Spoiler { "name": "Squidward", "author": [ "Hey Day", "Doctor Freeman" ] "summary": "ONE DAY EVERYONE WAS ALL HAPPY WHEN A CRAP TON OF SQUIDWARDS SHOWED UP. SOME WERE EVIL SOME WERE NOT EVIL. FIND OUT WHO IS WHO. DON'T DIE UNLESS YOU WANT TO. GO. GO. FIGHT. FOR EVERLASTING PEACE!", "sides": [ { "side": "mafia1", "translation": "MAFIA SQUIDWARDS", "winmsg": "MAFIA SQUIDWARDS WIN GG" }, { "side": "mafia2", "translation": "MAFIA SQUIDWARDS", "winmsg": "MAFIA SQUIDWARDS WIN GG" }, { "side": "village", "translation": "GOOD SQUIDWARDS", "winmsg": "GOOD SQUIDWARDS WIN GG" }, { "side": "werewolf", "translation": "INDEPENDENT SQUIDWARD", "winmsg": "INDEPENDENT SQUIDWARD BOUGHT A NEW COUCH WOO" }, { "side": "godfather", "translation": "INDEPENDENT SQUIDWARD", "winmsg": "INDEPENDENT SQUIDWARD BOUGHT A NEW COUCH WOO" }, { "side": "baka", "translation": "REAL SQUIDWARD", "winmsg": "YOU HAVE DONE IMPOSSIBLE. CONGRATULATIONS! YOU ARE A COOL SQUIDWARD GUY." } ], "roles": [ { "role": "villager", "translation": "Squidward", "side": "village", "help": "You dont have any special commands during the night! Vote to remove people in the day!", "actions": {} }, { "role": "inspector", "translation": "Squidward", "side": "village", "help": "YOU ARE SQUIDWARD. YOU CAN INSPECT PEOPLE. HOW DO YOU DO IT? BY DOING /INSPECT YOU BIG STUPID", "actions": { "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "priority": 30 } } } }, { "role": "bodyguard", "translation": "Squidward", "side": "village", "help": "YOU ARE SQUIDWARD. YOU CAN PROTECT PEOPLE. HOW DO YOU DO IT? BY DOING /PROTECT YOU BIG STUPID", "actions": { "night": { "protect": { "target": "AnyButSelf", "common": "Role", "priority": 5, "broadcast": "role" } }, "startup": "role-reveal" } }, { "role": "werewolf", "translation": "Squidward", "side": "werewolf", "help": "YOU ARE INDEPENDENT SQUIDWARD. YOU DON'T LIKE ANYONE BUT YOURSELF, BUY A NEW COUCH. YOU CAN KILL. HOW DO YOU DO IT? BY DOING /KILL YOU BIG STUPID", "actions": { "night": { "kill": { "target": "AnyButSelf", "common": "Self", "priority": 10 } }, "distract": { "mode": "ChangeTarget", "hookermsg": "SQUIDWARD KILLED YOU BECAUSE YOU WERE MEAN TO HIM", "msg": "A SQUIDWARD WAS MEAN TO YOU, SO YOU KILLED HIM" }, "avoidHax": [ "kill" ] } }, { "role": "hooker", "translation": "Squidward", "side": "village", "help": "YOU ARE SQUIDWARD. YOU CAN DISTRACT PEOPLE. HOW DO YOU DO IT? BY DOING /DISTRACT YOU BIG STUPID", "actions": { "night": { "distract": { "target": "AnyButSelf", "common": "Self", "priority": 1 } } } }, { "role": "mayor", "translation": "Squidward", "side": "village", "help": "YOU ARE SQUIDWARD. YOUR VOTE COUNTS TWICE. HOW DO YOU DO IT? BY VOTING YOU BIG STUPID", "actions": { "vote": 2 } }, { "role": "spy", "translation": "Squidward", "side": "village", "help": "YOU ARE SQUIDWARD. YOU CAN FIND OUT WHO THE BAD GUYS ARE. HOW DO YOU DO IT? BY DOING NOTHING YOU BIG STUPID", "actions": { "hax": { "kill": { "revealTeam": 0.33, "revealPlayer": 0.1 } } } }, { "role": "godfather", "translation": "Squidward", "side": "godfather", "help": "YOU ARE INDEPENDENT SQUIDWARD. YOU DON'T LIKE ANYONE BUT YOURSELF, BUY