Reposting this since I now want my theme to be reviewed and hopefully Approved. 1. There might be some minor errors with the script, like a role description saying it shares kill but it doesn't. 2. I want to give the mafia sided some distract commands. 3. I want to add more dwarf planets to the Dwarf planets side. Any suggestions on what they should do ? http://pastebin.com/raw.php?i=SGeXeseQ Code: Spoiler { "name": "Space", "summary": "The Universe is so big and the Solar System is in danger from supernova’s, other stars, other galaxies, black holes and collisions from other planets. The Solar System needs to protect itself from such devastating disasters and save mankind. Credits to KX and Rice for suggestions (And anyone else I’ve missed out). Anymore suggestions, PM Mr.Anonymous. More roles can/will be added later (If needed).", "author": "Mr.Anonymous", "sides": [ { "side": "village", "translation": "Solar System", "winmsg": "The Sun’s gravity field was strong enough to deflect objects away from the Solar System, Well done (~Players~) (~Roles~)." }, { "side": "stars", "translation": "Stars", "winmsg": "Stars can be deadly. You have successfully defeated everyone. Congratulations to (~Players~) (~Roles~)" }, { "side": "black", "translation": "Black Hole", "winmsg": "Nothing can escape from Black Holes. Not even light. You have successfully sucked in everything in your path. Congratulations (~Players~) (~Roles~)" }, { "side": "galaxy", "translation": "Galaxies", "winmsg": "Galaxies collide with other objects or other galaxies to form bigger ones. The Galaxies of the Universe (~Players~) (~Roles~) have successfully merged as one huge galaxy." }, { "side": "dwarf", "translation": "Pluto", "winmsg": "No one ever expected such a small planet like Pluto (~Players~) could cause so much destruction." } ], "roles": [{ "role": "villager", "translation": "Asteroid", "side": "village", "help": "A piece of rock that flies around space, you really don’t serve any purpose other than colliding with planets.", "actions": {} }, { "role": "inspector", "translation": "Earth", "info": "Can inspect (/observe) one person during the night. Has a 65% chance of evading nightkills. Knows Moon. Sided with Solar System.", "side": "village", "help": "The only place in the universe known to support life. Technology has advanced so much that you have placed objects like the Hubble Space Telescope into space that can see into the far reaches of the universe. To inspect someone during the night, type /observe (Name). Because Jupiter protects you from many collisions, you have a 65% chance of evading nightkills. You know the Moon, and the Moon knows you (It’d be best to use Moon as your voice as the Moon can’t be daykilled).", "actions": { "night": {"observe": {"command": "inspect", "target": "AnyButSelf", "common": "Role", "priority": 30 } }, "kill": {"mode": { "evadeChance": 0.65}}, "startup": {"revealRole": "voice"}} }, { "role": "bodyguard", "translation": "Jupiter", "info": "Can protect ONE person during the night. Sided with Solar System", "side": "village", "help": "You are the largest planet in the Solar System, your gravitational field is much stronger than Earth’s that over millions of years, you have stopped comets, space debris and other rocks from colliding with Earth. Type /protect to protect the Earth at night.", "actions": { "night": {"protect": {"target": "AnyButSelf", "common": "Role", "priority":2, "broadcast": "role"} }, "startup": "role-reveal"} }, { "role": "betelgeuse", "translation": "Betelgeuse", "info": "Can kill one person during the night (Shared). Sided with Stars", "side": "stars", "help": "One of the biggest stars known in the universe, you will explode in a few million years. You can /kill one person during the night (THIS SHARED WITH THE OTHER STARS).", "actions": { "night": {"kill": {"target": "AnyButTeam", "common": "Team", "priority": 13} }, "startup": "team-reveal-with-roles"} }, { "role": "hooker", "translation": "Venus", "info": "Can distract (/shine) one person during the night. Sided with Solar System.", "side": "village", "help": "Named after the Roman Goddess of Love and Beauty. You are the most beautiful object in the night sky and people who see you will often be amazed at your beauty. To stop someone from doing things during the night type /shine (Distract) to shine your beauty and stop people from doing things during the night.", "actions": { "night": {"shine": {"command": "distract", "target": "AnyButSelf", "common": "Self", "priority": 1 } } } }, { "role": "spy", "translation": "Voyager 1", "info": "Gets hax on kills and poisons. Knows Voyager 2. Sided with Solar System.", "side": "village", "help": "You are the furthest object from Earth in the Solar System. You are constantly sending