As title says, what is your favourite lead and least favourite lead in all the game and why. As for me i will go for Metagross, i like him, it takes out most of the common leads, even the sash one of it has bullet punch, i just love him. As for the least favourite i will probably go for hippowdon since it is the most annoying of them all, so bulky..too bulky in my opinion, So what about you?
I have to give it to Luck>Skill's NU anti-lead, the amazing Delibird! Oh, Aerodactyl and Yanmega are pretty cool too.
There's an antilead porygon-z lead that someone posted here on te forums. It's not well known, so some people taut it, wasting a turn. It's pretty creative and uses icy wind, which means it 2hkos aerodactyl with aero only being able to do one move. The only leads that it can't beat are ttar, abnormally specially bulky swampert with protect, and machamp. There may be more but they aren't too common.
My favourite leads: Ubers: Mew. It rarely leaves you at a disadvantage and it's capable of taking on every type of lead. TrickScarf Deoxys-S is pretty awesome as well, again rarely disadvantaging you. OU: Smeargle. Spikes are fantastic for putting pressure on good players. My default lead, though, is Heatran - it's reliable and contributes a lot to the rest of the team. UU: Mesprit - because I hate not leading with SR, and it has good matchups. Alakazam can do serious damage to unprepared opponents though, and Qwilfish / Omastar are good too for quick hazards and good matchups. NU: Fast Gligar, because it sets up SR early on and controls Fire-types. Protect Tinted Lens Venomoth is probably my absolute favourite though because of its ability to check stuff with its good resistances, Sleep opposing leads (no SR = yay!) and hit hard with amazing one-move coverage. Little Cup: Bronzor, because it's reliable and beats annoying leads like Snover, while the leads it loses to are easily handled on the whole. Snover and Machop get honorary mentions for coming out on top 1v1 almost all the time.
Set inside! Spoiler Starmie @ Choice Scarf Trait: Natural Cure EVs: 4 HP / 252 Spd / 252 SAtk Timid Nature (+Spd, -Atk) - Hydro Pump - Trick - Ice Beam / Thunderbolt - Rapid Spin
You mean, an antilead porygon-z lead that somebody from smogon thought up, posted on the creative movepools thread on smogon, then was stolen and posted here. After which, the thief decided not to give credit to the original creator, and sneakily edited in some statements about who the true creator was after somebody pointed it out to him. If I remember the smogon thread correctly, it also loses to Empoleon. Anyways, this is a lead I found somewhere and is fun to use on TR teams. (Level 1) Smeargle (F) @ Focus Sash Trait: Own Tempo EVs: 252 Def Bold Nature (+Def, -Atk) - Spore - Endeavor - Dragon Rage - Trick Room Fast taunt leads will always taunt in fear of spore, letting you endeavor as they taunt, and then dragon rage as they set up rocks. This leaves you with an intact sash, letting you endeavor the next poke. Against other leads without priority, you can trick room first, and you're guaranteed to move first due to being level 1. Proceed to Spore, taking out one poke, then endeavor + rage, taking out another. If the opponent has priority but no lum, you can spore, then trick room on the switch, which lets you endeavor the next poke (if the next one has no priority). If the opponent has priority and lum, the best you can do is either almost kill them with endeavor or get TR up.
I said it was posted here...not that it was made here. And i was typing it on my phone, so i didnt want to add unnessecary information. For the smeargle, since its level 1, defensive EVs dont help a bit, why not change it to Timid and 252 speed EVs to outspeed other lvl 1 pokes, and have a chance to tie with opposing smeargle?
I have an awesome Staryu lead in NU, thanks to Gtfo ^^ Staryu@Focus Sash Timid nature 4HP/252Spatk/252Speed Trait: Natural Cure ~Hydro Pump ~Ice Beam ~Thunderbolt ~Rapid Spin Very good anti-lead, it is only beaten by Fake Out leads (I mention common leads only). 3 attacks give it perfect coverage against most lead, and it can OHKO the Rock or Ground leads that are so common in NU. Rapid Spin actually is the reason why Staryu is chosen, with its awesome speed, Staryu can spin the Rocks away before killed by the foe. This lead works very well alongside the Fire monsters in NU, namely Charizard, Magmortar, and Typhlosion, because without Rocks, these Pokemon can repeatedly switch in and cause pain ^^ Currently my team which uses this combo (Staryu + Fire sweepers) hasn't lost once, and I'm currently #1 on the NU Board atm (sure I will drop soon, the board right now is so volatile =\ ). Very good lead and good combo, I encourage you to try ^^
It depends to far in my team to say which one lead I favor the most. However the leads I have the best experiences with is Metagross and Gliscor. They do what I want then too do perfectly well while they have powerful options for later in the game. Also posting to say I have been screwed by that smeargle lead coolguy posted a couple of times because I didn't notice it was level 1. Why the Def though?