A NEW COUCH. YOU CAN KILL TWICE. HOW DO YOU DO IT? BY DOING /KILL TWICE YOU BIG STUPID", "actions": { "night": { "kill": { "target": "AnyButSelf", "common": "Self", "priority": 20, "limit": 2 } }, "distract": { "mode": "ChangeTarget", "hookermsg": "WHY ARE YOU BUYING A CHAIR WHEN I CLEARLY ASKED FOR A COUCH?", "msg": "SQUIDWARD BROUGHT YOU A CHAIR INSTEAD OF A COUCH. YOU KILLED HIM IN A FIT OF RAGE." }, "avoidHax": [ "kill" ] } }, { "role": "vigilante", "translation": "Squidward", "side": "village", "help": "YOU ARE SQUIDWARD. YOU CAN KILL PEOPLE. HOW DO YOU DO IT? BY DOING /KILL YOU BIG STUPID", "actions": { "night": { "kill": { "target": "AnyButSelf", "common": "Self", "priority": 19 } } } }, { "role": "mafia1", "translation": "Squidward", "side": "mafia1", "help": "YOU ARE MAFIA SQUIDWARD. YOU ARE EVIL CAUSE YOU ARE. YOU CAN KILL PEOPLE. HOW DO YOU DO IT? BY DOING /KILL YOU BIG STUPID", "actions": { "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": 12, "broadcast": "team" } }, "startup": "team-reveal" } }, { "role": "mafia2", "translation": "Squidward", "side": "mafia2", "help": "YOU ARE MAFIA SQUIDWARD. YOU ARE EVIL CAUSE YOU ARE. YOU CAN KILL PEOPLE. HOW DO YOU DO IT? BY DOING /KILL YOU BIG STUPID", "actions": { "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": 11, "broadcast": "team" } }, "startup": "team-reveal" } }, { "role": "mafiaboss1", "translation": "Squidward", "side": "mafia1", "help": "YOU ARE MAFIA SQUIDWARD. YOU ARE EVIL CAUSE YOU ARE. YOU CAN KILL PEOPLE. HOW DO YOU DO IT? BY DOING /KILL YOU BIG STUPID. ALSO YOU CAN'T BE DISTRACTED, BECAUSE YOU ARE JUST TOO COOL FOR THAT.", "actions": { "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": 12, "broadcast": "team" } }, "distract": { "mode": "ignore", "msg": "SILLY SQUIDWARD, TRYING TO DISTRACT A MAFIA GUY" }, "startup": "team-reveal" } }, { "role": "mafiaboss2", "translation": "Squidward", "side": "mafia2", "help": "YOU ARE MAFIA SQUIDWARD. YOU ARE EVIL CAUSE YOU ARE. YOU CAN KILL PEOPLE. HOW DO YOU DO IT? BY DOING /KILL YOU BIG STUPID. ALSO YOU CAN'T BE DISTRACTED, BECAUSE YOU ARE JUST TOO COOL FOR THAT.", "actions": { "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": 11, "broadcast": "team" } }, "distract": { "mode": "ignore", "msg": "SILLY SQUIDWARD, TRYING TO DISTRACT A MAFIA GUY" }, "startup": "team-reveal" } }, { "role": "samurai", "translation": "Squidward", "side": "village", "help": "YOU ARE SQUIDWARD. YOU HAVE A REVEALING DAYKILL. HOW DO YOU DO IT? BY USING /KILL DURING THE DAY YOU BIG STUPID.", "actions": { "daykill": "evade", "standby": { "kill": { "target": "AnyButSelf", "msg": "GO! /KILL SOMEONE! FOR EVERLASTING PEACE!", "killmsg": "~Self~ KILLED ~Target~'s WITH HIS SQUIDWARDYNESS!" } } } }, { "role": "miller1", "translation": "Squidward", "side": "village", "help": "YOU ARE SQUIDWARD. YOU DON'T HAVE ANY SPECIAL ABILITIES. HOW DO YOU DO IT? DO WHAT YOU BIG STUPID, ALL YOU ARE IS UGLY-LOOKING", "actions": { "inspect": { "revealAs": "mafia1" }, "lynch": { "revealAs": "mafia1" } } }, { "role": "miller2", "translation": "Squidward", "side": "village", "help": "YOU ARE SQUIDWARD. YOU