back data to Earth, However it takes you 8 hours to send signals to Earth and they don’t all reach Earth, however some do. Use this data to help protect the Solar System. You know who Voyager 2 is, and Voyager 2 knows who you are.", "actions": { "hax": {"kill": { "revealTeam": 0.1, "revealPlayer": 0.05}, "poison": { "revealTeam": 0.1, "revealPlayer": 0.05} }, "startup": {"revealRole": "stalker"}} }, { "role": "stalker", "translation": "Voyager 2", "info": "Can /view (stalk) one person during the night (67% chance of failing). Knows Voyager 1. Sided with Solar System.", "side": "village", "help": "You and your twin sister spacecraft (Voyager 1) are the furthest objects in the Solar System. You also send back data to Earth to protect the Solar System, however, since some of your functions have ceased working, the only thing you can do is /view (stalk) someone to see who they visited during the night. Since you are so far from the Earth however, you have a 67% chance of failing this action. Remember to report this information back to Earth. You know who Voyager 1 is and Voyager 1 knows who you are.", "actions": { "night": {"observe": {"command": "stalk", "target": "AnyButSelf", "common": "Self", "priority": 30, "failChance" : 0.67} }, "startup": {"revealRole": "spy"}} }, { "role": "voice", "translation": "Moon", "info": "Can’t be daykilled. Knows Earth. Sided with Solar System.", "side": "village", "help": "The only natural satellite of Earth, you change the tides of Earth’s ocean and Earth’s gravity keeps you locked into its orbit. You know who Earth is and Earth knows who you are. You can be his voice because you can’t be daykilled.", "actions": {"startup": {"revealRole": "inspector"}, "daykill": "evade"} }, { "role": "mayor", "translation": "Mercury", "info": "Vote counts as 2.5. Sided with Solar System.", "side": "village", "help": "You are the smallest planet in the Solar System, and also the closest planet to the Sun, the Sun’s gravity is so strong that whatever comes into your orbit gets sucked in by the Sun. Since you are the smallest planet, the Sun has given you a vote of 2.5.", "actions": { "vote": 2.5} }, { "role": "mafia2", "translation": "Andromeda Galaxy", "side": "galaxy", "help": "It is predicted that in about 3 ~ 5 billion years time, that you will collide with the Milky Way to form a new giant elliptical galaxy. To collide (kill) with the Milky Way Galaxy type /collide (Targets name). YOUR KILL IS SHARED WITH THE OTHER GALAXIES!. If you die, you will be swallowed up by Sag A* and it will get stronger.", "actions": { "night": {"collide": {"command": "kill", "target": "AnyButTeam", "common": "Team", "priority": 11,"broadcast": "team", "broadcastmsg": "±Game: ~Player~, the Andromeda Galaxy, wants to collide with ~Target~!"} }, "startup": "team-reveal-with-roles", "onDeath": {"convertRoles": { "SagA1": "SagA2", "mafiaboss2": "SagA1"}, "convertmsg": "±Universe : Sagittarius A* has swallowed you up. Haven’t you learnt, Black Holes can’t be destroyed!"} } }, { "role": "poisoner", "translation": "Mars", "info": "Can poison 2 people during the night. Sided with Solar System.", "side": "village", "help": "Your toxic atmosphere is deadly to anyone who inhales air on your surface. You are also known as the Red planet due to the massive amounts of Carbon Dioxide. Your poison takes 2 nights to kill someone. Type /poison (Name) two times to poison two people.", "actions": { "night": {"poison": {"target": "AnyButSelf", "common": "Self", "priority": 12, "count": 2} } } }, { "role": "conspirator2", "translation": "Triangulum Galaxy", "side": "galaxy", "help": "Third largest galaxy in the Local Group, you have the potential to cause devastation to anything that gets in your path, because of this, you can /collide (Kill SHARED) objects away. Because of your incredible size you also get an extra /reflect kill that is non shared every 2 nights. If you die, you will be swallowed up by Sag A* and it will get stronger.", "actions": { "night": {"collide": {"command": "kill", "target": "AnyButTeam", "common": "Team", "priority": 11}, "reflect": {"command": "kill", "target": "AnyButTeam", "common": "Self", "priority": 30, "recharge" : 2} }, "startup": "team-reveal-with-roles", "onDeath": {"convertRoles": { "SagA1": "SagA2", "mafiaboss2": "SagA1"}, "convertmsg": "±Universe : Sagittarius A* has swallowed you up. Haven’t you learnt, Black Holes can’t be destroyed!"