[Adoptable] Ocean

Discussion in 'Active Themes' started by TheUserFormerlyKnownAsFPT, Sep 12, 2012.

  1. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Hey this is my theme: Ocean. I've posted it on the forums a couple of times before, and I've made a couple of small tweaks since then like changing the name from "Under the Sea" (making it easier to type when voting for themes), giving the Shark team team-reveal, reducing Hammerhead's reveal chance, giving the Anglerfish a reveal chance and changing the kill command of the Pirate from /swashbuckle to /plunder.

    Anyway- I'll just copy and paste what I said in the CreaTE thread:

    [/HIDE]

    And here is the updated role list:

    Roles:

    Fish:
    *Fish- a villy with a small chance of hax
    *Clownfish- Insp. Can't be distracted.
    *Catfish- bg
    *Anglerfish- Day exposer with a one time nightkill
    *Swordfish- Fastest nightkiller in game- outspeeds bg. 40% chance to avoid daykills.
    *Mermaid- PL. Can convert self into human and join Mammal Alliance.
    *Pufferfish- Poison bomb at night, normal bomb at day. +2 vote
    *Starfish- Spy
    *Flatfish- Miller with -1 vote
    *Dogfish- Can stalk one person a night. Has a voteshield of -3
    *Angelfish- Safeguarder

    Sharks:
    *Great White Shark- Nightkiller
    *Tiger Shark- Bad PL with -1 vote
    *Hammerhead- Inspects as fish. Daykiller with 95% chance of reveal.
    *Basking Shark- Can hax kill, distract, poison and protect

    Cthulhu:
    *Cthulhu- Daykiller, can't be daykilled. Wins with anyone Change- Cthulhu now no longer wins with everyone.

    Mammal Alliance:
    *Blue Whale- BG, kills distracters
    *Dolphin- Only member of team with team-reveal. Converts into Enraged Dolphin (1000 vote) when Blue Whale dies.
    *Deep-Sea Diver- Can stalk one person a night. Also has a onetime nightkill.
    *Manatee- Poisoner with one night recharge
    *Pirate- Nightkiller
    *Long John Silver- Shares a kill with Pirates, but avoids Hax

    Crustaceans
    *Lobster- One nightkill a night. 33% chance of missing.
    *Crab- Shares kill with Lobster. Can also Protect.

    NO LONGER IN THE THEME:

    Treasure
    *Treasure Chest- Only appears in games with 33+. Wins with everyone and can dayreveal itself.[/HIDE]

    Sushi Mafia:
    *Sushi Chef- Can convert normal Fish into sushi every other night. Can self protect (50% chance of failure, has a -9999 voteshield and knows all the normal Fish.
    *Sushi- Converted Fish. Small chance of hax. When Sushi Chef dies, they become Sashimi and gain a +3 vote.

    Here is the theme in pastebin form: http://pastebin.com/raw.php?i=NNg6q29k

    And in hidetags:

    {
    "name": "Ocean",
    "author": "FPT",
    "summary": "Ah, the ocean! It's truly a wonderful place where fish are can safely go about their business without fear of... hang on, that's not right. The ocean is a terrible place where fish are in constant danger. Sharks, violent Lobsters and a daykilling Cthulhu all lurk below, baying for blood. In addition, the Mammals have formed an unlikely alliance comprising of Dolphins, Whales and even Pirates to take on the fish and to make matters even worse the Mermaid can join them at any time by turning into a princess. Finally, in bigger games there is a Sushi Chef sided with himself who can convert normal villy Fish into Sushi! PM FPT with any feedback, suggestions and/or abuse! CHANGE- CTHULHU NO LONGER WINS WITH EVERYONE.",
    "sides": [
    {
    "side": "village",
    "translation": "Fish",
    "winmsg": "The Fish are victorious! ~Players~ can now swim in peace."
    },
    {
    "side": "shark",
    "translation": "Shark Mafia",
    "winmsg": "The Sharks have consumed everyone and are victorious! Congratulations ~Players~!"
    },
    {
    "side": "cthulhu",
    "translation": "Cthulhu",
    "winmsg": "Cthulhu slayed everyone and stands victorious. ~Players~ can now return to their dormant state. Or just rampage on land and enslave the human race. Your choice."
    },
    {
    "side": "mammal",
    "translation": "Mammal Alliance",
    "winmsg": "The Mammals united and have emerged victorious! ~Players~ can now get back to whatever the hell they were doing before!."
    },


    {
    "side": "selfish",
    "translation": "Crustaceans",
    "winmsg": "Ladies and gentlemen, put your claws together for the Crustaceans! Congratulations ~Players~!"
    },

    {
    "side": "sushi",
    "translation": "Sushi Mafia",
    "winmsg": "Wow, the Sushi Mafia have won?! Gratz ~Players~!."
    }
    ],
    "roles": [
    {
    "role": "fishy",
    "translation": "Fish",
    "side": "village",
    "help": "You are the feared daykilling fi... wait. Wrong theme. You're just your average run of the mill fish. You might get hax on kills, but you're far more likely to suffer a horrific shark related death. Vote to remove people in the day!",
    "info": "Just a villy with a small chance of hax. Sided with the Fish.",
    "actions": {
    "hax": {
    "kill": {
    "revealTeam": 0.07,
    "revealPlayer": 0.02
    }
    }
    }
    },
    {
    "role": "clown",
    "translation": "Clown Fish",
    "side": "village",
    "help": "You are the clown fish! Like Nemo or, uh, Nemo's Dad? Yeah, Nemo's Dad! Anyway, since you're so good at finding people you can inspect one person a night by typing /Inspect [name]. You also ignore all distractors!",
    "info": "Can inspect one person a night. Also ignores all distractors. Sided with the Fish.",
    "actions": {
    "night": {
    "inspect": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 52
    }
    },
    "distract": {
    "mode": "ignore",
    "msg": "Somebody tried to distract you last night, but you just hid in your sea anemone to avoid them!"
    }


