Yo ! Here is my second theme to submit. :3 As I always like mythical creatures I put much effort and imagination into the roles and the playstyle of every side. I hope you will like it. I tried also to make stuff balanced. But, I need your thoughts and more importantly, your approvals XD well, [System.ForceSelfToShutUp()] ok ! Summary: (A quote from the code!) Summary 2.0: (A quote from the code!) Code (Raw Link) Spoiler Code (javascript): The code is removed because it was too much big for PO to accept it, please go to the link above. [/HIDE] Roles Spoiler The Shafeshifters (Conspirators' side) Doppelgänger (Possessor + Conspirator #2) Can either /expose (one single-use). Can /copy (copy + convert) a creature copying the target's role and in the same time converting the target into a Lost Spirit. Lost Spirit (Possessor #2 + Conspirator #3) Can /possess with a 85% fail chance and a 20% suicide chance. Has 0 vote. Evades zombies. Wins with the Undead Horde. Shafeshifter (Conspirator #1 - Original form) This role is sided with The Shapeshifters in all its forms but can change the form to be able to win with a specific side by using /copy on someone. To change again its form it needs first to spend a night changing back to its original form, so no need for recharge. He ignores zombification (/bite) no matter which form he is taking. Unicorn (The Peaceful Beings) a Spy for the village who hax almost every night action. Tengu (The Celestial Alliance) Can use his -5 votes to control the votes making it easier to lynch the Phoenix. he evades night kills so he he can't be killed by Celestial Alliance roles. Kitsune (The Millennium Foxes) Can help Millennium Fox/Kumiho by providing him with /inspect's results in order to have better rands while voting. His -100 voteshield makes him immune to the votekiller he is trying to side with. Vote counts as 0. Ghoul (The Undead Horde) Can help this side by /protect'ing one of them. His evasion to poison and zombification protects him from most of this side's actions. Hydra (The Sea Creatures) This side is a bit powerful, so the only help Hydra can provide is /safeguard'ing one of them. He has 0 vote and evades both day kills & night kills. The Peaceful Beings Nymph (villager) A simple Nymph, must help his allies. Naiad (miller) A water Nymph, that's why others think she is a Siren, receives +1 vote if voted for at all. When lynched she rages and becomes a Siren seeking her revenge. Dryad A tree Nymph. Can /safeguard. Gets a tiny hax on /kill during the day. Oread (PL) Can use his powers to /distract and prevent a creatures from acting during the night. Orestiad (upgraded PL) Can /distract and /stalk during the night. Knows Lamia (vigilante). (Replaces Oread in large games) Lycanthrope (anti-mayor) -4 vote. 50% poison evasion. Can't be turned into a zombie. Can use /Human to become Human. Human (mayor) 2.5 vote. 50% daykills evasion. Can't be turned into a zombie. Can use /Lycan to become Lycanthrope. Fairy (BG) Can /protect 1 creature and gets day hax on Inspector. Sphinx (upgraded BG) Can /protect 2 creatures and his vote counts as 0.5. Gets day hax on Inspector and Mayor/Anti-mayor. (Replaces Fairy in large games) Lamia (Vigilante) Can /poison every other night and after 1 night can /kill every other nights. Knows Orestiad (upgraded PL). Can also win with Nāga. (I gave her both poison and kill power to make it more polyvalant, interesting and valuable than regular vigilantes) Pegasus (non-revealed day exposer) Kind of a day inspector, this makes the village less OP and makes the whole game more balanced since everyone can benefict from this expose. Also, he can /inspect (inspect+stalk) once during the game to find out the true identity of a creature (f.e.: millers (Naiad) won't be inspected as bad guys (Siren)) Centaur (revealed Samurai) Nothing special from regular samurais except that he revenge-reveals when daykilled. The Demonologist (it is kind of a one role divided into 2) Demonologist (the weak spot) Can use /ward (protect+safeguard) on himself every 3 nights. Must use /control every single night to keep initializing the poison count on Summoned Demon (Note: Siren(s) can get hax on /control). Evades zombification. When he dies (or gets lynched) Summoned Demon dies as well. Summoned Demon (a God-like role) Can daykill and will be always revealed, but nobody can harm him, not directly :D. Has 1 day to live and relies on Demonologist to keep initialzing this poison. Evades everything (zombification, poison, nightkills and daykills). Vote counts as 0 and has a voteshield of -9999. The Naga (solo role) Naga (Appears in small games) Can /kill during the night. Kills any distractors. Naga (Appears in big games) Can /kill (kill+poison) during the night. Can /defend (protect+safeguard) a creature every other night, of course, must be used on Lamia. Kills any distractors. Revenge-poisons when killed and has evasion to both zombification and poison. Avoids hax. Reveals as Lamia. Knows Lamia. Vote counts as 2.5. The Celestial Alliance (team revealed) Phoenix Can /kill (shared). Can kill using /blast (separate kill) bypassing BGs and PLs. If this role is lynched he will be able to kill AGAIN :D. His vote counts as 0! Also, he reveals as Dragon and ignores zombies. Dragon Can /kill (shared). Can use his -2 vote to help lynching his leader. He counters daykills (except Summoned Demon’s daykill). Griffin Can /kill (shared). Can /protect, his priority is Phoenix of course. Harpy Can /kill (shared) and /stalk (with 20% chance to /inspect instead). The Millennium Foxes (the only solo role the Shapeshifter can win with) Millennium Fox Can /inspect twice per night. He ignores zombies. Starting from the 3rd night he can use /unleash (convert itself into Kumiho) Kumiho Can /protect itself every night. Ignores zombies. Vote counts as 42. (If you ask why precisely 42, then the answer is 42 lol) The Undead Horde (team revealed, except for Zombie Creatures) they all ignore zombification. Fallen Angel Can daykill once every 2 days. Can use /dayprotect every other night to convert either Zombie Lord or Vampire Lord into same role but with an evasion to daykills. Vampire Lord Can /distract and /poison. (Evades daykills as long as Fallen Angel is still alive) Dhampir Evades nightkills and daykills (without Fallen Angel's protection). Reveals as Nymph (villager). Vote counts as 0.5. Becomes Vampire Lord when Vampire Lord is dead. Zombie Lord Can use /bite to convert a creature into a Zombie Creature. Has a voteshield of -1. vote.(Evades daykills as long as Fallen Angel is still alive) Zombie Creature Has 3 days to live. Shares /bite with other Zombie Creatures with a 60% fail chance. Vote counts as 0.5. Has a voteshield of -0.5. Knows other Zombie Creatures. The Sea Creatures (team-revealed) Leviathan (Sleeping) Has a 80% evasion to nightkills, poison and daykills. Vote counts as 0 and has a -2 voteshield. Gets converted into Leviathan (Awakened) when Kraken, a Siren or Hydra is dead. Evades Zombification. Leviathan (Awakened) A non revealed daykiller. Can either /protect or /safeguard including itself (can't use both during the same night). Evades Zombification. Kraken Can /attack up to 2 creatures: 20% chance to fail, 40% chances to kill the target(s) and 40% to either inspect or stalk the target(s). Random vote of [-2, 5]. Random voteshield of [-2, 5]. Siren Can /kill and /distract (both shared with other Sirens) and gets a tiny hax on Demonologist's /heal. Priority 0 /blast (Phoenix) 1 /ward (Demonologist) - dual command of protect + safeguard 2 /distract (Vampire Lord) 3 /distract (Oread, Orestiad) 4 /distract (Siren) 5 /copy (Shapeshifter) 5 /original (Unicorn, Tengu, Kitsune, Ghoul, Hydra) 5 /lycan (Human), /human (Lycanthrope) 5 /heal (Demonologist) 5 /unleash (Millennium Fox) 5 /dayprotect (Fallen Angel) 6 /defend (Naga) - dual command of protect + safeguard 6 /safeguard (Dryad, Hydra, Leviathan) 6 /safeguard2 (Dryad) 7 /poison (Vampire Lord) 8 /protect (Ghoul, Sphinx, Griffin, Kumiho, Leviathan (Awakened)) 9 /bite (Zombie Lord) 10 /bite (Zombie Creature) 11 /kill (Naga) - dual command of kill + poison 12 /kill -shared- (Phoenix, Dragon, Griffin, Harpy) 13 /kill -shared- (Siren) 14 /kill, /poison (Lamia) 15 /copy (Doppelganger), /possess (Lost Spirit) - dual command of copy + convert 16 /attack (Kraken) - random command: kill, inspect, stalk or fail. 17 /inspect (Millennium Fox, Kitsune) 18 /stalk (Harpy) 19 / stalk (Orestiad) 20 /inspect (Pegasus) - dual command of inspect + stalk Day Actions /howl (Lycanthrope, Human) /expose (Pegasus, Doppelganger) /kill (Centaur, Fallen Angel, Leviathan (Awakened), Summoned Demon) [/HIDE] What makes this theme special ? Spoiler Well, like most of the themes, different sides fighting each other with a village (Peaceful Beings) that represents the good side. Every side has a different playstyle. ;) Read the "Strategy in each side" part for more details! So, here is what's special in every side: The Shapeshifter's side (Conspirator) Shapeshifter: Unlike usual conspirators, he does not win with everyone, he has to change his form to ally with the side he really wants to win with. He has evasions depending on which side he isallying with which gives him some defense against newbies that just get rid of the conspirators in other games. And, he has passive actions, like /inspect, which makes it just fairly balanced. The Peaceful Beings' side (Village) Griffin (inspector): He can /expose during the day but has a one single time use /inspect that allows him to find out the real role of a person (f.e.: to verify if a role is really a miller or a baddie) Naiad (miller): What's special with this miller is that he becomes sided with The Sea Creatures if he gets voted out. Human (mayor)/Lycanthrope (anti-mayor): a role that can either choose to have an "offensive" vote of 2.5 or a "defensive" vote of -4. His evasion change also depending on its form. Oread (pretty lady): In big games it is replaced by Orestiad, a pretty lady that can also stalk. Lamia (vigilante): This vigilante is polyvalent (can either kill or poison) which makes it quite interesting and valuable. The Millennium Foxes' side (votekiller) Usually, votekillers do nothing during the beginning of the game, they just hope to not get killed and wait for the time to shine, this is why I splitted this role in 2 forms: The 1st form (Millennium Fox) keeps inspecting (twice per night) and has a normal vote (=1) and starting from the 3rd night, he can unleash his 2nd form (Kumiho) and get a vote power of 42, being able to self-protect, no longer able to inspect and can't go back to the 1st form. The Undead Horde's side This side's playstyle is, how to say it, insidious and pretty much slow, they don't give a damn about /protect and are very easy to counter with /safeguard. Fallen Angel: When he dies Vampire Lord and Zombie Lord lose their day evasion, so he is kind of a day Bodyguard for this side. The Celestial Alliance's side Unlike the Undead Horde, this side is specialized in directly killing, so they don't care about safeguarders and can be countered by /protect except Phoenix who outspeeds /protect. Phoenix (outspeeds BG): This role is quite special, he can kill only once but he will outspeed the /protect and ignore the /distract. The funny part is that, if he gets voted out, he won't die but instead he will be able to kill again right during the next night :D haha! The Naga' side (solo) Naga: This role has a dual command (kill+poison) which is quite powerful. Also, since he can win with the Vigilante (Lamia) he is able to protect her every other night. :) The Demonologist's side This side is quite special and I like it ^^ it has the Summoned Demon that is beyond OP but