} } }, { "role": "mafiaboss1", "translation": "IC 1101", "side": "galaxy", "help": "You are the largest galaxy found to date. You are large enough that you can change the course (/protect) of several space objects and protect other galaxies from colliding with you. Nothing can stop you. (You can’t be distracted). If you die, you will be swallowed up by Sag A* and it will get stronger.", "actions": { "night": {"protect": {"target": "Self", "common": "Self", "priority": 2 } }, "distract": {"mode": "ignore"}, "startup": "team-reveal-with-roles", "onDeath": {"convertRoles": { "SagA1": "SagA2", "mafiaboss2": "SagA1"}, "convertmsg": "±Universe : Sagittarius A* has swallowed you up. Haven’t you learnt, Black Holes can’t be destroyed!"} } }, { "role": "mafiaboss2", "translation": "Sagittarius A*", "info": "Can kill one person during the day. Gets stronger if any galaxy role is killed. Has a voteshield of -10 Sided with Black Hole.", "side": "black", "help": "You are a black hole at the centre of the Milky Way, Nothing can escape, not even light. You bend time (Kill during the day (non-reveal). If any galaxy roles die, you can suck them in and get stronger. You have a voteshield of -10.", "actions": { "standby": {"bend": {"command": "kill", "target": "AnyButSelf", "msg": "You can now /bend one person. Type /bend [Name]", "killmsg": "~Target~ was sucked in by the supermassive black hole (Sagittarius A*). ~Target~ can no longer escape.!"} }, "voteshield": -10} }, { "role": "samurai", "translation": "Saturn", "info": "Can kill one person during the day (REVEALS). Sided with Solar System.", "side": "village", "help": "Named after the Roman God Saturn. AKA, the Father of Jupiter. You are the second largest planet in the Solar System, There are times you can be hit with space debris or other large objects that could cause devastating effects. You can disintergrate other objects during the standby phase, by doing /destroy. YOU WILL BE REVEALED.", "actions": { "standby": {"destroy": {"command": "kill", "target": "AnyButSelf", "msg": "You can now /destroy one person. Type /destroy [Name]", "killmsg": "~Target~ tried to collide with ~Self~ (~Role~), but ~Self~ (~Role~) being a gas giant, ~Target~ disintergrated before reaching the surface.!"} } } }, { "role": "vycanis", "translation": "VY Canis Majoris", "info": "Can become a hypernova or blackhole during the night (/explode). Sided with Stars.", "side": "stars", "help": "You are the largest star found to date. With a radius of 2200 Solar radii’s your extremely powerful gravitational field allows you to reflect objects from your neighbourhood, however, because you are so big and nearing the end of your life, you will explode in about 10,000 years and leave behind a hypernova or a blackhole, depending on the circumstances. To convert to a new role type /explode and it will convert to a random role (Hypernova or Black Hole)", "actions": {"night": { "explode": {"command": "convert", "target": "OnlySelf","common": "Self","priority": 4,"newRole": {"blackhole1": ["vycanis"], "hypernova":["vycanis"] } } }, "startup": "team-reveal-with-roles"} }, { "role": "hypernova", "translation": "VY Canis Majoris Hypernova", "info": "Can protect 3 people OR kill one person during the night. Sided with Stars.", "side": "stars", "help": "You are the leftover remnant of VY Canis Majoris, Your gamma ray bursts are so strong that you could potentially wipe out all life on Earth, however, you are too far away to do any damage. Since you are so big however, you can protect your local neighbourhood from collisions with other objects, by typing /protect (name) OR you can kill one person every night (SHARED)", "actions": { "night": {"protect": {"target": "Self", "common": "Self", "priority": 3, "limit": 3, "restrict" : ["kill"]}, "kill": {"target": "AnyButSelf", "common": "Team", "priority": 13, "restrict" : ["protect"]} }, "startup": "team-reveal-with-roles"} }, { "role": "blackhole1", "translation": "VY Canis Majoris Black Hole Remnant", "info": "Can poison 3 people every 2 nights (Poison takes 4 nights to activate). Sided with Stars.", "side": "stars", "help": "You are the Black Hole remnant of VY Canis Majoris the largest star found to date in the universe. You suck in everything in your path and they cannot escape, and they will eventually destroyed. However, this takes a few million years. (You can poison 3 people every 2 nights, however their poison will take 4 turns to activate)", "actions": { "night": {"poison": {"target": "AnyButSelf", "common": "Self", "priority": 99, "limit": 3, "count": 4, "recharge" : 2} }, "startup": "team-reveal-with-roles"} }, { "role": "vigilante", "translation": "Sun (Sol)", "info": "Can distract, kill or inspect (/flare) one person during the night. Sided with Solar System", "side": "village", "help": "You are the Sun, the largest object in the Solar System, your size is big enough to keep 8 planets, over 200 moons and countless other objects in orbit with your enormous gravity, however, when objects collide with you, they are instantly disintergrated. Use /flare to kill, distract or inspect (This is random) one