    }
    },
    {
    "role": "catfish",
    "translation": "Catfish",
    "side": "village",
    "help": "Meaow! You are the catfish! Use your catlike to agility to protect one person a night. Type /Protect [name] to do so!",
    "info": "A feline bodyguard. Sided with the Fish.",
    "actions": {
    "night": {
    "protect": {
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 3
    }
    }
    }
    },
    {
    "role": "anglerfish",
    "translation": "Angler Fish",
    "side": "village",
    "help": "You are the angler fish! You can use that awesome little light on head to reveal someone's role in the daytime by typing /shine [name] (but you have a 33% chance of also revealing yourself). In addition, you can use those even more awesome teeth by typing /bite [name] to nightkill someone but use this sparingly as this command will only work once during the whole game.",
    "info": "Can expose people during the day, but has a 33% chance of accidentally revealing itself too. Also gets one nightkill per game. Sided with the Fish.",
    "actions": {
    "night": {
    "bite": {
    "command": "kill",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 10,
    "charges": 1
    }
    },
    "standby": {
    "shine": {
    "command": "expose",
    "target": "AnyButSelf",
    "msg": "You can now type /shine [name] to reveal someone's role!",
    "exposemsg": "Oh boy, a blinding light comes blasting out of the abyss. The light shines on ~Target~ and reveals that he/she is the ~Role~!",
    "revealChance": 0.33,
    "revealmsg": "But, oh no! The light reflected back and ~Self~ was revealed to be ~Role~!"
    }
    }
    }
    },
    {
    "role": "swordfish",
    "translation": "Sword Fish",
    "side": "village",
    "help": "En guarde! You are the Sword Fish! Use that fearsome nose(?) you have by typing /Kill [name] during the night to kill one person! You outspeed everyone including all bodyguards so try not to kill the Clown Fish! Finally, you have a very nice 40% chance of avoiding daykills.",
    "info": "Can kill one person a night and has the highest priority. Also has a 40% chance of avoiding daykills. Sided with the Fish.",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 2
    }
    },
    "daykill": {
    "mode": { "evadeChance": 0.4 }
    }
    }
    },
    {
    "role": "mermaid",
    "translation": "Mermaid",
    "side": "village",
    "help": "You are the mermaid! Use your shimmering beauty to distract someone by typing /Distract [name]. However, if the game isn't going well for your fishy brethren, then simply type /wish [yourname] to become a human princess and join the mammal team! But beware, this action cannot be reversed.",
    "info": "Can distract one person a night. Sided with the Fish but can convert into a princess using /wish [name] to ally self with the Mammal Alliance.",
    "actions": {
    "night": {
    "distract": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 1,
    "distractmsg": "The mermaid distracted you! You were unable to do anything last night!",
    "teammsg": "The mermaid distracted your partner, leaving them unable to do anything last night!"
    },
    "wish": {
    "command": "convert",
    "target": "OnlySelf",
    "common": "Self",
    "priority": 59,
    "newRole": "princess",
    "canConvert": [
    "mermaid"
    ],
    "silent": false
    }
    }
    }
    },
    {
    "role": "princess",
    "translation": "Princess",
    "side": "mammal",
    "help": "You turncoat! You turned your back on the fish to join the Mammal Alliance. Anyway, now that you're here not much has changed. Type /distract [name] to distract one person a night!",
    "info": "A treacherous mermaid who became a princess. Can distract one person a night. Sided with the Mammal Alliance.",
    "actions": {
    "night": {
    "distract": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 1,
    "distractmsg": "The princess distracted you! You were unable to do anything last night!",
    "teammsg": "The princess distracted your partner, leaving them unable to do anything last night!"
    }
    }
    }
    },
    {
    "role": "pufferfish",
    "translation": "Puffer Fish",
    "side": "village",
    "help": "You are the Puffer Fish! During the voting stage you can puff up and use your +2 vote to remove the bad guys. In addition, if someone tries to nightkill you- you poison them!. If they try to daykill you- you explode and take them down with you!",
    "info": "A prickly character with a +2 vote. Poisons nightkillers and takes any daykillers down with them. Sided with the Fish.",
    "actions": {
    "kill": {
    "mode": "poisonattacker",
    "count": 1,
    "poisonDeadMessage": "You died from the Puffer Fish's poison. That'll teach you to not to blindly nightkill!"
    },
    "daykill": "bomb",
    "daykillrevengemsg": "~Target~ tried to kill ~Self~, but made the mistake on picking on the Puffer Fish! ~Self~ exploded taking ~Target~ down with them!",
    "vote": 2
    }

