Hey guys, I'm still pluggin' away at this iPhone app! The teambuilder interface is just about finished, but there's one thing left that I haven't quite been able to figure out. "Category" as the user sees it is the distinction between Physical, Special, or Status. But in the database file "category.txt" under "Moves", the values given range from 0 to 13. I can't seem to find documentation indicating what these values mean, can someone please explain this to me? Thanks!
Look under "damage_class.txt", that should have what you need EDIT: Just for clarification, Physical:1, Special:2, Other is Unlisted. Which means if you can't find the move's number in there, it's automatically assumed to be Other:0
Oh, cool! That is what I needed, I overlooked that file. And yeah, the "unlisted" approach threw me for a loop at first. It's a pretty great system though. Anyways, that still doesn't satisfy my curiosity as to what "category.txt" is all about, but I guess it's nothing to worry about for the moment.
StandardMove = 0, StatusInducingMove = 1, StatChangingMove = 2, HealingMove = 3, OffensiveStatusInducingMove = 4, StatAndStatusMove = 5, OffensiveStatChangingMove = 6, OffensiveSelfStatChangingMove = 7, AbsorbingMove = 8, OHKOMove = 9, FieldMove = 10, TeamZoneMove = 11, RoaringMove = 12, SpecialMove = 13
That's neat coyo, I always wondered wtf that file did lol Oh right, and as a general rule poatface, a lot of the files are similar in that they don't include entries for "defaults" (even if some don't seem so default :P)