person during the night.", "actions": { "night": {"flare": {"command": "metronome", "target": "AnyButSelf", "common": "Self", "priority": 35, "command": { "kill": 0.45,"distract": 0.45,"inspect": 0.10} }}} }, { "role": "mafia1", "translation": "Sirius", "info": "Can kill one person during the night. Sided with Stars.", "side": "stars", "help": "Sirius is one of the brightest objects in the sky, however, it is a binary star system, meaning the smaller star orbits the bigger star, the bigger star is thus the more important one. Use /kill to kill one person during the night (YOUR KILLS ARE SHARED WITH OTHER STARS).", "actions": { "night": {"kill": {"target": "AnyButSelf", "common": "Team", "priority": 13} }, "startup": "team-reveal-with-roles"} }, { "role": "exposer", "translation": "New Horizons", "info": "Can expose one person during the night. Reveals daykillers if ever killed during the day. Sided with Solar System.", "side": "village", "help": "You are a spacecraft that is currently en-route to the dwarf planet Pluto, along the way you occasionally receive data that you send back to Earth. You can /expose one person during the day. If you are killed, your killer will be revealed.", "actions": { "standby": {"expose": {"target": "AnyButSelf","msg": "You can type /expose [name] to reveal someone's role!","exposemsg": "~Self~ (New Horizons) received an interstellar message telling them that (~Target~) is ~Role~"} }, "daykill": "revealkiller", "daykillrevengemsg": "~Target~ collided with ~Self~ (New Horizons) and shatters to a million pieces, Earth receives a signal that ~Target~ is ~Role~."} }, { "role": "safeguarder", "translation": "Uranus", "info": "Can safeguard 2 people during the night. Sided with Solar System.", "side": "village", "help": "You are titled 97° on your side. You are the third largest planet in the Solar System and forth most massive, you often protect the smaller planets from collisions by big objects since you are a gas giant comprising mostly of hydrogen and helium. Protect other planets from dying by poison by doing /safeguard. You can safeguard 2 people (Would be best if you safeguarded either Earth, Moon or Jupiter)", "actions": { "night": {"safeguard": {"target": "AnyButSelf", "common": "Self", "priority": 0, "limit" : 2} } } }, { "role": "miller", "translation": "Neptune", "info": "Reveals as a random role not on the Village side. Sided with Solar System", "side": "village", "help": "You are the farthest object from the Sun in the Solar System, every 98 ~ 100 years, Pluto comes closer to the Sun than you do and therefore you will be seen as a TNO (Trans-Neptunian Object) to the Inspector.", "actions": { "inspect": {"revealAs": ["mafia1", "blackhole1", "hypernova", "vycanis", "mafiaboss2" , "mafiaboss1" , "mafia2" , "betelgeuse", "SagA1", "SagA2"]} } }, { "role": "conspirator", "translation": "Pluto", "info": "Can inspector one person during the night. Wins with Galaxies, Solar System", "side": "dwarf", "help": "You use to be the furthest planet in the Solar System but you were demoted in 2006 to a Dwarf planet, you have a onetime kill that you can use anytime during the game. You also get to inspect people. You win with the Solar System or you win with the Galaxies.", "winningSides": ["village", "galaxy"], "actions":{"night": {"inspect": {"target": "AnyButSelf", "common": "Self", "priority": 98}, "kill": {"target": "AnyButSelf", "common": "Self", "priority": 97, "recharge": 99, "msg": "Pluto collided with you!" } }, "onlist": "villager"} }, { "role": "SagA1", "translation": "Sagittarius A*", "info": "Can kill one person during the day and during the night. Gets stronger if any galaxy role is killed. Sided with Black Hole.", "side": "black", "help": "You are now considered to be a supermassive black hole, You can kill during either phase now. If any galaxy roles die, you can suck them in and get stronger.", "actions": { "standby": {"bend": {"command": "kill", "target": "AnyButSelf", "msg": "You can now /bend one person. Type /bend [Name]", "killmsg": "~Target~ was sucked in by the supermassive black hole. ~Target~ can no longer escape.!"} }, "night": {"kill": {"target": "AnyButSelf", "common": "Self", "priority": 10} } } }, { "role": "SagA2", "translation": "Sagittarius A*", "info": "Can kill one person during the night, Can kill one person during the day, Can distract one person. Gets stronger if any galaxy role is killed . Sided with Black Hole.", "side": "black", "help": "Nothing can stop you now. You are so big and dense, that you can kill 1 people during the day also one person during the night and you also get a /distract.", "actions": { "standby": {"bend": {"command": "kill", "target": "AnyButSelf", "msg": "You can now /bend one person. Type /bend [Name]", "killmsg": "~Target~ was sucked in by the supermassive black hole. ~Target~ can no longer escape.!"