[Retired] Pikmin 2

Discussion in 'Theme Development' started by Trosh, Sep 27, 2012.

  1. Trosh

    Trosh Lolarising since 2011.

    Joined:
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    Imagine a world where anything is possible. Where you lead an army with beings only there to do your bidding. Where you retrieve items for cold cash. Where you fight evil monsters and bad guys. Where you learn to love. Where you go on a quest to save one of your pals. Where you ROCK.

    Done imagining? Okay. Now imagine a world where NOT everything is possible because that would be totally lame, and where you learn to like the creatures that adore you and follow you. THEN you have an accurate sketch of this theme. Ladies and gentlemen, I present...

    Pikmin 2. *DADADADA!*

    The code (original):
    {
    "name": "Pikmin",
    "author": [
    "Trosh"
    ],
    "summary": "Welcome to the wonderful world of Pikmin 2! Captain Olimar and the President have returned to the planet, but we're not too sure if it's to save the Pikmin or get loads of treasure. Their enemies include the Bulbmin, the Men-At-Legs, the Dweevils, the Blowhogs and Captain Louie, who was left behind when Olimar returned to Hocotate. Will Olimar and the Pikmin be able to survive?",
    "border": ". . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ( )o ()o ",
    "sides": [
    {
    "side": "village",
    "translation": "Olimar & Co.",
    "winmsg": "Olimar has succeeded in keeping his team alive! ~Players~ are now enjoying their nectar."
    },
    {
    "side": "Bulbmin",
    "translation": "Bulbmin Family",
    "winmsg": "The Bulbmin Family (~Players~) have used their elemental resistance to vanquish their foes!"
    },
    {
    "side": "kob",
    "translation": "Captain Louie, King of Bugs",
    "winmsg": "Louie has led his team to victory! Now, ~Players~ rule. All hail the the King of Bugs! This is going to be bugging the other inhabitants..."
    },
    {
    "side": "Dweevil",
    "translation": "Dweevil Mafia",
    "winmsg": "The Dweevil Mafia (~Players~) have harnessed the elements to overcome their opponents! Those little Dwevils..."
    },
    {
    "side": "Blowhog",
    "translation": "Blowhog Mafia",
    "winmsg": "The Blowhog Mafia (~Players~) have proven they don't blow at all, and have destroyed the opposition!"
    },
    {
    "side": "mal",
    "translation": "Men-At-Legs",
    "winmsg": "The Men-At-Legs (~Players~) have used belly machine guns to shoot the enemies to pieces! Now it's time to blow off some steam..."
    }
    ],
    "roles": [
    {
    "role": "Olimar1",
    "translation": "Captain Olimar",
    "side": "village",
    "help": "You are Captain Olimar, the best space traveller Hocotate Freight has to offer! You can /punch during the day to slay anyone who tries to hurt your Pikmin. You will be revealed.",
    "info": "Daykills. Sided with Olimar & Co.",
    "actions": {
    "standby": {
    "punch": {
    "command": "kill",
    "target": "AnyButSelf",
    "msg": "You can now /punch someone to kill them! (You'll be revealed).",
    "killmsg": "Olimar launches his Rocket Fist! ~Target~ didn't stand a chance.",
    "revealChance": 1,
    "revealmsg": "Olimar (~Self~) now suffers from shoulder pain..."
    }
    }
    }
    },
    {
    "role": "Olimar2",
    "translation": "Captain Olimar",
    "side": "village",
    "help": "You are Captain Olimar, the best space traveller Hocotate Freight has to offer! You can /punch during the day to slay anyone who tries to hurt your Pikmin. (You won't be revealed.) In addition, you can /bspray and /sspray, both once per game. The Ultra-Bitter spray will turn enemies to stone (distracting them), while the Ultra-Spicy Spray will make Pikmin hyperactive, so you can study the effects (to inspect them).",
    "info": "Daykills. Can inspect and distract once per game. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "sspray": {
    "command": "inspect",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 99,
    "charges": 1,
    "chargesmsg": "You used your Ultra-Spicy Spray!"
    },
    "bspray": {
    "command": "distract",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 2,
    "distractmsg": "Olimar turned you to stone! You couldn't move for the night!",
    "teammsg": "Your teammate was turned to stone last night! You tried to free him, and didn't use your night command.",
    "charges": 1,
    "chargesmsg": "You used your Ultra-Bitter Spray!"
    }
    },
    "standby": {
    "punch": {
    "command": "kill",
    "target": "AnyButSelf",
    "msg": "You can now /punch someone tokill them! (You won't be revealed).",
    "killmsg": "Olimar launches his Rocket Fist! ~Target~ didn't stand a chance.",
    "revealChance": 0
    }
    }
    }
    },
    {
    "role": "President",
    "translation": "The President",
    "side": "village",
    "help": "You are the President of Hocotate Freights and current co-captain of Olimar!The charisma you developed at Hocotate Freights gives you nearly unlimited votes during the day! Use this to help Olimar lead the troups.",
    "info": "9999 votes. Sided with Olimar & Co.",
    "actions": {
    "vote": 9999
    }
    },
    {
    "role": "red0",
    "translation": "Red Pikmin",
    "side": "village",
    "help": "You are a Red Pikmin! You see Olimar as your leader and hero, and follow him in everything he does!You don't have any commands, but you can vote during the day to help out!",
    "info": "A villager. Sided with Olimar & Co.",
    "actions": {}
    },
    {
    "role": "red1",
    "translation": "Red Pikmin",
    "side": "village",
    "help": "You are a Red Pikmin! You see Olimar as your leader and hero, and follow him in everything he does! You are able to evade all kills with fire. Use this to help the village to victory!",
    "info": "A villager who is immune to fire. Sided with Olimar & Co.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "FieryBlowhog",
    "FieryDweevil"
    ]
    }
    }
    }
    },
    {
    "role": "red2",
    "translation": "Red Pikmin",
    "side": "kob",
    "help": "You are a Red Pikmin! You were whistled to the side of Louie. You are able to evade all kills with fire. Use this to help Captain Louie to victory!",
    "info": "A villager who is immune to fire. Sided with Captain Louie.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "FieryBlowhog",
    "FieryDweevil"
    ]
    }
    }
    }
    },
    {
    "role": "yellow1",
    "translation": "Yellow Pikmin",
    "side": "village",
    "help": "You are a Yellow Pikmin! You see Olimar as your leader and hero, and follow him in everything he does! You are able to evade all kills with electricity. Use this to help the village to victory!",
    "info": "A villager who is immune to electricity. Sided with Olimar & Co.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "AnodeDweevil"
    ]
    }
    }
    }
    },
    {
    "role": "yellow2",
    "translation": "Yellow Pikmin",
    "side": "kob",
    "help": "You are a Yellow Pikmin! You were whistled to the side of Louie. You are able to evade all kills with electricity. Use this to help Captain Louie to victory!",
    "info": "A villager who is immune to electricity. Sided with Captain Louie.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "AnodeDweevil"
    ]
    }
    }
    }
    },
    {
    "role": "blue1",
    "translation": "Blue Pikmin",
    "side": "village",
    "help": "You are a Blue Pikmin! You see Olimar as your leader and hero, and follow him in everything he does!You are able to evade all kills with water. Use this to help the village to victory!",
    "info": "A villager who is immune to water. Sided with Olimar & Co.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "CausticDweevil",
    "WateryBlowhog2"
    ]
    }
    }
    }
    },
    {
    "role": "blue2",
    "translation": "Blue Pikmin",
    "side": "kob",
    "help": "You are a Blue Pikmin! You were whistled to the side of Louie. You are able to evade all kills with water. Use this to help Captain Louietovictory!",
    "info": "A villager who is immune to water. Sided with Captain Louie.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "CausticDweevil",
    "WateryBlowhog2"
    ]
    }
    }
    }
    },
    {
    "role": "steve1",
    "translation": "Steve the Trooper Pikmin",
    "side": "village",
    "help": "You're Steve! Your name was given to you by a famous LP'er after you tried to carry the dead body of a Fiery Blowhog on your own! Use your above-par strength to /jump (kill) during the night! You're also immune to fire. You're sided with Olimar & Co.",
    "info": "Can kill once per night. Immune to fire. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "jump": {
    "command": "kill",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 20,
    "msg": "Steve used his trooper skills to mow you down!"
    }
    },
    "kill": {
    "mode": {
    "ignore": [
    "FieryDweevil",
    "FieryBlowhog"
    ]
    }
    }
    }
    },
    {
    "role": "steve2",
    "translation": "Steve the Trooper Pikmin",
    "side": "kob",
    "help": "You're Steve! Your name was given to you by a famous LP'er after you tried to carry the dead body of a Fiery Blowhog on your own! Use your above-par strength to /jump (kill) during the night! You're also immune to fire. You're now sided with Captain Louie.",
    "info": "Can kill once per night. Immune to fire. Sided with Captain Louie.",
    "actions": {
    "night": {
    "jump": {
    "command": "kill",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 20,
    "msg": "Steve used his trooper skills to mow you down!"
    }
    },
    "kill": {
    "mode": {
    "ignore": [
    "FieryDweevil",
    "FieryBlowhog"
    ]
    }
    }
    }
    },
    {
    "role": "spaceship1",
    "translation": "Hocotate Spaceship",
    "side": "village",
    "help": "You are a spaceship from the planet Hocotate! Olimar used you to get to a distant planet. You can /hide (protect) one person during the night. You're also immune to poison because you're made out of steel, and know Olimar from the start.",
    "actions": {
    "night": {
    "hide": {
    "command": "protect",
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 1
    }
    },
    "poison": {
    "mode": "ignore"
    },
    "startup": {
    "revealRole": [
    "Olimar1"
    ]
    }
    }
    },
    {
    "role": "spaceship2",
    "translation": "Hocotate Spaceship",
    "side": "village",
    "help": "You are a spaceship from the planet Hocotate! Olimar and the President used you to get to a distant planet. You can /hide (protect) two people during the night. You're also immune to poison because you're made out of steel, and know Olimar and the President from the start.",
    "actions": {
    "night": {
    "hide": {
    "command": "protect",
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 1,
    "limit": 2
    }
    },
    "poison": {
    "mode": "ignore"
    },
    "startup": {
    "revealRole": [
    "Olimar2",
    "President"
    ]
    }
    }
    },
    {
    "role": "purple1",
    "translation": "Purple Pikmin",
    "side": "village",
    "help": "You are a Purple Pikmin! You see Olimar as your leader and hero, and follow him in everything he does! You are able to /stun (distract) a player during the night. Use this to help the village to victory!",
    "actions": {
    "night": {
    "stun": {
    "command": "distract",
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 2,
    "distractmsg": "You were stunned by a Purple Pikmin, and couldn't move last night!",
    "teammsg": "Your teammate was stunned by a Purple Pikmin last night! You brought him to safety, and didn't use your command."
    }
    }
    }
    },
    {
    "role": "purple2",
    "translation": "Purple Pikmin",
    "side": "kob",
    "help": "You are a Purple Pikmin! You were whistled to the side of Louie. You are able to /stun (distract) a player during the night. Use this to help Captain Louie to victory!",
    "actions": {
    "night": {
    "stun": {
    "command": "distract",
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 2,
    "distractmsg": "You were stunned by a Purple Pikmin, and couldn't move last night!",
    "teammsg": "Your teammate was stunned by a Purple Pikmin last night! You brought him to safety, and didn't use your command ."
    }
    }
    }
    },
    {
    "role": "white1",
    "translation": "White Pikmin",
    "side": "village",
    "help": "You are a White Pikmin! You see Olimar as your leader and hero, and follow him in everything he does! You're immune to poison, and you poison anyone who kills you. Use this to help the village to victory!",
    "actions": {
    "poison": {
    "mode": "ignore"
    },
    "kill": {
    "mode": "poisonattacker",
    "count": 2,
    "poisonDeadMessage": "You died from contact with a White Pikmin!"
    }
    }
    },
    {
    "role": "white2",
    "translation": "White Pikmin",
    "side": "kob",
    "help": "You are a White Pikmin! You were whistled to the side of Louie. You're immune to poison, and you poison anyone who kills you. Use this to help Captain Louie to victory!",
    "actions": {
    "poison": {
    "mode": "ignore"
    },
    "kill": {
    "mode": "poisonattacker",
    "count": 2,
    "poisonDeadMessage": "You died from contact with a White Pikmin!"
    }
    }
    },
    {
    "role": "maturebulbmin",
    "translation": "Mature Bulbmin",
    "side": "Bulbmin",
    "help": "You're a Mature Bulbmin! You're able to /bite (kill) during the night. Bulbmin like you are also known to be immune to fire, water, electricity and poison!",
    "info": "Can kill once per night. Immune to fire, water, electricity and poison. Sided with the Bulbmin Family.",
    "actions": {
    "night": {
    "bite": {
    "command": "kill",
    "target": "AnyButSelf",
    "common": "Team",
    "priority": 18,
    "msg": "A Mature Bulbmin bit you to pieces!",
    "broadcast": "team"
    }
    },
    "poison": {
    "mode": "ignore"
    },
    "kill": {
    "mode": {
    "ignore": [
    "FieryDweevil",
    "FieryBlowhog",
    "AnodeDweevil",
    "CausticDweevil",
    "WateryBlowhog2"
    ]
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "dwarfbulbmin1",
    "translation": "Dwarf Bulbmin",
    "side": "Bulbmin",
