Most current Edition http://pastebin.com/raw.php?i=BMFN6USk Roles [secret] Razor Items Razor Claw (claw) Help Text: You are the Razor Claw. You can kill 1 person per night with /kill. You can /critical to have a 10% chance at a second kill. Abilities: Night Actions: Kill: Shared with team. Critical: Kill. Shared with team. Has a 90% chance of failing. Knows teammates. Razor Fang (fang) Help Text: You are the Razor Fang. You can kill 1 person per night with /kill. You can /critical to have a 10% chance at a second kill. Abilities: Night Actions: Kill: Shared with team. Critical: Kill. Shared with team. Has a 90% chance of failing. Knows teammates. Orbs Life Orb (lifeorb) Help Text: You are the Life Orb. In a battle you raise the power of an attack but sacrifice 10% of their Hp. Here, you can kill during the day phase but beware, it has a 10% chance to reveal yourself. Team up with the Toxic Orb and Flame Orb to win. Abilities: Standby Actions: Kill: 10% chance of revealing user. Flame Orb (flame) Help Text: You are the Flame Orb. In a battle you burn whoever you touch. Here you can burn someone to help your team with /burn. They will die in 2 nights. You can also kill every other night with /kill. Team up with the Toxic Orb and Life Orb to win. Abilities: Night Actions: Burn: Poison (Kills after 2 days) Shared with role. Kill: Shared with team. Can be used every 2 nights. Knows teammates. Toxic Orb (toxic) Help Text: You are the Toxic Orb. In a battle you badly poison whoever you touch. Here you can poison one person a night to help your team with /poison. Team up with the Flame Orb and Life Orb to win. Abilities: Night Actions: Poison: Shared with role. Knows teammates. Choice Items Choice Scarf (scarf) Help Text: You are the Choice Scarf. In a battle you raise a Pokemon's Speed. Here you evade kills and have a chance of getting has at night. Be sure to use that hax to help your team. As a last resort, you can /kill once per game. Team up with the Choice Band and Choice Specs to win. Abilities: Night Actions: Kill: Shared with team. Can be used 1 times during the game. Has a 20% chance of evading kill. Gets night hax on: Kill: Team/Action/Target (10%). Player/Team (5%). Poison: Team/Action/Target (10%). Player/Team (5%). Burn: Team/Action/Target (10%). Player/Team (5%). Inspect: Team/Action/Target (10%). Player/Team (5%). Critical: Team/Action/Target (10%). Player/Team (5%). Protect: Team/Action/Target (10%). Player/Team (5%). Blind: Team/Action/Target (10%). Player/Team (5%). Knows teammates. Choice Band (band) Help Text: You are the Choice Band. In a battle you raise a Pokemon's Attack. Here, though, because of your power you can kill once per night with /kill. You also get 1 daykill. However, use it wisely as it reveals you. Team up with the Choice Scarf and Choice Specs to win. Abilities: Night Actions: Kill: Shared with team. Standby Actions: Kill: Reveals user. Can be used every 9999 days. Knows teammates. Choice Specs (specs) Help Text: You are the Choice Specs. In a battle you raise a Pokemon's Special Attack. Here you have 1 non-revealing daykill and kill during the night with 50% fail chance. Use those wisely to help your team. Also, if anyone tries to daykill you, they die, too. Team up with the Choice Scarf and Choice Band to win. Abilities: Night Actions: Kill: Shared with team. Has a 50% chance of failing. Standby Actions: Kill: User is not revealed. Counter daykills (Player is revealed). Knows teammates. Lenses Zoom Lens (zoom) Help Text: You are the zoom lens. You can reveal someone every other day with /expose. You win with everyone so you can put any situation to your advantage. Beware though. If someone kills the Wide Lens you die too. Make sure people know who he is so he doesn't get killed. Win Conditions: If the following sides win: Razor Items, Orbs, Choice Items or Miscellaneous Items. Abilities: Standby Actions: Expose: Reveals user. Can be used every 2 days. On Death: Kill the following roles: Wide Lens. Knows teammates. Wide Lens (wide) Help Text: You are the wide lens. You can inspect someone every night. Communicate with the zoom lens to secure victory. You win with everyone so with the help of the zoom lens you can turn any situation to your advantage. However if the zoom lens dies you do as well. Be sure to keep track of who you inspect so you can figure out the teams and win. Win Conditions: If the following sides win: Razor Items, Orbs, Choice Items or Miscellaneous Items. Abilities: Night