DON'T HAVE ANY SPECIAL ABILITIES. HOW DO YOU DO IT? DO WHAT YOU BIG STUPID, ALL YOU ARE IS UGLY-LOOKING", "actions": { "inspect": { "revealAs": "mafia2" }, "lynch": { "revealAs": "mafia2" } } }, { "role": "baka", "translation": "Squidward", "side": "baka", "help": "YOU ARE REAL SQUIDWARD. YOU DON'T HATE ANYONE EXCEPT STUPID INDEPENDENT GUYS. YOU CAN KILL SOMEONE AT NIGHT. HOW DO YOU DO IT? BY USING /KILL YOU BIG STUPID", "winningSides": [ "village", "mafia1", "mafia2" ], "actions": { "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": 25, "broadcast": "team" } }, "avoidHax": [ "kill" ] } } ], "roles1": [ { "baka": 0.1, "bodyguard": 0.2, "godfather": 0.1, "hooker": 0.2, "inspector": 0.1, "mafia1": 0.4, "mafia2": 0.4, "mafiaboss1": 0.1, "mafiaboss2": 0.1, "mayor": 0.2, "miller1": 0.1, "miller2": 0.1, "samurai": 0.1, "spy": 0.2, "vigilante": 0.2, "werewolf": 0.2 }, { "baka": 0.1, "bodyguard": 0.2, "godfather": 0.1, "hooker": 0.2, "inspector": 0.1, "mafia1": 0.4, "mafia2": 0.4, "mafiaboss1": 0.1, "mafiaboss2": 0.1, "mayor": 0.2, "miller1": 0.1, "miller2": 0.1, "samurai": 0.1, "spy": 0.2, "vigilante": 0.2, "werewolf": 0.2 }, { "baka": 0.1, "bodyguard": 0.2, "godfather": 0.1, "hooker": 0.2, "inspector": 0.1, "mafia1": 0.4, "mafia2": 0.4, "mafiaboss1": 0.1, "mafiaboss2": 0.1, "mayor": 0.2, "miller1": 0.1, "miller2": 0.1, "samurai": 0.1, "spy": 0.2, 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"mafiaboss1": 0.1, "mafiaboss2": 0.1, "mayor": 0.2, "miller1": 0.1, "miller2": 0.1, "samurai": 0.1, "spy": 0.2, "vigilante": 0.2, "werewolf": 0.2 }, { "baka": 0.1, "bodyguard": 0.2, "godfather": 0.1, "hooker": 0.2, "inspector": 0.1, "mafia1": 0.4, "mafia2": 0.4, "mafiaboss1": 0.1, "mafiaboss2": 0.1, "mayor": 0.2, "miller1": 0.1, "miller2": 0.1, "samurai": 0.1, "spy": 0.2, "vigilante": 0.2, "werewolf": 0.2 }, { "baka": 0.1, "bodyguard": 0.2, "godfather": 0.1, "hooker": 0.2, "inspector": 0.1, "mafia1": 0.4, "mafia2": 0.4, "mafiaboss1": 0.1, "mafiaboss2": 0.1, "mayor": 0.2, "miller1": 0.1, "miller2": 0.1, "samurai": 0.1, "spy": 0.2, "vigilante": 0.2, "werewolf": 0.2 }, { "baka": 0.1, "bodyguard": 0.2, "godfather": 0.1, "hooker": 0.2, "inspector": 0.1, "mafia1": 0.4, "mafia2": 0.4, "mafiaboss1": 0.1, "mafiaboss2": 0.1, "mayor": 0.2, "miller1": 0.1, "miller2": 0.1, "samurai": 0.1, "spy": 0.2, "vigilante": 0.2, "werewolf": 0.2 }, { "baka": 0.1, "bodyguard": 0.2, "godfather": 0.1, "hooker": 0.2, "inspector": 0.1, "mafia1": 0.4, "mafia2": 0.4, "mafiaboss1": 0.1, "mafiaboss2": 0.1, "mayor": 0.2, "miller1": 0.1, "miller2": 0.1, "samurai": 0.1, "spy": 0.2, "vigilante": 0.2, "werewolf": 0.2 }, { "baka": 0.1, "bodyguard": 0.2, "godfather": 0.1, "hooker": 0.2, "inspector": 0.1, "mafia1": 0.4, "mafia2": 0.4, "mafiaboss1": 0.1, "mafiaboss2": 0.1, "mayor": 0.2, "miller1": 0.1, "miller2": 0.1, "samurai": 0.1, "spy": 0.2, "vigilante": 0.2, "werewolf": 0.2 }, { "baka": 0.1, "bodyguard": 0.2, "godfather": 0.1, "hooker": 0.2, "inspector": 0.1, "mafia1": 0.4, "mafia2": 0.4, "mafiaboss1": 0.1, "mafiaboss2": 0.1, "mayor": 0.2, "miller1": 0.1, "miller2": 0.1, "samurai": 0.1, "spy": 0.2, "vigilante": 0.2, "werewolf": 0.2 }, { "baka": 0.1, "bodyguard": 0.2, "godfather": 0.1, "hooker": 0.2, "inspector": 0.1, "mafia1": 0.4, "mafia2": 0.4, "mafiaboss1": 0.1, "mafiaboss2": 0.1, "mayor": 0.2, "miller1": 0.1, "miller2": 0.1, "samurai": 0.1, "spy": 0.2, "vigilante": 0.2, "werewolf": 0.2 }, { "baka": 0.1, "bodyguard": 0.2, "godfather": 0.1, "hooker": 0.2, "inspector": 0.1, "mafia1": 0.4, "mafia2": 0.4, "mafiaboss1": 0.1, "mafiaboss2": 0.1, "mayor": 0.2, "miller1": 0.1, "miller2": 0.1, "samurai": 0.1, "spy": 0.2, "vigilante": 0.2, "werewolf": 0.2 }, { "baka": 0.1, "bodyguard": 0.2, "godfather": 0.1, "hooker": 0.2, "inspector": 0.1, "mafia1": 0.4, "mafia2": 0.4, "mafiaboss1": 0.1, "mafiaboss2": 0.1, "mayor": 0.2, "miller1": 0.1, "miller2": 0.1, "samurai": 0.1, "spy": 0.2, "vigilante": 0.2, "werewolf": 0.2 }, { "baka": 0.1, "bodyguard": 0.2, "godfather": 0.1, "hooker": 0.2, "inspector": 0.1, "mafia1": 0.4, "mafia2": 0.4, "mafiaboss1": 0.1, "mafiaboss2": 0.1, "mayor": 0.2, "miller1": 0.1, "miller2": 0.1, "samurai": 0.1, "spy": 0.2, "vigilante": 0.2, "werewolf": 0.2 } ], "villageCantLoseRoles": [ "mayor", "vigilante", "samurai" ] }[/HIDE] Raw code here: http://pastebin.com/raw.php?i=nDbRTM0x So me and Doctor Freeman made this theme about Squidward. Now everyone can truly say "I'm Squidward!" with this just-for-fun theme! 6 BGs and 1 Insp? 1 Spy and 6 Vigilantes? Who cares? The point of this theme is to be random and chaotic for a nice change of pace, not to be a perfectly balanced mafia experience. Every game is different! Some games could be a killfest! Some games could be information-heavy games! Some games only have 1 mafia group! Some have 2! Some have only independents! Anything could happen in Squidward's Chaos! Also Exploud is going to have nightmares for weeks about this theme... So yeah, I think it would be a really nice change of pace for the server were it to be approved. Thanks for reading!
Squidward here Prs pm......jk So here's what i notice. The inspector squidward has no use since he will see everyone as squidward (all role translation have same name). Also, it looks like default with random set of roles every game :D
Problem I see with this theme is the fact that a theme can both be balanced AND fun, while this theme... only TRIES to be fun, and is far from balanced. The all-caps approach ruins it, too. Makes the theme look like an uncloe who wants his children to like him way too much by being all random, while the kids just go and play outside, as far away as possible. I think you should try to make as little of the roleslist randomized as possible, so you can focus on creating balanced, entertaining gameplay. Oh, and insulting the players in the help messages? No-go.
Inspector Squidward is supposed to have sight:team, I'll fix it later when I'm not on my phone with some other stuff. Also, that's the point. ;)
You know what, Human Destroyer? The serious part of me says that this theme sucks, and shouldn't belong to Mafia Channel. But the part of me who wants to have fun wants this theme to be on Mafia Channel! This is actually an interesting theme, you don't know what roles are you facing against.