    },
    {
    "role": "starfish",
    "translation": "Starfish",
    "side": "village",
    "help": "You are the Star Fish! You're not really a fish, so the bad guys will happily discuss their plans around you! Use this information to work out who everybody is!",
    "info": "Spy. Gets hax on kill. Sided with the Fish.",
    "actions": {
    "hax": {
    "kill": {
    "revealTeam": 0.40,
    "revealPlayer": 0.15
    }
    }
    }
    },
    {
    "role": "flatfish",
    "translation": "Flatfish",
    "side": "village",
    "help": "You are a Flatfish. Yeah, don't get too excited. Your enthusiasm for hiding arouses the suspicion of the Clown Fish who inspects you as a Great White Shark! Prove him wrong by using your -1 vote to vote bad guys out!",
    "info": "A suspicious chap that inspects as a shark. Has a -1 vote. Sided with the Fish.",
    "actions": {
    "inspect": {
    "revealAs": "greatwhite"
    },
    "vote": -1
    }
    },
    {
    "role": "greatwhite",
    "translation": "Great White Shark",
    "side": "shark",
    "help": "You are a Great White Shark. Type /devour [name] to share a meal with your partner(s)!",
    "info": "A behemoth of the sea than can devour one person a night. Sided with the Shark Mafia.",
    "actions": {
    "night": {
    "devour": {
    "command": "kill",
    "target": "AnyButRole",
    "common": "Role",
    "priority": 7,
    "broadcast": "role",
    "broadcastmsg": "Your partner ~Player~ is going to kill ~Target~!"
    }
    },
    "startup": "team-reveal-with-roles"
    }
    },
    {
    "role": "tiger",
    "translation": "Tiger Shark",
    "side": "shark",
    "help": "You are the Tiger Shark! You have two animals in your name, that's enough to confuse anyone!. Type /distract [name] during the night to distract someone! In addition, your vote counts for -1!",
    "info": "An interesting beast that can distract one person a night. Also gets a -1 vote. Sided with the Shark Mafia.",
    "actions": {
    "night": {
    "distract": {
    "target": "AnyButTeam",
    "common": "Self",
    "priority": 1,
    "distractmsg": "The Tiger Shark came to you last night! That name really confuses you. Is it like Catdog? Half-tiger and half-shark? You'll never know. Oh crap, you forgot do anything last night!",
    "teammsg": "The Tiger shark came to your partner last night! That name really confuses you. Is it like Catdog? Half-tiger and half-shark? You'll never know. Oh crap, you forgot do anything last night!"
    }
    },
    "startup": "team-reveal-with-roles",
    "vote": -1
    }
    },
    {
    "role": "hammerhead",
    "translation": "Hammerhead Shark",
    "side": "shark",
    "help": "You are the Hammerhead Shark! Nobody could think that you're dangerous- just look at you! What's with those eyes freak? Bump into things much? Anyway, you inspect as a Fish. Use this to your advantage to type /hammer [name] during the day, but be careful as you have a 95% CHANCE OF BEING REVEALED!",
    "info": "The Hammerhead Shark can kill one person during the standby phase, but has a 95% chance of revealing himself. Inspects as a Fish. Sided with the Shark Mafia.",
    "actions": {
    "inspect": {
    "revealAs": "fishy"
    },
    "standby": {
    "hammer": {
    "command": "kill",
    "target": "AnyButSelf",
    "msg": "You can kill now by typing /hammer [name] (You'll probably be revealed though)!",
    "killmsg": "Can't touch this- IT'S HAMMER TIME!!!! The Hammershead Shark headbutted ~Target~ killing them instantly!",
    "revealChance": 0.95,
    "revealmsg": "But wait! Who was that! ~Self~ was revealed to be ~Role~!"
    }
    },
    "startup": "team-reveal-with-roles"
    }
    },
    {
    "role": "cthulhu",
    "translation": "Cthulhu",
    "side": "cthulhu",
    "help": "You are the feared Cthulhu. It turns out that you're not just a work of fiction and this ongoing undersea war has ended your slumber. Type /kill [name] during the day to kill one person. You cannot be daykilled!",
    "info": "The mythical Cthulhu. Can daykill others, but cannot be daykilled itself. Sided with Cthulhu.",
    "actions": {
    "standby": {
    "kill": {
    "target": "AnyButSelf",
    "msg": "You can kill now by typing /kill [name]. You won't be revealed!",
    "killmsg": "Cthulhu emerges from its slumber and violently disposes of ~Target~, leaving them in pieces.",
    "revealChance": 0
    }
    },
    "daykill": {
    "mode": {
    "evadeChance": 1
    }