} }, "night": {"kill": {"target": "AnyButSelf", "common": "Self", "priority": 10}, "distract": {"target": "AnyButSelf", "common": "Self", "priority": 3} } } }], "roles1": ["bodyguard", "betelgeuse", "inspector", "mafia2", "hooker", "villager", "mafia1", "villager", "miller", "mayor"], "roles2": ["bodyguard", "inspector", "betelgeuse", "villager", "hooker", "villager", "mafia2", "voice", "villager", "villager", "villager", "spy", "mafia1", "stalker", "conspirator2", "mayor", "mafiaboss2", "vycanis", "samurai", "mafiaboss1", "safeguarder", "poisoner", "vigilante", "miller", "exposer", "conspirator", "villager", "villager", "villager", "villager", "villager", "villager", "bodyguard"], "villageCantLoseRoles": ["inspector", "vigilante", "bodyguard"], "killmsg": "±Universe: ~Player~ (~Role~) was ejected from the Universe", "killusermsg": "You were ejected from the Universe.", "lynchmsg": "±Universe: ~Player~, the ~Role~ was ejected from the universe after ~Count~ number of votes.", "drawmsg": "Everything was ejected from the Universe. The Universe collapsed on itself!" } [/HIDE] Roles: Spoiler Solar System Side: Asteroid is normal villager role. Earth is the Inspector who has a 65% chance of evading nightkills, while still knowing the Moon. Moon is basically a villager that knows the Earth and can voice for it without being killed during the day. Jupiter is BG and incase Jupiter dies, Earth can use the Moon to voice as the Moon can avoid daykills and voice for the inspector. Venus is a basic distractor who distracts a person during the night. Mars is a poisoner who can poison 2 people (Doesn't know any other team and can possibly poison PR's) Mercury is the mayor with 2.5 votes. Voyager 1 and Voyager 2 know each other. Voyager 1 gets hax on kills and poisons. Voyager 2 has a 67% chance of failing to stalk someone Saturn is a REVEALING samurai who shouldn't claim until Sagittarius is gone. The Sun can now do a random action during the night by doing /flare, which either distracts, kills or inspects that person. New Horizons can expose one person during the day who exposes its killer if it is killed during the day. Uranus can safeguard two people every night (Prevents PR's from dying) Neptune reveals as a random role that's NOT on the village side. Galaxies: Andromeda Galaxy gets a shared kill with its teammates. Triangulum Galaxy gets 2 kills, one shared with Andromeda and the other non-shared (This is every 2 nights however) IC 1101 can protect Andromeda, Triangulum or Itself from dying. If any of the galaxies die, they make Black Hole (Sag A* become stronger) Black Hole: Sagittarius A* is sided alone that gets stronger every time a galaxy is killed. Stage 1 he can kill during the standby phase and gets a voteshield of 10. Stage 2, it gets a daykill and a nightkill and finally Stage 3, it gets a daykill, a distract and also a nightkill. Stars: Betelgeuse, Sirius and VY Canis Majoris are sided together whose kills are shared. VY Canis Majoris can convert into one of two roles. (This is random and is activated when /explode is input into the system) Hypernova or Black Hole. Hypernova allows that role to protect itself and its teammates at night from dying or allows it to kill (SHARED) one person every night. Black Hole allows that role to poison 3 people every 2 nights with its poisoning activating after 4 nights. Dwarf planet Pluto gets a one time kill and also an inspect every night. It can win either Solar System or Galaxies side.[/HIDE] Priorities: Spoiler Safeguard (Uranus) - 0 Distract (Venus) - 1 Protect (Jupiter) - 2 Protect ( IC 1101) - 2 Protect ( VY Canis Majoris) - 3 Explode/Convert (VY Canis Majoris) - 4 Poison (Mars) - 12 Inspect (Earth) - 30 Stalk (Voyager 2) - 31 Distract (Sun) - 35 Inspect (Sun) - 35 Poison (VY Canis Majoris) - 99 Kills : (Total # of kills per night would be 5 (Including Triangulum's second kill) Sag A* - 10 (NON-Shared) Andromeda Galaxy - 11 (Shared) Triangulum Galaxy - 11 (Shared) Betelgeuse - 13 (Shared) VY Canis Majoris - 13 (Shared) Sirius - 13 (Shared) Triangulum Galaxy - 38 (Non-shared) Sun - 35 (Not-shared) [/HIDE] Summary : There's 4 sides, Solar System Side (Village), Galaxies, Black Holes (WW/Godfather) and Stars. Earth is the inspector who knows the Moon that can choose to reveal if they wish but it would be better if they used the Moon as their voice because Earth knows Moon and the Moon knows the Earth, Moon can safely reveal baddies during the day without risking being killed, because Earth can still be daykilled, however, Earth has a 65% chance of evading nightkills.. Voyager 1 can get hax on kill or poison (This can be used for connecting the Sun with other roles). Voyager 