Actions: Inspect: Shared with role. On Death: Kill the following roles: Zoom Lens. Knows teammates. Miscellaneous Items Rocky Helmet (rockyhelmet) Help Text: You are the Rocky Helmet. For some strange reason you have a vote of .9. However, for a not so strange and quite obvious reason if someone nightkills you they die. Also, if you get daykilled they die. You evade poison and burn. Use your unique powers to help your team win. You should claim to help connect your team. Abilities: Kills anyone that kill this role (action is not canceled). Can't be poisoned. Counter daykills (Player is revealed). Vote counts as 0.9. Light Clay (lightclay) Help Text: You are the Light Clay. In a battle you are very helpful in making Light Screens and Reflects work. Because of this, you can /protect (also safeguards) 2 people per night. Use it wisely to help your team. Abilities: Night Actions: Protect: Protect and Safeguard Shared with role. Brightpowder (brightpowder) Help Text: You are the Brightpowder. Normally you decrease an opposing pokemon's accuracy. Here you can distract someone with /blind. Beware though and don't distract your team. Also since you are hard to see your vote counts as 0.5. Make sure to use your power wisely to help your team. If Daykilled you will reveal that person. Abilities: Night Actions: Blind: Distract. Shared with role. Reveals attacker when daykilled. Vote counts as 0.5. Leftovers (leftovers) Help Text: You are the Leftovers. One of the most commonly used items. You get very small hax on night commands. You can vote during the day phase to help your team. Be sure to connect with power roles to ensure victory. Abilities: Gets night hax on: Kill: Team/Action/Target (2%). Player/Team (2%). Poison: Team/Action/Target (2%). Player/Team (2%). Burn: Team/Action/Target (2%). Player/Team (2%). Inspect: Team/Action/Target (2%). Player/Team (2%). Critical: Team/Action/Target (2%). Player/Team (2%). Protect: Team/Action/Target (2%). Player/Team (2%). Blind: Team/Action/Target (2%). Player/Team (2%). Blackglasses (blackglasses) Help Text: You are the Blackglasses. Because of how cool you are you can kill during every dayphase with /kill. You have a 50% chance to avoid being killed at night and you have a 10% chance to avoid being killed during the day. You also have a voteshield of -1 which can come in handy. Team up with the Miscellaneous Items to Win! Abilities: Standby Actions: Kill: User is not revealed. Has a 50% chance of evading kill. Has a 10% chance of evading daykills. Voteshield of -1. Focus Sash (focussash) Help Text: You are the Focus Sash! Because you normally let a pokemon survive a OHKO, you have an 80% chance to evade ALL Night actions used on you. Use your unique powers to help your team win! Abilities: Has a 80% chance of evading kill. Has a 80% chance of evading inspect. Has a 80% chance of evading distract. Has a 80% chance of evading poison. Mystic Water (water) Help Text: You are the Mystic Water. You reveal as leftovers and should claim it, too. You have a high chance of finding out what is going to happen in the night phase. You also know Miracle Seed and Charcoal. Abilities: Gets night hax on: Kill: Team/Action/Target (15%). Player/Team (15%). Poison: Team/Action/Target (15%). Player/Team (15%). Burn: Team/Action/Target (15%). Player/Team (15%). Inspect: Team/Action/Target (15%). Player/Team (15%). Critical: Team/Action/Target (15%). Player/Team (15%). Protect: Team/Action/Target (15%). Player/Team (15%). Blind: Team/Action/Target (15%). Player/Team (15%). Knows Charcoal and Miracle Seed. Charcoal (charcoal) Help Text: You are the Charcoal. You reveal as leftovers and should claim it, too. You have a vote of 3. Use it to help your team. You also know Miracle Seed and Mystic Water. Abilities: Vote counts as 3. Knows Mystic Water and Miracle Seed. Miracle Seed (seed) Help Text: You are the Miracle Seed. You reveal as leftovers and should claim it, too. You can inspect once per night with /inspect. Make sure to connect with the Rocky Helmet when you find something. You also know Mystic Water and Charcoal. Abilities: Night Actions: Inspect: Shared with role. Knows Charcoal and Miracle Seed. King's Rock (king) Help Text: You are the King's Rock. You are basically useless. However, during the day you can use /flinch for a 1% chance of a kill. Team up with the Miscellaneous Items. Abilities: Night Actions: Flinch: Convert. Can only be used on itself. Has a 99% chance of failing. Can convert to Flinch Rock (Any