    "help": "You're a Dwarf Bulbmin! Bulbmin like you are known to be immune to fire, water, electricity and poison. In addition, your cuteness overload gives you a total of two votes!",
    "info": "Has two votes. Immune to fire, water, electricity and poison. Sided with the Bulbmin Family.",
    "actions": {
    "poison": {
    "mode": "ignore"
    },
    "kill": {
    "mode": {
    "ignore": [
    "FieryDweevil",
    "FieryBlowhog",
    "AnodeDweevil",
    "CausticDweevil",
    "WateryBlowhog2"
    ]
    }
    },
    "vote": 2,
    "startup": "team-reveal"
    }
    },
    {
    "role": "dwarfbulbmin2",
    "translation": "Dwarf Bulbmin",
    "side": "kob",
    "help": "You're a Dwarf Bulbmin, whistled to the side of Captain Louie! Bulbmin like you are known to be immune to fire, water, electricity and poison. In addition, your cuteness overload gives you a total of two votes!",
    "info": "Has two votes. Immune to fire, water, electricity and poison. Sided with Captain Louie.",
    "actions": {
    "poison": {
    "mode": "ignore"
    },
    "kill": {
    "mode": {
    "ignore": [
    "FieryDweevil",
    "FieryBlowhog",
    "AnodeDweevil",
    "CausticDweevil",
    "WateryBlowhog2"
    ]
    }
    },
    "vote": 2
    }
    },
    {
    "role": "Louie",
    "translation": "Captain Louie",
    "side": "kob",
    "help": "You are Captain Louie! You were left on a distant planet by Olimar, and now you want revenge! You can /punch (kill) during the night. Starting night two, you can /whistle to convert Pikmin and Bulbmin to your side. In addition, you can /bspray and /sspray, both once per game. The Ultra-Bitter spray will turn enemies to stone (distracting them), while the Ultra-Spicy Spray will make Pikmin hyperactive, so you can study the effects (to inspect them).",
    "info": "Nightkills. Can inspect and distract once per game. Can convert Pikmin and Bulbmin starting night two. Sided with Captain Louie.",
    "actions": {
    "night": {
    "punch": {
    "command": "kill",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 15,
    "msg": "Louie punched you to death!"
    },
    "whistle": {
    "command": "convert",
    "target": "Any",
    "common": "Self",
    "priority": 90,
    "newRole": {
    "red2": [
    "red1"
    ],
    "blue2": [
    "blue1"
    ],
    "yellow2": [
    "yellow1"
    ],
    "purple2": [
    "purple1"
    ],
    "white2": [
    "white1"
    ],
    "dwarfbulbmin2": [
    "dwarfbulbmin1"
    ]
    },
    "initialrecharge": 1
    },
    "sspray": {
    "command": "inspect",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 99,
    "charges": 1,
    "chargesmsg": "You used your Ultra-Spicy Spray!"
    },
    "bspray": {
    "command": "distract",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 2,
    "distractmsg": "Louie turned you to stone! You couldn't move for the night!",
    "teammsg": "Your teammate was turned to stone last night! You tried to free him, and didn't use your nightcommand.",
    "charges": 1,
    "chargesmsg": "You used your Ultra-Bitter Spray!"
    }
    },
    "onDeath": {
    "convertRoles": {
    "red2": "red1",
    "blue2": "blue1",
    "yellow2": "yellow1",
    "purple2": "purple1",
    "white2": "white1",
    "steve2": "steve1",
    "dwarfbulbmin2": "dwarfbulbmin1"
    },
    "convertmsg": "As Louie died, all of his followers were brought back to their original alignment!"
    }
    }
    },
    {
    "role": "Dweevil",
    "translation": "Dweevil",
    "side": "Dweevil",
    "help": "You are a regular Dweevil. During the night, you can power yourself up with /flare, /shock, /pump, /poison or /bomb. Fiery, Anode and Caustic Dweevils can kill, Munge Dweevils can poison and poison attackers, and Volatile Dweevils die within a day but revenge any kills and get three kills when they go down! (Commands from the same role are shared, so pick different commands than your teammates)",
    "info": "Can convert itself into Fiery, Caustic, Anode, Munge and Volatile Dweevils. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "flare": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "FieryDweevil",
    "canConvert": [
    "Dweevil"
    ],
    "convertmsg": "A Dweevil walked into a fire hazard and became a Fiery Dweevil!",
    "usermsg": "You absorbed the fire from a fire hazard to become a Fiery Dweevil!"
    },
    "shock": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "AnodeDweevil",
    "canConvert": [
    "Dweevil"
    ],
    "convertmsg": "A Dweevil walked into an electrical fence and became an Anode Dweevil!",
    "usermsg": "You absorbed the electricity from an electric fence to become an Anode Dweevil!"
    },
    "pump": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "CausticDweevil",
    "canConvert": [
    "Dweevil"
    ],
    "convertmsg": "A Dweevil walked into a pool of water and became a Caustic Dweevil!",
    "usermsg": "You absorbed the water from a nearby pool of water to become a Caustic Dweevil!"
    },
    "poison": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "MungeDweevil",
    "canConvert": [
    "Dweevil"
    ],
    "convertmsg": "A Dweevil walked into a poison hazard and became a Munge Dweevil!",
    "usermsg": "You absorbed the poison gas that came out of a nearby hole to become a Munge Dweevil!"
    },
    "bomb": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "VolatileDweevil",
    "canConvert": [
    "Dweevil"
    ],
    "convertmsg": "A Dweevil picked up a bomb rock and became a Volatile Dweevil!",
    "usermsg": "You picked up a nearby bomb rock to become a Volatile Dweevil!"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "FieryDweevil",
    "translation": "Fiery Dweevil",
    "side": "Dweevil",
    "help": "You're a Fiery Dweevil! At night, you can /flare to kill an opponent.",
    "info": "Can kill once per night. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "flare": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "A Fiery Dweevil burnt you to ashes!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "AnodeDweevil",
    "translation": "Anode Dweevil",
    "side": "Dweevil",
    "help": "You're an Anode Dweevil! At night, you can /shock to kill an opponent.",
    "info": "Can kill once per night. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "shock": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "An Anode Dweevil electrocuted you!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "CausticDweevil",
    "translation": "Caustic Dweevil",
    "side": "Dweevil",
    "help": "You're a Caustic Dweevil! At night, you can /pump to kill an opponent.",
    "info": "Can kill once per night. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "pump": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "A Caustic Dweevil blasted you with water, causing you to drown!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "MungeDweevil",
    "translation": "Munge Dweevil",
    "side": "Dweevil",
    "help": "You're a Munge Dweevil! At night, you can /poison to poison an opponent. In addition, you'll poison anyone who kills you!",
    "info": "Can poison once per night. Revengepoisons any killers. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "poison": {
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 99,
    "poisonDeadMessage": "You died because of the poison the Munge Dweevil made you breathe!",
    "broadcast": "team"
    }
    },
    "kill": {
    "mode": "poisonattacker",
    "count": 2,
    "poisonDeadMessage": "You died from the poison the dead body of the Munge Dweevil released!"
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "VolatileDweevil",
    "translation": "Volatile Dweevil",
    "side": "Dweevil",
    "help": "You're a Volatile Dweevil! The bomb rock you're carrying explodes tomorrow, so you're going to die. However, anyone who attacks you will be taken down with you, and you get to /bomb (kill) three people on your final night!",
    "info": "Dies after a night, revenges kills in the standby and during the night, gets three kills. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "bomb": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 98,
    "msg": "You exploded along with the Volatile Dweevil!",
    "limit": 3,
    "broadcast": "team"
    }
    },
    "kill": {
    "mode": "killattacker"
    },
    "daykill": "bomb",
    "daykillrevengemsg": "~Target~ tried to kill ~Self~, but ~Self~ had a bomb rock! Both died in the explosion!",
    "startup": "team-reveal"
    }
    },
    {
    "role": "FieryBlowhog",
    "translation": "Fiery Blowhog",
    "side": "Blowhog",
    "help": "You're a Fiery Blowhog! You have the ability to /blow (kill) fire at an opponent (the kill is shared with your team). In addition, your girth gives you a total of three votes!",
    "info": "Can kill once per night. Has three votes. Sided with the Blowhog Mafia.",
    "actions": {
    "night": {
    "blow": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 25,
    "msg": "A Fiery Blowhog killed you with fire!",
    "broadcast": "team"
    }
    },
    "vote": 3,
    "startup": "team-reveal"
    }
    },
    {
    "role": "WateryBlowhog1",
    "translation": "Watery Blowhog",
    "side": "Blowhog",
    "help": "You're a Watery Blowhog! You have the ability to /blow (kill) water at an opponent!",
    "info": "Can kill once per night. Sided with the Blowhog Mafia.",
    "actions": {
    "night": {
    "blow": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 25,
    "msg": "A Watery Blowhog killed you with water!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "WateryBlowhog2",
    "translation": "Watery Blowhog",
    "side": "Blowhog",
    "help": "You're a Watery Blowhog! You have the ability to /blow (kill) water at an opponent (the kill is shared with your team). In addition, your girth gives you a total of three votes, but since you´re the opposite element of the Fiery Blowhog, the votes are negative (so -3)!",
    "info": "Can kill once per night. Has three votes. Sided with the Blowhog Mafia.",
    "actions": {
    "night": {
    "blow": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 25,
    "msg": "A Watery Blowhog killed you with water!",
    "broadcast": "team"
    }
    },
    "vote": -3,
    "startup": "team-reveal"
    }
    },
    {
    "role": "ManAtLegs0",
    "translation": "Man-At-Legs",
    "side": "mal",
    "help": "You're a Man-At-Legs! Despite what the name implies, you're not a man. You're actually a four-legged spider creature with a machine gun in its belly! You can use it during the day to kill (without being revealed), and you're immune to poison.",
    "info": "Has a daykill. Immune to poison. Sided with the Men-At-Legs.",
    "actions": {
    "standby": {
    "gun": {
    "command": "kill",
    "target": "AnyButTeam",
    "msg": "Time to fire your machine gun! Use /gun to mow an enemy down!",
    "killmsg": "~Target~ was caught in the gunfire of a Man-At-Legs! Instant death ensued.",
    "revealChance": 0
    }
    },
    "poison": {
    "mode": "ignore"
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "ManAtLegs1",
    "translation": "Man-At-Legs",
    "side": "mal",
    "help": "You're a Man-At-Legs! Despite what the name implies, you're not a man. You're actually a four-legged spider creature with a machine gun in its belly! You can use it during the day to kill (without being revealed), and you're immune to poison.",
    "info": "Has a daykill. Immune to poison. Sided with the Men-At-Legs.",
    "actions": {
    "standby": {
    "gun": {
    "command": "kill",
    "target": "AnyButTeam",
    "msg": "Time to fire your machine gun! Use /gun to mow an enemy down!",
    "killmsg": "~Target~ was caught in the gunfire of a Man-At-Legs! Instant death ensued.",
    "revealChance": 0
    }
    },
    "poison": {
    "mode": "ignore"
    },
    "onDeath": {
    "convertRoles": {
    "ManAtLegs1": "ManAtLegs2",
    "ManAtLegs2": "ManAtLegs3"
    },
    "convertmsg": "As he died, the Man-At-Legs woke up a teammate!"
    }
    }
    },
    {
    "role": "ManAtLegs2",
    "translation": "Man-At-Legs",
    "side": "mal",
    "help": "You're a Man-At-Legs! Despite what the name implies, you're not a man. You're actually a four-legged spider creature with a machine gun in its belly! If the daykilling Man-At-Legs dies, you wake up and get his kill! Also, you're immune to poison.",
    "info": "Immune to poison. Sided with the Men-At-Legs.",
    "actions": {
    "poison": {
    "mode": "ignore"
    },
    "onDeath": {
    "convertRoles": {
    "ManAtLegs1": "ManAtLegs2",
    "ManAtLegs2": "ManAtLegs3"
    },
    "convertmsg": "As he died, the Man-At-Legs woke up a teammate!"
    }
    }
    },
    {
    "role": "ManAtLegs3",
    "translation": "Man-At-Legs",
    "side": "mal",
    "help": "You're a Man-At-Legs! Despite what the name implies, you're not a man. You're actually a four-legged spider creature with a machine gun in its belly! If both of your partners die, you wake up and get their daykill! Also, you're immune to poison.",
    "info": "Immune to poison. Sided with the Men-At-Legs.",
    "actions": {
    "poison": {
    "mode": "ignore"
    }
    }
    }
    ],
    "roles1": [
    "Olimar1",
    "spaceship1",
    "maturebulbmin",
    "WateryBlowhog1",
    "red0",
    "red0",
    "ManAtLegs0"
    ],
    "roles2": [
    "Olimar2",
    "President",
    "spaceship2",
    "red1",
    "blue1",
    "FieryBlowhog",
    "Dweevil",
    "maturebulbmin",
    "red1",
    "WateryBlowhog2",
    "blue1",
    "ManAtLegs1",
    "purple1",
    "dwarfbulbmin1",
    "yellow1",
    "Louie",
    "purple1",
    "Dweevil",
    "white1",
    "ManAtLegs2",
    "steve1",
    "dwarfbulbmin1",
    "red1",
    "FieryBlowhog",
    "blue1",
    "Dweevil",
    "yellow1",
    "dwarfbulbmin1",
    "white1",
    "maturebulbmin",
    "WateryBlowhog2",
    "yellow1",
    "Dweevil",
    "spaceship2",
    "white1",
    "ManAtLegs3",
    "red1",
    "purple1",
    "dwarfbulbmin1"
    ],
    "villageCantLoseRoles": [],
    "killmsg": "The spirit of ~Role~ (~Player~) rises to the sky...",
    "lynchmsg": "~Self~, the ~Role~, has been lynched, and everyone watches its spirit rise to the sky...",
    "drawmsg": "In a way, everyone loses in a war because of the casualties. Today was a perfect example."
    }[/HIDE]