has only 1 day to live, then comes the 2nd role in this side the Demonologist, his job is to keep initializing the Summoned Demon's poison and avoid getting killed/lynched/distracted, because once Demonologist dies or gets distracted, the Summoned Demon will die! :D [/HIDE] Strategy in each side : Spoiler The Peaceful Beings (Village): Centaur (samurai) has to claim n1 and ask the Protection of Sphinx (BG). & Dryad (Safeguarder) and other PRs in order to connect. If there is no Centaur, then Griffin should be the one to claim. Once he has enough PRs, Griffin will have to expose a player (btw, the PL and the Safeguarder will reveal as villagers) Then, depending on the result, Centaur will either kill a revealed baddie or a non-cleaned random player. Unicorn (the conspirator) can help the village with the hax he gets just like a Spy. Daykillers are not really something to fear, since Griffin doesn't get exposed and Centaur revenge-reveals. The votekiller, Kumiho, also will not slow down too much since he takes 3 nights before he appears. Poisoners neither, thanks to Dryad's safeguard. The killer who outspeeds BG, Phoenix, is the biggest treat the village has to fear, but that been said, Phoenix can kill only once every 4 nights! The Celestial Alliance: Phoenix is the leader, this is why Dragon should protect him all the time, and Pegasus has to pay attention when he hax a poisoners and switch the kill to them. And, all of them should try to take over the vote phases in order to keep lynching Phoenix. Tengu (the conspirator) will have to use his -10 vote power in order to help lynching Phoenix. The Millennium Foxes (solo role): First, Millennium Fox, for at least 3 nights, has to keep protecting itself and inspect other creatures before he converts into Kumiho. Once he becomes Kumiho, he can't go back. He will then rely on the results of his previous inspections and on Griffin's expose to lynch the roles that represent danger for him (particularely poisoners and daykillers). Kitsune (the conspirator) should help him by protecting him with /safeguard and sharing /inspect's results. The Undead Horde: They have a daykill, a poison, a distract and a convert (zombification). Fallen Angel should be careful not to kill Centaur or Dragon. The roles they shouldn't waste time with are, in adition to villagers, BGs. Ghoul (the consp) should protect Fallen Angel and a second creature (most likely, itself) The Undead Horde: Leviathan should connect the team ASAP so that Kraken can safely kill and/or poison. Leviathan should also use protect on an ally (Kraken is his priority) and Sirens will have to distract the biggest threats, especially zombies and poisonners. Hydra (the conspirator) can only provide a /safeguard to this side. The Shapeshifter (conspirator): He can freely chose which side to team up with. Not really freely, since it takes him 2 nights to change from a side to an other! Once he is revealed, he should most likely change his side, to change his evasions and trick those who will try to harm him. He might be a kind of a conspirator, but he is barely harmful since he can only provide support (hax, safeguard, protect, ...etc) to the side he is allying with. The Demonologist: (Shapeshifter can't side with them) Demonologist & Summoned Demon cannot appear separately, they are almost like 1 role in 2 roles, one is extremely strong and the other is the Achilles’ heel. Demonologist should use /heal on Summoned Demon EVERY night, he should save /ward for the nights when he will probably be targeted. Summoned Demon should pay attention to the hax he gets, distractors are a big threat since if Demonologist gets distracted, Summoned Demon will succomb to the poison, so get rid of them as well as killers and poisoners. The Nāga (solo role): (Shapeshifter can't side with him) Sided with itself, the only role he can win with is Lamia. There is no special strategy for this role except trying to be smart at deciding what roles to kill and poison. If Lamia is the last role in the Peaceful Beings sides, Nāga should better contact her and team up with her. [/HIDE] History of Updates% Sorry! Somehow, I lost all the last part of this post... the History of Updates is gone! :x I'm not sure if it was my fault or a bug... :s History of Updates #2 Spoiler Edit 10: The village (Peaceful Beings) has been upgraded: > Orestiad (upgraded PL) and Dryad (safeguard) no longer reveal as Nymphs (villagers). > Griffin now is called Pegasus. > Griffin's ultimate /inspect now is a dual command of inspect & stalk. > The werewolf role (mayor/antimayor) under his 2 forms (Human/Lycanthrope) can use /howl (a non revealing reveal :D) during the day. > Addition of a new role Fairy (BG) that appears in small games and is replaced by the Sphinx in large Games. > Fairy gets hax on /expose while Sphinx gets hax on both /expose and /howl. > Dryad (safeguarder) gets a small hax on /kill during the standby. > Orestiad (the upgraded PL) and Lamia (vigilante) know each other. The Undead Horde got some modifications, less complicated and more balanced: > Zombie Lord and Vampire Lord don't have a daykills evasion from the beginning. Now they need the Fallen Angel to convert them 1st. > Dhampir reveals as Nymph (villager). > Zombie Creatures now have no charges nor initialrecharge on /bite. Their /bite now is shared and broadcasted among them and also has a fail chance of 60%. > Fallen Angel has a night action /dayprotect, with a cool-down of 3 nights. This command converts Zombie Lord and Vampire Lord into a role with daykills evasion. (If Fallen Angel dies, they lose the daykills evasion) Millennium Fox and Kumiho no longer reveal as Nymph (villager). Also, fixed some contradictions in their codes/descriptions. Leviathan now can EITHER /protect 2 creatures or /kill 1. (Used to be able to both /kill 1 and /protect 1) Celestial Alliance's Pegasus now is called Griffin. Some other modifications > Addition of "restrict" on Millennium Fox's /Unleash and /inspect. > Addition of "restrict" on Shapeshifter's 5 convert commands (/Unicorn, /Tengu, /Kitsune, /Ghoul and /Hydra). > Obviously, modifications on the Spawn List and also the villageCantLose. Edit 11: Kitsune now has no longer chances to evade kills and poison. And, eventually, updated Shapeshifter's description. "WinIfDeadRoles" attribut has been added to Kumiho. Demonologist's /heal changed to /control. Fixed Dragon's description. Leviathan can't protect 2 persons anymore. Edit 12: Total remake of the Sea Creatures' side: Kraken is no longer the leader of his side, Leviathan is the actual leader of the side. Kraken doesn't evade zombification, Leviathan do (like all sides leaders)! Kraken's actions and votes now fit well his multiple tentacles. :) > Kraken can no longer daykill nor inspect/poison during the night. > Kraken now can /attack and /attack2 during the night, both these 2 commands work the same: 20% chance to fail, 40% chance to kill the target and 40% chance to either stalk or inspect the target. >Kraken has a random vote and a random voteshield, both are [-2, 5]. Leviathan now is replaced by Sleeping Leviathan. > Leviathan (Sleeping): Has a vote of 0 and a voteshield of -2. and 80% evasion to daykills, nightkills and poison. When Hydra, Kraken or a Siren dies, Sleeping Leviathan awakens and gets converted into Leviathan (Awakened). Evades zombification. > Leviathan (Awakened): Can either /protect or /safeguard (not both) a creature including itself. Can /kill during the day. Evades zombification. Naiads (millers) have now a voteshield of 2. After getting the confirmation from RiceKirby, I removed the "copies" of Phoenix and Summoned Demon from the code. (in other words, there is now only "phoenix" and "sdemon" instead of "phoenix1"/"phoenix2" and "sdemon1"/"sdemon2". Edit 13: A major update of the Spawn List, especially regarding the major update Sea Creatures' side had. Addition of the command /possess (a dual command of copy & convert): It converts the user into the target's role and converts the target into Lost Spirit. 3 new roles added: > Naga (#2): A lite version of the original Naga. It appears only in small games of 5-7 players. Just like a basic werewolf, can kill and kills distractors. > Doppelgänger: A role that can either /inspect (but only once) or /possess a creature. Evades poison. Sided with The Shapeshifters. > Lost Spirit: Has 5 days to live. Can possess a creature with a high fail and suicide chance. Ignores zombies. Vote counts as 0. Has a voteshield of -10. Sided with The Shapeshifters, Wins with The Undead Horde. Some descriptions has been shortened/improved. Priorities has been reordered a bit. Edit 14: Shapeshifters side: > Shapeshifter, the conspirator, has no longer free convert commands, it has instead a /copy command that allows him to join the target's side. He still have the convert command /original under the other forms. > Unicorn, the village's spy (conspirator), has no longer any chance to evade killers and poisoners. Same for Kitsune. > Doppelganger's /inspect has been replaced by a one single-use non-revealed /expose that doesn't share the result (like Zhuge Liang in RoTK theme). Also, renamed Doppelganger's /possess command to /copy, because he is not a possessor literally but a copycat, its help message has been updated as well. > Lost Spirit has no longer a voteshield nor an initial poison. It has only 0 votes and has a /possess command with a fail chance and a suicide chance. Peaceful Beings side: (village) > Dryad, the safeguarded, can only safeguard one target per night. (Used to be able to safeguard a 2nd target every other night) > Naiad's voteshield reduced from 2 to 1. (the miller) Undead Horde side: > Vampire now has a vote of 1 instead of 2 and Dhampir has a vote of 0.5 instead of 1. > Vampire no longer evades nightkills. > Dhampir now evades nightkills in addition to its daykill evasion. And Dhampir has no longer any night action. (Used to have a /poison of 2 days and used to share /distract with Vampire). I will probably make it identify who targeted him during the night. > Fallen Angel's /dayprotect cooldown has been reduced from 3 days to 2, his daykill still have a cooldown of 2. Demonologist side: > Demonoligst's /ward's priority has been raised and is now faster than distractors. Also, the cooldown on /ward has been reduced from 4 days to 3, it was just a typo. Celestial Alliance side: > Phoenix has no longer a voteshield and his vote is 0, however he does now share /kill with his team but doesn't ignore distractors. His /blast still outspeeds BGs and PLs. > Griffin's vote power has been reduced from 1.5 to a normal vote of 1. > Dragon's daykills counter has been edited in order to make it not counter Summoned Demon's daykill. Sea Creatures side: > Kraken has no longer an /attack2 command, instead his /attack command can target up to 2 enemies. Other updates: > Roles no longer have an evasion to zombification, instead of having a repetitive zombification evasion in half the roles... Now zombies' /bite has a "canConvert" attribut that contains only the roles that can be converted into a zombie. > Fixed the daykills evasion for all the roles that have one. > Slight edition of the spawn list. > Many messages have been shortened/updated. Edit 14: > Changed the theme's name from Creatures to Fantasy. :D > Fixed Fallen Angel's daykill message. > Fixed Doppelganger's dayinspect message. > Kraken's attack now has 25% to fail 25% to kill 25% inspect and 25% to stalk. (It used to be 20%, 40%, 20% and 20%, respectively) > Kraken's voteshield and vote are now [-2, 4] instead of [-2, 4] > Lost Spirit's suicide chance increased from 25% to 30%. Its fail chance increased too from 85% to 90%. [/HIDE] Approvals : 5. Denials : 0.