role). Flinch Rock (flincher) Help Text: You are the King's Rock. Who can flinch people. So powerfully. During the day. Use /flinch during the day to kill a target. Abilities: Standby Actions: Flinch: Kill. User is not revealed. Flinch2: Kill. Reveals user. Expert Belt (expert) Help Text: You are the Leftovers, one of the most commonly used items. You get very small hax on night commands. You can vote during the day phase to help your team. Be sure to connect with power roles to ensure victory. Abilities: Inspected as Razor Claw. Reveal as Expert Belt if lynched. Appears as Expert Belt at Current Roles list. Sees itself as Leftovers. Expert Belt (expert2) Help Text: You are the Leftovers, one of the most commonly used items. You get very small hax on night commands. You can vote during the day phase to help your team. Be sure to connect with power roles to ensure victory. Abilities: Inspected as Razor Fang. Reveal as Expert Belt if lynched. Appears as Expert Belt at Current Roles list. Sees itself as Leftovers. [/secret] Priority [secret] Priority List: [1] Brightpowder (Blind) [2] Light Clay (Protect) [3] Razor Fang (Kill) [3] Razor Fang (Critical) [3] Razor Claw (Kill) [3] Razor Claw (Critical) [6] Flame Orb (Kill) [6] Flame Orb (Burn) [7] Toxic Orb (Poison) [8] Choice Band (Kill) [9] Choice Specs (Kill) [9] Wide Lens (Inspect) [10] Choice Scarf (Kill) [10] Miracle Seed (Inspect) [15] King's Rock (Flinch) [/secret] Spawn List [secret] Spawn Lists: List 1 (7~11 players): Brightpowder (brightpowder) Light Clay (lightclay) Rocky Helmet (rockyhelmet) Leftovers (leftovers) Razor Claw (claw) Razor Fang (fang) Leftovers (leftovers) Leftovers (leftovers) Life Orb (lifeorb) Leftovers (leftovers) Focus Sash (focussash) List 2 (12~15 players): Brightpowder (brightpowder) Light Clay (lightclay) Rocky Helmet (rockyhelmet) Leftovers (leftovers) Razor Claw (claw) Razor Fang (fang) Leftovers (leftovers) Leftovers (leftovers) Life Orb (lifeorb) Focus Sash (focussash) Flame Orb (flame) Toxic Orb (toxic) Blackglasses (blackglasses) Expert Belt (expert) Leftovers (leftovers) List 3 (16~18 players): Brightpowder (brightpowder) Light Clay (lightclay) Rocky Helmet (rockyhelmet) Leftovers (leftovers) Razor Claw (claw) Razor Fang (fang) Leftovers (leftovers) Leftovers (leftovers) Life Orb (lifeorb) Focus Sash (focussash) Flame Orb (flame) Toxic Orb (toxic) Blackglasses (blackglasses) Expert Belt (expert) Razor Claw (claw) Razor Fang (fang) Leftovers (leftovers) Leftovers (leftovers) List 4 (19~21 players): Brightpowder (brightpowder) Light Clay (lightclay) Rocky Helmet (rockyhelmet) Leftovers (leftovers) Razor Claw (claw) Razor Fang (fang) Leftovers (leftovers) Leftovers (leftovers) Life Orb (lifeorb) Focus Sash (focussash) Flame Orb (flame) Toxic Orb (toxic) Blackglasses (blackglasses) Expert Belt (expert) Razor Claw (claw) Razor Fang (fang) Charcoal (charcoal) Mystic Water (water) Miracle Seed (seed) Leftovers (leftovers) Leftovers (leftovers) List 5 (22~38 players): Brightpowder (brightpowder) Light Clay (lightclay) Rocky Helmet (rockyhelmet) Leftovers (leftovers) Razor Claw (claw) Razor Fang (fang) Leftovers (leftovers) Leftovers (leftovers) Life Orb (lifeorb) Focus Sash (focussash) Flame Orb (flame) Toxic Orb (toxic) Blackglasses (blackglasses) Expert Belt (expert) Razor Claw (claw) Razor Fang (fang) Charcoal (charcoal) Mystic Water (water) Miracle Seed (seed) Choice Scarf (scarf) Choice Specs (specs) Zoom Lens (zoom) Choice Band (band) Flame Orb (flame) Razor Claw (claw) Leftovers (leftovers) Razor Fang (fang) Wide Lens (wide) Focus Sash (focussash) Leftovers (leftovers) King's Rock (king) Expert Belt (expert2) Light Clay (lightclay) Brightpowder (brightpowder) Toxic Orb (toxic) Leftovers (leftovers) Leftovers (leftovers) Leftovers (leftovers) [/secret] Sides [Secret] Sides: Choice Items: Choice Band Choice Scarf Choice Specs Lenses: Wide Lens Zoom Lens Miscellaneous Items (village): Blackglasses Brightpowder Charcoal Expert Belt Expert Belt Flinch Rock Focus Sash King's Rock Leftovers Light Clay Miracle Seed Mystic Water Rocky Helmet Orbs: Flame Orb Life Orb Toxic Orb Razor Items: Razor Claw Razor Fang [/secret]
Before I address any other issues with this theme I am going to have to say you have way to many kills. Night/Day/Poison. In a max game it is possible for over half the game to die in one full cycle. This needs to be fixed. This fix will drastically change your theme so that is why i am going to refrain from judging it any further.