    Version 8:

    {
    "name": "Pikmin",
    "author": [
    "Trosh"
    ],
    "summary": "Captain Olimar, The President and the Pikmin (the village) will try to save themselves and bring home some treasure! This theme uses an elemental killing system: certain Pikmin (the villagers) evade certain kills depending on the element they use: fire, water, electricity or poison. The bad guys are: the Bulbmin Family, who also evade all elements and a few more votes, the Blowhogs with an exposer and slightly higher votes, the Men-At-Legs with their shared daykill, the Dweevils, who can pick their element, and the lone Captain Louie.",
    "border": ". . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ( )o ()o ",
    "sides": [
    {
    "side": "village",
    "translation": "Olimar & Co.",
    "winmsg": "Olimar has succeeded in keeping his team alive! ~Players~ are now enjoying their nectar."
    },
    {
    "side": "Bulbmin",
    "translation": "Bulbmin Family",
    "winmsg": "The Bulbmin Family (~Players~) have used their elemental resistance to vanquish their foes!"
    },
    {
    "side": "kob",
    "translation": "Captain Louie, King of Bugs",
    "winmsg": "Louie has led his team to victory! Now, ~Players~ rule. All hail the the King of Bugs! This is going to be bugging the other inhabitants..."
    },
    {
    "side": "Dweevil",
    "translation": "Dweevil Mafia",
    "winmsg": "The Dweevil Mafia (~Players~) have harnessed the elements to overcome their opponents! Those little Dwevils..."
    },
    {
    "side": "Blowhog",
    "translation": "Blowhog Mafia",
    "winmsg": "The Blowhog Mafia (~Players~) have proven they don't blow at all, and have destroyed the opposition!"
    },
    {
    "side": "mal",
    "translation": "Men-At-Legs",
    "winmsg": "The Men-At-Legs (~Players~) have used belly machine guns to shoot the enemies to pieces! Now it's time to blow off some steam..."
    }
    ],
    "roles": [
    {
    "role": "Olimar1",
    "translation": "Captain Olimar",
    "side": "village",
    "help": "You are Captain Olimar, the best space traveller Hocotate Freight has to offer! You can /punch during the day to slay anyone who tries to hurt your Pikmin. You will be revealed.",
    "info": "Daykills. Sided with Olimar & Co.",
    "actions": {
    "standby": {
    "punch": {
    "command": "kill",
    "target": "AnyButSelf",
    "msg": "You can now /punch someone to kill them! (You'll be revealed).",
    "killmsg": "Olimar launches his Rocket Fist! ~Target~ didn't stand a chance.",
    "revealChance": 1,
    "revealmsg": "Olimar (~Self~) now suffers from shoulder pain..."
    }
    }
    }
    },
    {
    "role": "Olimar2",
    "translation": "Captain Olimar",
    "side": "village",
    "help": "You are Captain Olimar, the best space traveller Hocotate Freight has to offer! You can /punch during the day to slay anyone who tries to hurt your Pikmin. (You won't be revealed.) In addition, you can /inspect and /distract, both once per game. The Ultra-Bitter spray will turn enemies to stone which makes them immobile, while the Ultra-Spicy Spray will make Pikmin hyperactive, so you can study the effects on your target.",
    "info": "Daykills. Can inspect and distract once per game. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "inspect": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 99,
    "charges": 1,
    "chargesmsg": "You used your Ultra-Spicy Spray!"
    },
    "distract": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 2,
    "distractmsg": "Olimar turned you to stone! You couldn't move for the night!",
    "teammsg": "Your teammate was turned to stone last night! You tried to free him, and didn't use your night command.",
    "charges": 1,
    "chargesmsg": "You used your Ultra-Bitter Spray!"
    }
    },
    "standby": {
    "punch": {
    "command": "kill",
    "target": "AnyButSelf",
    "msg": "You can now /punch someone tokill them! (You won't be revealed).",
    "killmsg": "Olimar launches his Rocket Fist! ~Target~ didn't stand a chance.",
    "revealChance": 0
    }
    }
    }
    },
    {
    "role": "President1",
    "translation": "The President",
    "side": "village",
    "help": "You are the President of Hocotate Freights and current co-captain of Olimar! The charisma you developed at Hocotate Freights gives you nearly unlimited votes during the day! Use this to help Olimar lead the troups.",
    "info": "9999 votes. Sided with Olimar & Co.",
    "actions": {
    "vote": 9999
    }
    },
    {
    "role": "President2",
    "translation": "The President",
    "side": "village",
    "help": "You are the President of Hocotate Freights and current co-captain of Olimar! The charisma you developed at Hocotate Freights gives you nearly unlimited votes during the day! Use this to help Olimar lead the troups. You also get one /inspect per game. Ultra-Spicy Spray will make Pikmin hyperactive, so you can study the effects on your target.",
    "info": "9999 votes. One inspect per game. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "inspect": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 99,
    "charges": 1,
    "chargesmsg": "You used your Ultra-Spicy Spray!"
    }
    },
    "vote": 9999
    }
    },
    {
    "role": "President3",
    "translation": "The President",
    "side": "village",
    "help": "You are the President of Hocotate Freights and current co-captain of Olimar! The charisma you developed at Hocotate Freights gives you nearly unlimited votes during the day! Use this to help Olimar lead the troups. You also get two /inspects per game. Ultra-Spicy Spray will make Pikmin hyperactive, so you can study the effects on your target.",
    "info": "9999 votes. Two inspects per game. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "inspect": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 99,
    "charges": 2,
    "chargesmsg": "You used your Ultra-Spicy Spray!"
    }
    },
    "vote": 9999
    }
    },
    {
    "role": "red0",
    "translation": "Red Pikmin",
    "side": "village",
    "help": "You are a Red Pikmin! You see Olimar as your leader and hero, and follow him in everything he does!You don't have any commands, but you can vote during the day to help out!",
    "info": "A villager. Sided with Olimar & Co.",
    "actions": {}
    },
    {
    "role": "red1",
    "translation": "Red Pikmin",
    "side": "village",
    "help": "You are a Red Pikmin! You see Olimar as your leader and hero, and follow him in everything he does! You are able to evade all kills with fire. You may also get hax on Blowhogs and Fiery Dweevils. Use this to help the village to victory!",
    "info": "A villager who is immune to fire. Gets hax on Blowhogs and Fiery Dweevils. Sided with Olimar & Co.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "FieryBlowhog",
    "FieryDweevil"
    ]
    }
    },
    "hax": {
    "flare": {
    "revealPlayer": 0.04
    },
    "blow": {
    "revealPlayer": 0.02
    }
    }
    }
    },
    {
    "role": "red2",
    "translation": "Red Pikmin",
    "side": "kob",
    "help": "You are a Red Pikmin! You were whistled to the side of Louie. You are able to evade all kills with fire. You may also get hax on Blowhogs and Fiery Dweevils. Use this to help Captain Louie to victory!",
    "info": "A villager who is immune to fire. Gets hax on Blowhogs and Fiery Dweevils. Sided with Captain Louie.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "FieryBlowhog",
    "FieryDweevil"
    ]
    }
    },
    "hax": {
    "flare": {
    "revealPlayer": 0.04
    },
    "blow": {
    "revealPlayer": 0.02
    }
    }
    }
    },
    {
    "role": "yellow1",
    "translation": "Yellow Pikmin",
    "side": "village",
    "help": "You are a Yellow Pikmin! You see Olimar as your leader and hero, and follow him in everything he does! You are able to evade all kills with electricity. You may also get hax on Men-At-Legs (during the day), Captain Louie and Anode Dweevils. Use this to help the village to victory!",
    "info": "A villager who is immune to electricity. Gets dayhax on Men-At-Legs and nighthax on Captain Louie and Anode Dweevils. Sided with Olimar & Co.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "AnodeDweevil"
    ]
    }
    },
    "hax": {
    "shock": {
    "revealPlayer": 0.04
    },
    "punch": {
    "revealPlayer": 0.04
    }
    },
    "standbyHax": {
    "gun": {
    "revealPlayer": 0.05
    }
    }
    }
    },
    {
    "role": "yellow2",
    "translation": "Yellow Pikmin",
    "side": "kob",
    "help": "You are a Yellow Pikmin! You were whistled to the side of Louie. You are able to evade all kills with electricity. You may also get hax on Men-At-Legs (during the day) and Anode Dweevils. Use this to help Captain Louie to victory!",
    "info": "A villager who is immune to electricity. Gets hax on Men-At-Legs (during the day) and Anode Dweevils. Sided with Captain Louie.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "AnodeDweevil"
    ]
    }
    },
    "hax": {
    "shock": {
    "revealPlayer": 0.04
    },
    "punch": {
    "revealPlayer": 0.04
    }
    },
    "standbyHax": {
    "gun": {
    "revealPlayer": 0.05
    }
    }
    }
    },
    {
    "role": "blue1",
    "translation": "Blue Pikmin",
    "side": "village",
    "help": "You are a Blue Pikmin! You see Olimar as your leader and hero, and follow him in everything he does! You are able to evade all kills with water. You may also get hax on Blowhogs and Caustic Dweevils. Use this to help the village to victory!",
    "info": "A villager who is immune to water. Gets hax on Blowhogs and Caustic Dweevils. Sided with Olimar & Co.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "CausticDweevil",
    "WateryBlowhog2"
    ]
    }
    },
    "hax": {
    "pump": {
    "revealPlayer": 0.04
    },
    "blow": {
    "revealPlayer": 0.02
    }
    }
    }
    },
    {
    "role": "blue2",
    "translation": "Blue Pikmin",
    "side": "kob",
    "help": "You are a Blue Pikmin! You were whistled to the side of Louie. You are able to evade all kills with water. You may also get hax on Blowhogs and Caustic Dweevils. Use this to help Captain Louietovictory!",
    "info": "A villager who is immune to water. Gets hax on Blowhogs and Caustic Dweevils. Sided with Captain Louie.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "CausticDweevil",
    "WateryBlowhog2"
    ]
    }
    },
    "hax": {
    "pump": {
    "revealPlayer": 0.04
    },
    "blow": {
    "revealPlayer": 0.02
    }
    }
    }
    },
    {
    "role": "steve1",
    "translation": "Steve the Trooper Pikmin",
    "side": "village",
    "help": "You're Steve! Your name was given to you by a famous LP'er after you tried to carry the dead body of a Fiery Blowhog on your own! Use your above-par strength to /jump (kill) during the night! You're also immune to fire. You're sided with Olimar & Co.",
    "info": "Can kill once per night. Immune to fire. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "jump": {
    "command": "kill",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 20,
    "msg": "Steve used his trooper skills to mow you down!"
    }
    },
    "kill": {
    "mode": {
    "ignore": [
    "FieryDweevil",
    "FieryBlowhog"
    ]
    }
    }
    }
    },
    {
    "role": "steve2",
    "translation": "Steve the Trooper Pikmin",
    "side": "kob",
    "help": "You're Steve! Your name was given to you by a famous LP'er after you tried to carry the dead body of a Fiery Blowhog on your own! Use your above-par strength to /jump (kill) during the night! You're also immune to fire. You're now sided with Captain Louie.",
    "info": "Can kill once per night. Immune to fire. Sided with Captain Louie.",
    "actions": {
    "night": {
    "jump": {
    "command": "kill",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 20,
    "msg": "Steve used his trooper skills to mow you down!"
    }
    },
    "kill": {
    "mode": {
    "ignore": [
    "FieryDweevil",
    "FieryBlowhog"
    ]
    }
    }
    }
    },
    {
    "role": "spaceship1",
    "translation": "Hocotate Spaceship",
    "side": "village",
    "help": "You are a spaceship from the planet Hocotate! Olimar used you to get to a distant planet. You can hide one person during the night, so /protect them! You're also immune to poison because you're made out of steel.",
    "info": "Can protect one person. Immune to poison. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "protect": {
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 1
    }
    },
    "poison": {
    "mode": "ignore"
    }
    }
    },
    {
    "role": "spaceship2",
    "translation": "Hocotate Spaceship",
    "side": "village",
    "help": "You are a spaceship from the planet Hocotate! Olimar and the President used you to get to a distant planet. You can hide two person during the night, so /protect them! You're also immune to poison because you're made out of steel.",
    "info": "Can protect two people. Immune to poison. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "protect": {
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 1,
    "limit": 2
    }
    },
    "poison": {
    "mode": "ignore"
    }
    }
    },
    {
    "role": "purple1",
    "translation": "Purple Pikmin",
    "side": "village",
    "help": "You are a Purple Pikmin! You see Olimar as your leader and hero, and follow him in everything he does! You are able to /stun (distract) a player during the night. Use this to help the village to victory!",
    "info": "Can distract once per night. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "stun": {
    "command": "distract",
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 2,
    "distractmsg": "You were stunned by a Purple Pikmin, and couldn't move last night!",
    "teammsg": "Your teammate was stunned by a Purple Pikmin last night! You brought him to safety, and didn't use your command."
    }
    }
    }
    },
    {
    "role": "purple2",
    "translation": "Purple Pikmin",
    "side": "kob",
    "help": "You are a Purple Pikmin! You were whistled to the side of Louie. You are able to /stun (distract) a player during the night. Use this to help Captain Louie to victory!",
    "info": "Can distract once per night. Sided with Captain Louie.",
    "actions": {
    "night": {
    "stun": {
    "command": "distract",
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 2,
    "distractmsg": "You were stunned by a Purple Pikmin, and couldn't move last night!",
    "teammsg": "Your teammate was stunned by a Purple Pikmin last night! You brought him to safety, and didn't use your command ."
    }
    }
    }
    },
    {
    "role": "white1",
    "translation": "White Pikmin",
    "side": "village",
    "help": "You are a White Pikmin! You see Olimar as your leader and hero, and follow him in everything he does! You're immune to poison, and you poison anyone who kills you. You may also get hax on Munge Dweevils. Use this to help the village to victory!",
    "info": "Poisons any killers. Immune to poison. Gets hax on Munge Dweevils. Sided with Olimar & Co.",
    "actions": {
    "poison": {
    "mode": "ignore"
    },
    "kill": {
    "mode": "poisonattacker",
    "count": 2,
    "poisonDeadMessage": "You died from contact with a White Pikmin!"
    },
    "hax": {
    "poison": {
    "revealPlayer": 0.05
    }
    }
    }
    },
    {
    "role": "white2",
    "translation": "White Pikmin",
    "side": "kob",
    "help": "You are a White Pikmin! You were whistled to the side of Louie. You're immune to poison, and you poison anyone who kills you. You may also get hax on Munge Dweevils. Use this to help Captain Louie to victory!",
    "info": "Poisons any killers. Immune to poison. Gets hax on Munge Dweevils. Sided with Captain Louie.",
    "actions": {
    "poison": {
    "mode": "ignore"
    },
    "kill": {
    "mode": "poisonattacker",
    "count": 2,
    "poisonDeadMessage": "You died from contact with a White Pikmin!"
    },
    "hax": {
    "poison": {
    "revealPlayer": 0.05
    }
    }
    }
    },
    {
    "role": "maturebulbmin",
    "translation": "Mature Bulbmin",
    "side": "Bulbmin",
    "help": "You're a Mature Bulbmin! You're able to /bite (kill) during the night. Bulbmin like you are also known to be immune to fire, water, electricity and poison!",
    "info": "Can kill once per night. Immune to fire, water, electricity and poison. Sided with the Bulbmin Family.",
    "actions": {
    "night": {
    "bite": {
    "command": "kill",
    "target": "AnyButSelf",
    "common": "Team",
    "priority": 18,
    "msg": "A Mature Bulbmin bit you to pieces!",
    "broadcast": "team"
    }
    },
    "poison": {
    "mode": "ignore"
    },
    "kill": {
    "mode": {
    "ignore": [
    "FieryDweevil",
    "FieryBlowhog",
    "AnodeDweevil",
    "CausticDweevil",
    "WateryBlowhog2"
    ]
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "dwarfbulbmin1",
    "translation": "Dwarf Bulbmin",
    "side": "Bulbmin",
    "help": "You're a Dwarf Bulbmin! Bulbmin like you are known to be immune to fire, water, electricity and poison. In addition, your cuteness overload gives you a total of two votes!",
    "info": "Has two votes. Immune to fire, water, electricity and poison. Sided with the Bulbmin Family.",
    "actions": {
    "poison": {
    "mode": "ignore"
    },
    "kill": {
    "mode": {
    "ignore": [
    "FieryDweevil",
    "FieryBlowhog",
    "AnodeDweevil",
    "CausticDweevil",
    "WateryBlowhog2"
    ]
    }
    },
    "vote": 2,
    "startup": "team-reveal"
    }
    },
    {
    "role": "dwarfbulbmin2",
    "translation": "Dwarf Bulbmin",
    "side": "kob",
    "help": "You're a Dwarf Bulbmin, whistled to the side of Captain Louie! Bulbmin like you are known to be immune to fire, water, electricity and poison. In addition, your cuteness overload gives you a total of two votes!",
    "info": "Has two votes. Immune to fire, water, electricity and poison. Sided with Captain Louie.",
    "actions": {
    "poison": {
    "mode": "ignore"
    },
    "kill": {
    "mode": {
    "ignore": [
    "FieryDweevil",
    "FieryBlowhog",
    "AnodeDweevil",
    "CausticDweevil",
    "WateryBlowhog2"
    ]
    }
    },
    "vote": 2
    }
    },
    {
    "role": "Louie",
    "translation": "Captain Louie",
    "side": "kob",
    "help": "You are Captain Louie! You were left on a distant planet by Olimar, and now you want revenge! You can /punch (kill) during the night. Starting night two, you can /whistle to convert Pikmin and Bulbmin to your side. In addition, you can /distract and /inspect, both once per game. The Ultra-Bitter spray will turn enemies to stone which makes them immobile, while the Ultra-Spicy Spray will make Pikmin hyperactive, so you can study the effects on your target.",
    "info": "Nightkills. Can inspect and distract once per game. Can convert Pikmin and Bulbmin starting night two. Sided with Captain Louie.",