Well yes, of course a theme can be both fun and balanced, but my point is that not everything has to be balanced to be fun. --- With the plethora of themes that are both, there's simply no reason to accept this theme. You can make your point, and it's a fine one, but balance is necessary. Themes have been rejected for much less than simply being unbalanced. It's a very big issue and it needs addressing. This theme is not 'a gimmick theme' as of yet. Gimmick themes are themes with interesting gameplay that is completely non-ordinary-mafia. See: Garden, Minesweeper, Space Invaders. This is basically Mafia with a random setup, which isn't necessarily a good thing as it hurts balance. You can, however, make this such a characteristic feature of the theme that it becomes worthy of the title 'gimmick' while not giving in on balance. Pair PRs with PRs of equal strength, but still try to make this with a typical mafia theme in mind. Let's end this off on a high note: Your intentions are good and your creativity is exceptional. Proper use of the random startup can turn this into a (balanced!) proper gimmick theme. And it has Squidward. I'd play it.
lmfao "help": "YOU ARE MAFIA SQUIDWARD. YOU ARE EVIL CAUSE YOU ARE. YOU CAN KILL PEOPLE. HOW DO YOU DO IT? BY DOING /KILL YOU BIG STUPID. ALSO YOU CAN'T BE DISTRACTED, BECAUSE YOU ARE JUST TOO COOL FOR THAT.", COOL AND STUPID? DOES NOT COMPUTE! HE CANNOT BE DISTRACTED BECAUSE HE'S A BIG STUPID, RAWR!
@Trosh: I'll try to come up with a spawnlist for the next update that combines balance with absolute CHAOS. I'll also probably add some more roles in, because only using these ones would be boring. (Hint: This may or may not include Exposer Squidward) @ThSexiOne: OH NO! THSEXIONE OVERLOADED! RIP THAT GUY. HE WAS A GOOD TOWNIE. For next update: -Inspector Squidward sees the target's Team instead of its role. -Removal of insults in role flavor. -Adding in actual balance. I would also like to know, do other people feel the same way as Trosh about the all-caps thing? It's supposed to lend to the over-the-top chaos that would go on within the game, but if people don't want it in, I'm not going to leave it in.
Not going to say much about the flavour besides this is really, really weird. Sort of reminds me of default?, except done better (which ain't sayin' much) with randomized roles instead. I'm afraid that the concept failed once already. It won't work a second time. DISCLAIMER: I actually sort of do like this. It's just not what we're looking for.
Reskin of Default, apart from the random roles (which, may I add, would be done better with Default, as this Squidward stuff would confused newer players) Decline [1]
You description of the theme makes me want to reject it. You say you don't want game to be balanced and chaotic. I was under the impression that is the exact opposite of what we want themes to be. It would be greatly appreciated if you could give us a roles list to let us know what each one does. Lol. Inspector is useless since everyone is named Squidward. They are just an extra villager. I don't see the point of that. This theme doesn't make any sense to me. I understand what you are trying to do but I just don't think it is working the way it was intended. I am sorry but I am going to Decline [2] this. It would be great if you could make this theme better but I think that would be difficult.
Rejected [4] The flavor is...awkward at best, flat out confusing and just weird at worst. Darkkis's random does this idea much much better imo. Unless you can tell me what differs the two and makes it better, I'm afraid I'm going to reject this. srry bro
Reject [6] AOTA. Haven't been able to get to themes and of course -- the ones that are inactive are pretty much dead and gone.
Drapht forgot to put a number, he'd be 5. Zzyzx would be 6, Dark Phoenix would be 7... And my judgement: "roles1": [ {DECLINE [8]: 1.00, Accept: 0.00, Randomized Chaos isn't as fun in practice as on paper: 0.00}, {Cruise control: 1.00, Sorry HD 0.00} ]
Balance issues are awful... Caps are too frequent. It just seems childish no offense. I don't think there is anything you can do with this.
It was a request made long ago and was not fixed yet. Those insults in (almost) every message... Sorry, but no. I liked that way default? was made (even though the randomization was crap, I've played as a lonely inspector... a couple times, and it wasn't funny), and this seems to be a bit improved, but, it didn't make a good theme after all. I really don't know what to do to improve it. If I come up with a good idea, I can share it here. But for now, decline [9].
Default? was a theme intentionally created for the purpose of trolling. Dunno how it stayed on the server as long as it did. I eventually grew to kind of like it, even. And yeah, the randomization was pretty poor, since this was before we had the random spawn list and I had to improvise. Speaking of which, we should all go to the Random theme thread and request testing of it. Now that's a legit theme.