Man, you guys with your lame NU leads don't know what's up. Piloswine is the word. Piloswine (M) @ Life Orb Trait: Oblivious EVs: 252 HP / 4 Def / 252 SAtk Modest Nature (+SAtk, -Atk) - Ice Beam - Earth Power - Stealth Rock - Hidden Power [Grass] Trouble with Sandslash? OHKO it with Ice Beam. He thinks he rocks? 30%~ from EQ, less from Stone Edge. Quagsire getting you down? HP Grass it out. Rock or Electric types trolling you? Earth Power will deal with it. I don't know why, but he always seems to survive with 30~ HP left, enough to either revenge something or at least deal a neutral 60%. The only thing this fears is bulky Special waters, or possibly Fake Out leads(I haven't tried to go against them, honestly). If you want to do better against the likes of Venomoth, run Lum over Life Orb. But then you might not be OHKOing bulky Sandslash, so take it or leave it.
Huh? The best lead? OFC ITS MY GOD DAMN GALLADE... Its pwns every lead and scare's off skarm and blissey with its STAB CLOSE COMBAT!!!!!! Except it doesn't scares off Skarm that much, but Close combat 2HKO's :D Yeah, that was crazy, and also t(._.t) smogon, they put up analysis on my gallade without any permission.
Everyone knows my favorite lead of all time is Colbur Azelf, not the gay standard version that Smogon has though, that one has inefficient EVs. Now, my least favorite lead to use is ScarfRachi, because I hate relying on luck to get shit done. Least favorite lead to face is probably Machamp, because I never know what he's gonna do.
In all honesty? Machamp. But that's only because I'm ALMOST CERTAIN I invented anti-lead champ. Thlough I don't like to boast ^^. I'm actually growing quite fond of Heracross antilead. With an Occa berry, it rapes even scarftran. CC deals with T-tar, Tran, and brings Aero and Nape to their sashes. It 2HKO's Swampert and Metagross, providing the Flame Orb kicks in. If I run a sash instead, it usually beats most leads hands down. Lack of priority is a bummer though. My alltime favourite lead, however, has gotta be heatproof Zong. Because of me using it, Gold EQ's all Zong's he sees ^^
My "lame" NU Staryu lead beats your super Piloswine one-on-one 100% of the time, just to remind you. You should put Ice Shard somewhere, something as slow as Piloswine needs priority. Quagsire is never a lead, so you can drop HP Grass. Sorry if I insult you, but this lead is not very effective (no pun intended :P ), considering it's slow (50 base speed) and has 60-base Spatk, if you like it, you can change to the pure physical version with EQ/Ice Shard/SR/Endeavor with sash, so it is not outclassed by Sandslash.
I know that Quagsire isn't a lead, but for one Quaggy craps on the rest of my team(should've mentioned that...), and for two I've seen Quaggy switch into it a few times now to take a hit, and end up dieing. I would totally go to pure physical, except it's impossible to beat Sandslash without use of endeavour/shard, and even if I somehow pull that one off, NU has enough priority that it's not doing anything else anyway. Persian is at least as common as Sandslash as a lead, and that would mean a wrecked sash. 252+ LO Piloswine's Ice Shard vs. 252/252+(the common lead, I find) Sandslash: 29.4% - 35.6%. I agree that your Staryu would send Piloswine packing, but that doesn't mean that it's not lame :D It just means that it takes advantage of my awesome lead's poor typing to abuse it, which is, frankly, ungentlemanly. the real reason I picked HP grass is because Piloswine's only other non-Normal Special based attack is Ancientpower, and I didn't want to use that or Icy Wind
@ Focus Sash Trait: Download EVs: 4 Def / 252 Spd / 252 SAtk Modest Nature (+SAtk, -Atk) - Icy Wind - Tri Attack - Hidden Power [Ground] - Magic Coat Instead of explaining, i'll give all the common leads, and what i need to do to kill them or w/e: Aero > Icy wind 2HOKO, and because of icy wind effect, he wouldn't be faster to attack me second time. Roserade > Magic coat sleep, then tri attack to 2HKO because of sash, i prefer use icy wind the first turn after it asleep to lower the up-coing next pokemon speed, so i can attack it b4 i die. Swampert > Tri attack 2HKO Hetran > HP ground is 2HKO, because of sash he won't be able to kill me. Azelf > icy wind when the taunt is coming, then tri attack to kill it, because you'll be faster, he can't put rocks + explode. Metagross > HP ground. Infarnape, Ambipom, weavile > Fear to a ghost pokemon. i prefer use focus sash instead of fighting berry. Ttar > HP ground 2HKO or 3HKO (depend on the damage) Breloom > Magic coat to spore it back, then it can't be poisoned. i prefer use icy wind for the next coming pokemon, but also tri attack would be good. smeargle > Magic coat to spore it back, then icy wind to break it sash, and lower it speed if it will wake up, or even if he'll switch - i'll get the speed advantage.