    "actions": {
    "night": {
    "punch": {
    "command": "kill",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 15,
    "msg": "Louie punched you to death!"
    },
    "whistle": {
    "command": "convert",
    "target": "Any",
    "common": "Self",
    "priority": 90,
    "newRole": {
    "red2": [
    "red1"
    ],
    "blue2": [
    "blue1"
    ],
    "yellow2": [
    "yellow1"
    ],
    "purple2": [
    "purple1"
    ],
    "white2": [
    "white1"
    ],
    "dwarfbulbmin2": [
    "dwarfbulbmin1"
    ]
    },
    "initialrecharge": 2
    },
    "inspect": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 99,
    "charges": 1,
    "chargesmsg": "You used your Ultra-Spicy Spray!"
    },
    "distract": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 2,
    "distractmsg": "Louie turned you to stone! You couldn't move for the night!",
    "teammsg": "Your teammate was turned to stone last night! You tried to free him, and didn't use your nightcommand.",
    "charges": 1,
    "chargesmsg": "You used your Ultra-Bitter Spray!"
    }
    },
    "onDeath": {
    "convertRoles": {
    "red2": "red1",
    "blue2": "blue1",
    "yellow2": "yellow1",
    "purple2": "purple1",
    "white2": "white1",
    "steve2": "steve1",
    "dwarfbulbmin2": "dwarfbulbmin1"
    },
    "convertmsg": "As Louie died, all of his followers were brought back to their original alignment!"
    }
    }
    },
    {
    "role": "Dweevil",
    "translation": "Dweevil",
    "side": "Dweevil",
    "help": "You are a regular Dweevil. During the night, you can power yourself up with /flare, /shock, /pump, /poison or /bomb. Fiery, Anode and Caustic Dweevils can kill, Munge Dweevils can poison and poison attackers, and Volatile Dweevils die within a day but revenge any kills and get three kills when they go down! (Commands from the same role are shared, so pick different commands than your teammates)",
    "info": "Can convert itself into Fiery, Caustic, Anode, Munge and Volatile Dweevils. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "flare": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "FieryDweevil",
    "canConvert": [
    "Dweevil"
    ],
    "convertmsg": "A Dweevil walked into a fire hazard and became a Fiery Dweevil!",
    "usermsg": "You absorbed the fire from a fire hazard to become a Fiery Dweevil!"
    },
    "shock": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "AnodeDweevil",
    "canConvert": [
    "Dweevil"
    ],
    "convertmsg": "A Dweevil walked into an electrical fence and became an Anode Dweevil!",
    "usermsg": "You absorbed the electricity from an electric fence to become an Anode Dweevil!"
    },
    "pump": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "CausticDweevil",
    "canConvert": [
    "Dweevil"
    ],
    "convertmsg": "A Dweevil walked into a pool of water and became a Caustic Dweevil!",
    "usermsg": "You absorbed the water from a nearby pool of water to become a Caustic Dweevil!"
    },
    "poison": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "MungeDweevil",
    "canConvert": [
    "Dweevil"
    ],
    "convertmsg": "A Dweevil walked into a poison hazard and became a Munge Dweevil!",
    "usermsg": "You absorbed the poison gas that came out of a nearby hole to become a Munge Dweevil!"
    },
    "bomb": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "VolatileDweevil",
    "canConvert": [
    "Dweevil"
    ],
    "convertmsg": "A Dweevil picked up a bomb rock and became a Volatile Dweevil!",
    "usermsg": "You picked up a nearby bomb rock to become a Volatile Dweevil!"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "FieryDweevil",
    "translation": "Fiery Dweevil",
    "side": "Dweevil",
    "help": "You're a Fiery Dweevil! At night, you can /flare to kill an opponent.",
    "info": "Can kill once per night. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "flare": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "A Fiery Dweevil burnt you to ashes!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "AnodeDweevil",
    "translation": "Anode Dweevil",
    "side": "Dweevil",
    "help": "You're an Anode Dweevil! At night, you can /shock to kill an opponent.",
    "info": "Can kill once per night. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "shock": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "An Anode Dweevil electrocuted you!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "CausticDweevil",
    "translation": "Caustic Dweevil",
    "side": "Dweevil",
    "help": "You're a Caustic Dweevil! At night, you can /pump to kill an opponent.",
    "info": "Can kill once per night. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "pump": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "A Caustic Dweevil blasted you with water, causing you to drown!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "MungeDweevil",
    "translation": "Munge Dweevil",
    "side": "Dweevil",
    "help": "You're a Munge Dweevil! At night, you can /poison to poison an opponent. In addition, you'll poison anyone who kills you!",
    "info": "Can poison once per night. Revengepoisons any killers. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "poison": {
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 99,
    "poisonDeadMessage": "You died because of the poison the Munge Dweevil made you breathe!",
    "broadcast": "team"
    }
    },
    "kill": {
    "mode": "poisonattacker",
    "count": 2,
    "poisonDeadMessage": "You died from the poison the dead body of the Munge Dweevil released!"
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "VolatileDweevil",
    "translation": "Volatile Dweevil",
    "side": "Dweevil",
    "help": "You're a Volatile Dweevil! The bomb rock you're carrying explodes tomorrow, so you're going to die. However, anyone who attacks you will be taken down with you, and you get to /bomb (kill) three people on your final night!",
    "info": "Dies after a night, revenges kills in the standby and during the night, gets three kills. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "bomb": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 98,
    "msg": "You exploded along with the Volatile Dweevil!",
    "limit": 3,
    "broadcast": "team"
    }
    },
    "kill": {
    "mode": "killattacker"
    },
    "daykill": "bomb",
    "daykillrevengemsg": "~Target~ tried to kill ~Self~, but ~Self~ had a bomb rock! Both died in the explosion!",
    "initialCondition": {
    "poison": {
    "count": 2,
    "poisonDeadMessage": "Boomchakalaka! You exploded!"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "TitanDweevil1",
    "translation": "Titan Dweevil",
    "side": "Dweevil",
    "help": "You are the Titan Dweevil! You are able to /pickup (your name) on four different nights. Each night you'll pick up a new item that allows you to kill with a different element!",
    "info": "Can convert itself into an increasingly more powerful killer. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "pickup": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "TitanDweevil2",
    "canConvert": [
    "TitanDweevil1"
    ],
    "convertmsg": "The Titan Dweevil picked up a Flare Cannon, hide your kids!",
    "usermsg": "You picked up the Flare Cannon!"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "TitanDweevil2",
    "translation": "Titan Dweevil",
    "side": "Dweevil",
    "help": "You are the Titan Dweevil! You picked up the Flare Cannon and can now use fire to kill with /flare, which isn't shared with your team. You can pick up even more items with /pickup!",
    "info": "Can kill with fire. Can convert itself into an increasingly more powerful killer. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "pickup": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "TitanDweevil3",
    "canConvert": [
    "TitanDweevil2"
    ],
    "convertmsg": "The Titan Dweevil picked up a Monster Pump, hide your kids!",
    "usermsg": "You picked up the Monster Pump!"
    },
    "flare": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil burnt you to ashes!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "TitanDweevil3",
    "translation": "Titan Dweevil",
    "side": "Dweevil",
    "help": "You are the Titan Dweevil! You picked up the Monster Pump and can now use fire to kill with /flare, and use water to kill with /pump, none of them shared with your team! You can pick up even more items with /pickup!",
    "info": "Can kill with fire, can kill with water. Can convert itself into an increasingly more powerful killer. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "pickup": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "TitanDweevil4",
    "canConvert": [
    "TitanDweevil3"
    ],
    "convertmsg": "The Titan Dweevil picked up a Shock Therapist, hide your kids!",
    "usermsg": "You picked up the Shock Therapist!"
    },
    "flare": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil burnt you to ashes!",
    "broadcast": "team"
    },
    "pump": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil blasted you with water, causing you to drown!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "TitanDweevil4",
    "translation": "Titan Dweevil",
    "side": "Dweevil",
    "help": "You are the Titan Dweevil! You picked up the Shock Therapist and can now use fire to kill with /flare, use water to kill with /pump, and use electricity to kill with /shock, none of them shared with your team! You can pick up even more items with /pickup!",
    "info": "Can kill with fire, water and electricity. Can convert itself into an increasingly more powerful killer. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "pickup": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "TitanDweevil5",
    "canConvert": [
    "TitanDweevil4"
    ],
    "convertmsg": "The Titan Dweevil picked up a Comedy Bomb, hide your kids!",
    "usermsg": "You picked up the Comedy Bomb!"
    },
    "flare": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil burnt you to ashes!",
    "broadcast": "team"
    },
    "pump": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil blasted you with water, causing you to drown!",
    "broadcast": "team"
    },
    "shock": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil electrocuted you!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "TitanDweevil5",
    "translation": "Titan Dweevil",
    "side": "Dweevil",
    "help": "You are the Titan Dweevil! You picked up the Shock Therapist and can now use fire to kill with /flare, use water to kill with /pump, use electricity to kill with /shock, and poison with /poison, none of them shared with your team!",
    "info": "Can kill with fire, water and electricity, can poison. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "flare": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil burnt you to ashes!",
    "broadcast": "team"
    },
    "pump": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil blasted you with water, causing you to drown!",
    "broadcast": "team"
    },
    "shock": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil electrocuted you!",
    "broadcast": "team"
    },
    "poison": {
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 99,
    "poisonDeadMessage": "You died because of the poison the Titan Dweevil made you breathe!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "PuffyBlowhog",
    "translation": "Puffy Blowhog",
    "side": "Blowhog",
    "help": "You're a Fiery Blowhog! You have the ability to /blow at (kill) an opponent, it's shared with your team but no Pikmin are immune to your kill. Your main component is air, which leaves you with a not-so-grand total of zero votes, but you can float over to someone and blow someone out in the open during the day to /expose them!",
    "info": "Can kill once per night. Has zero votes. Can expose during the day (unrevealed). Sided with the Blowhog Mafia.",
    "actions": {
    "night": {
    "blow": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 25,
    "msg": "A Puffy Blowhog blew you into a hazard!",
    "broadcast": "team"
    }
    },
    "standby": {
    "expose": {
    "target": "AnyButTeam",
    "msg": "You can type /expose [name] to blow a certain role to a place where everyone can see it! (You won't be revealed)",
    "exposemsg": "There comes the Puffy Blowhog, and with a WHOOSH! ~Target~ flies to the center of the battlefield. Everyone now knows ~Target~ is ~Role~!"
    }
    },
    "vote": 0,
    "startup": "team-reveal"
    }
    },
    {
    "role": "FieryBlowhog",
    "translation": "Fiery Blowhog",
    "side": "Blowhog",
    "help": "You're a Fiery Blowhog! You have the ability to /blow (kill) fire at an opponent (the kill is shared with your team). In addition, your girth gives you a total of 1.5 votes!",
    "info": "Can kill once per night. Has 1.5 votes. Sided with the Blowhog Mafia.",
    "actions": {
    "night": {
    "blow": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 25,
    "msg": "A Fiery Blowhog killed you with fire!",
    "broadcast": "team"
    }
    },
    "vote": 1.5,
    "startup": "team-reveal"
    }
    },
    {
    "role": "WateryBlowhog1",
    "translation": "Watery Blowhog",
    "side": "Blowhog",
    "help": "You're a Watery Blowhog! You have the ability to /blow (kill) water at an opponent!",
    "info": "Can kill once per night. Sided with the Blowhog Mafia.",
    "actions": {
    "night": {
    "blow": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 25,
    "msg": "A Watery Blowhog killed you with water!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "WateryBlowhog2",
    "translation": "Watery Blowhog",
    "side": "Blowhog",
    "help": "You're a Watery Blowhog! You have the ability to /blow (kill) water at an opponent (the kill is shared with your team). In addition, your girth gives you a total of 1.5 votes!",
    "info": "Can kill once per night. Has 1.5 votes. Sided with the Blowhog Mafia.",
    "actions": {
    "night": {
    "blow": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 25,
    "msg": "A Watery Blowhog killed you with water!",
    "broadcast": "team"
    }
    },
    "vote": 1.5,
    "startup": "team-reveal"
    }
    },
    {
    "role": "ManAtLegs0",
    "translation": "Man-At-Legs",
    "side": "mal",
    "help": "You're a Man-At-Legs! Despite what the name implies, you're not a man. You're actually a four-legged spider creature with a machine gun in its belly! You can use it during the day to kill (without being revealed), and you're immune to poison.",
    "info": "Has a daykill. Immune to poison. Sided with the Men-At-Legs.",
    "actions": {
    "standby": {
    "gun": {
    "command": "kill",
    "target": "AnyButTeam",
    "msg": "Time to fire your machine gun! Use /gun to mow an enemy down!",
    "killmsg": "~Target~ was caught in the gunfire of a Man-At-Legs! Instant death ensued.",
    "revealChance": 0
    }
    },
    "poison": {
    "mode": "ignore"
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "ManAtLegs1",
    "translation": "Man-At-Legs",
    "side": "mal",
    "help": "You're a Man-At-Legs! Despite what the name implies, you're not a man. You're actually a four-legged spider creature with a machine gun in its belly! You can use it during the day to kill (without being revealed), and you're immune to poison.",
    "info": "Has a daykill. Immune to poison. Sided with the Men-At-Legs.",
    "actions": {
    "standby": {
    "gun": {
    "command": "kill",
    "target": "AnyButTeam",
    "msg": "Time to fire your machine gun! Use /gun to mow an enemy down!",
    "killmsg": "~Target~ was caught in the gunfire of a Man-At-Legs! Instant death ensued.",
    "revealChance": 0
    }
    },
    "poison": {
    "mode": "ignore"
    },
    "onDeath": {
    "convertRoles": {
    "ManAtLegs1": "ManAtLegs2",
    "ManAtLegs2": "ManAtLegs3"
    }
    }
    }
    },
    {
    "role": "ManAtLegs2",
    "translation": "Man-At-Legs",
    "side": "mal",
    "help": "You're a Man-At-Legs! Despite what the name implies, you're not a man. You're actually a four-legged spider creature with a machine gun in its belly! If the daykilling Man-At-Legs dies, you wake up and get his kill! Also, you're immune to poison.",
    "info": "Immune to poison. Sided with the Men-At-Legs.",
    "actions": {
    "poison": {
    "mode": "ignore"
    },
    "onDeath": {
    "convertRoles": {
    "ManAtLegs1": "ManAtLegs2",
    "ManAtLegs2": "ManAtLegs3"
    }
    }
    }
    },
    {
    "role": "ManAtLegs3",
    "translation": "Man-At-Legs",
    "side": "mal",
    "help": "You're a Man-At-Legs! Despite what the name implies, you're not a man. You're actually a four-legged spider creature with a machine gun in its belly! If both of your partners die, you wake up and get their daykill! Also, you're immune to poison.",
    "info": "Immune to poison. Sided with the Men-At-Legs.",
    "actions": {
    "poison": {
    "mode": "ignore"
    }
    }
    }
    ],
    "roles1": [
    "Olimar1",
    "spaceship1",
    "maturebulbmin",
    "WateryBlowhog1",
    "red0",
    "red0",
    "ManAtLegs0"
    ],
    "roles2": [
    "Olimar1",
    "President1",
    "spaceship2",
    "red1",
    "blue1",
    "FieryBlowhog",
    "Dweevil",
    "maturebulbmin",
    "red1",
    "WateryBlowhog2",
    "blue1",
    "Dweevil",
    "ManAtLegs1",
    "purple1",
    "yellow1"
    ],
    "roles3": [
    "Olimar2",
    "President2",
    "spaceship2",
    "red1",
    "blue1",
    "FieryBlowhog",
    "Dweevil",
    "Dweevil",
    "maturebulbmin",
    "red1",
    "WateryBlowhog2",
    "blue1",
    "ManAtLegs1",
    "purple1",
    "PuffyBlowhog",
    "yellow1",
    "dwarfbulbmin1",
    "Louie",
    "purple1",
    "Dweevil",
    "white1",
    "ManAtLegs2",
    "steve1"
    ],
    "roles4": [
    "Olimar2",
    "President3",
    "spaceship2",
    "red1",
    "blue1",
    "FieryBlowhog",
    "TitanDweevil1",
    "maturebulbmin",
    "red1",
    "WateryBlowhog2",
    "blue1",
    "ManAtLegs1",
    "purple1",
    "PuffyBlowhog",
    "yellow1",
    "Louie",
    "purple1",
    "Dweevil",
    "dwarfbulbmin1",
    "white1",
    "ManAtLegs2",
    "steve1",
    "red1",
    "FieryBlowhog",
    "blue1",
    "Dweevil",
    "yellow1",
    "white1",
    "WateryBlowhog2",
    "yellow1",
    "maturebulbmin",
    "Dweevil",
    "spaceship2",
    "white1",
    "ManAtLegs3",
    "red1",
    "purple1",
    "dwarfbulbmin1"
    ],
    "villageCantLoseRoles": [
    "Olimar1",
    "Olimar2",
    "President1",
    "President2",
    "President3",
    "steve1"
    ],
    "killmsg": "The spirit of ~Role~ (~Player~) rises to the sky...",
    "lynchmsg": "~Player~, (~Role~), has been lynched, and everyone watches its spirit rise to the sky...",
    "drawmsg": "On this planet where so many life forms live, today once again we'll carry, fight, multiply and then be eaten. -Ai No Uta by Strawberry Flower, translated."
    }[/HIDE]