Choice items now share their kills. Band no longer has daykill but has vote of 2. Specs no longer has daykill, has vote of -1, has 2 kills per night (1 shared, 1 own with 50% chance of failing). http://pastebin.com/raw.php?i=iC7wEtFb
Updated Code stuff Roles priority and more [Secret]Roles Summary: Razor Items Razor Claw (claw) Help Text: You are the Razor Claw. You can kill 1 person per night (unshared) with /kill. You can /critical to have a 10% chance at a second kill. Abilities: Night Actions: Kill: Shared with role. Critical: Kill. Shared with role. Has a 90% chance of failing. Knows teammates. Razor Fang (fang) Help Text: You are the Razor Fang. You can kill 1 person per night (unshared) with /kill. You can /critical to have a 10% chance at a second kill. Abilities: Night Actions: Kill: Shared with role. Critical: Kill. Shared with role. Has a 90% chance of failing. Knows teammates. Orbs Life Orb (lifeorb) Help Text: You are the Life Orb. In a battle you raise the power of an attack but sacrifice 10% of their Hp. Here You can kill during the day phase but beware, it has a 10% reveal to kill yourself. Team up with the Toxic Orb and Flame Orb to win. Abilities: Standby Actions: Kill: 10% chance of revealing user. Flame Orb (flame) Help Text: You are the Flame Orb. In a battle you burn whoever you touch. Here you can burn someone to help your team with /burn. They will die in 2 nights. You can also kill every other night with /kill. Team up with the Toxic Orb and Life Orb to win. Abilities: Night Actions: Burn: Poison (Kills after 2 days) Shared with role. Kill: Shared with role. Can be used every 2 nights. Knows teammates. Toxic Orb (toxic) Help Text: You are the Toxic Orb. In a battle you badly poison whoever you touch. Here you can poison one person a night to help your team with /poison. Team up with the Flame Orb and Life Orb to win. Abilities: Night Actions: Poison: Shared with role. Knows teammates. Choice Items Choice Scarf (scarf) Help Text: You are the Choice Scarf. In a battle you raise a Pokemon's Speed. Here you evade kills and have a chance of getting has at night. Be sure to use that hax to help your team. As a last resort, you can /kill once per game. Team up with the Choice Band and Choice Specs to win. Abilities: Night Actions: Kill: Shared with team. Can be used 1 times during the game. Has a 20% chance of evading kill. Gets night hax on: Kill: Team/Action/Target (10%). Player/Team (5%). Poison: Team/Action/Target (10%). Player/Team (5%). Burn: Team/Action/Target (10%). Player/Team (5%). Inspect: Team/Action/Target (10%). Player/Team (5%). Critical: Team/Action/Target (10%). Player/Team (5%). Protect: Team/Action/Target (10%). Player/Team (5%). Blind: Team/Action/Target (10%). Player/Team (5%). Knows teammates. Choice Band (band) Help Text: You are the Choice Band. In a battle you raise a Pokemon's Attack. Here, though, because of your power you can kill once per night with /kill. You also have a vote of 2. Team up with the Choice Scarf and Choice Specs to win. Abilities: Night Actions: Kill: Shared with team. Vote counts as 2. Knows teammates. Choice Specs (specs) Help Text: You are the Choice Specs. In a battle you raise a Pokemon's Special Attack. Here you have a vote of -1 and your own /kill2 during the night with 50% fail chance, as well as a shared /kill. Use those wisely to help your team. Also, if anyone tries to daykill you, they die, too. Team up with the Choice Scarf and Choice Band to win. Abilities: Night Actions: Kill: Shared with team. Kill2: Kill. Shared with role. Has a 50% chance of failing. Counter daykills (Player is revealed). Vote counts as -1. Knows teammates. Lenses Zoom Lens (zoom) Help Text: You are the zoom lens. You can reveal someone every other day with /expose. You win with everyone so you can put any situation to your advantage. Beware though. If someone kills the Wide Lens you die too. Make sure people know who he is so he doesn't get killed. Win Conditions: If the following sides win: Razor Items, Orbs, Choice Items or Miscellaneous Items. Abilities: Standby Actions: Expose: Reveals user. Can be used every 2 days. On Death: Kill the following roles: Wide Lens. Knows teammates. Wide Lens (wide) Help Text: You are the wide lens. You can inspect someone every night. Communicate with the zoom lens to secure victory. You win with everyone so with the help of the zoom lens you can turn any situation to your advantage. However if the zoom lens dies you do as well. Be sure to keep track of who you inspect so you can figure out the teams and win. Win Conditions: If the following sides win: Razor Items, Orbs, Choice Items or Miscellaneous Items. Abilities: Night Actions: Inspect: Shared with role. On Death: Kill the following roles: Zoom Lens. Knows teammates. Miscellaneous Items Rocky Helmet (rockyhelmet) Help Text: You are the Rocky Helmet. For some strange reason you have a vote of .9. However, for