    }
    }
    },
    {
    "role": "bluewhale",
    "translation": "Blue Whale",
    "side": "mammal",
    "help": "You are the Blue Whale! Use your enormous girth to protect someone by typing /protect [name] once per night! Furthermore, your vote counts for two and if anybody tries to distract you, your blowhole blasts them out of the ocean!",
    "info": "The Blue Whale can protect one person a night. Vote counts for 2. Also kills any distractors. Sided with the Mammal Alliance.",
    "actions": {
    "night": {
    "protect": {
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 3
    }
    },
    "distract": {
    "mode": "ChangeTarget",
    "msg": "Somebody tried to distract you last night! How silly! You ignored them and sent them hurtling out of the ocean!",
    "hookermsg": "You tried to distract the Blue Whale! Oh dear, oh dear. It didn't even notice, you fell into the path of its blowhole and were sent hurtling out of the ocean!"
    },
    "onDeath": {
    "convertRoles": {
    "dolphin": "dolphinplus"
    },
    "convertmsg": "±Neptune: Oh boy, you've really done it now guys. Killing the Blue Whale greatly angered the ~Old~. It has become the ~New~ and now gets vote of 1000!"
    },
    "vote": 2
    }
    },
    {
    "role": "dolphin",
    "translation": "Dolphin",
    "side": "mammal",
    "help": "You are a Dolphin!. Due to your above average intelligence, you can see every other member of the Mammal Alliance. CONNECT VIA PM ASAP!!!! And that's it. That's all you can do. Well, that's at least until the Blue Whale dies...",
    "info": "Can see every other member of its team on start up. Sided with the Mammal Alliance on porpoise (lol).",
    "actions": {
    "startup": "team-reveal-with-roles"
    }
    },
    {
    "role": "diver",
    "translation": "Deep Sea Diver",
    "side": "mammal",
    "help": "You are the Deep Sea Diver! Wait, what the hell! Mermaids?! Sharks?! MOTHERFUDGIN' CTHULHU?!?! This isn't what you signed up for when you enrolled in deep sea diving school. Oh well, you better team up with your fellow air-breathing, warm blooded mammals to survive. Type /stalk [name] during the night to follow someone and see who they visited! Use this intelligence to help your team after the Dolphin connects you! Also, you can /harpoon [name] one person at night to kill someone. Be wary though, as you only have one harpoon!",
    "info": "Can /stalk [name] one person a night to see who they visited. In addition, it can also /harpoon [name] once in the game to kill someone during the night. Sided with the Mammal Alliance.",
    "actions": {
    "night": {
    "harpoon": {
    "command": "kill",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 6,
    "charges": 1
    },

    "stalk": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 53 }
    }
    }
    },
    {
    "role": "manatee",
    "translation": "Manatee",
    "side": "mammal",
    "help": "You are a Manatee! Uh, for some reason you can poison one person every other night (shared with your partner). But wait until the Dolphin reveals your team before doing so!",
    "info": "Can poison one person every other night. Why? I don't know. Ask a scientist or something. Sided with the Mammal Alliance",
    "actions": {
    "night": {
    "poison": {
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 15,
    "broadcast": "role",
    "limit": 1,
    "count": 2,
    "recharge": 2
    }
    }
    }
    },

    {
    "role": "pirate",
    "translation": "Pirate",
    "side": "mammal",
    "help": "GARGH! You are a pirate! Your ship has sunk and now you're angry. Swashbuckle your way to victory by typing /kill [name] to kill someone. However, if the Dolphin is in the game, wait to be connected before killing. Also, if Long John Silver is in the game, let him kill instead as he can't be haxed!",
    "info": "Can kill one person a night. Sided with the Mammal Alliance",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButRole",
    "common": "Team",
    "priority": 9,
    "broadcast": [
    "pirate",
    "silver"],
    "broadcastmsg": "Your teammate ~Player~ (the Pirate) is going to kill ~Target~!"
    }
    }
    }
    },

    {

    "role": "dolphinplus",
    "translation": "Enraged Dolphin",
    "side": "mammal",
    "help": "GRRRR! RAAAGGGEEE! The death of the Blue Whale has angered you and now everyone must pay! You no longer just get team reveal- you can avenge the death of your fallen comrade with your 1000 vote!",
    "info": "Only appears after the death of the Blue Whale. Has a 1000 vote. Can see every other member of its team on start up. Sided with the Mammal Alliance on porpoise (lol).",
    "actions": {
    "startup": "team-reveal-with-roles",
    "vote": 1000
    },
    "winIfDeadRoles": [
    "anglerfish",
    "swordfish",
    "pufferfish",
    "greatwhite",
    "hammerhead",
    "cthulhu",
    "lobster",
    "crab",
    "diver"
    ]
    },

    {

    "role": "dogfish",
    "translation": "Dogfish",
    "side": "village",
    "help": "You are the Dog Fish! Use your excellent sense of smell to follow people during to see who they visited. Use /sniff [name] for this command. You are also very loyal and plan on sticking around for as long as possible. To help you, you have a -3 voteshield!",
    "info": "Can /sniff [name] one person a night to see who they visited. Has a voteshield of -3. Sided with the Fish!.",
    "actions": {
    "night": {
    "sniff": {
    "command": "stalk",
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 53
    }
    },
    "voteshield": -3
    }

    },

    {

    "role": "basking",
    "translation": "Basking Shark",
    "side": "shark",
    "help": "You are the Basking Shark! Since you are relatively harmless, you cannot kill but can might get hax on kill, distract, poison and protect!",
    "info": "A harmless fellow who gets hax on kill, distract, poison and protect. Sided with the Shark Mafia!.",
    "actions": {
    "hax": {
    "kill": {
    "revealTeam": 0.2,
    "revealPlayer": 0.1
    },
    "distract": {
    "revealTeam": 0.15,
    "revealPlayer": 0.07
    },
    "poison": {
    "revealTeam": 0.1,
    "revealPlayer": 0.05
    },
    "protect": {
    "revealTeam": 0.15,
    "revealPlayer": 0.05
    }
    },
    "startup": "team-reveal-with-roles"
    }

    },

    {
    "role": "angelfish",
    "translation": "Angel Fish",
    "side": "village",
    "help": "You are the Angel Fish! You can protect one person a night from poison, distract and inspect by using /safeguard [name]!",
    "info": "Can /safeguard [name] one person a night. Sided with the Fish!.",
    "actions": {
    "night": {
    "safeguard": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 3,
    "broadcast": "None"
    }
    }
    }