2 gets stalk that has a 67% failChance and knows Voyager 1. The Sun can either kill, distract or inspect one person during the night (Random), Mercury is the Mayor with a vote of 2.5 and appears mid-game. Mars is a 2 person poisoner who can poison two people (Mars doesn't know anyone and it wouldn't be advised for Mars to be poisoning during night one as they could potentially hit Earth, Moon or Jupiter). Saturn is a samurai who should wait until Sagittarius A* is dead then kill because Saturn reveals. If Andromeda Galaxy, Triangulum Galaxy or IC 1101 are ever killed, it makes Sag A* stronger by 1 stage, and the cycle keeps going until it reaches its final stage. Meaning, the villagers or mafia should be careful about killing a galaxy role if they don't want Sag A* to get stronger. Uranus can protect 2 PR'S from being poisoned by VY Canis or Mars, would be best to safeguard either Earth, Moon or Jupiter. New Horizons is an exposer who is only useful if Earth is dead, however, if New Horizons is killed during the day, it will reveal its killers (Only applicable to Sagittarius of course and making it easier for the Village side to lynch/kill Sag A*), so Sagittarius should be careful about killing if New Horizons is around. Neptune is a miller who gets inspected as any role that's not sided with Villager. VY Canis Majoris can convert to a random role that either gets to protect 3 people OR kill one person (Shared with other Stars) (Hypernova) or can poison 3 people every 2 nights with its poisoning activating after 4 nights.(Black Hole). Betelgeuse and Sirius both get kills also in case VY Canis Majoris dies. IC 1101 can protect any one of its team from being kill [Again, reducing the risk of Sag A* potentially growing stronger] (IC 1101 can't be distracted, guaranteeing 100% protection. Also guaranteeing a 50% chance that their team kill be able to successfully kill one person, granted they aren't distracted.) Triangulum Galaxy can kill two people every 3 nights, forcing it to carefully think about when and who to use the kills on. Sagittarius A* gets stronger each time a galaxy is killed. Stage 1 he can kill during the standby phase and gets a voteshield of 10. Stage 2, it gets a daykill and a nightkill and finally Stage 3, it gets a daykill, a distract and also a nightkill. (Again, meaning Village should think CAREFULLY about who they kill) (Its daykill isn't revealed however, but it should be careful about killing when New Horizons is around). The mafia can also use the information provided by New Horizons to kill/poison them, giving them a better chance of winning. Updates: Spoiler Sun can now /flare which distracts (0.45% chance), kills (0.45% chance) and inspects one person (10% chance) If Andromeda Galaxy, Triangulum Galaxy or IC1101 dies, Sagittarius A* gets stronger. Changed the hax rate for Voyager 1. Sagittarius A* (Stage 1) now has a voteshield of 10. [/HIDE] More roles can be added if needed. Suggestions/Comments/Feedback is recommended. ______________ Approvals : 6 Rejects : 1 (@Water, Your reject is outdated, because I've fixed up most of the things you said were wrong about the theme)
Do you think that you can add a summary of your theme in your post and put the role description in hide tags? Also, can you group your roles by team? I am not sure if you did or not. It is a little confusing. It would just make it easier to read and that is what mostly everyone else has been doing. Also, I am reading your code now and if you see this before I edit, don't worry this will actually be constructive. Why no winmsg? IC 1101 seems a little OP since his team is only 3 people meaning someone must get lucky if trying to kill his team. Unless they are day killed. I would reduce it to one protect but that is just my opinion. Maybe spread out your villager roles a little more too. The End
As a noncoder, your code looks really messy. Line breaks are in odd places and it's generally just difficult to read. As for the theme itself, it looks equally as messy, especially when it comes to assigning actions to roles. Having two roles that can't be daykilled and another that exposes its daykiller makes Sagittarius good for destroying lesser PRs and other mafia. Moon knowing Earth and acting as its voice is silly when Earth just avoids daykills anyway. The village as a whole seems a bit overpowered with too many clears and allows it to connect very easily, allowing for almost easy wins unless the bodyguard dies N1 or just bad play. I'm of the opinion that mechanics should come before flavour; in this case it looks like you just did the opposite. The mafia factions are decent; maybe try to find a way to incorporate something interesting (and not OP) on the village side, but for now I'm gonna have to Reject this.