a not so strange and quite obvious reason if someone nightkills you they die. Also, if you get daykilled they die. You evade poison and burn. Use your unique powers to help your team win. You should claim to help connect your team. Abilities: Kills anyone that kill this role (action is not canceled). Can't be poisoned. Counter daykills (Player is revealed). Vote counts as 0.9. Light Clay (lightclay) Help Text: You are the Light Clay. In a battle you are very helpful in making Light Screens and Reflects work. Because of this, you can /protect (also safeguards) 2 people per night. Use it wisely to help your team. Abilities: Night Actions: Protect: Protect and Safeguard Shared with role. Brightpowder (brightpowder) Help Text: You are the Brightpowder. Normally you decrease an opposing pokemon's accuracy. Here you can distract someone with /blind. Beware though and don't distract your team. Also since you are hard to see your vote counts as 0.5. Make sure to use your power wisely to help your team. If Daykilled you will reveal that person. Abilities: Night Actions: Blind: Distract. Shared with role. Reveals attacker when daykilled. Vote counts as 0.5. Leftovers (leftovers) Help Text: You are the Leftovers. One of the most commonly used items. You can vote during the day phase to help your team. Be sure to connect with power roles to ensure victory. Abilities: Gets night hax on: Kill: Team/Action/Target (2%). Player/Team (2%). Poison: Team/Action/Target (2%). Player/Team (2%). Burn: Team/Action/Target (2%). Player/Team (2%). Inspect: Team/Action/Target (2%). Player/Team (2%). Critical: Team/Action/Target (2%). Player/Team (2%). Protect: Team/Action/Target (2%). Player/Team (2%). Blind: Team/Action/Target (2%). Player/Team (2%). Blackglasses (blackglasses) Help Text: You are the Blackglasses. Because of how cool you are you can kill during every dayphase with /kill. You have a 50% chance to avoid being killed at night and you have a 10% chance to avoid being killed during the day. You also have a voteshield of -1 which can come in handy. Team up with the Miscellaneous Items to Win! Abilities: Standby Actions: Kill: User is not revealed. Has a 50% chance of evading kill. Has a 10% chance of evading daykills. Voteshield of -1. Expert Belt (expert) Help Text: You are the Expert Belt. You are teamed with the Miscellaneous Items., you can kill once per night (/kill), and once every other night (/kill2) with 50% chance. Use it to help your team. Abilities: Night Actions: Kill: Shared with role. Kill2: Kill. Shared with role. Has a 50% chance of failing. Mystic Water (water) Help Text: You are the Mystic Water. You reveal as leftovers and should claim it, too. You have a high chance of finding out what is going to happen in the night phase. You also know Miracle Seed and Charcoal. Abilities: Gets night hax on: Kill: Team/Action/Target (15%). Player/Team (15%). Poison: Team/Action/Target (15%). Player/Team (15%). Burn: Team/Action/Target (15%). Player/Team (15%). Inspect: Team/Action/Target (15%). Player/Team (15%). Critical: Team/Action/Target (15%). Player/Team (15%). Protect: Team/Action/Target (15%). Player/Team (15%). Blind: Team/Action/Target (15%). Player/Team (15%). Knows Charcoal and Miracle Seed. Charcoal (charcoal) Help Text: You are the Charcoal. You reveal as leftovers and should claim it, too. You have a vote of 3. Use it to help your team. You also know Miracle Seed and Mystic Water. Abilities: Vote counts as 3. Knows Mystic Water and Miracle Seed. Miracle Seed (seed) Help Text: You are the Miracle Seed. You reveal as leftovers and should claim it, too. You can inspect once per night with /inspect. Make sure to connect with the Rocky Helmet when you find something. You also know Mystic Water and Charcoal. Abilities: Night Actions: Inspect: Shared with role. Knows Charcoal and Miracle Seed. King's Rock (king) Help Text: You are the King's Rock. You are basically useless. However, during the day you can use /flinch for a 1% chance of a kill. Team up with the Miscellaneous Items. Abilities: Night Actions: Flinch: Convert. Can only be used on itself. Has a 99% chance of failing. Can convert to Flinch Rock (Any role). Flinch Rock (flincher) Help Text: You are the King's Rock. Who can flinch people. So powerfully. During the day. Use /flinch during the day to kill a target. You can also use /flinch2 to get a Second daykill. Beware though, this one reveals you. Abilities: Standby Actions: Flinch: Kill. User is not revealed. Flinch2: Kill. Reveals user. Focus Sash (focussash) Help Text: You are the Leftovers. One of the most commonly used items. You can vote during the day phase to help your team. Be sure to connect with power roles to ensure victory. Abilities: Inspected as Razor Claw. Reveal as Focus Sash if lynched. Appears as Focus Sash at Current Roles list. Sees itself as Leftovers. Focus Sash (focussash2) Help Text: You are the