    },

    {
    "role": "silver",
    "translation": "Long John Silver",
    "side": "mammal",
    "help": "GARGH! You are Long John Silver!! You share a kill with the pirates, but you avoid hax so it's probably best that you do the killing at first. Swashbuckle your way to victory by typing /kill [name] to kill someone. However, if the dolphin is in the game, wait to be connected before killing.",
    "info": "Can kill one person a night (shared with the pirates). Sided with the Mammal Alliance",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButRole",
    "common": "Team",
    "priority": 19,
    "broadcast": [
    "pirate",
    "silver"],
    "broadcastmsg": "Your teammate ~Player~ (Long John Silver) is going to kill ~Target~!"
    }
    },
    "avoidHax": [
    "kill"
    ]
    }
    },



    {
    "role": "lobster",
    "translation": "Lobster",
    "side": "selfish",
    "help": "You are the Lobster! You can use your giant claws to kill one person a night by typing /kill [name] (shared with your team). However, be careful as you have a 1 in 3 chance of missing!",
    "info": "Can kill one person a night, but has a 0.33 chance of missing. Sided with the Crustaceans!",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 8,
    "broadcast": "team",
    "failChance": 0.33
    }
    },
    "startup": "team-reveal"
    }
    },

    {
    "role": "crab",
    "translation": "Crab",
    "side": "selfish",
    "help": "You are the Crab! You can use your giant claws to kill one person a night by typing /kill [name] (shared with your team). However, be careful as you have a 1 in 3 chance of missing! You can also protect an ally by typing /protect [name].",
    "info": "Can kill one person a night, but has a 0.33 chance of missing. Can also protect one person a night. Sided with the Crustaceans!",
    "actions": {
    "night": {
    "kill": {
    "target": "AnyButTeam",
    "common": "Team",
    "priority": 8,
    "broadcast": "team",
    "failChance": 0.33
    },

    "protect": {
    "target": "AnyButSelf",
    "common": "Role",
    "priority": 3
    }
    },
    "startup": "team-reveal"
    }
    },




    {

    "role": "chef",
    "translation": "Sushi Chef",
    "side": "sushi",
    "help": "You are the Sushi Chef! Every other night you can convert one Fish into sushi by using /slice [name]! You can only convert normal Fish though and any attempt to convert another role will fail. To make things easier you know who all the fish are and can save your self every night by typing /protect [yourname] (but this has a 50% chance of failure)! You also cannot be voted out!",
    "info": "Can convert one fish every night into sushi using /slice [name]. Knows all of the fish and can self protect(with a 50% chance of failure). Sided with the Sushi Mafia!",
    "actions": {
    "night": {
    "convert": {
    "target": "AnyButSelf",
    "common": "Self",
    "priority": 5,
    "recharge": 2,
    "newRole": {
    "sushii": ["fishy"]
    }
    },
    "protect": {
    "target": "OnlySelf",
    "common": "Role",
    "priority": 3,
    "failChance": 0.5
    }
    },
    "startup": {
    "revealRole": "fishy"
    },
    "voteshield": -9999
    }

    },


    {
    "role": "sushii",
    "translation": "Sushi",
    "side": "sushi",
    "help": "Oh no! The Sushi Chef caught you and sliced you up to serve in his restaurant! Oh well, now you can help him to victory. Like before, you can get hax on kills. Vote to remove people in the day!",
    "info": "A converted fish with a small chance of hax. Sided with the Sushi Mafia!",
    "actions": {
    "hax": {
    "kill": {
    "revealTeam": 0.07,
    "revealPlayer": 0.02
    }
    }
    }
    },

    {
    "role": "sashimi",
    "translation": "Sashimi",
    "side": "sushi",
    "help": "Oh no! The Sushi Chef has died. But his last act was to make Sashimi out of you! Like before you can get hax on kills, but you now also get a +3 vote! Vote to remove people in the day!",
    "info": "A converted fish with a small chance of hax and a +3 vote. Sided with the Sushi Mafia!",
    "actions": {
    "hax": {
    "kill": {
    "revealTeam": 0.07,
    "revealPlayer": 0.02
    }
    },
    "vote": 3
    }
    }

    ],
    "roles1": [
    "clown",
    "greatwhite",
    "catfish",
    "pirate",
    "mermaid",
    "fishy",
    "fishy",
    "greatwhite",
    "flatfish",
    "flatfish"

    ],
    "roles2": [
    "clown",
    "greatwhite",
    "catfish",
    "pirate",
    "mermaid",
    "fishy",
    "fishy",
    "greatwhite",
    "flatfish",
    "cthulhu",
    "fishy",
    "tiger",
    "fishy",
    "starfish",
    "fishy"
    ],
    "roles3": [
    "clown",
    "dolphin",
    "bluewhale",
    "pirate",
    "diver",
    "manatee",
    "mermaid",
    "greatwhite",
    "greatwhite",
    "catfish",
    "lobster",
    "fishy",
    "flatfish",
    "fishy",
    "cthulhu",
    "tiger",
    "starfish",
    "hammerhead",
    "anglerfish",
    "swordfish",
    "fishy",
    "manatee",
    "fishy",
    "chef",
    "crab",
    "pufferfish",
    "basking",
    "dogfish",
    "pirate",
    "angelfish",
    "silver",
    "lobster"

    ],
    "villageCantLoseRoles": [
    "anglerfish",
    "swordfish",
    "pufferfish"
    ],
    "killmsg": "+Neptune: ~Player~ (~Role~) drowned!",
    "killusermsg": "You drowned!"