When I first read the title i expected this to be just like mythology. I would shorten the title so it is easier to type. Maybe "Creatures". This is going to sound stupid but I think it would be really cool if the Phoenix wasn't able to be lynched. I mean let the second phoenix convert back to the first when it is lynched so it can never by lynched. With the conspirator role I don't think you need the canConvert part of the code. You can only target yourself so there is only one person who can be converted. You also don't need the broadcast if it is not to be sent to anyone. For mayor and antimayor2 I would put that they have to wait a day until they are able to convert to either the Werewolf form or the Human form. That is it for now. I will most likely come back later.
Yeah ! I agree ! xD Actually, that's how I want the Phoenix to work xD when lynched, it converts into itself. but will it work ? and will the recharge count of /blast drop to 0 ? if not, I will just make a "phoenix" and a "phoenix2" role who keep converting in each other lol ok, I'll edit that right away. :3 I suppose I also should remove the "canConvert" part from all the roles except Zombie Lord and Zombie creature. Actually, "antimayor" has no initialrecharge, but "mayor", "antimayor2" both need to wait 1 turn.[/quote] Thank you :3 Oh please, you're welcome ! ^^
Minor misspellings in one of the winning messages. The Peaceful Beings: HOURAY !! ~Players~ sucsseeded You also forgot a capital in the the nymphs desc. help your side by voting the enemies during the day. Same problem with the Naiad. Yet another misspelling in the werewolf's dec. immubity There are a few problems with the vampire's desc. you're no more protected from daykills ! use /poison to poison another creature. you can you're no more protected from daykills. Should change that to no longer. There is an extra unneeded space next to the exclamation mark and you forgot to capitalize you. You also did the same thing with the exclamation mark in fallen angels and some the vampire's desc problems are also in the zombie lords. Another misspelling in the hydra's dec. regenrating. Really at this point, I would recommend taking a good long look at your code as I am sure there are even more misspellings and other errors. I am rather surprised that you made Pegasus a mafia, when I think of Pegasus, I tend to think of a more peaceful creature, especially when there are other creatures that would make far more sense/ It's your theme tho. I have some concerns with the conspirator as it seems to be extremely powerful.
This doesn't surprise me XD I really need someone to help me correct all my grammar and languistic errors. I will right away correct these errors you pointed out and try to find any other errors. Yeah, originally, the Pegasus was with the village and I had Harpy in the Celestial Alliance, but then I changed that, and I am really bothered by some "peaceful" roles like Lamia and Sphinx (but Sphinx is sort of peaceful in Egyptian myths) I will maybe concider puting harpy instead of pegasus, what do you think ? :D hmm ... should I remove the part where it always inspect and appears in the roles list as Shapeshifter ? also, what thing(s) you fin OP in it ? I also ask a moderator to change this topic title into Creatures, so that I can modify the theme's name !
An interesting idea. But yes, please change your name. Many people think it's like mythology... Maybe the name "Fictional creatures?"
I'm sorry, but I just don't think this theme is cutting the cheese cake on exceptional terms. There's no humor, no things that make it stand out. Plus with the aforementioned grammar, spelling, and coding issues, that just topples it all off for me. And also, what Xinc said, you might want to change (and possibly shorten) the theme name, if possible.
Thank you, I actually followed BeastCharizard's advice, I renamed the theme Creatures, even shorter, eh ! :D Oh ! I didn't say the theme was that special :v but, personally, I find some stuff in it fun. Thanks anyways. The grammar and little coding issues (not even minor) aren't a big matter, they're easily fixed. And, yes, I just shortened the name. :3
Perhaps you should send this theme to critique and improvement. You already have to dig through the code to fix a bunch of mistakes so you might as well see if other people can help you with it.
I already dug throught it yesterday and corrected any mistake I saw. But well, I created a thread in Critique & Improvement forum to ask for more help ! ;D
winmsg": "±The Peaceful Beings: HURRAY !! ~Players~ succeeded to bring back the Peace to the lands !" shapeshifter, is the last Creature standing !" Celestial Alliance now !!" harming creatures on your side !", Should take another look.
s the gardian of temples have too many tentacles=You have a lot of tentacles woman half a snake. Forgot the and.