    Version 9:

    {
    "name": "Pikmin",
    "author": [
    "Trosh"
    ],
    "summary": "Captain Olimar, The President and the Pikmin (the village) will try to save themselves and bring home some treasure! This theme uses an elemental killing system: certain Pikmin (the villagers) evade certain kills depending on the element they use: fire, water, electricity or poison. The bad guys are: the Bulbmin Family, who also evade all elements and a few more votes, the Blowhogs with an exposer and slightly higher votes, the Men-At-Legs with their shared daykill, the Dweevils, who can pick their element, and the lone Captain Louie.",
    "border": "*** . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ( )o ()o ***",
    "sides": [
    {
    "side": "village",
    "translation": "Olimar & Co.",
    "winmsg": "Olimar has succeeded in keeping his team alive! ~Players~ are now enjoying their nectar."
    },
    {
    "side": "Bulbmin",
    "translation": "Bulbmin Family",
    "winmsg": "The Bulbmin Family (~Players~) have used their elemental resistance to vanquish their foes!"
    },
    {
    "side": "kob",
    "translation": "Captain Louie, King of Bugs",
    "winmsg": "Louie has led his team to victory! Now, ~Players~ rule. All hail the the King of Bugs! This is going to be bugging the other inhabitants..."
    },
    {
    "side": "Dweevil",
    "translation": "Dweevil Mafia",
    "winmsg": "The Dweevil Mafia (~Players~) have harnessed the elements to overcome their opponents! Those little Dwevils..."
    },
    {
    "side": "Blowhog",
    "translation": "Blowhog Mafia",
    "winmsg": "The Blowhog Mafia (~Players~) have proven they don't blow at all, and have destroyed the opposition!"
    },
    {
    "side": "mal",
    "translation": "Men-At-Legs",
    "winmsg": "The Men-At-Legs (~Players~) have used belly machine guns to shoot the enemies to pieces! Now it's time to blow off some steam..."
    }
    ],
    "roles": [
    {
    "role": "Olimar1",
    "translation": "Captain Olimar",
    "side": "village",
    "help": "You are Captain Olimar, the best space traveller Hocotate Freight has to offer! You can /punch during the day to slay anyone who tries to hurt your Pikmin. You will be revealed.",
    "info": "Daykills. Sided with Olimar & Co.",
    "actions": {
    "standby": {
    "punch": {
    "command": "kill",
    "target": "AnyButSelf",
    "msg": "You can now /punch someone to kill them! (You'll be revealed).",
    "killmsg": "Olimar launches his Rocket Fist! ~Target~ didn't stand a chance.",
    "revealChance": 1,
    "revealmsg": "Olimar (~Self~) now suffers from shoulder pain..."
    }
    }
    }
    },
    {
    "role": "Olimar2",
    "translation": "Captain Olimar",
    "side": "village",
    "help": "You are Captain Olimar, the best space traveller Hocotate Freight has to offer! You can /punch during the day to slay anyone who tries to hurt your Pikmin. (You won't be revealed.) In addition, you can /inspect and /distract, both once per game. The Ultra-Bitter spray will turn enemies to stone which makes them immobile, while the Ultra-Spicy Spray will make Pikmin hyperactive, so you can study the effects on your target.",
    "info": "Daykills. Can inspect and distract once per game. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "inspect": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 99,
    "charges": 1,
    "chargesmsg": "You used your Ultra-Spicy Spray!"
    },
    "distract": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 2,
    "distractmsg": "Olimar turned you to stone! You couldn't move for the night!",
    "teammsg": "Your teammate was turned to stone last night! You tried to free him, and didn't use your night command.",
    "charges": 1,
    "chargesmsg": "You used your Ultra-Bitter Spray!"
    }
    },
    "standby": {
    "punch": {
    "command": "kill",
    "target": "AnyButSelf",
    "msg": "You can now /punch someone tokill them! (You won't be revealed).",
    "killmsg": "Olimar launches his Rocket Fist! ~Target~ didn't stand a chance.",
    "revealChance": 0
    }
    }
    }
    },
    {
    "role": "President1",
    "translation": "The President",
    "side": "village",
    "help": "You are the President of Hocotate Freights and current co-captain of Olimar! The charisma you developed at Hocotate Freights gives you nearly unlimited votes during the day! Use this to help Olimar lead the troups.",
    "info": "9999 votes. Sided with Olimar & Co.",
    "actions": {
    "vote": 9999
    }
    },
    {
    "role": "President2",
    "translation": "The President",
    "side": "village",
    "help": "You are the President of Hocotate Freights and current co-captain of Olimar! The charisma you developed at Hocotate Freights gives you nearly unlimited votes during the day! Use this to help Olimar lead the troups. You also get one /inspect per game. Ultra-Spicy Spray will make Pikmin hyperactive, so you can study the effects on your target.",
    "info": "9999 votes. One inspect per game. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "inspect": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 99,
    "charges": 1,
    "chargesmsg": "You used your Ultra-Spicy Spray!"
    }
    },
    "vote": 9999
    }
    },
    {
    "role": "President3",
    "translation": "The President",
    "side": "village",
    "help": "You are the President of Hocotate Freights and current co-captain of Olimar! The charisma you developed at Hocotate Freights gives you nearly unlimited votes during the day! Use this to help Olimar lead the troups. You also get two /inspects per game. Ultra-Spicy Spray will make Pikmin hyperactive, so you can study the effects on your target.",
    "info": "9999 votes. Two inspects per game. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "inspect": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 99,
    "charges": 2,
    "chargesmsg": "You used your Ultra-Spicy Spray!"
    }
    },
    "vote": 9999
    }
    },
    {
    "role": "red0",
    "translation": "Red Pikmin",
    "side": "village",
    "help": "You are a Red Pikmin! You see Olimar as your leader and hero, and follow him in everything he does!You don't have any commands, but you can vote during the day to help out!",
    "info": "A villager. Sided with Olimar & Co.",
    "actions": {}
    },
    {
    "role": "red1",
    "translation": "Red Pikmin",
    "side": "village",
    "help": "You are a Red Pikmin! You see Olimar as your leader and hero, and follow him in everything he does! You are able to evade all kills with fire. You may also get hax on Blowhogs and Fiery Dweevils. Use this to help the village to victory!",
    "info": "A villager who is immune to fire. Gets hax on Blowhogs and Fiery Dweevils. Sided with Olimar & Co.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "FieryBlowhog",
    "FieryDweevil"
    ]
    }
    },
    "hax": {
    "flare": {
    "revealPlayer": 0.04
    },
    "blow": {
    "revealPlayer": 0.02
    }
    }
    }
    },
    {
    "role": "red2",
    "translation": "Red Pikmin",
    "side": "kob",
    "help": "You are a Red Pikmin! You were whistled to the side of Louie. You are able to evade all kills with fire. You may also get hax on Blowhogs and Fiery Dweevils. Use this to help Captain Louie to victory!",
    "info": "A villager who is immune to fire. Gets hax on Blowhogs and Fiery Dweevils. Sided with Captain Louie.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "FieryBlowhog",
    "FieryDweevil"
    ]
    }
    },
    "hax": {
    "flare": {
    "revealPlayer": 0.04
    },
    "blow": {
    "revealPlayer": 0.02
    }
    }
    }
    },
    {
    "role": "yellow1",
    "translation": "Yellow Pikmin",
    "side": "village",
    "help": "You are a Yellow Pikmin! You see Olimar as your leader and hero, and follow him in everything he does! You are able to evade all kills with electricity. You may also get hax on Men-At-Legs (during the day), Captain Louie and Anode Dweevils. Use this to help the village to victory!",
    "info": "A villager who is immune to electricity. Gets dayhax on Men-At-Legs and nighthax on Captain Louie and Anode Dweevils. Sided with Olimar & Co.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "AnodeDweevil"
    ]
    }
    },
    "hax": {
    "shock": {
    "revealPlayer": 0.04
    },
    "punch": {
    "revealPlayer": 0.04
    }
    },
    "standbyHax": {
    "gun": {
    "revealPlayer": 0.05
    }
    }
    }
    },
    {
    "role": "yellow2",
    "translation": "Yellow Pikmin",
    "side": "kob",
    "help": "You are a Yellow Pikmin! You were whistled to the side of Louie. You are able to evade all kills with electricity. You may also get hax on Men-At-Legs (during the day) and Anode Dweevils. Use this to help Captain Louie to victory!",
    "info": "A villager who is immune to electricity. Gets hax on Men-At-Legs (during the day) and Anode Dweevils. Sided with Captain Louie.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "AnodeDweevil"
    ]
    }
    },
    "hax": {
    "shock": {
    "revealPlayer": 0.04
    },
    "punch": {
    "revealPlayer": 0.04
    }
    },
    "standbyHax": {
    "gun": {
    "revealPlayer": 0.05
    }
    }
    }
    },
    {
    "role": "blue1",
    "translation": "Blue Pikmin",
    "side": "village",
    "help": "You are a Blue Pikmin! You see Olimar as your leader and hero, and follow him in everything he does! You are able to evade all kills with water. You may also get hax on Blowhogs and Caustic Dweevils. Use this to help the village to victory!",
    "info": "A villager who is immune to water. Gets hax on Blowhogs and Caustic Dweevils. Sided with Olimar & Co.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "CausticDweevil",
    "WateryBlowhog2"
    ]
    }
    },
    "hax": {
    "pump": {
    "revealPlayer": 0.04
    },
    "blow": {
    "revealPlayer": 0.02
    }
    }
    }
    },
    {
    "role": "blue2",
    "translation": "Blue Pikmin",
    "side": "kob",
    "help": "You are a Blue Pikmin! You were whistled to the side of Louie. You are able to evade all kills with water. You may also get hax on Blowhogs and Caustic Dweevils. Use this to help Captain Louietovictory!",
    "info": "A villager who is immune to water. Gets hax on Blowhogs and Caustic Dweevils. Sided with Captain Louie.",
    "actions": {
    "kill": {
    "mode": {
    "ignore": [
    "CausticDweevil",
    "WateryBlowhog2"
    ]
    }
    },
    "hax": {
    "pump": {
    "revealPlayer": 0.04
    },
    "blow": {
    "revealPlayer": 0.02
    }
    }
    }
    },
    {
    "role": "steve1",
    "translation": "Steve the Trooper Pikmin",
    "side": "village",
    "help": "You're Steve! Your name was given to you by a famous LP'er after you tried to carry the dead body of a Fiery Blowhog on your own! Use your above-par strength to /jump (kill) during the night! You're also immune to fire. You're sided with Olimar & Co.",
    "info": "Can kill once per night. Immune to fire. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "jump": {
    "command": "kill",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 20,
    "msg": "Steve used his trooper skills to mow you down!"
    }
    },
    "kill": {
    "mode": {
    "ignore": [
    "FieryDweevil",
    "FieryBlowhog"
    ]
    }
    }
    }
    },
    {
    "role": "steve2",
    "translation": "Steve the Trooper Pikmin",
    "side": "kob",
    "help": "You're Steve! Your name was given to you by a famous LP'er after you tried to carry the dead body of a Fiery Blowhog on your own! Use your above-par strength to /jump (kill) during the night! You're also immune to fire. You're now sided with Captain Louie.",
    "info": "Can kill once per night. Immune to fire. Sided with Captain Louie.",
    "actions": {
    "night": {
    "jump": {
    "command": "kill",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 20,
    "msg": "Steve used his trooper skills to mow you down!"
    }
    },
    "kill": {
    "mode": {
    "ignore": [
    "FieryDweevil",
    "FieryBlowhog"
    ]
    }
    }
    }
    },
    {
    "role": "spaceship1",
    "translation": "Hocotate Spaceship",
    "side": "village",
    "help": "You are a spaceship from the planet Hocotate! Olimar used you to get to a distant planet. You can hide one person during the night, so /protect them! You're also immune to poison because you're made out of steel.",
    "info": "Can protect one person. Immune to poison. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "protect": {
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 1
    }
    },
    "poison": {
    "mode": "ignore"
    }
    }
    },
    {
    "role": "spaceship2",
    "translation": "Hocotate Spaceship",
    "side": "village",
    "help": "You are a spaceship from the planet Hocotate! Olimar and the President used you to get to a distant planet. You can hide two person during the night, so /protect them! You're also immune to poison because you're made out of steel.",
    "info": "Can protect two people. Immune to poison. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "protect": {
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 1,
    "limit": 2
    }
    },
    "poison": {
    "mode": "ignore"
    }
    }
    },
    {
    "role": "purple1",
    "translation": "Purple Pikmin",
    "side": "village",
    "help": "You are a Purple Pikmin! You see Olimar as your leader and hero, and follow him in everything he does! You are able to /stun (distract) a player during the night. Use this to help the village to victory!",
    "info": "Can distract once per night. Sided with Olimar & Co.",
    "actions": {
    "night": {
    "stun": {
    "command": "distract",
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 2,
    "distractmsg": "You were stunned by a Purple Pikmin, and couldn't move last night!",
    "teammsg": "Your teammate was stunned by a Purple Pikmin last night! You brought him to safety, and didn't use your command."
    }
    }
    }
    },
    {
    "role": "purple2",
    "translation": "Purple Pikmin",
    "side": "kob",
    "help": "You are a Purple Pikmin! You were whistled to the side of Louie. You are able to /stun (distract) a player during the night. Use this to help Captain Louie to victory!",
    "info": "Can distract once per night. Sided with Captain Louie.",
    "actions": {
    "night": {
    "stun": {
    "command": "distract",
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 2,
    "distractmsg": "You were stunned by a Purple Pikmin, and couldn't move last night!",
    "teammsg": "Your teammate was stunned by a Purple Pikmin last night! You brought him to safety, and didn't use your command ."
    }
    }
    }
    },
    {
    "role": "white1",
    "translation": "White Pikmin",
    "side": "village",
    "help": "You are a White Pikmin! You see Olimar as your leader and hero, and follow him in everything he does! You're immune to poison, and you poison anyone who kills you. You may also get hax on Munge Dweevils. Use this to help the village to victory!",
    "info": "Poisons any killers. Immune to poison. Gets hax on Munge Dweevils. Sided with Olimar & Co.",
    "actions": {
    "poison": {
    "mode": "ignore"
    },
    "kill": {
    "mode": "poisonattacker",
    "count": 2,
    "poisonDeadMessage": "You died from contact with a White Pikmin!"
    },
    "hax": {
    "poison": {
    "revealPlayer": 0.05
    }
    }
    }
    },
    {
    "role": "white2",
    "translation": "White Pikmin",
    "side": "kob",
    "help": "You are a White Pikmin! You were whistled to the side of Louie. You're immune to poison, and you poison anyone who kills you. You may also get hax on Munge Dweevils. Use this to help Captain Louie to victory!",
    "info": "Poisons any killers. Immune to poison. Gets hax on Munge Dweevils. Sided with Captain Louie.",
    "actions": {
    "poison": {
    "mode": "ignore"
    },
    "kill": {
    "mode": "poisonattacker",
    "count": 2,
    "poisonDeadMessage": "You died from contact with a White Pikmin!"
    },
    "hax": {
    "poison": {
    "revealPlayer": 0.05
    }
    }
    }
    },
    {
    "role": "maturebulbmin",
    "translation": "Mature Bulbmin",
    "side": "Bulbmin",
    "help": "You're a Mature Bulbmin! You're able to /bite (kill) during the night. Bulbmin like you are also known to be immune to fire, water, electricity and poison!",
    "info": "Can kill once per night. Immune to fire, water, electricity and poison. Sided with the Bulbmin Family.",
    "actions": {
    "night": {
    "bite": {
    "command": "kill",
    "target": "AnyButSelf",
    "common": "Team",
    "priority": 35,
    "msg": "A Mature Bulbmin bit you to pieces!",
    "broadcast": "team"
    }
    },
    "poison": {
    "mode": "ignore"
    },
    "kill": {
    "mode": {
    "ignore": [
    "FieryDweevil",
    "FieryBlowhog",
    "AnodeDweevil",
    "CausticDweevil",
    "WateryBlowhog1",
    "WateryBlowhog2"
    ]
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "dwarfbulbmin1",
    "translation": "Dwarf Bulbmin",
    "side": "Bulbmin",
    "help": "You're a Dwarf Bulbmin! Bulbmin like you are known to be immune to fire, water, electricity and poison. In addition, your cuteness overload gives you a total of two votes!",
    "info": "Has two votes. Immune to fire, water, electricity and poison. Sided with the Bulbmin Family.",
    "actions": {
    "poison": {
    "mode": "ignore"
    },
    "kill": {
    "mode": {
    "ignore": [
    "FieryDweevil",
    "FieryBlowhog",
    "AnodeDweevil",
    "CausticDweevil",
    "WateryBlowhog2"
    ]
    }
    },
    "vote": 2,
    "startup": "team-reveal"
    }
    },
    {
    "role": "dwarfbulbmin2",
    "translation": "Dwarf Bulbmin",
    "side": "kob",
    "help": "You're a Dwarf Bulbmin, whistled to the side of Captain Louie! Bulbmin like you are known to be immune to fire, water, electricity and poison. In addition, your cuteness overload gives you a total of two votes!",
    "info": "Has two votes. Immune to fire, water, electricity and poison. Sided with Captain Louie.",
    "actions": {
    "poison": {
    "mode": "ignore"
    },
    "kill": {
    "mode": {
    "ignore": [
    "FieryDweevil",
    "FieryBlowhog",
    "AnodeDweevil",
    "CausticDweevil",
    "WateryBlowhog2"
    ]
    }
    },
    "vote": 2
    }
    },
    {
    "role": "Louie",
    "translation": "Captain Louie",
    "side": "kob",
    "help": "You are Captain Louie! You were left on a distant planet by Olimar, and now you want revenge! You can /punch (kill) during the night. Starting night two, you can /whistle to convert Pikmin and Bulbmin to your side. In addition, you can /distract and /inspect, both once per game. The Ultra-Bitter spray will turn enemies to stone which makes them immobile, while the Ultra-Spicy Spray will make Pikmin hyperactive, so you can study the effects on your target.",
    "info": "Nightkills. Can inspect and distract once per game. Can convert Pikmin and Bulbmin starting night two. Sided with Captain Louie.",
    "actions": {
    "night": {
