I increased demigod hax - but only on revealTeam, to 10%. revealPlayer is only at 1%. Also altered demigod spawning a bit so that multiple types of demigods are in, with the power of haxing distract, protect, and inspect. The former two variants can't be cleaned fully because Cerberus/Gorgons can hax the BG/PL, although I would like some help with what to do to nerf the inspect-haxing demis. Also considering expanding this beyond Greek, but only very slightly. I was thinking about having a chance for the Roman counterparts of the gods to spawn instead (Jupiter, Mars, Venus, Minerva, etc), or being serious with the whole Norse mafia (they'd replace the pretty defunct Basilisk side, who seems to only to anything in small games).
I liked it more when Myth was only about Greek Mythology. I know the name makes it sound as if it could have other stuff, but I think that keeping everything within a single mythology set helps for the theme's cohesion. To be honest, I don't even like roles like Leprechaun and Santa being in (not their abilities, but the character itself). It kind of breaks the setting, so IMO it would be better if they were adapted to characters that are actually part of the myth (having them on special dates like Christmas is not a problem, btw). If you want to nerf the inspect-haxing, you can simply use the same method already used for BG/PL and have some other role hax it (maybe Kronos? Not sure if it makes sense, but ideally it would work better for a third party instead of Gorgon/Underworld).
Basilisk knows teammates but can teamkill. Please fix. On another note, if no one is around, can I adopt this? Myth seems to have lost its popularity from its original rendition and I kind of want to revert some stuff.
can i suggest higher hax on xenon/oxy or just remove it or add startup reveal and /tt wrong fuckin thread oml