    }[/HIDE]

    Edits:

    Anyway as pointed out on the CreaTE thread by Fegelein, some of the bad PRs (like Dolphin and Blue Whale) have no way to win on their own, so any advice on how to amend that whilst maintaining some semblance of balance would be cool. Edit: Dolphin now improved.

    Another Edit: Big changes to Sushi Chef role.

    Yet another edit: Diver no longer a revealing daykiller and Sushi Chef now has a big voteshield. Enraged Dolphin's vote reduced to 1000.

    So now the standby phase is not a clusterfudge anymore. Only four standby roles. One of which reveals, one only appears in very big games and another has a chance of revealing.

    Edit: Insp vote increased to 1.

    Edit: Used the new ability to broadcast to specific roles. Now Pirate and Long John Silver only broadcast to each other as opposed the whole Mammal Alliance. Also replaced Anglerfish's 9999 recharge for its nightkill with the new "Charges" thing.

    Edit: Removed Treasure chest

    Edit: Fixed message problems

    Edit: Fixed a couple more message problems. Trimmed Roles3 a bit, added Crab and removed Cthulhu's conspirator status. Sushi Chef now appears slightly earlier!

    Edit: (29/9/12) Deep Sea Diver now gets a one time nightkill and a small error in his helpinfo fixed. Thanks to Li Q. Assir for the advice.
    [/HIDE]
     
    Last edited: Sep 29, 2012
  2. Irma

    Irma New Member

    Joined:
    May 12, 2012
    Messages:
    24
    Likes Received:
    0
    Looks like a fun theme. I have a couple of suggestions, though.

    The largest game will only support 23 players. Way too small. Unless you want to just pile on a bunch of fish villagers to boost it up to 30 or something (which I definitely would NOT recommend), I think a few more roles on the village side, maybe a couple more on the mafia side? Maybe you could put in a Sushi Chef ;o

    Swordfish's kill and Mermaid/Princess/Tiger Shark's distract all have the same priority. Idk if you intended Sword to outspeed PL as well, but if you did, give PL a lower priority. Tiger Shark's PL and -6 vote might cause a tie, I suggest nerfing its vote and/or giving it a kill to avoid a stalemate. For the dolphin, maybe you could give it some sort of upgrade every time one of its companions dies/is lynched? Again, just a suggestion.
     
  3. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Thanks for the suggestions! I'll add some more roles like you suggested. Sushi Chef is a nice idea (I'm thinking as a standalone role that can convert fish into sushi as the Mammals already have two killers). I might also include a new team or two like crustaceans or something.

    Swordfish should still be PL'd so I'll reduce it's priority to 2 and the bodyguard's prio to 3. I'll also reduce (well, increase) Tiger Shark's vote to -1. And I really like the Dolphin idea, so I'll implement that too.

    Thanks again!
     
  4. Zzyzx Road

    Zzyzx Road Member

    Joined:
    Feb 16, 2012
    Messages:
    572
    Likes Received:
    2
    PO Trainer Name:
    Zzyzx Road
    Very nice theme, I like it. Though it needs less daykills - one for each side is a bit too much. While these seem cool, a lot of them are really messy; try buffing the teams with different things. Limit must be at least 35 players. Other things are just fine.
     
  5. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Ah, didn't know it had to be at least 35, thanks! And I'll drop either Hammerhead or Diver's daykill and replace it with something else. That'd leave me with only two daykills- one of which being a reveal kill.
     
  6. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Ok, made some changes. I'll add some more roles tomorrow to get it up to 35. Here are the changes I made:

    -Added Dogfish. Village role that can /stalk and has a voteshield of -3.
    -Increased Tiger Shark's vote from -6 to -1.
    -I couldn't bring myself to get rid of one of the daykillers, so I restored the Hammerhead's reveal chance to 95% making it less likely to actually kill during the game.
    -Added Basking Shark as sharks were a little underpowered. Gets hax on protect, kill, distract and poison.
    -Added Enraged Dolphin. Converts from normal Dolphin when Blue Whale dies. Kuja.
    -Added new team- Sushi Mafia. The Sushi Chef knows all the villy fish and can convert them into sushi every other night. Gets self-protect. Sushi are just like villy fish.
     
  7. Uxinator

    Uxinator The Uxie Master

    Joined:
    Aug 4, 2012
    Messages:
    15
    Likes Received:
    0
    I think this should be one of the themes for sure!
     
  8. t3 the third

    t3 the third Member

    Joined:
    Mar 11, 2011
    Messages:
    182
    Likes Received:
    0
    So your dogfish appears to have -3 voteshield when the code says it has 1000 voteshield (voting it=escape :o) and update your pastebin please :x
     
  9. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Haha, thanks.

    Ah, thanks for noticing. Will fix.

    Anyway- I've made more changes and got the list up to 33 (just two left!).

    Changes:

    -Removed Sushi Mafia as Sushi are useless when Chef dies. Might go back to it, if I (or anybody else) can think of a way to get it to work.
    -Added winifdead list to Enraged Dolphin

    New roles:

    -Angelfish- Safeguarder- sided with Fish
    -Long John Silver- Shares kill with Pirates, but ignores hax. Sided with Mammal Alliance.

    New Teams:

    -Crustaceans- Just have the Lobster atm. There are a maximum of three of them and they all share a nightkill with a 0.66 chance of hitting.

    -Treasure Chest- Replaces Cthulhu as Consp in 33+ games (Cthulhu is still around in these games, though, but no longer wins with everyone). Same as Pokemon Online User in WWW theme, otherwise.
     