    "punch": {
    "command": "kill",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 15,
    "msg": "Louie punched you to death!"
    },
    "whistle": {
    "command": "convert",
    "target": "Any",
    "common": "Self",
    "priority": 90,
    "newRole": {
    "red2": [
    "red1"
    ],
    "blue2": [
    "blue1"
    ],
    "yellow2": [
    "yellow1"
    ],
    "purple2": [
    "purple1"
    ],
    "white2": [
    "white1"
    ],
    "dwarfbulbmin2": [
    "dwarfbulbmin1"
    ]
    },
    "initialrecharge": 2
    },
    "inspect": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 99,
    "charges": 1,
    "chargesmsg": "You used your Ultra-Spicy Spray!"
    },
    "distract": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 2,
    "distractmsg": "Louie turned you to stone! You couldn't move for the night!",
    "teammsg": "Your teammate was turned to stone last night! You tried to free him, and didn't use your nightcommand.",
    "charges": 1,
    "chargesmsg": "You used your Ultra-Bitter Spray!"
    }
    },
    "onDeath": {
    "convertRoles": {
    "red2": "red1",
    "blue2": "blue1",
    "yellow2": "yellow1",
    "purple2": "purple1",
    "white2": "white1",
    "steve2": "steve1",
    "dwarfbulbmin2": "dwarfbulbmin1"
    },
    "convertmsg": "As Louie died, all of his followers were brought back to their original alignment!"
    }
    }
    },
    {
    "role": "Dweevil",
    "translation": "Dweevil",
    "side": "Dweevil",
    "help": "You are a regular Dweevil. During the night, you can power yourself up with /flare, /shock, /pump, /poison or /bomb. Fiery, Anode and Caustic Dweevils can kill, Munge Dweevils can poison and poison attackers, and Volatile Dweevils die within a day but revenge any kills and get three kills when they go down! (Commands from the same role are shared, so pick different commands than your teammates)",
    "info": "Can convert itself into Fiery, Caustic, Anode, Munge and Volatile Dweevils. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "flare": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "FieryDweevil",
    "canConvert": [
    "Dweevil"
    ],
    "convertmsg": "A Dweevil walked into a fire hazard and became a Fiery Dweevil!",
    "usermsg": "You absorbed the fire from a fire hazard to become a Fiery Dweevil!"
    },
    "shock": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "AnodeDweevil",
    "canConvert": [
    "Dweevil"
    ],
    "convertmsg": "A Dweevil walked into an electrical fence and became an Anode Dweevil!",
    "usermsg": "You absorbed the electricity from an electric fence to become an Anode Dweevil!"
    },
    "pump": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "CausticDweevil",
    "canConvert": [
    "Dweevil"
    ],
    "convertmsg": "A Dweevil walked into a pool of water and became a Caustic Dweevil!",
    "usermsg": "You absorbed the water from a nearby pool of water to become a Caustic Dweevil!"
    },
    "poison": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "MungeDweevil",
    "canConvert": [
    "Dweevil"
    ],
    "convertmsg": "A Dweevil walked into a poison hazard and became a Munge Dweevil!",
    "usermsg": "You absorbed the poison gas that came out of a nearby hole to become a Munge Dweevil!"
    },
    "bomb": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "VolatileDweevil",
    "canConvert": [
    "Dweevil"
    ],
    "convertmsg": "A Dweevil picked up a bomb rock and became a Volatile Dweevil!",
    "usermsg": "You picked up a nearby bomb rock to become a Volatile Dweevil!"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "FieryDweevil",
    "translation": "Fiery Dweevil",
    "side": "Dweevil",
    "help": "You're a Fiery Dweevil! At night, you can /flare to kill an opponent.",
    "info": "Can kill once per night. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "flare": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "A Fiery Dweevil burnt you to ashes!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "AnodeDweevil",
    "translation": "Anode Dweevil",
    "side": "Dweevil",
    "help": "You're an Anode Dweevil! At night, you can /shock to kill an opponent.",
    "info": "Can kill once per night. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "shock": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "An Anode Dweevil electrocuted you!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "CausticDweevil",
    "translation": "Caustic Dweevil",
    "side": "Dweevil",
    "help": "You're a Caustic Dweevil! At night, you can /pump to kill an opponent.",
    "info": "Can kill once per night. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "pump": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "A Caustic Dweevil blasted you with water, causing you to drown!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "MungeDweevil",
    "translation": "Munge Dweevil",
    "side": "Dweevil",
    "help": "You're a Munge Dweevil! At night, you can /poison to poison an opponent. In addition, you'll poison anyone who kills you!",
    "info": "Can poison once per night. Revengepoisons any killers. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "poison": {
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 99,
    "poisonDeadMessage": "You died because of the poison the Munge Dweevil made you breathe!",
    "broadcast": "team"
    }
    },
    "kill": {
    "mode": "poisonattacker",
    "count": 2,
    "poisonDeadMessage": "You died from the poison the dead body of the Munge Dweevil released!"
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "VolatileDweevil",
    "translation": "Volatile Dweevil",
    "side": "Dweevil",
    "help": "You're a Volatile Dweevil! The bomb rock you're carrying explodes tomorrow, so you're going to die. However, anyone who attacks you will be taken down with you, and you get to /bomb (kill) three people on your final night!",
    "info": "Dies after a night, revenges kills in the standby and during the night, gets three kills. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "bomb": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 98,
    "msg": "You exploded along with the Volatile Dweevil!",
    "limit": 3,
    "broadcast": "team"
    }
    },
    "kill": {
    "mode": "killattacker"
    },
    "daykill": "bomb",
    "daykillrevengemsg": "~Target~ tried to kill ~Self~, but ~Self~ had a bomb rock! Both died in the explosion!",
    "initialCondition": {
    "poison": {
    "count": 2,
    "poisonDeadMessage": "Boomchakalaka! You exploded!"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "TitanDweevil1",
    "translation": "Titan Dweevil",
    "side": "Dweevil",
    "help": "You are the Titan Dweevil! You are able to /pickup (your name) on four different nights. Each night you'll pick up a new item that allows you to kill with a different element!",
    "info": "Can convert itself into an increasingly more powerful killer. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "pickup": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "TitanDweevil2",
    "canConvert": [
    "TitanDweevil1"
    ],
    "convertmsg": "The Titan Dweevil picked up a Flare Cannon, hide your kids!",
    "usermsg": "You picked up the Flare Cannon!"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "TitanDweevil2",
    "translation": "Titan Dweevil",
    "side": "Dweevil",
    "help": "You are the Titan Dweevil! You picked up the Flare Cannon and can now use fire to kill with /flare, which isn't shared with your team. You can pick up even more items with /pickup!",
    "info": "Can kill with fire. Can convert itself into an increasingly more powerful killer. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "pickup": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "TitanDweevil3",
    "canConvert": [
    "TitanDweevil2"
    ],
    "convertmsg": "The Titan Dweevil picked up a Monster Pump, hide your kids!",
    "usermsg": "You picked up the Monster Pump!"
    },
    "flare": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil burnt you to ashes!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "TitanDweevil3",
    "translation": "Titan Dweevil",
    "side": "Dweevil",
    "help": "You are the Titan Dweevil! You picked up the Monster Pump and can now use fire to kill with /flare, and use water to kill with /pump, none of them shared with your team! You can pick up even more items with /pickup!",
    "info": "Can kill with fire, can kill with water. Can convert itself into an increasingly more powerful killer. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "pickup": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "TitanDweevil4",
    "canConvert": [
    "TitanDweevil3"
    ],
    "convertmsg": "The Titan Dweevil picked up a Shock Therapist, hide your kids!",
    "usermsg": "You picked up the Shock Therapist!"
    },
    "flare": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil burnt you to ashes!",
    "broadcast": "team"
    },
    "pump": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil blasted you with water, causing you to drown!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "TitanDweevil4",
    "translation": "Titan Dweevil",
    "side": "Dweevil",
    "help": "You are the Titan Dweevil! You picked up the Shock Therapist and can now use fire to kill with /flare, use water to kill with /pump, and use electricity to kill with /shock, none of them shared with your team! You can pick up even more items with /pickup!",
    "info": "Can kill with fire, water and electricity. Can convert itself into an increasingly more powerful killer. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "pickup": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 99,
    "newRole": "TitanDweevil5",
    "canConvert": [
    "TitanDweevil4"
    ],
    "convertmsg": "The Titan Dweevil picked up a Comedy Bomb, hide your kids!",
    "usermsg": "You picked up the Comedy Bomb!"
    },
    "flare": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil burnt you to ashes!",
    "broadcast": "team"
    },
    "pump": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil blasted you with water, causing you to drown!",
    "broadcast": "team"
    },
    "shock": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil electrocuted you!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "TitanDweevil5",
    "translation": "Titan Dweevil",
    "side": "Dweevil",
    "help": "You are the Titan Dweevil! You picked up the Shock Therapist and can now use fire to kill with /flare, use water to kill with /pump, use electricity to kill with /shock, and poison with /poison, none of them shared with your team!",
    "info": "Can kill with fire, water and electricity, can poison. Sided with the Dweevil Mafia.",
    "actions": {
    "night": {
    "flare": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil burnt you to ashes!",
    "broadcast": "team"
    },
    "pump": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil blasted you with water, causing you to drown!",
    "broadcast": "team"
    },
    "shock": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 24,
    "msg": "The Titan Dweevil electrocuted you!",
    "broadcast": "team"
    },
    "poison": {
    "target": "AnyButTeam",
    "common": "Role",
    "priority": 99,
    "poisonDeadMessage": "You died because of the poison the Titan Dweevil made you breathe!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "PuffyBlowhog",
    "translation": "Puffy Blowhog",
    "side": "Blowhog",
    "help": "You're a Fiery Blowhog! You have the ability to /blow at (kill) an opponent, it's shared with your team but no Pikmin are immune to your kill. Your main component is air, which leaves you with a not-so-grand total of zero votes, but you can float over to someone and blow someone out in the open during the day to /expose them!",
    "info": "Can kill once per night. Has zero votes. Can expose during the day (unrevealed). Sided with the Blowhog Mafia.",
    "actions": {
    "night": {
    "blow": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 25,
    "msg": "A Puffy Blowhog blew you into a hazard!",
    "broadcast": "team"
    }
    },
    "standby": {
    "expose": {
    "target": "AnyButTeam",
    "msg": "You can type /expose [name] to blow a certain role to a place where everyone can see it! (You won't be revealed)",
    "exposemsg": "There comes the Puffy Blowhog, and with a WHOOSH! ~Target~ flies to the center of the battlefield. Everyone now knows ~Target~ is ~Role~!"
    }
    },
    "vote": 0,
    "startup": "team-reveal"
    }
    },
    {
    "role": "FieryBlowhog",
    "translation": "Fiery Blowhog",
    "side": "Blowhog",
    "help": "You're a Fiery Blowhog! You have the ability to /blow (kill) fire at an opponent (the kill is shared with your team). In addition, your girth gives you a total of 1.5 votes!",
    "info": "Can kill once per night. Has 1.5 votes. Sided with the Blowhog Mafia.",
    "actions": {
    "night": {
    "blow": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 25,
    "msg": "A Fiery Blowhog killed you with fire!",
    "broadcast": "team"
    }
    },
    "vote": 1.5,
    "startup": "team-reveal"
    }
    },
    {
    "role": "WateryBlowhog1",
    "translation": "Watery Blowhog",
    "side": "Blowhog",
    "help": "You're a Watery Blowhog! You have the ability to /blow (kill) water at an opponent!",
    "info": "Can kill once per night. Sided with the Blowhog Mafia.",
    "actions": {
    "night": {
    "blow": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 25,
    "msg": "A Watery Blowhog killed you with water!",
    "broadcast": "team"
    }
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "WateryBlowhog2",
    "translation": "Watery Blowhog",
    "side": "Blowhog",
    "help": "You're a Watery Blowhog! You have the ability to /blow (kill) water at an opponent (the kill is shared with your team). In addition, your girth gives you a total of 1.5 votes!",
    "info": "Can kill once per night. Has 1.5 votes. Sided with the Blowhog Mafia.",
    "actions": {
    "night": {
    "blow": {
    "command": "kill",
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 25,
    "msg": "A Watery Blowhog killed you with water!",
    "broadcast": "team"
    }
    },
    "vote": 1.5,
    "startup": "team-reveal"
    }
    },
    {
    "role": "ManAtLegs0",
    "translation": "Man-At-Legs",
    "side": "mal",
    "help": "You're a Man-At-Legs! Despite what the name implies, you're not a man. You're actually a four-legged spider creature with a machine gun in its belly! You can use it during the day to kill (without being revealed), and you're immune to poison.",
    "info": "Has a daykill. Immune to poison. Sided with the Men-At-Legs.",
    "actions": {
    "standby": {
    "gun": {
    "command": "kill",
    "target": "AnyButTeam",
    "msg": "Time to fire your machine gun! Use /gun to mow an enemy down!",
    "killmsg": "~Target~ was caught in the gunfire of a Man-At-Legs! Instant death ensued.",
    "revealChance": 0
    }
    },
    "poison": {
    "mode": "ignore"
    },
    "startup": "team-reveal"
    }
    },
    {
    "role": "ManAtLegs1",
    "translation": "Man-At-Legs",
    "side": "mal",
    "help": "You're a Man-At-Legs! Despite what the name implies, you're not a man. You're actually a four-legged spider creature with a machine gun in its belly! You can use it during the day to kill (without being revealed), and you're immune to poison.",
    "info": "Has a daykill. Immune to poison. Sided with the Men-At-Legs.",
    "actions": {
    "standby": {
    "gun": {
    "command": "kill",
    "target": "AnyButTeam",
    "msg": "Time to fire your machine gun! Use /gun to mow an enemy down!",
    "killmsg": "~Target~ was caught in the gunfire of a Man-At-Legs! Instant death ensued.",
    "revealChance": 0
    }
    },
    "poison": {
    "mode": "ignore"
    },
    "onDeath": {
    "convertRoles": {
    "ManAtLegs1": "ManAtLegs2",
    "ManAtLegs2": "ManAtLegs3"
    }
    }
    }
    },
    {
    "role": "ManAtLegs2",
    "translation": "Man-At-Legs",
    "side": "mal",
    "help": "You're a Man-At-Legs! Despite what the name implies, you're not a man. You're actually a four-legged spider creature with a machine gun in its belly! If the daykilling Man-At-Legs dies, you wake up and get his kill! Also, you're immune to poison.",
    "info": "Immune to poison. Sided with the Men-At-Legs.",
    "actions": {
    "poison": {
    "mode": "ignore"
    },
    "onDeath": {
    "convertRoles": {
    "ManAtLegs1": "ManAtLegs2",
    "ManAtLegs2": "ManAtLegs3"
    }
    }
    }
    },
    {
    "role": "ManAtLegs3",
    "translation": "Man-At-Legs",
    "side": "mal",
    "help": "You're a Man-At-Legs! Despite what the name implies, you're not a man. You're actually a four-legged spider creature with a machine gun in its belly! If both of your partners die, you wake up and get their daykill! Also, you're immune to poison.",
    "info": "Immune to poison. Sided with the Men-At-Legs.",
    "actions": {
    "poison": {
    "mode": "ignore"
    }
    }
    }
    ],
    "roles1": [
    "Olimar1",
    "spaceship1",
    "maturebulbmin",
    "WateryBlowhog2",
    "red0",
    "red0",
    "ManAtLegs0"
    ],
    "roles2": [
    "Olimar1",
    "President1",
    "spaceship2",
    "red1",
    "blue1",
    "FieryBlowhog",
    "Dweevil",
    "Dweevil",
    "maturebulbmin",
    "red1",
    "WateryBlowhog2",
    "blue1",
    "Dweevil",
    "ManAtLegs1",
    "purple1",
    "yellow1"
    ],
    "roles3": [
    "Olimar2",
    "President2",
    "spaceship2",
    "red1",
    "blue1",
    "FieryBlowhog",
    "Dweevil",
    "Dweevil",
    "maturebulbmin",
    "red1",
    "WateryBlowhog2",
    "blue1",
    "ManAtLegs1",
    "purple1",
    "PuffyBlowhog",
    "yellow1",
    "dwarfbulbmin1",
    "Louie",
    "purple1",
    "Dweevil",
    "white1",
    "ManAtLegs2",
    "steve1"
    ],
    "roles4": [
    "Olimar2",
    "President3",
    "spaceship2",
    "red1",
    "blue1",
    "FieryBlowhog",
    "TitanDweevil1",
    "maturebulbmin",
    "red1",
    "WateryBlowhog2",
    "blue1",
    "ManAtLegs1",
    "purple1",
    "PuffyBlowhog",
    "yellow1",
    "Louie",
    "purple1",
    "Dweevil",
    "dwarfbulbmin1",
    "white1",
    "ManAtLegs2",
    "steve1",
    "red1",
    "FieryBlowhog",
    "blue1",
    "Dweevil",
    "yellow1",
    "white1",
    "WateryBlowhog2",
    "yellow1",
    "maturebulbmin",
    "Dweevil",
    "spaceship2",
    "white1",
    "ManAtLegs3",
    "red1",
    "purple1",
    "dwarfbulbmin1"
    ],
    "villageCantLoseRoles": [
    "Olimar1",
    "Olimar2",
    "President1",
    "President2",
    "President3",
    "steve1"
    ],
    "killmsg": "The spirit of ~Role~ (~Player~) rises to the sky...",
    "lynchmsg": "~Player~ (~Role~) has been lynched, and everyone watches its spirit rise to the sky...",
    "drawmsg": "On this planet where so many life forms live, today once again we'll carry, fight, multiply and then be eaten. -Ai No Uta by Strawberry Flower, translated."
    }[/HIDE]