I need more reviews, suggestions and critics! I've made several modifications too (selfreview? xD) please refer to "Edit 5:" :) EDIT: I am willing to apply some slight modifications on the theme, again! So, please, I need more reviews before I do so. I don't like to keep self-reviewing my own theme... I really need other people's thoughts and suggestions :(
Spoiler "translation": "The Undead Horde", "winmsg": "±Game: MUHAHAHAAA !! from now on, the lands belong to the Undead Horde, lead by ~Players~ !" "translation": "The Sea Creatures", "winmsg": "±Game: And the war is over ! Now both lands and waters are under the control of the Sea Creatures, lead by ~Players~ !" You're a young & peaceful Nymph with no special powers. Help your side by voting the enemies during the day. You're just a young water Nymph, unfortunately, everyone see you as a Siren. Help your side by voting the enemies during the day. You become a Siren when you're lynched. You're known as the guardian of temples and sacred lands, you can use /protect to defend up to 2 persons. You have a vote of 2. Ignoring converts means that the Lycanthrope cannot convert itself. (Rice confirmed this.) Lyncanthrope #2 has the same problem. However its help text says that it evades poison and zombification but it doesn't. You're a werewolf, but now you're in your human form, you lost your immunity to poison and zombification but now you evade daykills. Everyone respects you, and that's why your vote counts as 3.5, use it wisely. You can go back to your beastial form by using the command /Lycan You're half a woman and half a snake. You can /poison once every 2 nights. Starting from the second night, you can /kill once every 2 nights. Avoid harming creatures on your side! You're a legendary creature, half a lion and half an eagle! Each day, during the standby phase, use /expose to reveal a creature, you won't be revealed. You're a mighty Centaur, half a man and half a horse. Your strength and speed allow you to /kill one creature during the day (you will be revealed)! You also reveal anyone who kills you during the day. Shapeshifter has the same problem as Lycanthrope. Tengu as above. You took the form of a magical fox. Under this form, you can /safeguard and /inspect every night. You can't be zombified and you have a 40% evasion to nightkills, daykills & poison. You also have a voteshield of -100 (which means you can't be lynched). You can use /Original to convert into your original form (The Shapeshifter) - Along with the Lycanthrope problem. Ghoul has the Lycanthrope problem as well. Hydra as above. Unicorn, Kitsune, Tengu, Ghoul, and Hydra need a period after the "(The Shapeshifter)". You're a fabulous bird associated with the fire. You have one separate kill every 4 nights with /blast. You ignore distractors and protectors. You can't be zombified. Every time you're lynched, you are reborn from your ashes and you can kill right away! So, taunt the others into voting you. Your vote is -1 and have a vote shield of -1. - Also, Phoenix's voteshield is 1, not negative 1. You're a Dragon, a mighty and quite rare creature. Use /kill to defeat one creature every night (shared with Pegasus). You can also defend one of your allies with /protect. Your vote counts as -2, don't vote for your leader, the Phoenix, though! You're a beautiful winged horse who was born from Medusa's blood. You share a kill with the Dragon by using the command /kill. You can't be turned into a zombie and you get hax on poison. Also, since everyone admires your beauty your vote counts as 2, use them to lynch your leader, the Phoenix, hehe! You're a fox, but not an ordinary one, since you've lived for over 1000 years you have some supernatural powers. Every night, you can protect yourself with /protect (can't be haxed) and identify a creature using /inspect. You ignore zombies and distractors. DURING the 3rd night you can release all your 9 tails with /unleash and become a Kumiho. Since you can take the form of a beautiful lady, you reveal as a Nymph. - Also has the Lycanthrope problem. Sweet! You released all your 9 tails. Now you have the highest vote power, 42. You still ignore zombies and reveal as a Nymph. You have 40% evasion to kills (during both the night and the day) - I also feel that this role is extremely underpowered compared to its previous form. You are a night creature that feeds on life essence, essentially, blood! Use /poison to poison another creature. You can also use /distract (shared with Dhampir) to prevent a creature from performing its night actions. You evade nightkills and the Fallen Angel grants you protection during the day (standby). Your vote counts as 3. - It also doesn't mention that you evade conversions or that a role is converted to you when you die. With the death of the Fallen Angel, you're no longer protected from daykills! Use /poison to poison another creature. You can also use /distract (shared with Dhampir) to prevent a creature from performing its night actions. You evade nightkills. Your vote counts as 3. - Doesn't mention that you evade conversion. You're the offspring of a human and a vampire, that is why you don't need the protection of the Fallen Angel and evade daykills by yourself. You can use /distract (shared with Vampire) to distract a creature. You reveal as Vampire and become Vampire when the real one dies. - It also doesn't mention that you evade conversion. You're the master of the living-dead creatures! Use /bite to convert a creature into a zombie under your control. You evade daykills since the Fallen Angel is protecting you during the day. Your vote is -2. - Doesn't mention that you evade conversion. Since the Fallen Angel is no longer protecting you, you no longer evade daykills! Use /bite to convert a creature into a zombie under your control. You evade daykills since the Fallen Angel is protecting you during the day. Your vote counts as -2. - Also doesn't mention convert evasion. The Zombie Lord recruited you to his horde. You too can convert a creature into a zombie with /bite (But only once during the whole game, and you need to wait 2 nights for that). Your vote is meaningless since it's 0! You know other Zombie Creatures. - change recharge:99 to "charges:1" & it doesn't mention that you can't be converted. Also called a Banshee, you've joined the Undead Horde in this war! Once every 2 days, during the standby, you can use /kill to take a creature's soul. You also provide day protection to both the Vampire and the Zombie Lord (You don't need a command for this). You can't be zombified. You're a legendary huge sea monster, you have so many tentacles that allow you to perform multiple actions. Type /kill during the day to kill a creature. Starting from the second night you can use /inspect every 3 turns. Starting from the third night you can use /poison every 2 nights. And starting from the third night you can use /kill every 3 nights. You don't know your team so you must wait for the Leviathan to connect you. You evade the zombification! - Inspect, Poison, and Kill all need initialrecharge and recharge to the code. You're a legendary sea serpent! You can use /protect to protect one creature every night. Also, you can use /kill to get rid of a creature! You're the only one who knows your whole team, that's why you have to connect with them. Your vote counts as 2. You're half a woman and half a fish. You can use /distract to distract one creature with your beautiful voice. You can also use /kill (Shared with other Sirens) to kill one creature during the night. You only know the other Sirens, and if all your partners are killed you still win with the Peaceful Beings. Your vote counts as 1.5. Finally done. Alright that's everything I caught, pay particular attention to the Lycanthrope problem as it is going to prevent you from doing what you want.
Thank you for noticing this big error which affects many roles :x I'll make them specifically ignore "bite" instead of "convert" The idea of this side is that Millennium Fox will keep inspecting others, once he gathers enough informations, and starting from the 3rd night, he can release its power and be able to votekill the enemies. Now, what do you think about making it totaly evade nightkills with a 50% chance to evade daykills? (Do not forget that Kitsune (the Shapeshifter) can ''side'' with him and help him with /safeguard and /inspect, which makes their duo quite strong. Should I remove /safeguard from Kitsune?) Ok, thank you for finding all the stuff I omitted to put in the code. I will correct all that alongside with the little grammar mistakes. :D EDIT: Everything is fixed and many modifications has been applied, please refer to "Edit 7:" Also, I removed the link to the old code from the original post since I noticed that you reviewed the old code DatXFire! >.<'
Spoiler { "name": "Creatures", "author": [ "Kurapika", "Brony Dude" ], "summary": "Mythical creatures taking sides and raising a war for territories. Even The Peaceful Beings, particulary Nymphs, have no choice but to take part of the war against The Celestial Alliance, The Undead Horde, The Millennium Foxes, The Sea Creatures, The Nāga and The Demonologist. Creatures you should know about are: Griffin (day exposer), Centaur (Samurai), Dragon (counters daykills), Phoenix (outspeeds BG and cannot be lynched), Fallen Angel (kind of a day BG + daykill), Kumiho (42 votes), Zombie Lord (converts others into Zombie Creatures), Kraken (multiple actions, including a daykill), Summoned Demon (daykiller, evades everything). And The Shapeshifter (his ability to convert into almost any side makes of him a special conspirator!)", "sides": [ { "side": "village", "translation": "The Peaceful Beings", "winmsg": "±The Peaceful Beings: HURRAY!! ~Players~ succeeded to bring back the Peace to the lands!" }, { "side": "conspirator", "translation": "The Shapeshifter", "winmsg": "±Game: Unbelievable!! ~Players~, the shapeshifter, is the last Creature standing!" }, { "side": "celestial", "translation": "The Celestial Alliance", "winmsg": "±Game: It's a bird... It's a cloud... It's ~Players~ flying with proud, the lands and skies both belong to the Celestial Alliance now!!" }, { "side": "foxes", "translation": "The Millennium Foxes", "winmsg": "±Game: How beautiful! How fabulous! ~Players~ won this war, the lands are now under the control of the Millennium Foxes." }, { "side": "undead", "translation": "The Undead Horde", "winmsg": "±Game: MUHAHAHAAA!! from now on, the lands belong to the Undead Horde, lead by ~Players~!" }, { "side": "sea", "translation": "The Sea Creatures", "winmsg": "±Game: And the war is over! Now both lands and waters are under the control of the Sea Creatures, lead by ~Players~!" }, { "side": "demon", "translation": "The Demonologist", "winmsg": "±Game: ~Players~ eliminated all the other creatures. ''Dead Corpses! More materiel for my demonic experiences! HAHA!'' Said the Demonologist while the Summoned Demon is leting a terrifying roar!" }, { "side": "naga", "translation": "The Nāga", "winmsg": "±Game: S-s-s-s-s! ~Players~ succeeded to eliminate all the treats thanks to their deadly venom..." } ], "roles": [ { "role": "consp", "translation": "Shapeshifter", "side": "conspirator", "help": "You're all by yourself, but you can also use your morphing ability to join a specific side. To do so, use one of these commands: /Unicorn (Peaceful Beings), /Tengu (Celestial Alliance), /Kitsune (Millennium Foxes), /Ghoul (Undead Horde) or /Hydra (Sea Creatures). You can't be zombified.", "info": "Kind of a conspirator that can change its shape on will, allowing him to join a specific side, he cannot join neither The Demonologist nor The Nāga. Evades zombification. Sided with itself.", "actions": { "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "unicorn": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 5, "newRole": "unicorn", "silent": true }, "tengu": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 5, "newRole": "tengu", "silent": true }, "kitsune": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 5, "newRole": "kitsune", "silent": true }, "ghoul": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 5, "newRole": "ghoul", "silent": true }, "hydra": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 5, "newRole": "hydra", "silent": true } } } }, { "role": "villager", "translation": "Nymph", "side": "village", "help": "You're a young & peaceful Nymph with no special powers. Help your side by voting the enemies during the day.", "info": "Sided with The Peaceful Beings." }, { "role": "miller", "translation": "Naiad", "side": "village", "help": "You're just a young water Nymph, unfortunately, everyones see you as a Siren. Help your side by voting the enemies during the day. You become a Siren when you're lynched.", "info": "Reveals as Siren. Automatically lynched with any vote. When lynched, becomes a Siren (Sea Creatures side). Sided with The Peaceful Beings.", "actions": { "inspect": { "revealAs": "siren" }, "startup": { "revealAs": "villager" }, "lynch": { "convertTo": "siren", "convertmsg": "A Naiad (water Nymph) received ~Count~ votes and chased to the sea, now ~Self~ is a Siren." }, "voteshield": 777 } }, { "role": "safeguarder", "translation": "Dryad", "side": "village", "help": "You're a tree Nymph. Your nature makes you immune to zombification and poison and grants you the power to safeguard your allies using /safequard every night and /safeguard2 every 2 nights. Your vote counts as 1.5 and everyone sees you as a simple Nymph.", "info": "Can safeguard every night. Can safeguard a 2nd person once every 2 nights. Can't be zombified or poisoned. Vote counts as 1.5 and reveals as Nymph. Sided with The Peaceful Beings.", "actions": { "vote": 1.5, "inspect": { "revealAs": "villager" }, "onlist": "villager", "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "poison": { "mode": "ignore" }, "night": { "safeguard": { "target": "AnyButSelf", "common": "Self", "priority": 6 }, "safeguard2": { "command": "safeguard", "target": "AnyButSelf", "common": "Self", "priority": 6, "recharge": 2 } } } }, { "role": "prettylady", "translation": "Oread", "side": "village", "help": "You're a mountain Nymph, you can use /distract to prevent a person from acting during the night, be sure not to target an ally. Everyone sees you as a simple Nymph.", "info": "Can distract one person during the night but everyone sees him as a simple Nymph. Sided with The Peaceful Beings.", "actions": { "inspect": { "revealAs": "villager" }, "onlist": "villager", "night": { "distract": { "target": "AnyButSelf", "common": "Self", "priority": 4 } } } }, { "role": "bodyguard", "translation": "Sphinx", "side": "village", "help": "You're known as the guardian of temples and sacred lands, you can use /protect to defend up to 2 persons. You have a vote of 0.5.", "info": "Can protect up to 2 persons per nights. Vote count as 0.5. Sided with The Peaceful Beings.", "actions": { "vote": 0.5, "night": { "protect": { "target": "AnyButSelf", "common": "Role", "priority": 9, "limit": 2 } } } }, { "role": "antimayor", "translation": "Lycanthrope", "side": "village", "help": "You're a werewolf, your nature grants you immunity to both poison and zombification. Everyone fears you while you're in this current form so your vote counts as -4, use it wisely. You can take your human form by converting yourself using the command /human", "info": "A misunderstood creature that evades poison & zombification. Vote counts as -4. Sided with The Peaceful Beings.", "actions": { "vote": -4, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "poison": { "mode": "ignore" }, "night": { "human": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 5, "newRole": "mayor", "silent": false, "convertmsg": "The werewolf shifted into his Human form!" } } } }, { "role": "antimayor2", "translation": "Lycanthrope", "side": "village", "help": "You're a werewolf, your nature grants you immunity to both poison and zombification. Everyone fears you while you're in this current form so your vote counts as -4, use it wisely. You can take your human form by converting yourself using the command /human [name]", "info": "A misunderstood creature that evades poison & zombification. Vote counts as -4. Sided with The Peaceful Beings.", "actions": { "vote": -4, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "poison": { "mode": "ignore" }, "night": { "human": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 5, "newRole": "mayor", "silent": false, "initialrecharge": 2, "convertmsg": "The werewolf shifted into his Human form!" } } } }, { "role": "mayor", "translation": "Human", "side": "village", "help": "You're a werewolf, but now you're in your human form, you lost your immunity to poison and zombification but now you evade daykills. Everyone respects you, and that's why your vote counts as 2.5, use it wisely. You can go back to your bestial form by using the command /Lycan", "info": "a werewolf that evades daykills. Has a 2.5 vote power. Sided with The Peaceful Beings.", "actions": { "vote": 2.5, "daykill": "evade", "night": { "lycan": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 5, "newRole": "antimayor2", "silent": false, "initialrecharge": 2, "convertmsg": "The werewolf shifted into his bestial form, the Lycanthrope!" } } } }, { "role": "vigilante", "translation": "Lamia", "side": "village", "winningSides": [ "naga" ], "help": "You're half a woman and half a snake. You can /poison once every 2 nights. And, Starting from the second night, you can /kill once every 2 nights. Avoid harming creatures on your side! Also, you can win with the Nāga if all of your Peaceful allies are dead.", "info": "Can poison and kill every 2 nights. Sided with The Peaceful Beings, wins with The Nāga.", "actions": { "night": { "poison": { "target": "AnyButSelf", "common": "Self", "priority": 15, "recharge": 2 }, "kill": { "target": "AnyButSelf", "common": "Self", "priority": 15, "recharge": 2, "initialrecharge": 2 } }, "kill": { "mode": { "ignore": [ "thenaga" ] }, "msg": "±Game: You tried to kill Lamia, but she is immune to your venom!" } } }, { "role": "griffin", "translation": "Griffin", "side": "village", "help": "You're a legendary creature, half a lion and half an eagle! Each day, during the standby phase, use /expose to reveal a creature, you won't be revealed.", "info": "Can expose one creature during the standby. Sided with The Peaceful Beings.", "actions": { "standby": { "expose": { "target": "AnyButSelf", "msg": "You can type /expose [name] to reveal someone's role! (You will not be revealed)", "exposemsg": "RAAAWR!! the Griffin identified ~Target~ as the ~Role~!" } } } }, { "role": "samurai", "translation": "Centaur", "side": "village", "help": "You're a mighty Centaur, half a man and half a horse. Your strength and speed allow you to /kill one creature during the day, you will be revealed! You also reveal anyone who kills you during the day.", "info": "A daykiller. Revenge-reveals daykills. Sided with The Peaceful Beings.", "actions": { "daykill": "revealkiller", "daykillrevengemsg": "±Game: Before dying, ~Self~ revealed that ~Target~ is the ~Role~!", "standby": { "kill": { "target": "AnyButSelf", "msg": "Type /kill [name] to defeat a creature! (You'll be revealed)", "killmsg": "~Self~ draws his huge spear and charges at ~Target~ who's instantly killed!" } } } }, { "role": "unicorn", "translation": "Unicorn", "side": "conspirator", "winningSides": [ "village" ], "help": "You took the form of the most legendary and fabulous creature, sweet! You get hax on many actions, use that to help the Peaceful Beings. You can't be zombified, and have 35% evasion to poison, kills & daykills. You can use /Original to convert into your original form (The Shapeshifter)", "info": "One of the Shapeshifter's forms, under this form he has 35% evasion to poison, nightkills & daykills; Can't be zombified. Gets hax on most of the actions. Sided with itself, wins with The Peaceful Beings.", "actions": { "onlist": "consp", "kill": { "mode": { "evadeChance": 0.35 } }, "daykill": { "mode": { "evadeChance": 0.35 } }, "poison": { "mode": { "evadeChance": 0.35 } }, "hax": { "kill": { "revealTeam": 0.15, "revealPlayer": 0.1 }, "poison": { "revealTeam": 0.15, "revealPlayer": 0.1 }, "bite": { "revealTeam": 0.05, "revealPlayer": 0.02 }, "inspect": { "revealTeam": 0.1, "revealPlayer": 0.02 }, "distract": { "revealTeam": 0.05, "revealPlayer": 0.02 } }, "night": { "original": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 5, "newRole": "consp", "silent": true } } } }, { "role": "phoenix", "translation": "Phoenix", "side": "celestial", "help": "You're a fabulous bird associated with the fire. You have one separate kill every 4 nights with /blast. You ignore distractors and protectors. You can't be zombified. Every time you're lynched, you are reborn from your ashes and you can kill right away! So, taunt the others into voting you. Your vote is 0.5 and you have a vote shield of 2. You reveal as the Dragon.", "info": "Can kill every 4 nights outspeeding all the protectors. When lynched, comes back and can kill right away! Ignores distractors and zombification. Vote counts as 0.5. Voteshield counts as 2. Reveals as Dragon. Sided with The Celestial Alliance.", "actions": { "lynch": { "convertTo": "phoenix2", "convertmsg": "The Phoenix, ~Self~, received ~Count~ votes. But, from its ashes it reborn. He then shouted, a loud and proud roar! You fools, now he can kill immediately... RAAAAWWR!!" }, "vote": 0.5, "voteshield": 2, "inspect": { "revealAs": "dragon" }, "distract": { "mode": "ignore" }, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "blast": { "command": "kill", "target": "AnyButTeam", "common": "Self", "priority": 1, "broadcast": "team", "recharge": 4, "broadcastmsg": "±Game: Your leader, ~Player~ (The Phoenix), is going after ~Target~! Choose a different target!", "msg": "±Game: A winged beast killed you, blazing fire was the last thing your eyes saw!" } }, "startup": "team-reveal-with-roles" } }, { "role": "phoenix2", "translation": "Phoenix", "side": "celestial", "help": "You're a fabulous bird associated with the fire. You have one separate kill every 4 nights with /blast. You ignore distractors and protectors. You can't be zombified. Every time you're lynched, you reborn from your ashes and you can kill right away! So, taunt the others into voting you. Your vote is 0.5 and you have a vote shield of 2. You reveal as the Dragon.", "info": "Can kill every 4 nights outspeeding all the protectors. When lynched, comes back and can kill right away! Ignores distractors and zombification. Vote counts as 0.5. Voteshield counts as 2. Reveals as Dragon. Sided with The Celestial Alliance.", "actions": { "lynch": { "convertTo": "phoenix", "convertmsg": "The Phoenix, ~Self~, received ~Count~ votes. But, from its ashes it reborn. He then shouted, a loud and proud roar! You fools, now he can kill immediately... RAAAAWWR!!" }, "vote": 0.5, "voteshield": 2, "inspect": { "revealAs": "dragon" }, "distract": { "mode": "ignore" }, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "blast": { "command": "kill", "target": "AnyButTeam", "common": "Self", "priority": 1, "broadcast": "team", "recharge": 4, "broadcastmsg": "±Game: Your leader, ~Player~ (The Phoenix), is going after ~Target~! Choose a different target!", "msg": "±Game: A winged beast killed you, blazing fire was the last thing your eyes saw!" } }, "startup": "team-reveal-with-roles" } }, { "role": "dragon", "translation": "Dragon", "side": "celestial", "help": "You're a Dragon, a mighty and quite rare creature. Use /kill to defeat one creature every night (shared with Pegasus). You can also defend one of your allies with /protect. Your vote counts as -2, don't vote for your leader, the