I'm posting to let you guys know that the weblient is down right now, I try to connect and before I can even put in a username, it disconnects me
is it just me or does clicking find battle open the client in another tab and teambuilder / user control don't actually do anything?
Worked on this today, any feedback is appreciated! http://i2.minus.com/i2KgdRU7l6HpZ.png It's a mockup for a little UI update.
Glad you guys like it. :D Started on a teambuilder design today, still have to add in a few things (Stats and stuff are inaccurate btw): http://i3.minus.com/ibytEnCXAg6wHX.png
Oh my god that looks amazing, really looking forward to that. The design tempts me to switch from client to webclient already :<< Will there be an option to switch the players list and the other side? It'll be hard to get used to because it's on different sides :3
So I decided to mess with the webclient for a bit, and noticed that some broadcast messages don't appear.
It doesn't show all messages with channel links in them. However this version does it http://webclient.lamperi.name/?server=default&autoconnect=true&relay=server.pokemon-online.eu (also has timestamps!) EDIT: Beaten by Coyo :(
I pushed what is there into my github. https://github.com/lamperi/webclient Hopefully you can cherry pick what's important.
deity is king when it comes to design. (though maybe make it at least an option) Also there's only one commit to cherry-pick! (and it contains auth sign at the same time too)
Well C++ client has also option to opt in or out of time stamps. IMO any good chat client needs to have timestamps (maybe I'm just time freak)
There's definitely room for a "Raw Chat" link or something that would display timestamps (In the web sim), and just hide them by default with CSS. So long as the timestamp is inside a unique element (<span class="timestamp">time</span>).
You can now battle!! There's a few things to fix, but it works (if you see your opponent hasn't moved for a long time, try doing your move again). Thanks to the first guy I battled with the webclient, Descap38, and your sacrifice to the webclient god! Currently you can only battle in random tiers (CC, BF), and you can't even change tiers so it's whatever the default tier is! But now that battles work, I expect further changes to be a lot faster, and more contributors D: You can see an issue list here, and I also want to thank d25inferno for all his help in contributing to the webclient! If any of you devs or apprentice-devs (you only need to know javascript, the rest is optional) want to help, don't hesitate to bug me on skype (my handle there is coyotte508) and I can walk you through the changes necessary to fix such or such bug, no problems. You can also add issues to the github repo! ~~~
The lack of timestamps ultimately made me switch to the older version (the text spoken in lines also overlap, and while the text is still readable, it looks awful). Tried battling (Iphone) and it does work, though the button interface is hard to click (requiring multiple presses), and coding is visible under the battle screen, and on the chat window. Otherwise though, it works.
The webclient is not working from the factory where I work. I'm not sure why or what can be done to fix it.
Oh I forgot to post this morning. Pretty much have the same problem as Steel. I can't access the webclient on my phone anymore, and have tried the latest Chrome / FireFox. Hopefully I should be able to use the downloadable client whenever my laptop shows up from repairs. Otherwise, I can't do anything.
Web client currently connects then disconnects instantly. Latest firefox. Was hoping to try it out, too :[
Will it be possible to have multiple layouts, designs and styles to choose from? I'd like to help in programming but my experience there is limited to web techs (JavaScript, PHP and other "weak" programming languages), but I'd like to work on different visuals for the webclient if I'd been given the chance. edit - oh and I'm also an html5 game designer, if that gives me any credit on working with web apps
Web-developer skills are most appreciated in web client development. There is the repo for the client in https://github.com/po-devs/webclient There is another software which communicates between server and web client, which is written in C++. It lives here: https://github.com/po-devs/pokemon-online/tree/master/src/RelayStation
What lamperi said. To get a current development version try http://po-devs.github.io/webclient/index.html or http://Jirachier.github.io/webclient/index.html You can also add me on skype. If you're unfamiliar with git / github, I can help!
https://github.com/po-devs/webclient If you open directly locally, use FF because chrome blocks some stuff with the file:// protocol.
If you want to use Chrome, you'll have to add a command line switch (--allow-file-access-from-files). An easy way to do this for Windows is to right click on the Chrome icon on your task bar, then right click on "Google Chrome", and finally click on "Properties". (if you use a desktop shortcut, just right click->Properties). Then add "--allow-file-access-from-files" to the target (something like "C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" --allow-file-access-from-files).
I think Jirachier, SongSing, and TheUnknownOne were the last people to touch it. Not sure what they are still doing on it, but it does need work and the project hasn't been discontinued (just not focused on as much)
The ones currently working on it are @Kody and @MidwayMarshall, if you want to get with them on it, and see their current progress. :o
Oh I thought you were working on your own version Song. I did see something on your github thingy related to it.
Idk if @Kody is still alive. I have just been doing android things making battling better and fixing crashes ruining ladder. People interested in getting the web-client dev back up in a group. We need to get together one day to outline what needs to be done/how to go about it