I think I have OCD and that's just how I like to code my themes. The point is, the Earth can still die during the day so it's better to have Moon as the voice. It's not like Moon can't die during the night. Poisoners, Exposers and other good PR's don't even come in until late game. Anyway, Do you think I should get rid of the evading daykill thing for the Earth ? Or lessen it to like 65% ?
Why is the Earth so powerful and why should it get the evading daykill? If you were to explain the reasoning for this it might help people understand why you gave the Earth the evading daykill ability. Personally I would dull it down to like 50% that way it is half and half.
I made Earth evade daykill because in real life, Jupiter protects the Earth from collisions with Asteroids and other space debris.
Updates: Spoiler The Sun is now the Vigilante with slowest priority. Mercury has a vote of 4. Earth can't be nightkilled, while still being able to know the Moon.[/HIDE]
Updates: Spoiler Made Earth have a 65% of evading nightkills instead of being completely immune to nightkills Changed Saturn's command to /destroy.[/HIDE]
You should have just edited your post before instead of just posting that you made more updates. Also, it was suggested in the guidelines that each time we edit we put it in a secret tab so that people can see all of the changes that you made. It ensure that they know you are working to make the theme better. Also, you should update the paste bin because in there it says that Earth just evades all night kills and that it isn't a 65% chance. Also, you need to update the Original Post so that when people read it they don't get confused.
85% is a really high chance of evading daykills. In fact it would probably always be reasonably safe for Earth to claim as with a BG and 65% chance of evading nightkills mafia has to rely on luck to get rid of a mayor+inspector. To give an idea of how big a chance it is, if it targetted 4 times by daykills it has a 52% chance of still being alive. I'd recommend bumping the change to evade daykills to at least 70%. Village as a whole seems really OP, and I can't see an easy way to fix it without major overhauls. :x Some of the mafia seems really unique, but I also question the Black Hole role. Whenever I was Neptunium I was typically able to get 5-6 poisons off a turn and with it appearing at 16 people (If I count!) that's really OP. You could perhaps change it to a one shot with 3 poisons and a 1 time protect and it would probably be comparable in power to the hypernova which is probably what you should be going for. I'm going to have to reject for now.
Pluto could sit in a corner and cry because it's not a planet? On to a serious idea for Pluto: Jealousy=solo role=kill. Being far away=overview=inspect/expose. Not being a planet=confusing=distract. And it doesn't have to be a solo role either, Pluto has a couple of moons, the most well-known being Charon.
But then I'd have to add Eris, Ceres, Haumea and Makemake to it also. But your idea could work, Charon can be the bodyguard, Nix and Hydra can be like negative voters, S/2011 and S/2012 can be villagers.
Added updates to the code. EDIT: I came up with this idea for the Sun to do a random action during the night when it does /flare, so it has a chance of distracting someone, killing someone or inspecting someone. Good idea of bad idea ? I just think it might be too OP for the Village side, but I could lessen the chance of /inspect working so that only /distract and /kill work.
Definitely liking the way this is going after discussing the theme in general with anon. Could use a little bit more improvements (Like balancing mafia1 vs mafia2) but after conversing with him I'm sure it's on that way. I think however that some roles show up considerably late for the village (exposer/samurai), I mean you can either have exposer show up earlier or samurai but definitely not both, but to have both show up late is a double whammy for the village. I'd like to see more drawn out from this theme but in my opinion it's moving in a nice direction. Not going to approve or decline as the author is still making changes so it's unnecessary to release one at this moment. Will be checking back frequently to see updates until I make my decision.
I like the sun idea. I mean, it's the star (harharhar) of the theme right? Might as well make it more interesting than a standard vigilante. As for balance, maybe give it 2-3 charges. Throw in a bomb in there somwhere, since the universe is so full of celestial bodies that could explode at a moment's notice. And consider revamping the black hole to become more powerful as more stars die by absorbing them (use onDeath commands). That would seriously up the coolness factor of the theme by a good 9000%. Put in a ominous convert message, and oh shit moments will abound as Sagittarius A slowly gains in power and everyone else watches helplessly.