Phoenix, though! You counter any daykiller except the Summoned Demon whom you evade.", "info": "A bodyguard that can also kill every night (shared with the Pegasus). Counters daykills. Vote counts as -2. Sided with The Celestial Alliance.", "actions": { "vote": -2, "daykill": "revenge", "daykillrevengemsg": "~Target~ tried to attack the Dragon. But dodged it and countered with a fierce fire ball. ~Target~ was defeated instead!", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": 11, "broadcast": "team", "broadcastmsg": "±Game: ~Player~, the Dragon, is going after ~Target~!", "msg": "±Game: A shadow is on you... Wait! A creature is flying above you and... and you're dead!" }, "protect": { "target": "AnyButSelf", "common": "Self", "priority": 9, "broadcast": "team", "broadcastmsg": "±Game: ~Player~, the Dragon, will protect ~Target~!" } }, "kill": { "mode": { "ignore": [ "demon1", "demon2" ] }, "msg": "±Game: Your target evaded the attack!" }, "startup": "team-reveal-with-roles" } }, { "role": "pegasus", "translation": "Pegasus", "side": "celestial", "help": "You're a beautiful winged horse who was born from Medusa's blood. You share a kill with the Dragon by using the command /kill. You can't be turned into a zombie and you get hax on poison. Also, since everyone admires your beauty your vote counts as 1.5, use them to lynch your leader, the Phoenix, hehe!", "info": "Shares a kill with the Dragon. Gets hax on poison and can't be zombified. Vote counts as 1.5. Sided with The Celestial Alliance.", "actions": { "vote": 1.5, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": 11, "broadcast": "team", "broadcastmsg": "±Game: ~Player~, the Pegasus, is going after ~Target~!", "msg": "±Game: A shadow is on you... Wait! A creature is flying above you and... and you're dead!" } }, "hax": { "poison": { "revealTeam": 0.5, "revealPlayer": 0.25 } }, "startup": "team-reveal-with-roles" } }, { "role": "tengu", "translation": "Tengu", "side": "conspirator", "winningSides": [ "celestial" ], "help": "You took the form of a Japanese mythical winged-beast. Under this form you evade nightkills and your vote counts as -10! Of course, you can't be zombified. You can use /Original to convert into your original form (The Shapeshifter)", "info": "One of the Shapeshifter's forms, under this form he evades nightkills and zombification. Has a -10 vote power. Sided with itself, wins with The Celestial Alliance.", "actions": { "vote": -10, "onlist": "consp", "kill": { "mode": "ignore" }, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "original": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 5, "newRole": "consp", "silent": true } } } }, { "role": "fox", "translation": "Millennium Fox", "side": "foxes", "help": "You're a fox, but not an ordinary one, since you've lived for over 1000 years you have some supernatural powers. Every night, you can protect yourself with /protect (can't be haxed) and identify a creature using /inspect. You ignore zombies and distractors. Starting from the 3rd night, you can release all your 9 tails with /unleash and become a Kumiho. Since you can take the form of a beautiful lady, you reveal as a Nymph.", "info": "Can protect itself. Can inspect a creature every night. Ignores distractors and zombification. Inspects and reveals as a Nymph. During the 3rd night, can convert into a Kumiho. Sided with The Millennium Foxes.", "actions": { "avoidHax": [ "protect" ], "inspect": { "revealAs": "villager" }, "distract": { "mode": "ignore" }, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "protect": { "target": "OnlySelf", "common": "Self", "priority": 9 }, "inspect": { "target": "AnyButSelf", "common": "Self", "priority": 17 }, "unleash": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 5, "newRole": "kumiho", "silent": false, "convertmsg": "Oh sweet! The Millennium Fox released all his tails and is now a majestic Kumiho!", "initialrecharge": 3 } } } }, { "role": "kumiho", "translation": "Kumiho", "side": "foxes", "help": "Sweet! You released all your 9 tails. Now you have the highest vote power, 42. You still ignore zombies and reveal as a Nymph. You no longer need a command to protect yourself since you totaly evade nightkills. Additionally, you have a 50% chance to evade daykills.", "info": "Vote counts as 42. Evades nightkills and has 50% evasion to daykills. Can't be zombified and reveals as a Nymph. Sided with The Millennium Foxes.", "actions": { "vote": 42, "inspect": { "revealAs": "villager" }, "kill": { "mode": { "mode": "ignore" } }, "daykill": { "mode": { "evadeChance": 0.5 } }, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } } } }, { "role": "kitsune", "translation": "Kitsune", "side": "conspirator", "winningSides": [ "foxes" ], "help": "You took the form of a magical fox. Under this form, you can /safeguard and /inspect every night. You can't be zombified and you have a 30% evasion to nightkills, daykills & poison. You also have a voteshield of -100 (which means you can't be lynched). You can use /Original to convert into your original form (The Shapeshifter)", "info": "One of the Shapeshifter's forms, under this form he evades zombification and has 30% evasion to poison, nightkills and daykills. Has a -100 voteshield. Sided with itself, wins with The Millennium Foxes.", "actions": { "voteshield": -100, "onlist": "consp", "poison": { "mode": { "evadeChance": 0.3 } }, "kill": { "mode": { "evadeChance": 0.3 } }, "daykill": { "mode": { "evadeChance": 0.3 } }, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "priority": 17 }, "safeguard": { "target": "AnyButSelf", "common": "Self", "priority": 6 }, "original": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 5, "newRole": "consp", "silent": true } } } }, { "role": "vampire", "translation": "Vampire Lord", "side": "undead", "help": "You are a night creature that feeds on life essence, essentially, blood! Use /poison to poison another creature. You can also use /distract (shared with Dhampir) to prevent a creature from performing its night actions. You evade nightkills and the Fallen Angel grants you protection during the day (standby). Your vote counts as 2.", "info": "Can distract (shared with Dhampir) and poison. Evades nightkills and is protected by the Fallen Angel during the day. Has a vote of 2. Sided with The Undead Horde.", "actions": { "vote": 2, "daykill": "evade", "kill": { "mode": "ignore" }, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "poison": { "target": "AnyButTeam", "common": "Self", "priority": 14, "broadcast": "Team" }, "distract": { "target": "AnyButTeam", "common": "Team", "priority": 2, "broadcast": "Team", "distractmsg": "Many bats surrounded you last night! You were too distracted by their annoyance." } }, "onDeath": { "convertRoles": { "dhampir": "vampire" }, "convertmsg": "With the death of the leader of the nosferatu horde, a Dhampir remplaced him and became the new Vampire Lord!" }, "startup": "team-reveal-with-roles" } }, { "role": "vampire2", "translation": "Vampire Lord", "side": "undead", "help": "With the death of the Fallen Angel, you're no more protected from daykills! Use /poison to poison another creature. You can also use /distract (shared with Dhampir) to prevent a creature from performing its night actions. You evade nightkills. Your vote counts as 2.", "info": "Can distract (shared with Dhampir) and poison. Evades nightkills. Has a vote of 2. Sided with The Undead Horde.", "actions": { "vote": 2, "kill": { "mode": "ignore" }, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "poison": { "target": "AnyButTeam", "common": "Self", "priority": 14, "broadcast": "Team" }, "distract": { "target": "AnyButTeam", "common": "Team", "priority": 2, "broadcast": "Team", "distractmsg": "Many bats surrounded you last night! You were too distracted by their annoyance." } }, "onDeath": { "convertRoles": { "dhampir": "vampire2" }, "convertmsg": "With the death of the leader of the nosferatu horde, a Dhampir remplaced him and became the new Vampire Lord!'" }, "startup": "team-reveal-with-roles" } }, { "role": "dhampir", "translation": "Dhampir", "side": "undead", "help": "You're the offspring of a human and a vampire, this is why you don't need the protection of the Fallen Angel and evade daykills by yourself. You can use /distract (shared with Vampire Lord) to distract a creature. You become Vampire Lord when the real one dies.", "info": "Can distract (shared with the Vampire Lord). Evades daykills. Converts into Vampire Lord when Vampire Lord dies.", "actions": { "daykill": "evade", "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "distract": { "target": "AnyButTeam", "common": "Team", "priority": 2, "broadcast": "Team", "distractmsg": "Many bats surrounded you last night! You were too distracted by their annoyance." } }, "startup": "team-reveal-with-roles" } }, { "role": "zombie", "translation": "Zombie Lord", "side": "undead", "help": "You're the master of the living-dead creatures! Use /bite to convert a creature into a zombie under your control. You evade daykills since the Fallen Angel is protecting you during the day. Your vote is -2.", "info": "Can convert a creature into a Zombie Creature every night. Vote counts as -2. Evades daykills thanks to the Fallen Angel's protection. Sided with The Undead Horde.", "actions": { "vote": -2, "daykill": "evade", "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "bite": { "command": "convert", "target": "AnyButTeam", "common": "Self", "priority": 7, "newRole": "zombie3", "silent": false, "convertmsg": "A player was bitten by the Zombie Lord and became a Zombie Creature!" } }, "startup": "team-reveal-with-roles" } }, { "role": "zombie2", "translation": "Zombie Lord", "side": "undead", "help": "Since the Fallen Angel is no longer protecting you, you no longer evade daykills! Use /bite to convert a creature into a zombie under your control. You evade daykills since the Fallen Angel is protecting you during the day. Your vote counts as -2.", "info": "Can convert a creature into a Zombie Creature every night. Vote counts as -2. Sided with The Undead Horde.", "actions": { "vote": -2, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "bite": { "command": "convert", "target": "AnyButTeam", "common": "Self", "priority": 7, "newRole": "zombie3", "silent": false, "convertmsg": "A player was bitten by the Zombie Lord and became a Zombie Creature!" } }, "startup": "team-reveal-with-roles" } }, { "role": "zombie3", "translation": "Zombie Creature", "side": "undead", "help": "The Zombie Lord recruited you to his horde. You too can convert a creature into a zombie with /bite (But only once during the whole game, and you need to wait 2 nights for that). Your vote is meaningless since it counts as 0! You know other Zombie Creatures.", "info": "Can convert another creature into a zombie once only. Vote counts as 0. Sided with The Undead Horde.", "actions": { "vote": 0, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "bite": { "command": "convert", "target": "AnyButSelf", "common": "Self", "priority": 8, "newRole": "zombie3", "silent": false, "convertmsg": "A player was bitten by a Zombie Creature and joined the Undead Horde!", "initialrecharge": 2, "charges": 1 } }, "startup": { "revealRole": [ "zombie3" ] } } }, { "role": "fallen", "translation": "Fallen Angel", "side": "undead", "help": "Also called a Banshee, you've joined the Undead Horde in this war! Once every 2 days, during the standby, you can use /kill to take a creature's soul. You also provide day protection to both the Vampire Lord and the Zombie Lord (You don't need a command for this). You can't be zombified.", "info": "a role that can daykill once every 2 days. As long as he is alive, Vampire Lord and Zombie Lord will evade daykills. Sided with The Undead Horde.", "actions": { "onDeath": { "convertRoles": { "vampire": "vampire2", "zombie": "zombie2" }, "convertmsg": "With the death of the leader