Leftovers. One of the most commonly used items. You can vote during the day phase to help your team. Be sure to connect with power roles to ensure victory. Abilities: Inspected as Razor Fang. Reveal as Focus Sash if lynched. Appears as Focus Sash at Current Roles list. Sees itself as Leftovers. Sides: Choice Items: Choice Band Choice Scarf Choice Specs Lenses: Wide Lens Zoom Lens Miscellaneous Items (village): Blackglasses Brightpowder Charcoal Expert Belt Flinch Rock Focus Sash Focus Sash King's Rock Leftovers Light Clay Miracle Seed Mystic Water Rocky Helmet Orbs: Flame Orb Life Orb Toxic Orb Razor Items: Razor Claw Razor Fang Priority List: [1] Brightpowder (Blind) [2] Light Clay (Protect) [3] Razor Fang (Kill) [3] Razor Fang (Critical) [3] Razor Claw (Kill) [3] Razor Claw (Critical) [5] Expert Belt (Kill) [5] Expert Belt (Kill2) [6] Flame Orb (Kill) [6] Flame Orb (Burn) [7] Toxic Orb (Poison) [8] Choice Band (Kill) [9] Choice Specs (Kill2) [9] Wide Lens (Inspect) [9] Choice Specs (Kill) [10] Choice Scarf (Kill) [10] Miracle Seed (Inspect) [15] King's Rock (Flinch) Spawn Lists: List 1 (5~11 players): Brightpowder (brightpowder) Light Clay (lightclay) Rocky Helmet (rockyhelmet) Leftovers (leftovers) Razor Claw (claw) Razor Fang (fang) Wide Lens (wide) Zoom Lens (zoom) Life Orb (lifeorb) Leftovers (leftovers) Expert Belt (expert) List 2 (12~15 players): Brightpowder (brightpowder) Light Clay (lightclay) Rocky Helmet (rockyhelmet) Leftovers (leftovers) Razor Claw (claw) Razor Fang (fang) Wide Lens (wide) Zoom Lens (zoom) Life Orb (lifeorb) Expert Belt (expert) Flame Orb (flame) Toxic Orb (toxic) Blackglasses (blackglasses) Focus Sash (focussash) Leftovers (leftovers) List 3 (16~18 players): Brightpowder (brightpowder) Light Clay (lightclay) Rocky Helmet (rockyhelmet) Leftovers (leftovers) Razor Claw (claw) Razor Fang (fang) Wide Lens (wide) Zoom Lens (zoom) Life Orb (lifeorb) Expert Belt (expert) Flame Orb (flame) Toxic Orb (toxic) Blackglasses (blackglasses) Focus Sash (focussash) Razor Claw (claw) Razor Fang (fang) Leftovers (leftovers) Leftovers (leftovers) List 4 (19~21 players): Brightpowder (brightpowder) Light Clay (lightclay) Rocky Helmet (rockyhelmet) Leftovers (leftovers) Razor Claw (claw) Razor Fang (fang) Wide Lens (wide) Zoom Lens (zoom) Life Orb (lifeorb) Expert Belt (expert) Flame Orb (flame) Toxic Orb (toxic) Blackglasses (blackglasses) Focus Sash (focussash) Razor Claw (claw) Razor Fang (fang) Charcoal (charcoal) Mystic Water (water) Miracle Seed (seed) Leftovers (leftovers) Leftovers (leftovers) List 5 (22~38 players): Brightpowder (brightpowder) Light Clay (lightclay) Rocky Helmet (rockyhelmet) Leftovers (leftovers) Razor Claw (claw) Razor Fang (fang) Wide Lens (wide) Zoom Lens (zoom) Life Orb (lifeorb) Expert Belt (expert) Flame Orb (flame) Toxic Orb (toxic) Blackglasses (blackglasses) Focus Sash (focussash) Razor Claw (claw) Razor Fang (fang) Charcoal (charcoal) Mystic Water (water) Miracle Seed (seed) Choice Scarf (scarf) Choice Specs (specs) Choice Band (band) Leftovers (leftovers) Flame Orb (flame) Razor Claw (claw) Leftovers (leftovers) Razor Fang (fang) Leftovers (leftovers) Expert Belt (expert) Leftovers (leftovers) King's Rock (king) Focus Sash (focussash2) Light Clay (lightclay) Brightpowder (brightpowder) Toxic Orb (toxic) Leftovers (leftovers) Leftovers (leftovers) Leftovers (leftovers) [/secret] http://pastebin.com/raw.php?i=1Lyqm3M4
Needs moar explanations and logs. Here's what I see: Is Choice Scarf supposed to have a shared kill that only works once? From scarf: "have a chance of getting has" From Life orb: "it has a 10% reveal to kill yourself" what Life orb again: "After all that power the Life Orb needed to recharge and was revealed to be Name." should be ~Self~ I don't see why Wide Lens and Zoom Lens are conspirators, let alone a conspirator team. They seem kind of OP for what they are. And they appear way too early on the spawn list. Razor Fang and Razor Claw do have a shared kill within their role. Fix the help message. Maybe Rocky Helmet can reveal itself during the day to help people connect? Note that Leftovers has hax on team commands in the help message. Blackglasses seem kind of OP. Avoiding kill like that and being able to daykill back really screws mafia over. Expert Belt shouldn't have a kill that only works 50% of the time and can only be used once every two nights. It's too confusing and hax reliant. Make it like once every 4 days. Flinch Rock is extremely OP. It's a village aligned Meta Knight, for crying out loud. Wait, why doesn't Focus Sash have a chance of avoiding kills? You completely missed on that for flavour. There's only 1 mafia in a 5 person game. Decline [1] for now. Some interesting ideas like the PRs that appear as villagers but balance is way off, especially the village with the 2 unrevealing daykills and the Lens conspirator side. Kill and poison seems to be the emphasis here.