I'm gonna wait for more commands to be implemented onto mafia first then hopefully balance mafia1 and 2, but for now, this'll have to do. I will fix the roles when I've fixed all the major updates. Gave the Sun /flare command. That was a good idea with the Black Holes thing but it doesn't work :( I guess I'll have to ask RiceKirby to see if he can code it so that onDeath works for itself. Also, Do you think converting themselves (/expand) would be better ?
it's actually possible. For every role you would do convert sagitarius1 to sagitarius2 2 to 3 3 to 4 etc;. You have to put each on there. That way if the present sagit is there, it will evolve to the next form available etc;.
It doesn't work for itself, beacause death is irreversible. I mean, it can't perform a selfconvert because it is already dead
Haha true, well not every role, probably just Andromeda galaxy and Sun. Or do you think I should make it so that if any galaxy dies, it makes black hole stronger ?
Updated with the following changes. Spoiler If Andromeda Galaxy, Triangulum Galaxy or IC1101 dies, Sagittarius A* gets stronger. Changed the hax rate for Voyager 1. Sagittarius A* (Stage 1) now has a voteshield of 10.[/HIDE]
Just a quick suggestion for now but change the recharges to charges commands. This means no more "you have to wait 99 nights" and does the same thing.
With the changes being made -- I must say the theme is looking nice. I think the design is fine all that is left is to see whether or not it will stick to the wall. Approved .
Just need 5 more approvals then it can be uploaded. Is there a way to test the theme before getting it uploaded to the server ?
Well, to me, Earth's help message is a little long, so its command could get lost in the text. Voyager 2 also says it is sided with the stars, yet should report its findings back to earth (implying that it should be sided with the solar system). Andromeda's help could also be a bit convoluted, and the same with Canis Majoris. VY Canis Majoris Black Hole Remnant also seems very overpowered, especially if they convert in the first night and poison spam. The first sentence for Sirius also seems a bit confused, and there are errors in Uranus's first sentence too. With everything going for the Earth, including a voice, a BG and a safe guarder to protect both it and the voice although with the Earth and Moon's avoiding qualities, the village could be at a big advantage. I'm not going to accept or decline for now, just leave those as food for thought.
Major Update: Instead of VY Black Hole becoming a useless role now, it can poison 3 people every 2 nights.
Well the conditions on my approval were that - Village would see a nerf to their status' Balance in mafia sides (not just mafia to village) Overall improvement/changes to commands. :x I think Earth's bonafide voice (Moon) should have a different role, what it could be - I do not know, but for a role to already know its' voice makes the game so much more easier. Mr.Anonymous I understand you want to wait for others' opinions however I'd like to see you propose changes to incite debate among users and QC alike as it will make the review process faster instead of bumping for approvals. :) I was posting this because I wanted others' to know why I did give an approval on such a short post - since we did discuss this theme in PM I thought it'd be fair to reiterate what I thought would be satisfactory for the theme balance/creativity wise.
Yea, A few people have suggested I should change the role of the Moon, maybe a personal bodyguard that can only protect Earth ?
That would be cool to have the moon unique to Earth however what makes it so special that the Moon should even be placed here and not say Io or Ganymede (the largest moon in the solar system)? Though I don't mind having it in the game I just don't think the village requires for it to know a PR right off the bat. :x or vice versa.
Because whenever you think about the Earth you think about the Moon as well, and without the Moon, there'd be no tides, and nothing to hold out satellites in orbit around the planet. However, you make a good point, I could put Ganymede and Titan but I wouldn't know what they do.
I see you put the updates tab. :) It is very helpful. For Ganymede and Titan I think you should try to implement the random action or the multiple action commands. That would be really cool and I think it makes being a role a little more fun. Also *BUMP*
When I last talked to you about this my big thought was that village and Black Hole were both a bit OP, with the nerf to the Black Hole I'm going to go ahead and approve[2] this. I think village still may a bit overpowered but I think that can be balanced with playtesting and fairly minor additions. Not sure of the idea of having the moon be a personal BG. (How would that work? Would you spam the command until you came across someone you are allowed to BG?) I'm not sure it's inherently broken to have Inspector knowing another PR (see FE) and think instead it's how fast the village side can gather information in this theme w/ 2 inspectors. That said I still think it's a fairly minor issue that doesn't detract from the overall gameplay a whole lot and there are enough interesting things going on to not make it a huge deal.
After, reviewing what has been said I like the changes you've made. Balancing can be done through playtesting, and you've got great ideas. Two inspectors can be a little OP but that again will be modified as needed through playtesting. Thus I Approve [3] this theme. Keep up the good work.
If I remember correctly, there was a space forum mafia game. You can use some roles there if you think you may need balancing or if you need more roles. However, it looks good as is, imo.
I'm currently in the process of still testing some of the roles on PokeWorldBW's server. I'll probably make some minor changes here and there.