    The theme:
    The pastebin:

    http://pastebin.com/raw.php?i=1n2Xm7eX

    Sides:

    Blowhog Mafia:
    Fiery Blowhog (shared kill, 1.5 votes)
    Watery Blowhog (shared kill, either 1 or 1.5 votes depending on the roleslist)
    Puffy Blowhog (shared kill, zero votes, gets an expose)

    Bulbmin Family:
    Dwarf Bulbmin (immune to water, fire, electricity and poison, kill)
    Mature Bulbmin (immune to water, fire, electricity and poison, +2 votes)


    Captain Louie, King of Bugs:
    Captain Louie (distract and inspect with one charge, nightkill, convert starting night two)
    Dwarf Bulbmin (immune to water, fire, electricity and poison, +2 votes)
    Blue Pikmin (immune to water, gets hax on Blowhog and Caustic Dweevils)
    Purple Pikmin (can distract)
    Red Pikmin (immune to fire, gets hax on Blowhogs and Fiery Dweevils)
    Steve the Trooper Pikmin (immune to fire, can kill)
    Yellow Pikmin (immune to electricity, gets hax on Men-At-Legs and Anode Dweevils)
    White Pikmin (immune to poison, poisonbomb, gets hax on Munge Dweevils)

    Dweevil Mafia:
    Dweevil (can convert into another Dweevil)
    Anode Dweevil (kills with electricity)
    Caustic Dweevil (kills with water)
    Fiery Dweevil (kills with fire)
    Munge Dweevil (poisons, poisonbomb)
    Volatile Dweevil (dies in a day, bombs day- and nightkills, gets three kills before he dies)
    Titan Dweevil (can selfconvert into a role that kills with fire, then fire and water, then fire, water and electricity and finally the elements+poison)

    Men-At-Legs:
    Man-At-Legs (in small games, he has a daykill and evades poison. In larger games, the first gets a daykill and converts #2 and #3 on death into #1 and #2, #2 converts #2 and #3 on death too but doesnt have the daykill, #3 doesnt have anything special, but all have a poison immunity.)

    Olimar & Co. (village):
    Blue Pikmin (immune to water, gets hax on Blowhogs and Caustic Dweevils)
    Captain Olimar (gets a daykill (reveals in small games, doesnt in larger), gets one-time inspects and distracts in larger games.
    Hocotate Spaceship (gets reveal on Olimar and the President, gets one protect in small games and two in larger ones)
    Purple Pikmin (can distract)
    Red Pikmin (immune to fire, gets hax on Blowhogs and Fiery Dweevils)
    Steve the Trooper Pikmin (immune to fire, can /kill)
    The President (9999 votes, gets 1-2 one-time inspects in larger games)
    White Pikmin (poisonbomb, immune to poison, gets hax on Munge Dweevils)
    Yellow Pikmin (immune to electricity, gets hax on Men-At-Legs, Captain Louie and Anode Dweevils)

    Priority List:
    [1] Hocotate Spaceship (Protect)
    [1] Hocotate Spaceship (Protect)
    [2] Purple Pikmin (Stun)
    [2] Captain Louie (Distract)
    [2] Captain Olimar (Distract)
    [2] Purple Pikmin (Stun)
    [15] Captain Louie (Punch)
    [18] Mature Bulbmin (Bite)
    [20] Steve the Trooper Pikmin (Jump)
    [20] Steve the Trooper Pikmin (Jump)
    [24] Caustic Dweevil (Pump)
    [24] Fiery Dweevil (Flare)
    [24] Anode Dweevil (Shock)
    [24] Titan Dweevil (Flare, Pump, Shock)
    [25] Puffy Blowhog (Blow)
    [25] Watery Blowhog (Blow)
    [25] Watery Blowhog (Blow)
    [25] Fiery Blowhog (Blow)
    [90] Captain Louie (Whistle)
    [98] Volatile Dweevil (Bomb)
    [99] Captain Olimar (Inspect)
    [99] The President (Inspect)
    [99] Captain Louie (Inspect)
    [99] Dweevil (Flare)
    [99] Dweevil (Bomb)
    [99] Munge Dweevil (Poison)
    [99] Dweevil (Shock)
    [99] Dweevil (Pump)
    [99] Dweevil (Poison)
    [99] Titan Dweevil (Poison, Pickup) [/HIDE]

    The idea:
    The theme is based on a game called Pikmin (or to be more exact, Pikmin 2. It's a sequel, who would've guessed). In the Pikmin series, you are a captain (in 2, it's Olimar and either Louie or the President), who leads a group of one hundres creatures called Pikmin to kick ass. All Pikmin have a trait to differ from the others, mainly in their immunities, but the special Pikmin (White and Purple) have extra traits (the ability to hurt someone from poison after they're eaten, and the ability to do more damage and stun).

    That's the first reason this theme is different from others: the kills. "Villagers" evade certain kills based on their identity. A group of bad guys (called the Bulbmin) have the ability to do this too, be it to a larger degree.
    The Pikmin follow their leaders after you blow your whistle to make them obey you. This also applies to Bulbmin, which are Bulborbs under the control of a Pikminish parasite. I portrayed this in Louie's whistle command.

    Speaking of leaders, the ideas for Olimar and Louie (especially their extra commands) come from the actual games, where you use these sprays for turning an enemy to stone or giving extra power and agility to your Pikmin. Making Olimar a Samurai was a pretty logical step, but I had to make him not-reveal in larger games because of the Men-At-Legs. The only time this is a problem is with seven players exact, and then the MAL can barely win anyway. Making Louie a nightkiller was to make sure two daykills was the max, and his convert was to make him a bigger threat (you know, he -is- a solo role).

    The President is, well, a President. He therefore has a lot of influence and charisma, so making him a Mayor-Kuja seemed very appropriate. Also, it gives the village early control over the rands, as there's two groups of bad guys with raised votes, at least for now. The idea of putting Kuja in the village is a nice twist too, at least imo.

    The Spaceship is, well, a spaceship, but here I went out of the actual canon. In the games, both you and all other Pikmin fly up at night to save yourselves from the nocturnal creatures, but that would make the game really unbalanced if not plain unplayable. I decided to go with more of a shelter-style bodyguard.

    The idea for the Dweevils was something I came up with to A: make being a maf interesting, and B: justify the kill evade system.

    The idea for the Men-At-Legs was to have a group of bad guys share one daykill. Unfortunately, that's not possible yet, but this should work the same way most of the time (only exceptions I can think of are when a slay occurs and when a MAL daykills and Olimar kills it so the second MAL gets a free daykill instantly)

    The Blowhogs were originally going to be standard bad guys, with the ability to blow either fire or water in a full-sized group, but that seemed a little UP. I now made their votes special, yet not as high as the Bulbmin I also gave them a role without any votes but with an expiose, which will hopefully create a lively and more balanced experience.

    STEVE IS A TROOPER. He's the name given by some famous let'splayer to a Pikmin who tried to carry a dead Fiery Blowhog on his own (normally, seven Pikmin are required), even risking to be left behind at night and die. And while it's true this guy was technically just in the original Pikmin, I just needed a Vigilante and I already made the Purple Pikmin the Fatty Ladies, so yeah.
    [/HIDE]


    Thanks in advance for reviewing!
     
    Last edited by a moderator: Jun 3, 2013
  2. Beast

    Beast I do what I want

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    I like the idea for a Pikmin theme.

    Firstly, I feel there are to many kills. Try to be more diverse with your commands. Second, you Dweevil team is basically just all killers after they convert. You should make each conversion different in its own way with different commands. Third, there is nobody in your villagecantlose array so is it really necessary? There is no killusermsg either.
     
  3. Trosh

    Trosh Lolarising since 2011.

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    The amount of kills is actually rather low. Two for the village, one for Louie, one for the Mature Bulbmin, one for the Blowhogs, one for the Man-At-Legs and four permament ones for the Dweevils, and thats in the largest games. If the amount of kills really turns out to be too heavy, I can always add villagers to the roleslist, but unless multiple people complain, I don't see any reason to alter it.

    When you tell me to be more diverse with my commands, I have no idea what you mean. Pretty much every command is renamed!

    The converts are different. The ability to pick your own element allows you to bypass the Pikmin, poison bypasses the bodyguard and the Volatile Dweevil is a creative role as a whole.

    When making my first theme, NQII, I was told that adding "VillageCantLose"-roles is a necessary part, even though it doesnt show up as a fatal flaw in the checker.

    Most roles don't need a killusermsg because they already have a msg in their kill commands, but if you can think of anything, hit me! And thanks for taking a look.
     
  4. Angel Flonne

    Angel Flonne Guest

    When he said be more diverse with commands, he meant that you should use distract, inspect, and all that good stuff.
    By the way, great theme, love the Elemental factions that make this unique,
     
  5. Trosh

    Trosh Lolarising since 2011.

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    First of all, Angel, thanks for the obviously-not-related-to-my-post-in-your-theme rate! ;p
    If theres any ideas you guys have when it comes to implementing those commands without complicating everything further (give the Pikmin hax, as I originally planned?), I'd be grateful. But for now, I dont see any other place to add them besides giving more potions to the President, and the village might turn out to be OP as is.
     
  6. Angel Flonne

    Angel Flonne Guest

    Lack of inspector role is good. I personally don't like seeing "Insp here BG me", because that crap is cliche.
    By the way, blowhog sounds overly wrong. It sounds like
    ...
    Yeah.
     
  7. Trosh

    Trosh Lolarising since 2011.

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    So you do want to joke about that, but not make a joke about the right part of the border? PokeWorldBW actually muted me when I tested that! (not kidding there even if it's funny). Just to make this clear, the dots in the border are Pikmin andthe "people" on the right are the President and Olimar.
    "Blowhog" is just the name of the creature. Get your mind of the gutter. ;P
     
  8. Beast

    Beast I do what I want

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    There are 14 roles with a kill command not counting the doubled olimar. paratrooper and Louie. After Louie dies if all of the pikmin on his side go over to olimar that would then make the village OP. Maybe kill some of the Pikmin and convert the others or something. I just don't think you should have them all go over to Olimar. That is assuming I read the code correctly.

    For the villagecantlose roles. I have a theme up for review without it in it since there is no "village" in my theme so I don't think it is required. I think that atleast Olimar should be in there.
     
  9. Trosh

    Trosh Lolarising since 2011.

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    I don't think you read the theme correctly, no. As for the kills, you are completely wrong and I can't argue if you don't check your facts. It sounds harsh, but that's how it works. You don't count the roles with a kill command, you count the actual KILLS, because mafia share their kills more often than not. Also, why not count Louie? His kill command is perfectly relevant.

    All Pikmin are sided with Olimar to begin with, so making them go back to Olimar after their converter dies makes perfect sense.