of the nosferatu horde, a Dhampir remplaced him and became the new Vampire Lord!" }, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "standby": { "kill": { "target": "AnyButTeam", "msg": "Type /kill [name] to kill a creature! (you won't be revealed)", "killmsg": "The Fallen Angel came to ~Target~ and stole its soul!" } }, "startup": "team-reveal-with-roles" } }, { "role": "ghoul", "translation": "Ghoul", "side": "conspirator", "winningSides": [ "undead" ], "help": "You took the form of an undead creature. Under this form, you can protect up to 2 creatures, including yourself, by using the command /protect. You evade poison and zombification. You can use /Original to convert into your original form (The Shapeshifter)", "info": "One of the Shapeshifter's forms, under this form he evades poison & zombification and can protect up to 2 creatures, including itself. Sided with itself, wins with The Undead Horde.", "actions": { "onlist": "consp", "poison": { "mode": "ignore" }, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "protect": { "target": "Any", "common": "Self", "priority": 9, "limit": 2 }, "original": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 5, "newRole": "consp", "silent": true } } } }, { "role": "kraken", "translation": "Kraken", "side": "sea", "help": "You're a legendary huge sea monster, you have so many tentacles that allow you to perform multiple actions. Type /kill during the day to kill a creature. Starting from the second night you can use /inspect every 3 turns. Starting from the third night you can use /poison every 3 nights. And starting from the third night you can use /kill every 3 nights. You don't know your team and you must wait for the Leviathan to connect you. You evade the zombification!", "info": "A non-revealed daykiller. Can poison, inspect and kill every 3 nights. Evades Zombification. Does not know his team. Sided with The Sea Creatures.", "actions": { "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "priority": 17, "initialrecharge": 2, "recharge": 3 }, "poison": { "target": "AnyButSelf", "common": "Self", "priority": 16, "initialrecharge": 3, "recharge": 3 }, "kill": { "target": "AnyButSelf", "common": "Self", "priority": 16, "initialrecharge": 4, "recharge": 3 } }, "standby": { "kill": { "target": "AnyButSelf", "msg": "Type /kill [name] to kill a creature! (you won't be revealed)", "killmsg": "The kraken wrapped ~Target~ with its tentacles and took it with him to the abysses!" } } } }, { "role": "leviathan", "translation": "Leviathan", "side": "sea", "help": "You're a legendary sea serpent! You can use /protect to protect one creature every night. Also, you can use /kill to get rid of a creature! You're the only one who knows your whole team, that's why you have to connect with them.", "info": "A bodyguard who also can kill during the night. Knows all his team. Sided with The Sea Creatures.", "actions": { "night": { "protect": { "target": "AnyButSelf", "common": "Self", "priority": 9 }, "kill": { "target": "AnyButTeam", "common": "Self", "priority": 12 } } } }, { "role": "siren", "translation": "Siren", "side": "sea", "winningSides": [ "village" ], "help": "You're half a woman and half a fish. You can use /distract (Shared with the other Sirens) to distract a creature with your beautiful voice. You can also use /kill (Shared with the other Sirens) to kill a creature during the night. You only know the other Sirens, if all your leaders (Kraken and Leviathan) are killed you can still win with the Peaceful Beings.", "info": "Shares a distract and a kill with the other Sirens. Knows the other Sirens. Sided with The Sea Creatures, wins with The Peaceful Beings.", "actions": { "hax": { "heal": { "revealTeam": 0.04, "revealPlayer": 0.02 } }, "night": { "distract": { "target": "AnyButSelf", "common": "Role", "priority": 4, "broadcast": "team", "broadcastmsg": "±Game: The Siren(s) are going to distract ~Target~!" }, "kill": { "target": "AnyButSelf", "common": "Role", "priority": 13, "broadcast": "team", "broadcastmsg": "±Game: The Siren(s) are going to kill ~Target~!" } }, "startup": { "revealRole": [ "siren" ] } } }, { "role": "hydra", "translation": "Hydra", "side": "conspirator", "winningSides": [ "sea" ], "help": "You took the form of the mythological creature, the hydra. Under this form, you don't stop regenerating your heads, so you can only be killed by poison. You can use /safeguard on any creature once every 2 nights. You evade zombification and your vote is 0, meaningless. You can use /Original to convert into your original form (The Shapeshifter)", "info": "One of the Shapeshifter's forms, under this form he evades zombification, nightkills and daykills. Vote counts as 0. Sided with itself, wins with The Sea Creatures.", "actions": { "vote": 0, "onlist": "consp", "daykill": "evade", "kill": { "mode": "ignore" }, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "safeguard": { "target": "AnyButSelf", "common": "Self", "priority": 6, "broadcast": "team", "recharge": 2 }, "original": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 5, "newRole": "consp", "broadcast": "team", "silent": true } } } }, { "role": "demonologist", "translation": "Demonologist", "side": "demon", "help": "You're just a sorcerer who mastered some black magic spells, allowing you to summon a terrifying Demon. Use /Heal EVERY night to keep extending the lifetime of the Summoned Demon. You can also use /ward on yourself once every 3 nights, it's an alteration spell that grants you total immunity to poison, kill, distract and inspect. Once you die, your magic powers effects take an end, and the Summoned Demon returns to the Underworld. You also evade zombification.", "info": "Can protect and safeguard itself once every 3 night. Can heal Summoned Demon every night. Evades zombification. When he dies, Summoned Demon dies as well. Sided with The Demonologist.", "actions": { "onDeath": { "killRoles": [ "demon1", "demon2" ], "killmsg": "When the Demonologist died, there was no more magic source to keep the Summoned Demon alive. (~Target~) vanished and returned to the Underworld!" }, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "ward": { "command": [ "protect", "safeguard" ], "target": "Self", "common": "Self", "priority": 6, "recharge": 4 }, "heal": { "command": "convert", "target": "AnyButSelf", "common": "Self", "priority": 5, "newRole": { "demon1": [ "demon2" ], "demon2": [ "demon1" ] }, "silent": true } }, "startup": "team-reveal-with-roles" } }, { "role": "demon1", "translation": "Summoned Demon", "side": "demon", "help": "You're an infernal demon with divine powers. You have been summoned from the Underworld by a Demonologist who mastered some unique spells. Use /kill to eliminate a creature during the standby (day), you will be revealed, but it does not matter since NOBODY can harm you. You evade nightkills, poison, zombification and daykills. You also have a voteshield of -9999 and your vote counts as 0. You can get hax on distractors, kill them when you can.", "info": "Can kill during the standby. Gets hax on distract. Evades everything (nightkills, daykills, poison and zombification). Vote counts as 0. Has -9999 voteshield. Sided with The Demonologist.", "actions": { "vote": 0, "voteshield": -9999, "initialCondition": { "poison": { "count": 2, "poisonDeadMessage": "The demonologist failed to keep you alive, so you returned to your world, the Underworld!" } }, "daykill": "evade", "kill": { "mode": "ignore" }, "poison": { "mode": "ignore" }, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "safeguard": { "mode": "ignore" }, "hax": { "distract": { "revealTeam": 0.1, "revealPlayer": 0.05 } }, "standby": { "kill": { "target": "AnyButTeam", "msg": "Type /kill [name] to slaughter a creature! (You'll be revealed but you just don't care!)", "killmsg": "~Self~ shouted a dark beam at ~Target~ who instantly died!" } }, "startup": "team-reveal-with-roles" } }, { "role": "demon2", "translation": "Summoned Demon", "side": "demon", "help": "You're an infernal demon with divine powers. You have been summoned from the Underworld by a Demonologist and you rely on him to stay in this world. Use /kill to eliminate a creature during the standby (day), you will be revealed, but it does not matter since NOBODY can harm you. You evade nightkills, poison, zombification and daykills. You also have a voteshield of -9999 and your vote counts as 0. You can get hax on distractors, kill them when you can.", "info": "Can kill during the standby. Gets hax on distract. Evades everything (nightkills, daykills, poison and zombification). Vote counts as 0. Has -9999 voteshield. Sided with The Demonologist.", "actions": { "vote": 0, "voteshield": -9999, "initialCondition": { "poison": { "count": 2, "poisonDeadMessage": "The Demonologist failed to keep you alive, so you returned to your world, the Underworld!" } }, "daykill": "evade", "kill": { "mode": "ignore" }, "poison": { "mode": "ignore" }, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "hax": { "distract": { "revealTeam": 0.1, "revealPlayer": 0.05 } }, "standby": { "kill": { "target": "AnyButTeam", "msg": "Type /kill [name] to slaughter a creature! (You'll be revealed but you just don't care!)", "killmsg": "~Self~ shouted a dark beam at ~Target~ who instantly died!" } }, "startup": "team-reveal-with-roles" } }, { "role": "thenaga", "translation": "Nāga", "side": "naga", "help": "You're a humanoid and venomous snake. You can use /kill to defeat a creature, but if they survive they get poisoned instead. You evade poison and zombification, and you kill anyone who tries to distract you. Also, you don't give up easily, which is why you leave anyone who kills you to struggle with a deadly poison. You know Lamia but you can't harm her because she can win with you. You reveal as Lamia and your vote counts as 2.5.", "info": "Can kill and poison one single target per night. Kills any distractors. Revenge-poisons when killed and has evasion to both zombification and poison. Avoids hax. Reveals as Lamia. Knows Lamia. Vote counts as 2.5. Sided with The Nāga", "actions": { "vote": 2.5, "avoidHax": [ "kill" ], "kill": { "mode": "poisonattacker", "count": 1, "msg": "You have won an intense fight against the Nāga, but you cannot enjoy your victory because her deadly poison will kill in about 1 day!", "poisonDeadMessage": "You succumbed to Nāga's deadly venom!" }, "startup": { "revealRole": [ "vigilante" ] }, "poison": { "mode": "ignore" }, "convert": { "mode": { "ignore": [ "zombie", "zombie2", "zombie3" ] } }, "night": { "kill": { "command": [ "kill", "poison" ], "target": "AnyButSelf", "common": "Self", "priority": 6 } } } } ], "roles1": [ "villager", "miller", "prettylady", "bodyguard", "griffin", "siren", "pegasus" ], "roles2": [ "villager", "miller", "prettylady", "bodyguard", "griffin", "siren", "pegasus", "villager", "dragon", "leviathan", "samurai", "fallen", "villager", "vampire", "miller", "safeguarder", "vigilante", "zombie", "phoenix", "thenaga", "antimayor", "fox", "villager" ], "roles3": [ "villager", "miller", "prettylady", "bodyguard", "griffin", "siren", "pegasus", "villager", "dragon", "leviathan", "samurai", "fallen", "villager", "vampire", "miller", "vigilante", "safeguarder", "zombie", "phoenix", "thenaga", "antimayor", "fox", "demonologist", "demon1", "consp", "kraken", "pegasus", "villager", "dhampir", "siren", "villager" ], "villageCantLoseRoles": [ "mayor", "antimayor", "antimayor2", "samurai", "miller", "griffin", "bodyguard", "safeguarder", "prettylady" ], "lynchmsg": "±Game: ~Player~ (~Role~) has been eliminated!", "killmsg": "±Game: ~Player~ (~Role~) has been killed!", "killusermsg": "±Game: You have been killed!", "drawmsg": "The war now is over! But all the creatures died... How foolish!", "border": "___ _ __ _ _ ___ ___ _ ____ __ _ _ ___ _ ___ __ _ _ ___ _ ___ _ __ _ ___ _ _ ___" } [/HIDE] I fixed it like I said on the forums.