  10. Narshen

    Narshen Dragon Lord

    Joined:
    Mar 27, 2011
    Messages:
    92
    Likes Received:
    0
    Alright, I am about to propose a silly solution to the Sushi Chef problem. The issue is that the Chef is the most important role of the "team" and, upon his death, the team can't win, right?

    But if you buffed the Sushi, they'd be pretty strong in tandem with the Chef and that's an issue too!

    So here's my silly solution: Add an onDeath:convertRoles (and onLynch) ability to the Chef. Upon his death, make all of the Sushi turn into Sashimi which, for example, have the exact same abilities as Sushi but with +3 vote. This opens up a boatload of new strategies to the Sushi team and, I think, would be a very unique mechanic to implement (and would be amusing to boot!).
     
  11. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Haha, awesome idea thanks! I'll add it in.

    My only problem now is that in very big games, there might be too much going on during the day as Zzyzx Road mentioned earlier (one non-reveal killer, two reveal killers, one self-revealer and one exposer). So I might want to change either what the Diver or Hammerhead does.

    Edit: Added Sushi Chef and an extra fish and now have roles for up to 35 players. However, when I entered it into the Mafia Checker, this came up: Role chefs "lynch" action has an extra attribute "convertRoles".

    So, does this mean that I cannot convert when a role is lynched?

    Edit: Well, just in case in can't I've come up with a solution. The Sushi Chef can no longer be voted out (he will just convert into the same role when voted for, but obviously everyone will then know who he is when this happens). To level it out, I've given his protect a 50% fail chance.
     
    Last edited: Sep 13, 2012
  12. Zzyzx Road

    Zzyzx Road Member

    Joined:
    Feb 16, 2012
    Messages:
    572
    Likes Received:
    2
    PO Trainer Name:
    Zzyzx Road
    You could always simply give a voteshield to the Sushiman, so he won't be explicitly revealed when lynched. This helps when the lynchs happens with a low number of votes, making people think it was a negative mayor. Moreover, this would lead to a wasted day for village's, while the voteshield would make anyone else who was also voted for get lynched.

    Also, 35 was an approximate, you didn't need to take it so seriously lol

    next step has to do with standby spam
     
  13. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Lol, that's certainly less complicated than my solution. I'll have to reduce Enraged Dolphin's vote though and make sure that the Sushi Chef's voteshield is significantly bigger (well, smaller).

    Oh, haha. I thought that the official minimum.

    Yeah, I have five standby roles. I'll remove either Hammerhead or Diver's daykill. Probably the Diver as the Mammals looks stronger than the Sharks atm. I'm struggling to think of what he could do instead though.

    Edit: Ok, I've decided he'll have the /stalk command (the logic being he can harpoon something and follow it to see where it went) instead as the Mammals have no way to gain intelligence otherwise, bar the princess.
     
    Last edited: Sep 13, 2012
  14. Zzyzx Road

    Zzyzx Road Member

    Joined:
    Feb 16, 2012
    Messages:
    572
    Likes Received:
    2
    PO Trainer Name:
    Zzyzx Road
    bump and stuff

    I'll approve given you remove one of the daykills.
     
    Last edited: Sep 16, 2012
  15. Scatterbrain

    Scatterbrain You only live once*

    Joined:
    Jul 5, 2012
    Messages:
    865
    Likes Received:
    4
    Dogfish's info says it has a -2 voteshield, but it has -3 according to the code.
     
  16. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Another one? There are only two now- one of which reveals. But if you still think that is too much, I'll get rid of one again.

    Ah, thanks for noticing. Fixed.
     
  17. t3 the third

    t3 the third Member

    Joined:
    Mar 11, 2011
    Messages:
    182
    Likes Received:
    0
    Honestly though, the theme looks pretty good as it is now. I'd approve it now (don't remove the daykill).
     
  18. Samphire

    Samphire Too much hard work!

    Joined:
    Jul 31, 2012
    Messages:
    778
    Likes Received:
    158
    I like this, and I think it is good enough! I approve.
     
  19. Zzyzx Road

    Zzyzx Road Member

    Joined:
    Feb 16, 2012
    Messages:
    572
    Likes Received:
    2
    PO Trainer Name:
    Zzyzx Road
    Oh, no, two are fine. I just missed something then

    Also seems you're going to get the first new theme to be approved after the revamp :o
     
  20. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Oh lol, cool.

    Space Invaders?
     
  21. Zzyzx Road

    Zzyzx Road Member

    Joined:
    Feb 16, 2012
    Messages:
    572
    Likes Received:
    2
    PO Trainer Name:
    Zzyzx Road
    nvm :x
     
  22. Kurapika

    Kurapika Born to be a Troll

    Joined:
    Aug 4, 2012
    Messages:
    242
    Likes Received:
    2
    a water/ocean theme :o ... I approve this shit =D
     
  23. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Haha, thanks.

    Anyway- just made another small change. I realised that the Clown Fish will struggle to win in 2v1 games so I've increased its vote from 0 to 0.1
     
  24. Uxinator

    Uxinator The Uxie Master

    Joined:
    Aug 4, 2012
    Messages:
    15
    Likes Received:
    0
    Like I said, just Approve this already!
     