    Now for a part where I am not so sure: the villagecantloseroles. I'll ask a more experienced coder once I get back to mafia chat, and edit this post with the final verdict. It's a legitimate doubt I've had before and I'd like to thank you for reminding me again.

    EDIT: Apparently, it's not necessary, but I'll have to look into it's uses soon because it might be useful despite the village resisting certain kills.
     
    Last edited: Sep 27, 2012
  10. Beast

    Beast I do what I want

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    I just said that was the number of roles with kills not the number of kills. Also, I meant the doubled Louie and doubled paratrooper. You have two different kinds. Why did my experience not matter. :(
     
  11. Trosh

    Trosh Lolarising since 2011.

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    But when you want to see if a theme has too many kills, you dont look at the roles but at the amount of kills, because thats what you're trying to determine in the first place. And theres no doubled Louie, theres a double Olimar for larger games but only one Louie role.
     
  12. two sides of one coin

    two sides of one coin sick of all her shit

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    I think that maybe having something like a 3-time Insp in medium games could work. Seeing as there are no Insps, village is a little up, as even though it has vigis it still has no info.
     
  13. Trosh

    Trosh Lolarising since 2011.

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    Balance is hard to determine at this point, but it's a legitimate worry I've had before, and still have. I could do with giving some extra inspects to the President because it wouldnt complicate it's role description too much (as well as giving hax to the Pikmin). Three seems a bit much, however. What would seem like a good time/amount of roles to add those inspects?
     
  14. Scatterbrain

    Scatterbrain You only live once*

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    IMO, this theme is quite unique in that 1) I couldn't find any errors 2) it's biased IMO 3) it has good grammar 4) the roles are diverse and 5) it looks really neat on paper. I'd definitely like to see this be approved.
     
  15. Trosh

    Trosh Lolarising since 2011.

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    Well, I did my best as a Dutchie to get all the grammar right, so thanks for telling me I did a good job!
    I don't quite understand what you mean by "it's biased", because you refer to the theme, but people are biased. I think that's a grammar thing. Let's assume it means "it's balanced."
    Thanks for looking at it!

    Also, Sexi, I won't change it right now but when i get out of school I'll update the coding and add a new edited coding for my changes to the President in larger games. ;)
     
  16. Trosh

    Trosh Lolarising since 2011.

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    Edit: The original post now gives the President additional inspects depending on the size of the game. I also fixed a few spaces in his description. Also, I fixed the "info" for the new roles now.
     
    Last edited: Sep 28, 2012
  17. TheUnknownOne

    TheUnknownOne Member

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    I have to say this at pretty much every theme: FORMAT YOUR CODE AT http://jsonlint.com! It becomes much, much more readable. Bold role names/sides also help readability (in the spoiler) imo.

    Anyway,
    -It's not too unsafe to assume that the BG goes down, and then the Mayor dies too. There are not one but two groups of baddies with added votes. Should I nerf this, and why? Having a lot of mafias with +votes makes the game quite unbalanced
    - Is the lack of an inspector role going to hurt the village? I was originally going to give the Pikmin hax but I didn't want to overcomplicate things. expose works.
    - Is there any role you'd like me to add? not familiar with pikmin, sorry
    - Was it a good idea to rename all commands? it's usually never good to rename ALL of the commands because it makes the game overcomplicated.
     
  18. Trosh

    Trosh Lolarising since 2011.

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    I really don't understand what you mean when you say "format your code", because I have never seen that option when using JSONLint.
    I'm going to think of removing the Blowhog's additional votes because that's been bugging me for a while.
    Expose is basically a day inspect. It's going to work less with the theme than an inspector.
    To simplify the game, I'll rename some commands, most likely just the one-time-only ones.
    Going to bold the roles right now!

    Edit: Bolded the roles, not so sure it's more readable now but okay. Also spotted a fatal flaw the checker didn't pick up earlier, so edited that too.
    Edit2: Both larger-game Blowhog votes are now 1.5. Once-only commands and hide are now regular commands. Also, I noticed my bodyguards and several Pikmin didn't have any info, so I added that too.
    Edit3: BebbZ thought I was running short on info-gatherers. Made me realise I forgot to edit the description with the Edit2-info, at least for a good half of the new features.
     
    Last edited: Oct 6, 2012
  19. Trosh

    Trosh Lolarising since 2011.

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    This theme officially dropped to page two for about a day, so I think it's alright if I Bump [1].
    Only five more bumps and it's approved! (wait, it doesn't work that way? Okay :( )
     
  20. BebbZ

    BebbZ Member

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    Interesting theme with potential. The immunities concept is very unique and I commend you for the creativity of the theme.

    However for me the outstanding issue here is the village's lacking of...well the things that make a village a village. Not having an inspector is fine with me but I think the village really needs some source of information, perhaps particular pikmin hax particular enemies, or just something that prevents the village from just being the equivalent of a large unconnected mafia faction.

    This is all based off your sides description (which I thank you for, I wish more themes would be that detailed). I'll read through the code more and comment again in a bit. I definitely think this theme has potential though.
     
  21. Katia

    Katia Haxy Haxy!

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    I agree with giving the pikmin some hax chance. Maybe higher then demigod hax chance since they would only be able to detect certain kinds of enemies and there is no inspector role.
     
  22. Trosh

    Trosh Lolarising since 2011.

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    As you might've seen in a few of my posts, I was originally going to give hax to the Pikmin. The idea of making hax unique too is something I would've never thought of though, and I'll get right to it first thing in the morning!
     
  23. two sides of one coin

    two sides of one coin sick of all her shit

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    Demigod hax is high as is. A FE-style Roy exposer, with a BG (who can only protect a few times/has a charge protect? Consider it) could work, imo.
     
  24. Katia

    Katia Haxy Haxy!

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    Yeah but the pikmin would only be able to hax a few types of enemies apiece and there is no real inspector role.
     
  25. Trosh

    Trosh Lolarising since 2011.

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    Okay, minor issue here: I don't know how to make a role hax only certain bad guys, and it's not in any documentation I've seen either. I'd love to implement it (I'd keep the hax at Demi level) but it seems kind of impossible...

    EDIT: Yes, I know you can hax specific commands, and this would work fine except the Blowhogs share their blow. I don't know if kills with different names can still be shared. Any info on that?
     
    Last edited: Oct 7, 2012
  26. IceKirby

    IceKirby A.K.A. RiceKirby

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    PO Trainer Name:
    RiceKirby
    Different commands will have different sharing behaviours. So if you have role A with /kill, B with /explode and C with /fire and set all of their "common" to "Team" it will be the same as having all as "Self".
    And yes, different commands is the only way to get specific hax.
     
  27. Trosh

    Trosh Lolarising since 2011.

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    Thanks, Rice!
    I was afraid of that. This means giving the Pikmin hax, at least as I pictured the previous posters would like it, is impossible. DANG IT. I either have to change the Blowhogs entirely (which, imo, makes them too weak to be relevant), give all the Pikmin hax, or make the Blowhogs exempt from special hax.

    I'm going to think about it for a while, but, most likely, it will be either giving all basic Pikmin hax or making the red and blue hax both Blowhogs.
     
    Last edited: Oct 7, 2012
  28. Trosh

    Trosh Lolarising since 2011.

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    Just finished working, the OP will be updated now. Changes:
    - Red Pikmin (excluding Steve) will be given 0.04 hax on the Fiery Dweevil (and a Dweevil converting into one) and 0.02 on the Blowhogs.
    - Blue Pikmin will be given 0.04 hax on the Caustic Dweevil (and a Dweevil converting into one) and 0.02 on the Blowhogs.
    Why only 0.2? Because the amount of players able to hax them is double!
    - Yellow Pikmin will be given 0.05 (day)hax on the Man-At-Legs and 0.04 on Captain Louie (barring those converted to him because that makes no sense) and the Anode Dweevil (and a Dweevil converting into one).
    - White Pikmin will be given 0.05 hax on the Munge Dweevil (and a Dweevil converting into one).

    Edit: OP updated!
     
    Last edited: Oct 7, 2012
  29. SuperChillarmy

    SuperChillarmy Mafiaaaaaa

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    Something that would be really interesting is if you add a Waterwraith that can only be killed by voting or by the Purple Pikmin. I'm sure you know what the Waterwraith is :P It is one of the main symbols of Pikmin 2 and should be implemented imo.
     
  30. Trosh

    Trosh Lolarising since 2011.

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    Zippy, I saw your theme earlier and even though it's sad for you that your theme can't pull through, at least it's good to know there's more love for Pikmin!

    Originally I had the Waterwraith in my theme, actually. Great minds think alike? :P
    However, making him a lone rone and giving such a specific way of beating him means he becomes OP, because the village also relies on x-fire between bad guys. It's not really doable theme-wise as far as I know, especially since I already have five groups of bad guys. Two of them are mandatory for the Pikmin to remain relevant (Blowhogs and Dweevils), one is mandatory flavourwise (Louie), one extends the gimmick and also includes the classic Bulborbs in a way (Bulbmin) and the last just screws everyone up (Men-At-Legs). There's not a lot of room to add a Waterwraith. Still, making him hard to beat (evasion, higher vote count) is a good way to add a new bad guy in larger games if such a spot were available. Let's hope this gets accepted soon so we can see if that's possible.

    If there's any other ideas you have, I'd love to hear them because you know enough about the subject to rate everything. Thanks for taking a look!
     
  31. SuperChillarmy

    SuperChillarmy Mafiaaaaaa

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    Okay, I see your point. And I'm glad to try and help you out with your theme as much as possible!!

    Looking into your theme a bit more. It seems like the Blowhogs have no chance of winning in bigger games. Even compared to the Bulbmin they have no immunities and only get the slight voting buff in their favor which is basically irrelevant until the very late game. Something cool that I had in my theme was a Puffy Blowhog with a reveal and x2 distracts. I'm not really sure how much that would screw around with your balance, but it would give the Blowhogs a fighting chance as well as be a cool addition.

    Another cool idea that would be a huge pain to code would be using the ultra-spicy potion as well. All three of the Captains could potentially have a one time use that converts one of their Pikmin into a more powerful version. For example, White Pikmin could get a 2-3 night poison, Purples could get two distracts, Reds could get a 1 time kill etc. Just a cool idea :)
     
  32. Trosh

    Trosh Lolarising since 2011.

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    JS the Spicy Potion aka Spicy Spray is already implemented. Something about great minds and thinking alike comes to mind again. :P It's an inspect, but it's still in there.

    The additions to the Blowhog side seem like a great idea, although I'm not too sure about the specific Puffy idea, mainly because it's really overpowered. Still, the concept of adding a Withering/Puffy Blowhog seems really nice. (Start out with a Withering Blowhog and make it grow spikes and become a Puffy one to become more powerful? Screw canon!). It also eliminates the Waterwraith permanently because of a lack of space, which can be both a good and a bad thing depending on your pov. I'll have to sleep on it, and I probably won't implement it for another 1.5 weeks or so.

    Which brings me to the following: I AM LEAVING ON THURDSAY AND WILL BE GONE FOR TEN DAYS. I'm going to Italy on a field trip (I'm going to visit Rome and Campania) and while that's cool it also means I won't be able to access the PO Forums. I don't want this topic locked and I'm still going to edit it when I come back (so feel free to deposit all criticism while I'm gone) but I won't be able to respond as soon as I'd like to.
     
    Last edited: Oct 8, 2012
  33. Trosh

    Trosh Lolarising since 2011.

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    Well, I guess I'm leaving today. I'm going to bump this thread one final time before I leave. Just saying, posting in this thread while I'm gone is strongly encouraged.

    About the Blowhog update: I haven't gotten to it quite yet. I do know that the Purple Pikmin would be the ones to hax them (because the Purples are the best way to beat them, they drag them to the ground in the game and are then left to be finished off). I also want to give them zero votes because they are made of, like, 99 percent air. If I have time before I leave, I'll edit this post with the definitive changes!
     
  34. Trosh

    Trosh Lolarising since 2011.

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    I just returned from Rome, and it was officially awesome. But I had a long time to think about this on the 25-hour trip back home, and I have made two edits:

    EDIT ONE: The Blowhogs get a new role, the Puffy Blowhog. Its kill can't be haxed nor ignored and it gets an expose so their faction becomes a lot stronger, but he has zero votes to nerf him and give some importance to his teammates. Thanks, Superchillarmy, for the inspiration!
    EDIT TWO: The draw message was altered. Might not seem like much, but Ai No Uta is, simply put, one of the most emotional and one of the best songs of all time, even outselling the original Pikmin game!
    Enjoy!

    Correction:The Puffy Blowhog can still be haxed because the command is the same. Might edit that, but I think it's looking good for now.
     
    Last edited: Oct 22, 2012
  35. SuperChillarmy

    SuperChillarmy Mafiaaaaaa

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    Good to see you had a good time, and no problem! So, where's QC, I want to play this theme.
     
  36. Trosh

    Trosh Lolarising since 2011.

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    Bumping because the changes made to this theme since the last QC check have been huge. I think this deserves to be looked at a bit more even though OMG SO MANY OTHER THEMES MY EYES HURT
    But seriously, this theme is looking pretty good through my incredibly biased glasses and I feel like those need to be destroyed.
     
  37. Katia

    Katia Haxy Haxy!

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    This was on louie's role info. In addition, you can /distract and /inspect, both once per game. In addition, you can /inspect and /distract, both once per game.

    I am concerned about the sheer number of kills even tho pikmin are able to ignore some kills in larger games. I also have to wonder about the possible balance issues as I am concerned that the village might be underpowered.
     
  38. Trosh

    Trosh Lolarising since 2011.

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    I'm glad you replied again! I fixed the line in Louie's info and updated the pastebin.

    I honestly don't think the amount of kills is going to be a problem due to hax, x-fire, the Dweevils having to convert first and the townsided kuja-mayor voting off bad guys. However, if there's a set number you think might be problematic, I could easily remove mafia/add villagers. The theme is pretty complicated now, so it's hard to tell for me. Concern is nice but it doesn't really help me when making edits. The same applies to the balance issues, although the concern seems more justified now that the evil exposer is added. Stupid balance always ruining great ideas...
     
  39. Katia

    Katia Haxy Haxy!

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    The more complicated a theme, the more difficult it is to keep it balanced as well making it harder to djudge how balanced it is. I'll see if I can get some of my fellow QC/MAs to help me test this theme out.


    Edit: Here are the results from testing. First are the wins
    Pikmin wins: 3 Bulbmin wins: 2 Dweevil wins: 0 blowhog wins: 1

    Here are what some people thought. In bold means that there was more agreement.
    Non revealing olimar should appear later.
    Pikmin should have evade chance and not complete immunity.
    Dweevil are too weak in small games

    Blowhogs are up
    BG/samurai reveal is too op.

    Bugs that were discovered.

    Game: The The President
    (15:46:39) ~Self~, the Blue Pikmin, has been lynched, and everyone watches its spirit rise to the sky...

    (15:50:12) The spirit of Man-At-Legs (Water) rises to the sky...
    (15:50:12) As he died, the Man-At-Legs woke up a teammate!
    (15:50:12) As he died, the Man-At-Legs woke up a teammate!
     
    Last edited: Oct 26, 2012
  40. Li Q. Assir

    Li Q. Assir Mindblower

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    Let me explain a bit more:

    The first point is that if a role that can't kill some pikmin or other role that has specific kill evade it is almost impossible for it to win, unless another team kill it. This point leads us to...

    ...balance issues. I played few games, most of them were small, and I think that underpowering the village, will make the others less UP. I know that it won't solve all the problems and if/when it gets approved can be easily fixed after more games.

    Other than this, fix those bugs :)