On Wiki [secret]==General==: *Massive attack *Not bothered by FeatherDance Murkrow or Intimidate switch-ins due to Defiant *Above average defense for easier switch-ins *Weak to common Fire- and Ground-type attacks, 4x weak to Fighting *Easily trapped by Diglett or Magnemite *Weak to priority such as Mach Punch ==Swords Dance==: Pawniard (M) @ Life Orb / Leftovers Trait: Defiant EVs: 236 Atk / 36 Def / 36 SpD / 196 Spe Adamant Nature (-SpA, +Spd) - Swords Dance - Sucker Punch - Night Slash / Iron Head - Brick Break / Iron Head Set comments: *Sky-high 28 attack after one Swords Dance *Sucker Punch to bypass low speed *Night Slash and Iron Head for reliable STAB *Brick Break for Magnemite who would otherwise trap and (revenge) kill Pawniard swiftly, also for opposing Dark-types who would otherwise wall Pawniard; also deals with Scraggy who would otherwise set up on Pawniard, +2 Brick Break OHKO's. *Wynaut is a great teammate, Encore lets Pawniard set up safely ==Choice Scarf==: Pawniard (M) @ Choice Scarf Trait: Defiant EVs: 236 Atk / 36 Def / 36 SpD / 196 Spe Jolly Nature (-SpA, +Spd) - Pursuit - Night Slash - Iron Head - Brick Break Set comments: *Removes Ghost-types so Hi Jump Kick users such as Mienfoo can wreck teams *Lacking in power, not sweeping anytime soon. Wallbreakers such as the aforementioned Mienfoo can help ==Synergy==: *Wynaut can get rid of Fighting-types and let the Swords Dancer set up safely *Frillish is immune to Fighting-type attacks and causes the heavy recoil for Hi Jump Kicks, although the opponent would not spam it if Frillish was around ==Other Options==: *Rock Polish can be used to boost speed but priority still ruins it; plus, it already receives Sucker Punch. *Stealth Rock can be used for a lead position but is illegal with Sucker Punch. *Psycho Cut can be used to surprise Fighting-type switch-ins but illegal with Sucker Punch; most Fighting-types carry Mach Punch which will KO Pawniard anyway. *Low Sweep can be used in place of Brick Break to reduce opponent's speed but decrease in power is unappealing. *Choice Band set viable but average speed (and therefore reliance on Sucker Punch) makes it challenging. ==Checks and Counters==: *STAB priority Mach Punch is a surefire KO, bypasses any speed loss or boosts *Scraggy, Timburr and Croagunk take little damage from any of its moves (other than Brick Break for the former) and can OHKO with Mach Punch, Drain Punch for Vacuum Wave for the latter. *Magnemite and Diglett can trap and OHKO Pawniard, but Diglett has to be wary of Sucker Punch although a Substitute would remedy that *Misdreavus can OHKO with HP Fighting if Pawniard is not trapped in a Dark-type move.[/secret]
"Easily trapped by Dugtrio" - Diglett I think mention Choice Band in the other options. Mention that Brick Break is its best option to stop Scraggy setting up on it. Mention Croagunk in checks and counters as it's the most common user of Vacc Wave by quite a margin. Other than that it looks good. Good job
Pawniard has been standing still forever so ill write this up by tomorrow. If you guys want anything add, speak now or... Edit: Done
If you looked at the final version that I wrote you would have seen that I removed Leftovers and mention Eviolite instead...
Is it to late to mention one more set? ArteEdit: 156 Atk / 36 Def / 116 SpD / 196 Spe Jolly Nature - Sword Dance - Sucker Punch - Brick Break/Pursuit - Iron Head/Night Slash
It's never really too late, since the Wiki can always be edited, except currently the Wiki can't be edited. You might as well just leave whatever set you're thinking of and someone can get it on later.