  25. NAVIDAD PIRATE

    NAVIDAD PIRATE THE PLEASURE OF BEING CUMMED INSIDE

    Joined:
    Jan 14, 2012
    Messages:
    1,445
    Likes Received:
    1,059
    PO Trainer Name:
    MeowMix
    I was asked to take a look at this and it's actually really cool. Sushi mafia is pretty hilarious and the concept of a convert and side change is a nice concept to base a theme around. Not sure why the insp has 0.1 vote, but beyond that this looks great.

    Approve
     
  26. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Cheers. I've bumped up the Inspector's vote to 1.
     
    Last edited: Sep 19, 2012
  27. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Bump.

    Made a couple of small changes using the new stuff. Now Pirate and Long John Silver only broadcast to each other as opposed the whole Mammal Alliance. Also replaced Anglerfish's 9999 recharge for its nightkill with the new "Charges" thing.
     
  28. Zzyzx Road

    Zzyzx Road Member

    Joined:
    Feb 16, 2012
    Messages:
    572
    Likes Received:
    2
    PO Trainer Name:
    Zzyzx Road
    bump, third page? :c
     
  29. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Thanks :D

    C'mon people. Just need two more approvals!
     
  30. Yttrium

    Yttrium Well-Known Member Developer Developer

    Joined:
    Sep 29, 2010
    Messages:
    619
    Likes Received:
    283
    PO Trainer Name:
    Yttrium
    Seems like a nice theme, reading through it, it seems to have made quite a bit of progress with your dedication. Only thing I can possibly see wrong with it is that it seems to have a staggering amount of roles; I counted 26 unique roles with a max of 35 players. It probably isn't a huge problem and could be amended if it becomes one... other than that, I guess balance could be tested, as it's hard to just imagine how games will turn out from looking at the script.

    Approve [5], just don't fall off the face of the earth and never return!
     
  31. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Thanks :D

    There are a few roles (like Lobster and the Treasure Chest) that I only added because I thought the minimum number of players was 35. Now that I know it's around 30, I'll happily remove any roles that aren't necessary or that unbalance the game once I've seen it in action. That would also allow the Sushi Chef (probably the most interesting role in the theme) to appear earlier.
     
  32. Water

    Water Well Respected and Exceptionally Handsome User Forum Moderator Channel Leader Forum Moderator Channel Leader

    Joined:
    Apr 26, 2011
    Messages:
    220
    Likes Received:
    264
    My only issue with the way Cthulu works at the moment it's probably likely to get the same treatment as conspirator does in default which is "killing role, must vote out." Essentially making it not much more than an independent daykiller whose WC is slightly different. I just feel like it probably has more impact on the game than it should and especially with that role added makes village feel underpowered.
    Also not a huge fan of entirely useless roles like Treasure Chest.

    Other than that looks fun.
    Approve [6]
     
  33. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Cool, thanks :D

    I've removed the Treasure Chest from the theme and I'll make any necessary changes to Cthulhu once I've seen how it plays.
     
  34. Antarticuno

    Antarticuno New Member

    Joined:
    Sep 4, 2012
    Messages:
    6
    Likes Received:
    0
    Seems fun, but the mermaid can join the better side (Mammal Alliance) and PL the fishes after it gets to know the roles in the Fish team. (lol)
    But good job though! :D
     
  35. Antarticuno

    Antarticuno New Member

    Joined:
    Sep 4, 2012
    Messages:
    6
    Likes Received:
    0
    FPT: Anyway as pointed out on the CreaTE thread by Fegelein, some of the bad PRs (like Dolphin and Blue Whale) have no way to win on their own, so any advice on how to amend that whilst maintaining some semblance of balance would be cool. Edit: Dolphin now improved. (more like dolphin now upgraded and is op after blue whale dies) XD
     
  36. two sides of one coin

    two sides of one coin sick of all her shit

    Joined:
    Mar 1, 2012
    Messages:
    1,255
    Likes Received:
    0
    In Blue Whale info it says it has +2 votes but it doesn't, leading me to lose a 1v1 vs Cthulhu. Fix please.
     
  37. Li Q. Assir

    Li Q. Assir Mindblower

    Joined:
    Jul 31, 2012
    Messages:
    498
    Likes Received:
    0
    That's true. I've seen it happening twice. If you want to keep this idea of mermaid winning with mammals, se could be a conspirator-like role, sided with villages, but having the mammals as winningside. This should solve some problems... or add another: if she wants, she could just don't distract mammals. Another thing you could do is converting her when she is lynched. Maybe this could be more fair.
     
  38. Scatterbrain

    Scatterbrain You only live once*

    Joined:
    Jul 5, 2012
    Messages:
    865
    Likes Received:
    4
    I love this theme (awesome from the start) but shouldn't it be in the Approved Themes section? O.o
    Congrats on the approvals looking forward to playing some more
     
  39. TheUserFormerlyKnownAsFPT

    TheUserFormerlyKnownAsFPT Woof

    Joined:
    Jun 13, 2011
    Messages:
    170
    Likes Received:
    0
    Sorry, fixed.

    Convert upon lynch isn't a bad idea. Or I could give its command a fail chance. I don't have the time to make any big changes now, so I'll work on it later today.

    Thanks.
     
  40. Not L

    Not L Fairy Princess

    Joined:
    Jan 9, 2012
    Messages:
    193
    Likes Received:
    0
    Imbalance Issues

    Pirates need to be beefed up, at least in smaller games. It was a game of 13, and I was all alone as a single Pirate. Just a normal mafia, and the village gets hax. Maybe make the first Pirate a Long John Silver instead?