Gotta try this out, looks like a nice anti-lead and can kill pretty much all of the commons leads. The only thing is that if Metagross uses Earthquake or MMash first turn, he can kill with bullet punch. Still, not many Metagrosses uses it anyways, but i do.
Ehm...this Scizor (F) @ Choice Scarf Trait: Technician EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - U-turn - Bullet Punch - Superpower - Pursuit He's very cool as a lead, also, he scares off many common leads
Scarf Scizor is interesting. I wouldn't play it as a lead, but I'd bring it in on HP Fire Celebi's, the cocky little fuckers. Hee hee.
lol @ these 3 posts Tyranitar is my favorite lead though. Its just straight murkin' other leads and they don't know what to do because its giant motherfucking rock dinosaur.
True Alan, and Leadtar is even more brilliant in Ubers, because most lead can't win against LumTar (Superpower from lead Deoxys-f and BB from Rayquaza hurt though). Deoxys-e can't do a thing to it, and die after Payback + SS, lead Darkrai always try to Dark Void the first turn, then die thanks to Superpower, lead Mew and Mewtwo have the same fate, as even Aura Sphere from Mewtwo can't KO TTar right away. Vs Kyogre and Groudon, due to lower speed, SS will be the weather of choice, hence the foe won't have weather-advantage. Lead Dialga is also unable to break through Ttar. Awesome lead imo ^^
Ubers : Scarf Dark Void Darkrai ( it outspeeds Deoxys-S and neutralize the sash with bad dreams) OU : Azelf (fast rocks with pro power) UU : Scarf Moltres with Overheat NU : Machoke
my favorite lead is actually froslass in ubers, the only thing it really hates is darkrai, vs everything else it gets to spike/kill/spike and dbond or spike + scouting in case of scarfogre. also, if it survives and my groudon is already crippled, it takes arceus with it. ya rly.
I might be misunderstanding your post, but as of now it sounds as if you doubt Colbur Azelf's effectiveness, which would mean you've obviously never tried it. You might wanna stop and think about two things before saying things like that: One, which common leads even use ghost and/or bug moves? (hint: none); and two, which common leads can actually leave Colbur Azelf in a disadvantageous position? (hint: only one, and sometimes two). Once again, I mighe be misunderstanding your post, and if that is the case, I apologize for basically having jumped down your throat. Also, @ Alan, there's proof I was using Colbur Azelf before Smogon uploaded it to the dex - a video of a WiFi battle, in which I used the set, on YouTube which was posted before anyone even knew about it (If you don't believe me PM me for the link). Im not trying to bash Smogon or anything, believe me I wouldn't do that, considering I came from there. -.-
If its your favorite lead, and smogon has the ev spread to be ineffective, maybe you should post the set you use. That way we can see how good it is.
The one everyone loves seeing in UnderUsed... it's Ambipom! I love the little monkey though. Spiritomb is high up there as well. Especially since most Ambipom can't do anything to Spiritomb.
It's in the RMT forum, where it's description outlines everything it's capable of. Also, to clarify, I didn't say Smogon's spread was ineffective, I said it was inefficient - as in, it places emphasis on singular defenses as opposed to HP, etc. Here's the differences between the two: Mine runs an EV spread of 252 HP / 40 Atk / 216 Spe, Smogon's runs 8 HP / 140 Atk / 144 SpD / 216 Spe. Mine gives up 25 Atk points in order to gain greater overall survivability, and therefore utility later in the game.
Azelf, because...he's fast, and learn both taunt and stealth rock, and also he can explode on Blissey.