcast": self (Valid values are none, team, role)
    Role Green Converted Villager's night action "distract" has a invalid value for "broadcast": self (Valid values are none, team, role)


    I'll do my full analysis on this later, but I'm pointing out these flaws first in an attempt to get them fixed before I'm in the mood to pass judgement.
     
  3. two sides of one coin

    two sides of one coin sick of all her shit

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    The flavour is so bland.... And it's too, not to.
     
  4. Fuzzysqurl

    Fuzzysqurl baa baa mareep I do what I want Server Owner Developer I do what I want Server Owner Developer

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    Oh, your Kill message reminds me of Kirby and your lynch message is poorly formatted.

    Just for more things I didn't notice
     
  5. Karp Karpity

    Karp Karpity Active Member

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    PO Trainer Name:
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    Sorry I am late

    Will be fixing
     
  6. Beast

    Beast I do what I want

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    Red side is OP since it can kill.
    There is no time to talk about who is bad.
    Converters can convert other converters essentially making a side useless.
    I don't think it is balanced right now at all.
    MinPlayers is a little high for such a simple theme like this.
    Summary doesn't make sense either and is misleading.
    Reject [1]
     
  7. Karp Karpity

    Karp Karpity Active Member

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    Come on people! I made 6 changes! I want to do more! what can I do?
     
  8. Zzyzx Road

    Zzyzx Road Member

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    This is pretty similar to something I've already seen - too many converts, certain sides make it unbalanced with their different powers and the summary is unclear, to say little.

    The idea is interesting, but having all teams depend on conversion has been proven not to work a few times before.

    Also, the distracting side will just make the game utterly long lasting and stall-ish. For those reasons I am giving my decline [2].
     
  9. Katia

    Katia Haxy Haxy!

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    It looks like army again with one converting side being op. Distraction in my opinion is good for a VILLAGE only. When a non village gets a distractor it is difficult for that role to be useful since they have little ability in determining whether they hit a villager or a pr. As result the green team is the most UP.

    Fuzzy already explain why red team is OP so I won't.

    Themes like this are EXTREMELY difficult to balance due to the nature of converting itself. If once converted you can't reconvert, the the team with priority is OP. If reconverting is an option then last priority has more of an advantage unless one team has a completely worthless ability like distracting which turns that on it's head.

    I will decline [3] and I recommend that you spend your time on a more fruitful pursuit. Feel free to keep working on this if you must, but be aware that you very well might be working on something that will end in futility.
     
    Last edited: Feb 21, 2013
  10. Li Q. Assir

    Li Q. Assir Mindblower

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    Hello, Karp.

    My fellow QC have resumed most of my thoughts about this theme. I'm sorry, but I have to decline [4] it.
     
  11. Fuzzysqurl

    Fuzzysqurl baa baa mareep I do what I want Server Owner Developer I do what I want Server Owner Developer

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    Since its been about a week and a half, and there are still a couple of major problems I will have to Decline [5].
     
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