OK, I'll ask Not L about what he thinks we should do. Also fixing the typos. Thank you for spotting them. However wide and zoom lens do have a major weakness, mafia usually does NOT want them around, and if ONE gets killed so does the other. And wide lens usually stay anonymous. Also the zoom lens can get the prs and then give them to the razor items. Flinch Rock is a 1% chance in 30+ player games. I guess I'll make focus sash evade kills as well as being miller... Blackglasses is OP, it was on it's own side before but I was advised to put it with the village, it is what makes the village able to win. I'll try to get a log of a game. I thought the spawn list was to start at an 8 person game btw. If it's 5 I will have to fix that.
Spoiler (20:01:07) *************************************************************************************** (20:01:07) Times Up! : (20:01:07) The Roles have been Decided! : (20:01:07) Current Roles: Blackglasses, Brightpowder, Expert Belt, Flame Orb, Leftovers, Life Orb, Light Clay, Razor Claw, Razor Fang, Rocky Helmet, Toxic Orb, Wide Lens, Zoom Lens. (20:01:07) Current Players: Chastin, EarlS, Kaizer, Kaosune, King of spades, L, MewtwoIsbauss, Mogent, ReggieSteal, Shadow Zero, Soarin, Teto, Wasabi121. (20:01:07) Time: Night 1 (20:01:07) Make your moves, you only have 30 seconds! : (20:01:07) *************************************************************************************** (20:01:09) MewtwoIsbauss: there is also a Mewthedestroyer (20:01:12) MewtwoIsbauss: but he not here right now (20:01:13) Shadow Zero: ido not have a idea whjat i am (20:01:30) ReggieSteal: brb (20:01:32) ReggieSteal: checking roles (20:01:37) *************************************************************************************** (20:01:37) Times Up! : (20:01:37) ±Trainer: The Flame Orb (EarlS) was destroyed. (20:01:37) ±Trainer: The Brightpowder (L) was destroyed. (20:01:37) ±Trainer: The Razor Fang (MewtwoIsbauss) was destroyed. (20:01:37) ±Trainer: The Razor Claw (Shadow Zero) was destroyed. (20:01:37) *************************************************************************************** (20:01:37) Current Roles: Blackglasses, Expert Belt, Leftovers, Life Orb, Light Clay, Rocky Helmet, Toxic Orb, Wide Lens, Zoom Lens. (20:01:37) Current Players: Chastin, Kaizer, Kaosune, King of spades, Mogent, ReggieSteal, Soarin, Teto, Wasabi121. (20:01:37) Time: Day 1 (20:01:37) You have 30 seconds to debate who are the bad guys! : (20:01:37) *************************************************************************************** (20:01:40) ReggieSteal: O.o (20:01:42) *************************************************************************************** (20:01:42) ±Game: Check out those cool shades! Ignore the sign that says Do Not Touch. ReggieSteal ignored it, angering the Blackglasses. Its dark powers destroyed ReggieSteal. Now who else wants to ignore the sign? (20:01:42) ±Trainer: The Light Clay (ReggieSteal) was destroyed. (20:01:42) *************************************************************************************** (20:01:52) *************************************************************************************** (20:01:52) ±Game: Chastin zoomed in on Kaizer and saw that they were the Expert Belt. (20:01:52) *************************************************************************************** (20:01:55) Brian Scalabrine joined the channel. (20:01:56) Kaizer: Ok (20:01:57) *************************************************************************************** (20:01:57) ±Game: The Life Orb unleashed its power on Teto. Teto stood no chance and was destroyed. (20:01:57) ±Trainer: The Leftovers (Teto) was destroyed. (20:01:57) *************************************************************************************** (20:02:00) Kaizer: uh (20:02:01) Kaizer: PRS PM (20:02:02) Wasabi121: and mogent is the black glasses (20:02:07) *************************************************************************************** (20:02:07) Current Roles: Blackglasses, Expert Belt, Life Orb, Rocky Helmet, Toxic Orb, Wide Lens, Zoom Lens. (20:02:07) Current Players: Chastin, Kaizer, Kaosune, King of spades, Mogent, Soarin, Wasabi121. (20:02:07) Time: Day 1 (20:02:07) It's time to vote someone off, type /Vote [name], you only have 30 seconds! : (20:02:07) *************************************************************************************** (20:02:10) Mogent: Nope. (20:02:11) Wasabi121: I don't know what team that is (20:02:13) Kaizer: uh (20:02:19) Wasabi121: me wide lens I win with everyone (20:02:19) Kaizer: BlackGlasses and Rocky helm PM (20:02:25) Kaizer: Killed both razor fangs (20:02:28) Soarin: There's no.... (20:02:31) Soarin: Good and bad. (20:02:34) ±Game:Wasabi121 voted for Soarin! (20:02:36) Soarin: Everyone's just out (20:02:38) Soarin: For their (20:02:39) Soarin: Team (20:02:39) ±Game:Chastin voted for Soarin! (20:02:40) Wasabi121: in that spirit (20:02:41) ±Game:Mogent voted for Soarin! (20:02:42) ±Game:Soarin voted for Wasabi121! (20:02:44) Soarin: Soarhate (20:02:46) ±Game:Kaizer voted for Soarin! (20:02:54) *************************************************************************************** (20:02:54) Times Up! : (20:02:54) ±Game: Soarin (Toxic Orb) was removed from the game! (20:02:54) Current Roles: Blackglasses, Expert Belt, Life Orb, Rocky Helmet, Wide Lens, Zoom Lens. (20:02:54) Current Players: Chastin, Kaizer, Kaosune, King of spades, Mogent, Wasabi121. (20:02:54) Time: Night 2 (20:02:54) Make your moves, you only have 30 seconds! : (20:02:54) *************************************************************************************** (20:03:04) Wasabi121: don't killme (20:03:08) Wasabi121: I win with all teams etc (20:03:18) Wasabi121: if you want someont to kill mogent and Kaizer much ebtter choices (20:03:24) *************************************************************************************** (20:03:24) Times Up! : (20:03:24) ±Trainer: The Life Orb (King of spades) was destroyed. (20:03:24) ±Trainer: The Rocky Helmet (Kaosune) was destroyed. (20:03:24) ±Trainer: The Expert Belt (Kaizer) was destroyed. (20:03:24) Working together, all the miscellaneous items (Wasabi121, Mogent and Chastin) have worked together and saved themselves from destruction! (20:03:24) *************************************************************************************** 13 Player game lasted 2 nights and 1 day. Too many kills, too strong of a conspirator team, 3 standby actions at 13 people. This is a bit excessive. You lost nearly 1/3 of your players night 1. 2 Daykills and an expose at 13 people? TWO Conspirators at 13 people? Four different sides of players also appear: Lenses, Misc, Orbs, and Razor. While alone that isn't a bad thing (FF has 4 sides at 13 people), the amount of players on each team is a bit high. FF has 2 / 2 / 1 / 8. You had 3 / 2 / 2 / 5. Your village was barely developed, and Conspirators will ALWAYS benefit Mafias over Villages as Mafias have an "easier time winning." They only need to take out what is on VCLR, then have their numbers exceed the village's. This is easier to accomplish when you get a role that adds to your numbers, but to get TWO that add to your numbers? Villagers have to remove EVERY last non-village sided role in order to win, which is a lot harder to do when you only have 5 people with a very real chance of losing 4 of those members night 1. For the reason of too much going on too soon, a common flaw in many themes submitted lately, I will have to Decline [2].
I have to agree with Fuzzy. You have to make sure to pad with village side as you add killers. Too many killers too soon is a classic sign of a broken theme. Decline[3] for now.
Updated pastebin: http://pastebin.com/raw.php?i=BMFN6USk Spoiler The medium rare version so that I don't have to keep making new pastebins...http://pastebin.com/BMFN6USk[/HIDE] Some changes made: --Flavor text fixes for LO --Leftovers help text now shows that he gets hax --ALL kills are now shared --Wide Lens and Zoom Lens moved farther back in spawn list --Expert Belt has replaced Focus Sash as miller --Focus Sash now has 80% chance to evade any action (including distract and inspect)
Actually you don't have to keep making new pastebins if you have an account. You can just edit the old ones. If you insist, though, type /update items::[new raw URL] to update. Did you take out Flinch Rock from the spawn list? That's good; it was extremely OP and gamebreaking. Is there not supposed to be an inspector until there's 19 people? What did you have in mind in place of it then?
Well, at 13 they get a samurai. Perhaps not having an inspector until later will force players to use their brains and come up with a different style of play for this theme
I don't like how in zelda zelda can't claim because of link so I put inspector in the spawn list in later so by then there are 2 bgs. That way inspector and samurai are safe.
I still think you have the potential for to many kills. Also, all of the day commands is going to get a little bit spammy so you should tone those down as well. Encouraging people to claim villy is a no go for me. You are just asking to reveal the PRs and never allowing village to win. Like I say to all themes. You villager having hax is over done and is not creative in my opinion. Anyone who shares actions need to be told that they share actions. If there are custom commands it would be helpful to have "info" for that role. Decline [4] You didn't fix the killing problem which is what i pointed out at the very beginning.
Well. KM is banned and probably won't be back. The theme wasn't anything great anyhow. I'll hammer in the Reject [5].