Sorry, today I was a lot busy to code :/ (Religious holidays ... -_-) Anyways: Thank you again BeastCharizard! ^^ Okidoky. Now Millennium Fox lost his self protect, but can inspect up to 2 creatures, and Kumiho has only 1 self protect during the night. Other updates have been applied, please refer to "Edit 8:"! (Maybe I should stop regularely editing the theme .. :D) EDIT: I made one of my very last big updates, refer to "Edit 9:"! If I am going to make another big (and last) update on my own it will most likely affect (and improve) only the village...
I believe that this a very well done theme minus some of the grammatical errors. I just like the whole premise, the large amount of distracters on the same side to make for optimal whoring. I believe this theme would be a hit just is underrated as hell.
Thank you for sharing your thoughts ^^ I am trying my best to make things as balanced as possible :D and the last updates I applied made many sides more interesting, :v IMO...
What are you talking about on the rant thread? You have had 3 QC people look at your theme. :P I don't like how the PL and the Safeguarder reveal and are on the list as villagers. I think they should both just be themeselves everywhere but at least take them off of the list as villagers. I have to go now but I will be back later to say more stuff. :)
Oh! Sorry man! >.< I didn't knew you were a QC too. :$ :o Actually, I didn't want them to appear as villagers on the list XD I just wanted them to reveal as villager for when they get exposed by Inspector :x Okidoky, I'll make them then appear and reveal as villagers! ^^
I hope that means you are taking out the onlist: "villager" thing because that is what I ultimately wanted.
Yes! :D Well, here are the updates I am going to make (Edit 10): Peaceful Beings (village) > PL (Oread/Orestiad) and safeguarder (Dryad) will no more reveal, inspect nor appear as villager (Nymph) > Vigilante (Lamia) and PL (Oread/Orestiad) will know each other. > Griffin and Pegasus will be swaped, I mean only the roles' names, since Pegasus sounds is more peaceful than Griffin, as Katia said in a previous reply. > Inspector's one-single time use /inspect will be a dual command of inspect & stalk. > BG (Sphinx) will be able to only /protect once, then replaced by Fairy (new role) that can protect up to 2 persons. > BG (Sphinx/Fairy) will get hax on day /expose and /reveal > Safeguarder (Dryad) will get hax on day /kills. (Summoned Demon and Centaur will avoid the hax since their daykills are revealed) > mayor/antimayor (Human/Lycanthrope) will be given a /reveal on themselves, though it won't reveal the role, it will be just a kind of a roar (Awooh!) to give some chances for mayor to connect with BG. Undead Horde > Zombie Lord and Vampire Lord will no longer evade daykills. > Fallen Angel will be given a night convert (/dayprotect) allowing him to convert either Zombie Lord or Vampire Lord into same role but with a daykills evasion. This convert will have a cooldown. (The part where Zombie Lord and Vampire Lord lose their daykills evasion upon Fallen Angel's death will remain.) > Zombie Creatures will have only 2 days to live instead of 4. > Zombie Creatures' /bite will be shared among them, given a broadcast and won't have any kind of recharge. But, it will be given a fail chance of 60%.
> Zombie Creatures will have only 2 days to live instead of 4. Can you make that 3 instead? I just feel like it would be better that way. That is just my opinion though. I have a strange feeling you might get more reviews soon. :)
Here's what I picked up: The Shafeshifter's Kitsune is a bit OP, consider getting rid of the evade chance? The fact that they have to heal Summoned Demon is quite annoying, and quite pointless also considering when Demonologist dies, SD dies as well. Dragon and Griffon shouldn't both have protect, give one a distract perhaps? Consider a WinIfDeadRoles for Kumiho I think the Sea Creatures are a bit Overpowered compared to other teams. Perhaps giving Leviathan one protect? Apart from the typos (which can be fixed), I believe this theme is definitely on the road to improvement.
I reduced his evasions twice, ok, now they will be reduced to 0% lol It's not really a 'healing', I'd like to change that command name to something like /summon, /control, /maintain, ... or something like that. (Maybe /control ?) The /heal command is necessary for 2 reasons: 1- If the Demonologist got distracted, SD won't be healed and dies at the end of the night. And Sirens get a tiny hax on /heal. This makes this side even less OP. 2- Without an initialPoison, Demonologist can just troll and ask for a /slay, onDeath will not occur and Summoned Demon will just win the game easily! XD Dragon used to be able to /protect which is not the case any more, I forgot to modify it in roles summary. Dragon now serves as a "decoy" for his leader the Phoenix, since this last reveals as Dragon and Dragon itself counters daykills. I made it this why in order to force people to think twice before they try to kill Phoenix when he is revealed/inspected as Dragon, should I make Dragon a nightbomb as well? and reduce his negative vote.. ? Okidoky! Going to make these updates, I'll also give Kraken a 5% chance to reveal itself when he daykills. Also, as millers who become Siren when lynched can seem to empower the Sea Creature side, they, in the other hand, make it easier to distract-stall all the Sirens! :)
Done! Please refer to "Edit 11:"! Okay, next update will affect mainly the Sea Creatures side, I am willing to make them more interesting and fun and in the same time less OP So: Kraken will no longer be the leader, Leviathan will be instead. > Kraken will no longer able to daykill nor evade zombification. > Kraken's night kills/inspects will be replaced by /attack and /attack2 both of these commands do the same thing: 40% chance to kill the target 20% chance to fail 20% to stalk and 20% to inspect. > Kraken will have a vote of [-2, 5] and a voteshield of [-2, 5]. Leviathan will be divided into 2 roles: Sleeping Leviathan and Awakened Leviathan > Sleeping Leviathan has 0 votes and a vote shield of -5. Can't be zombified. Has 80% evasion to kills and poison. If Kraken or a Siren is killed or if Sleeping Leviathan is lynched or if someone tried to harm the Sleeping Leviathan him while sleeping and failed he will be disturbed and awaken from his sleep. > Awakened Leviathan has no evasion except to zombification. 0 voteshield and a nomal vote of 1. Can /protect (including self) and can /daykill without being revealed. Knows all the Naiads (millers). (come to think of it, I don't think I'll make him know the millers) Naiads (millers) will be given a voteshield of 2.
I have said a lot in this theme and done a lot too. :P You have been doing a lot of updates and I am happy with all of them. I am going to give this Approve [1] because I feel you have greatly improved this theme. Also, there are no errors in your code like there normally are after you update. :P
Oh wow! Finally my first approval, thank you! I also need your thoughts and other QCs' opinions regarding the update i am willing to apply on Sea Creatures' side!
Following suit, like BeastCharizard, enough effort and improvement has been put into this theme that it legislates my Approve [2]
I've been following this theme, though I haven't posted in here. I'm impressed in a theme maker that shows dedication to improving their theme. The balance can be sorted through playtesting and you might need to adjust the hax chances a bit- they're never what they seem. Approved. [3]
Thank you Nainil! Also, I edited a little bit the code, included it in "Edit 12:". BTW, 3 approvals allow me now to test out the theme, right?
New and big update! Please refer to "Edit 13:" Brievely, I totally remade the Spawn List and added 3 new roles, especially the Doppelgänger, a role that I was just waiting for the new /copy command to come so that I can add it. :D